Skill /40
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Resistance Dew
Casts this skill and gains an Elixir Effect: 12.2% Elemental and Erosion Resistance. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
+16% Elemental and Erosion Resistance
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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Steadfast Dew
Casts this skill and gains an Elixir Effect: 2600 Armor. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
+4500 Armor
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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Nimbleness Dew
Casts this skill and gains an Elixir Effect: 2600 Evasion. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
+4500 Evasion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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Tenacity Dew
Casts this skill and gains an Elixir Effect: 4.1% Max Elemental Resistance. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
+6% Max Elemental Resistance
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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Tortoise Shell Distillate
Casts this skill and gains an Elixir Effect: Grants a Shield equal to 5.5% of Max Life, but half of damage taken bypasses Energy Shield. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
Adds 15% of Max Life to Energy Shield
Half of the damage taken bypasses Energy Shield
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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Scorpion Stinger Distillate
Casts this skill and gains an Elixir Effect: 1 Projectile Quantity, 10.5% Skill Area, and 10.5% Movement Speed for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
Projectile Quantity +1
+20% Skill Area
+20% Movement Speed, up to +125%
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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Putrid Toad Distillate
Casts this skill and gains an Elixir Effect: Has Blur. While Blur is active, 10.5% Defense and -21% Curse Effect Received. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
Has Blur
While Blur is active, +20% Defense
-40% Cursed Effect while Blur is active
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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Saltpeter Mushroom Distillate
Casts this skill and gains an Elixir Effect: 8.2% of damage taken is transferred to a random Minion, and 25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6m radius. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 6 of their Max Life to enemies within a 250% m radius (not affected by the effects of Elixir Skills)
12% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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Fire Lizard Distillate
Casts this skill and gains an Elixir Effect: Converts 11.2% of Physical Damage taken to Fire Damage. Replaces inflicted Ignite with Scorch. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
Converts 15% of Physical Damage taken to Fire Damage
The Ignite inflicted is replaced with Scorch
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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White Rhino Distillate
Casts this skill and gains an Elixir Effect: Converts 11.2% of Physical Damage taken to Cold Damage. Energy Shield Charge started recently cannot be interrupted by damage. 10% Energy Shield Charge Speed. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
Converts 15% of Physical Damage taken to Cold Damage
Energy Shield Charge started recently cannot be interrupted by damage
+10% Energy Shield Charge Speed
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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Thunder Wood Distillate
Casts this skill and gains an Elixir Effect: Converts 11.2% of Physical Damage taken to Lightning Damage. Lucky Damage. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Casts this skill and gains an Elixir Effect:
Converts 15% of Physical Damage taken to Lightning Damage
Damage triggers Lucky
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
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Module: Goblin Priest
Minion Skill: Frostclaw, Firebird
Summon Goblin Priest:
Summons 1 Goblin Priest
Can only summon up to 2 Goblin Priest(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
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Module: Trog 2nd General
Minion Skill: Earthshatter
Summon Trog 2nd General:
Summons 1 Trog 2nd General
Can only summon up to 2 Trog 2nd General(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+1% additional damage for Minions summoned by this skill for every 5 Strength the summoner has
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Module: Dwarven Automaton
Summon Dwarven Automaton:
Summons 1 Dwarven Automaton
Can only summon up to 2 Dwarven Automaton(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+1 Horizontal Projectile Penetration(s) for Minions summoned by this skill for every 10 Command
Converts 100% of Physical Damage dealt by Minions summoned by this skill to Fire Damage
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Module: Trog Mage
Minion Skill: Rockfall
Summon Trog Mage:
Summons 1 Trog Mage
Can only summon up to 2 Trog Mage(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+1 to Barrage Skill Total Waves for Minions summoned by this skill
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Module: Goblin Priest of Elements
Minion Skill: Thunderfall
Summon Goblin Priest of Elements:
Summons 1 Goblin Priest of Elements
Can only summon up to 2 Goblin Priest(s) of Elements (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
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Module: Medium Ember Automaton
Minion Skill: Kinetic Thrust, Groundslam
Summon Medium Ember Automaton:
Summons 1 Medium Ember Automaton
Can only summon up to 2 Medium Ember Automaton(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
0.5% Skill Area for Minions summoned by this skill for every 1 Command
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Module: Huge Ember Automaton
Minion Skill: Overstrike, Searing Crush
Summon Huge Ember Automaton:
Summons 1 Huge Ember Automaton
Can only summon up to 2 Huge Ember Automaton(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
0.5% Skill Area for Minions summoned by this skill for every 1 Command
Converts 100% of Physical Damage dealt by Minions summoned by this skill to Fire Damage
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Module: Ent Great Elder
Minion Skill: Sweep, Rootsurge
Summon Ent Great Elder:
Summons 1 Ent Great Elder
Can only summon up to 2 Ent Great Elder(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
Minions summoned by this skill gain Profane on hit. Interval: 1s
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Module: Ratlin Stormer Captain
Minion Skill: Blitz Strike, Burst Hammer
Summon Ratlin Stormer Captain:
Summons 1 Ratlin Stormer Captain
Can only summon up to 2 Ratlin Stormer Captain(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
Converts 100% of Physical Damage dealt by Minions summoned by this skill to Fire Damage
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Module: Chief Machinist
Minion Skill: Firebomb, Pyromania
Summon Chief Machinist:
Summons 1 Chief Machinist
Can only summon up to 2 Chief Machinist(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
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Module: Lean Phantom
Summon Phantom Lean:
Summons 1 Lean Phantom
Can only summon up to 2 Lean Phantom(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
Converts 100% of Physical Damage dealt by Minions summoned by this skill to Erosion Damage
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Module: God of Swords
Summon God of Swords:
Summons 1 God of Swords
Can only summon up to 2 God(s) of Swords (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+3% Attack Speed for every Critical Strike landed by Minions summoned by this skill recently. Stacks up to 30 time(s)
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Module: Tyrant
Minion Skill: Ravaging Slash
Summon Tyrant:
Summons 1 Tyrant
Can only summon up to 2 Tyrant(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+1% additional damage for Minions summoned by this skill for every +1% Steep Strike chance the summoner has
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Module: Ichi Storm
Minion Skill: Auric Shot
Summon Ichi Storm:
Summons 1 Ichi Storm
Can only summon up to 2 Ichi Storm(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+1% Projectile Speed for Minions summoned by this skill for every +1% Projectile Speed
45% of the Projectile Speed bonus of Minions summoned by this skill is also applied to the additional bonus for Projectile Damage
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Module: Sand Giant
Minion Skill: Gravelshot
Summon Sand Giant:
Summons 1 Sand Giant
Can only summon up to 2 Sand Giant(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+2 to Parabolic Projectile Split Quantity for Minions summoned by this skill
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Module: Einherjar Elder Sage
Summon Einherjar Elder Sage:
Summons 1 Einherjar Elder Sage
Can only summon up to 2 Einherjar Elder Sage(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
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Module: Aember Winged Beast
Minion Skill: Spikeburst, Tailsweep
Summon Aember Winged Beast:
Summons 1 Aember Winged Beast
Can only summon up to 2 Aember Winged Beast(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
Converts 100% of Physical Damage dealt by Minions summoned by this skill to Cold Damage
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Module: Punisher
Summon Punisher:
Summons 1 Punisher
Can only summon up to 2 Punisher(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+2% additional damage for every +5% Skill Area of Minions summoned by this skill
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Ominous
Casts this skill and Curses enemies within the target area.
Cursed enemies can gain Ill Omen
+21% Skill Area for the skill (Lv1:21) (Lv21:41) (Lv41:61)
+21% additional duration for this skill (Lv1:21) (Lv21:41) (Lv41:61)
Lasts for 5s
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Frigid Transmission: Thin Ice (Noble)
Supports Frigid Transmission.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+300% Duration for the supported skill
Reduces the supported skill's movement distance to 8 m
Reduces the supported skill's movement distance to 8 m
Refreshes the supported skill's Cooldown upon inflicting Frost-Seal in any situation. Interval: (0.7–1) s
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Chromatic Shot: Lightchaser (Magnificent)
Supports Chromatic Shot.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+25% additional damage ratio granted by the supported skill's main attribute
+30% additional Projectile Speed for the supported skill
Enhances the tracking ability of the supported skill. Affected by Projectile Speed
+25% additional damage ratio granted by the supported skill's main attribute
+30% additional Projectile Speed for the supported skill
Enhances the tracking ability of the supported skill. Affected by Projectile Speed
(-3–-1)% additional damage for the supported skill
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Chromatic Shot: Splendor (Noble)
Supports Chromatic Shot.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
The supported skill now selects damage types in a fixed order: Cold, Fire, and Lightning
When the supported skill deals Elemental Hit Damage, inflicts Frostbite, Numbed, or Ignite based
The supported skill now selects damage types in a fixed order: Cold, Fire, and Lightning
When the supported skill deals Elemental Hit Damage, inflicts Frostbite, Numbed, or Ignite based
The supported skill deals +(28–30)% additional Hit Damage to enemies with all the following three Elemental Ailments: Frostbite, Numbed, and Ignite
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Modularization: Shared Burden (Magnificent)
Supports Modularization Minion Skills.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When there is 1 or more Minions summoned by the supported skill, (4.0–4.5)% of damage taken is transferred to a Minion summoned by the supported skill
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Modularization: Resonance (Magnificent)
Supports Modularization Minion Skills.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+25% Command Return Speed per second
+25% Command Return Speed per second
+(1.40–1.50)% additional damage for Minions summoned by the supported skill for every 1 Command, up to +60%
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Modularization: Cluster (Magnificent)
Supports Modularization Minion Skills.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+(4.4–4.7)% additional Minion Damage for the summoner for every Minion summoned by the supported skill
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Modularization: Superconductivity (Noble)
Supports Modularization Minion Skills.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+100% additional Cooldown Recovery Speed for Minions summoned by the supported skill
+100% additional Cooldown Recovery Speed for Minions summoned by the supported skill
+(12–14)% additional damage for Minions summoned by the supported skill
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Modularization: Calibrate (Noble)
Supports Modularization Minion Skills.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
For each hit the summoner landed in the last 2 s, +(5.0–5.5)% additional damage for Minions summoned by the supported skill. Stacks up to 15 time(s)
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Modularization: Compress (Noble)
Supports Modularization Minion Skills.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
-25% Physique for Minions summoned by the supported skill
+50% Aggressiveness for Minions summoned by the supported skill
-25% Physique for Minions summoned by the supported skill
+50% Aggressiveness for Minions summoned by the supported skill
+(33–35)% additional damage for Minions summoned by the supported skill
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Modularization: Sever (Noble)
Supports Modularization Minion Skills.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
Minions summoned by the supported skill are immune to damage
-99% additional damage for Minions summoned by the supported skill
Minions summoned by the supported skill are immune to damage
-99% additional damage for Minions summoned by the supported skill
+(1.0–3.0)% additional damage for the summoner when there is at least 1 Minion summoned by the supported skill