Blur
Each Blur Rating grants 0.3% Evasion and 0.3% Chance to Avoid Damage.
Blur's basic Duration is 10s.
Gains 100 Blur Rating when obtaining Blur. No more Blur Rating can be gained at this time.
10% of the Max Blur Rating is lost per second. Blur is lost once Blur Rating drops to 0.
Max Blur Rating is 100.
Blur Base Effect: Each Blur Rating grants 0.3% Evasion and 0.3% Chance to Avoid Damage. This effect is affected by Blur effects.
Blur can be upgraded later to obtain additional base effects.
Additional base effects will also be affected by Blur effects.
Talent /13
icon name profession
Subtle Impact
Blur gains an additional effect: +25% additional DoT Damage
Goddess of Deception
Legendary Medium Talent
+5% Max Energy Shield
Gains Blur when Energy Shield starts to Charge
Goddess of Deception
Legendary Medium Talent
5% chance to inflict 1 additional stacks of Wilt
Gains Blur per 5 stacks of Wilt inflicted
Goddess of Deception
Stealth Stab
-20% additional damage taken while Blur is active
+25% additional damage for 3 s after Blur ends
Shadowmaster
Legendary Medium Talent
+24% Mana Regeneration Speed
Gains Blur for every 100 Mana consumed
Shadowmaster
Minor Talent
+3% Blur Effect
Shadowmaster
Legendary Medium Talent
+12% Movement Speed while Blur is active
Movement Speed cannot be reduced to below the base value when Blur is active
Shadowmaster
Daze
Blur gains an additional effect: +25% crowd control effects and +20% additional Ailment Damage
Psychic
Minor Talent
+3% Blur Effect
Psychic
Legendary Medium Talent
0.4% Blur effect for every 1% of Life lost
Psychic
Stab In The Back
While Blur is active, lose Blur after using a Main Skill, and the skill deals +50% additional damage
Warlock
Minor Talent
+3% Movement Speed while Blur is active
Warlock
Legendary Medium Talent
+12% Movement Speed while Blur is active
+100% chance to gain Blur on defeat
Warlock
Legendary Gear /7
Eternal Moon
Require lv 10
  • Adds (16–21) - (27–35) Physical Damage to the gear
  • +(4–5)% gear Attack Speed
  • Projectile Quantity +1
  • +2 Horizontal Projectile Penetration(s) while Blur is not active
  • +2 Jump(s) when Blur is active
Eternal Sea Fog
Require lv 10
  • +(5–15)% Defense
  • +(5–6)% Elemental Resistance
  • (-20–20)% Blur Effect
  • Blur gains an additional effect: +0.3% Movement Speed for every point of Blur Rating
  • +40% Movement Speed for 1 s when Blur is lost
  • +50% chance to gain Blur when evading
Chain behind the Curtain
Require lv 45
  • +(6–20)% Max Energy Shield
  • +(10–15) Dexterity and Intelligence
  • +(12–30)% Erosion Resistance
  • Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
  • Gains (5–10) points of Blur Rating for every 3 m of movement
Fire Lord's Blade
Require lv 48
  • Adds (5–7) - (100–250) Lightning Damage to the gear
  • +(20–25)% gear Attack Speed
  • +(40–60)% Critical Strike Damage
  • +20% chance to gain Blur on defeat
  • (-10–10)% Blur Effect
Arminius' Confession
Require lv 60
  • Adds (210–227) - (238–266) Physical Damage to the gear
  • +(25–35)% Attack Critical Strike Rating for this gear
  • +(20–24)% gear Attack Speed
  • +20% chance to gain Blur on Critical Strike
  • While Blur is active, +(15–20)% Elemental Resistance Penetration
  • +(150–200)% Critical Strike Rating when Blur is active
Folklore of Locking Fingers
Require lv 68
  • +10% Max Life and Max Energy Shield
  • +(30–50)% Blur Effect when Dexterity is greater than Intelligence.
  • Grants Blur (1–2)s after losing Blur when equipped in the left Ring slot
  • When a Magic Ring is equipped, Blur gains an additional effect: +2% DoT Damage for every 1 Blur Rating
Valerie's Night Stroll
Require lv 72
  • Adds (2–3) - (150–170) Lightning Damage to Attacks and Spells
  • +(3500–4000) gear Evasion
  • Loses 20 Blur Rating when landing a Critical Strike. Interval: 1 s
  • Refreshes Blur upon gaining Blur
  • Stealth Stab