Fire Infiltration

Fire Infiltration
Additionally increases Fire Damage taken by 13%. Reduces Skill Area by 8%
Infiltration
Includes Cold Infiltration, Fire Infiltration, and Lightning Infiltration
Fire Protocol
Inflicts Fire Infiltration when Minions summoned by this skill deal Fire Damage
Fire Explosion
This skill inflicts Fire Infiltration upon dealing damage
Blazing Meteor
Inflicts Fire Infiltration when this skill hits, and +100% Fire Infiltration Effect
20
Cast Speed
1.54
Simple
Blazing Meteor:
Deals 50-50 Spell Fire Damage
Inflicts Fire Infiltration when this skill hits, and +100% Fire Infiltration Effect
Details
Casts this skill to fire 1 Projectile forward, dealing 50-50 Spell Fire Damage and generating 1 Ash on hit
Ash can be detonated by Projectiles fired by this skill, causing 1 explosion that deals 50-50 Spell Fire Damage
Inflicts Fire Infiltration when this skill hits, and +100% Fire Infiltration Effect
20
Cast Speed
1.54
Simple
Blazing Meteor:
Deals 50-50 Spell Fire Damage
Inflicts Fire Infiltration when this skill hits, and +100% Fire Infiltration Effect
Details
Casts this skill to fire 1 Projectile forward, dealing 50-50 Spell Fire Damage and generating 1 Ash on hit
Ash can be detonated by Projectiles fired by this skill, causing 1 explosion that deals 50-50 Spell Fire Damage
Inflicts Fire Infiltration when this skill hits, and +100% Fire Infiltration Effect
<Random Support Skill>
20
Cast Speed
1.54
Simple
Blazing Meteor:
Deals 50-50 Spell Fire Damage
Inflicts Fire Infiltration when this skill hits, and +100% Fire Infiltration Effect
Details
Casts this skill to fire 1 Projectile forward, dealing 50-50 Spell Fire Damage and generating 1 Ash on hit
Ash can be detonated by Projectiles fired by this skill, causing 1 explosion that deals 50-50 Spell Fire Damage
Inflicts Fire Infiltration when this skill hits, and +100% Fire Infiltration Effect
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
+1920 Gear Armor

+(2400–2800) Gear Armor
(-12–-10)% Max Fire Resistance
Converts 100% of Cold and Lightning Damage taken to Fire Damage
+(60–70)% additional Fire Damage
Inflicts Fire Infiltration on hit

Not even the infernal flames wreathed around me can melt the iron mask guarding the sacred law.
+120 gear Energy Shield

+(5–10)% Elemental Resistance
+20% Elemental Resistance for enemies within 12m
+ (10–20)% Spell Elemental Damage
[Penetrating] When dealing Fire, Lightning, or Cold Damage, inflicts Fire Infiltration, Lightning Infiltration, or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
+12% additional Spell Damage

Real power isn't in the swing-it's in knowing where to land the blow.
UIRosa232
Require lv 45
Level 5
+20% additional Max Mana
Inside Realm of Mercury, selects the enemy with the highest rarity that took damage from you recently and records 44% of the non-Channeled Attack Elemental Hit Damage dealt to this enemy. Every 0.5 s, it casts Mercury Baptism on all enemies within it and gains 7 Mercury Pts
Mercury Baptism inflicts an Infiltration Effect of the same type as the highest recorded damage. If the highest recorded damage type is Fire, it inflicts Fire Infiltration. If the highest recorded damage type is Lightning, it inflicts Lightning Infiltration. If the highest recorded damage type is Cold, it inflicts Cold Infiltration
STR Helmet Base Affix
When dealing damage, inflicts Fire Infiltration. Interval for each enemy: 1 s
When Minions deal damage, inflicts Fire Infiltration. Interval for each enemy: 1 s
STR Chest Armor Advanced Suffix
When dealing damage, inflicts Fire Infiltration. Interval for each enemy: 1 s
When Minions deal damage, inflicts Fire Infiltration. Interval for each enemy: 1 s
+(10–30)% Fire Infiltration Effect
Vorax Limb: Chest Advanced Suffix
When dealing damage, inflicts Fire Infiltration. Interval for each enemy: 1 s
When Minions deal damage, inflicts Fire Infiltration. Interval for each enemy: 1 s
+(10–30)% Fire Infiltration Effect
Inflicts Fire Infiltration on hit
STR Helmet Mask of Infernal Iron Corroded
Inflicts Fire Infiltration on hit
The Ignite inflicted is replaced with Scorch
INT Gloves Grasp of Truth
[Penetrating] When dealing Fire, Lightning, or Cold Damage, inflicts Fire Infiltration, Lightning Infiltration, or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
+12% additional Spell Damage
Non-Legendary Divinity Slate Warlord
[Legendary Medium Talent]
Inflicts Fire Infiltration when dealing Fire Damage to Ignited enemies
(Max Active Divinity: 1)
Non-Legendary Divinity Slate Elementalist
[Penetrating]
When dealing Fire, Lightning, or Cold Damage, inflicts Fire Infiltration, Lightning Infiltration, or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
(Max Active Divinity: 1)
Rod
Advanced Sequence 2|3|5|6
When Minions deal damage, inflicts Fire Infiltration. Interval for each enemy: 1 s
When Minions deal damage, inflicts Lightning Infiltration. Interval for each enemy: 1 s
When Minions deal damage, inflicts Cold Infiltration. Interval for each enemy: 1 s
When activating 2 Legendary Medium Talent within the area, Inflicts Fire Infiltration on hit
+40% Fire Infiltration Effect
When activating 2 Legendary Medium Talent within the area, Inflicts Fire Infiltration on hit
+100% Fire Infiltration Effect
When activating 2 Legendary Medium Talent within the area, Inflicts Fire Infiltration on hit
+40% Fire Infiltration Effect