Flame Jet

SS7Season
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Simple
Casts the skill and conjures a Flame Terra at the target location, dealing 611 Persistent Fire Damage per second.
The Flame Terra erupts at regular intervals, dealing 231-428 Spell Fire Damage to enemies in it.
When the Flame Terra erupts, it locks onto enemies within a certain area and fires one Fire Bomb at them, dealing 231-428 Spell Fire Damage on hit.
When the skill consumes Terra Charges, the number of Fire Bombs increases.
Details
Flame Terra:
Flame Terra lasts for 3s.
Deals damage for 2s, dealing 611 PersistentFire Damage every second.
For each 1 Terra Charge consumed, erupts Projectiles one more time in the duration.
Fire Terra Eruption:
Deals 231-428 Spell Fire Damage.
Fire Bomb:
Deals 231-428 Spell Fire Damage.
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
Projectiles from this skill cannot Split
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
SS6Season
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Simple
Casts the skill and conjures a Flame Terra at the target location, dealing 658 Persistent Fire Damage per second.
The Flame Terra erupts at regular intervals, dealing 248-461 Spell Fire Damage to enemies in it.
When the Flame Terra erupts, it locks onto enemies within a certain area and fires one Fire Bomb at them, dealing 248-461 Spell Fire Damage on hit.
When the skill consumes Terra Charges, the number of Fire Bombs increases.
Details
Flame Terra:
Flame Terra lasts for 3s.
Deals damage for 2s, dealing 658 PersistentFire Damage every second.
For each 1 Terra Charge consumed, erupts Projectiles one more time in the duration.
Fire Terra Eruption:
Deals 248-461 Spell Fire Damage.
Fire Bomb:
Deals 248-461 Spell Fire Damage.
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
Projectiles from this skill cannot Split
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
Drop Source
Progression /40

Big Elven Fountain

Big Elven Fountain
[Skill Effect] Flame Jet
The silent Elven Fountain starts to roar.