Fervor rating

Fervor rating
+2% Critical Strike Rating for every point of Fervor Rating you have. The Max Fervor Rating is 100.
Talent /9
icon name profession
Ambition
Gains 10 points of Fervor Rating when hitting an Elite
Gains Fervor when there are enemies Nearby
Shadowdancer
Hair-trigger
+3% additional damage of a skill for every 4 points of Fervor Rating when the skill is triggered
-15% additional Cooldown Recovery Speed
Shadowdancer
Legendary Medium Talent
+1% Movement Speed per 12 Fervor Rating
Shadowdancer
Centralize
Gains additional Fervor Rating equal to 25% of the current Fervor Rating. Cooldown: 0.3 s
Consumes half of current Fervor Rating when hit. -1.5% additional damage per 1 point consumed
Ronin
Legendary Medium Talent
Gains 3 Fervor Rating on a Critical Strike
Ronin
Legendary Medium Talent
Gains 5 Fervor Rating when Blocking
Ronin
Fluke
Critical Strikes have the Lucky effect while having at least 50 Fervor Rating
Ranger
Keep It Up
Fervor Rating gains an additional base effect: +2 Critical Strike Rating per Fervor Rating
Ranger
Legendary Medium Talent
0.4% Critical Strike Damage per Fervor Rating
Ranger
Legendary Gear /4
Ralph's Ambition
Require lv 12
  • Adds (37–43) - (45–52) Physical Damage to the gear
  • +(10–15)% gear Attack Speed
  • Have Fervor
  • +(1–2)% Projectile Damage for every point of Fervor Rating
Ralph's Footsteps
Require lv 65
  • +(150–200) Max Life and Max Energy Shield
  • Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
  • +1% Fervor Effect every 0.5 s while Fervor is active, up to (100–200) stacks. Each stack lasts for 100 s
  • (-90–-30)% additional Fervor Duration
  • +(20–22)% Lightning Resistance
Ghost Slaughter
Require lv 70
  • +(180–220) Max Life
  • Fighting Spirit gains additional basic effects: for every 3 points of Fighting Spirit, +1% skill range
  • Fervor gains an additional base effect: +1% Attack and Ailment Damage for every 3 Fervor Rating
  • Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
  • Loses Fervor at Low Life
Circular Clearing
Require lv 79
  • +(150–300)% gear Physical Damage
  • +(20–25)% Attack Critical Strike Rating for this gear
  • +(40–50)% Attack Speed when performing Multistrikes
  • Fervor gains an additional base effect: +0.6% Multistrike Chance for every point of Fervor Rating
  • Gains 1 stacks of Meditate per second while standing still
  • Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s