S1 Dark Surge Season2022-10-12 ~ 2023-01-11
Dark Surge Season /1
season_des
Out of the Aember, the Aemberons were born. The sudden outburst of Aemberons has formed an aggressive "Dark Surge". Hunters, go and find the Tidemaster's Lair to stop him.

New Gear Craftsmanship - Corrosion Crafting:
Now you can corrode Legendary or Rare gear with at least 4 affixes via the new character in the Hideout "Zenoth the Lightless". Special materials will be consumed during the process, and only one Corrosion is allowed. Consequences of Corrosion:
- Mutate: Replaces the gear's base affix with a random Aember base affix
- Haughty: Upgrades the tier of 1 affix by 1-2 tiers. If the result tier goes beyond T1, then replaces the affix with a special Aember affix
- Defile: Upgrades the tier of 2 affixes by 1-2 tiers. If the result tiers go beyond T1, then replaces both affixes with 2 special Aember affixes

Limited edition Legendary gear for the new season:
More than 20 pieces of powerful season limited edition Legendary gear that bring new possibilities into BD construction.

New map gameplay:
On the story and Netherrealm maps, Hunters will occasionally encounter groups of monsters infected by the Dark Surge. Upon defeating these monsters, Hunters will absorb their Corrosion energy, and when its max is reached, Hunters can release it all to summon dangerous Aemberons and get a random reward. Possible rewards are:
Weapon
Armor
Trinket
Compass
Craft Material
Fluorescent Memory

When the map is affected by the Dark Surge, there is a chance that the boss monster is also infected. After defeating the infected boss monster, Hunters can release Corrosion energy to generate a Familiar (Head of Aemberons). Defeating the Familiar drops season limited edition Legendary and Dark Surge Edicts.
By putting together these Dark Surge Edicts, Hunters will be able to challenge the season boss of two varying difficulties. The season boss may drop powerful season limited edition Legendary Gear and advanced Corrosion Crafting materials.
Legendary gear /5
Gloomy
Require lv 12
  • +(100–300)% gear Physical Damage
  • Adds (4–5) - (50–55) Physical Damage to the gear
  • Unlucky Critical Strike
  • Unlucky Damage
Incorrect Arbitration
Require lv 36
  • +(1000–2000)% Attack Critical Strike Rating for this gear
  • Inflicts Trauma that deals 200 Damage on yourself on Critical Strike
Farewell Desire
Require lv 64
  • +(100–120)% gear Physical Damage
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +(15–25)% gear Attack Speed
  • +200% chance to Multistrike
  • +1 initial Multistrike Count
  • (15–30)% chance to obtain 1 Steep Strike(s) on each attack during Multistrike.
  • Spends 1% Life and Mana on defeat
Undercurrent
Require lv 68
  • Adds (169–174) - (183–188) Fire Damage to the gear
  • Adds (166–175) - (187–199) Fire Damage to Spells
  • +(80–100)% Skill Area
  • +2% Attack and Spell Block per stack of any Blessing owned
  • <Random Fire Skill trigger affix>
  • When you have 3 types of Blessings, +30% Injury Buffer for yourself and Nearby enemies.
Shadow of Thunderlight's Fury
Require lv 70
  • The Main Skill is supported by a Lv. 20 Electric Overload when an Elite is nearby.
  • +(80–100)% Spell Damage
  • +(120–180)% Critical Strike Rating
  • +40% Critical Strike Damage for skills cast by Spell Burst for every 1 stack(s) of Spell Burst Charge consumed when Spell Burst is activated
  • Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
  • Takes 200 Secondary Lightning Damage every second for every 1 Max Spell Burst
Hero Relic - Help

Each hero can only equip 1 Hero Relic, which will enhance the hero's abilities. Some Hero Relics may have certain requirements that must be met before they can be equipped.
Some Hero Relics can equip Hero Memories, which further enhance your hero's combat power. The slots required to equip them are random and are related to the level of the Hero Trait.

Proof of the Brave /5
Proof of the Brave I
Require lv 1
Proof of Reaching Level 1 of High Tower
When people hold this seal in their hands, the light on them will be extinguished, and the door to the Infinity Tower will open... Only the brave who are ready to dive into the darkness will choose this path.
Proof of the Brave II
Require lv 1
Proof of Reaching Level 11 of High Tower
The miniature of the world flows in the palm of the brave. It is a corner of the great existence projected on this world. After searching through countless worlds, the brave has finally earned the right to meet her.
Proof of the Brave III
Require lv 1
Proof of Reaching Level 21 of High Tower
This is her fragment. This is her dress. It is a part of her body... The brave is getting closer and closer to the reality of the world, but the light on the hero's body has become dimmer.
Proof of the Brave IV
Require lv 1
Proof of Reaching Level 31 of High Tower
Darkness has been a part of you forever. Even in your sleep, you hear the call of the greatness. She is waiting for you. She knows you will be back again.
Proof of the Brave V
Require lv 1
Proof of Reaching Level 41 of High Tower
The seal is covered in the blood of the greatness. Now the brave can finally reach her untouchable soul... Behind the endless veil of the void, it is not the gods that stand forever. In the strange eternity, even time can be shattered.
Corrosion Material /2
Aemberon Core
A material required for Darkness Corrosion.
A material required for Darkness Corrosion.
Familiar Nexus
A material required for Darkest Corrosion.
A material required for Darkest Corrosion.
Dark Surge exclusive drop /12
Aemberon Core
A material required for Darkness Corrosion.
A material required for Darkness Corrosion.
Edict: Dart
Dark Surge Edict
Used in the Great Void of the Netherrealm to open a portal to challenge the Tidemasters
Edict: Dive
Dark Surge Edict
Used in the Great Void of the Netherrealm to open a portal to challenge the Tidemasters
Edict: Ruin
Dark Surge Edict
Used in the Great Void of the Netherrealm to open a portal to challenge the Tidemasters
Edict: Doom
Dark Surge Edict
Used in the Great Void of the Netherrealm with the three other Dark Surge Edicts to open a portal to challenge the Tidemasters at the highest difficulty level
Glacial Abyss Arrow
Require lv 48
  • Adds (175–178) - (182–185) Cold Damage to the gear
  • +(20–25)% Cold Penetration
  • +(70–80)% Critical Strike Damage
  • +50% chance for Critical Strikes to Frostbite targets
  • +(36–48)% additional damage against Frostbitten enemies
  • Mind Blade
The Coward's Counterfire
Require lv 48
  • Corroded Heart
  • +(100–200) Max Life and Max Energy Shield
  • +(10–20)% Attack and Spell Block Chance
  • +(15–25)% Block Ratio
  • Paralyze enemies Nearby when Blocking
Embrace of Eternal Sleep
Require lv 62
  • Corrosion Shield
  • +(10–20)% Defense
  • +(5–15)% Energy Shield Regain
  • -20% additional Energy Shield Charge Interval
  • +50% chance to avoid Ailment
Scarlet Omen
Require lv 64
  • Corroded Gear
  • +(100–300) Max Life
  • +(10–20)% Max Life
  • +(4–8)% Elemental Resistance
Thunder Bone
Require lv 68
  • +(150–300)% gear Physical Damage
  • +(25–30)% Attack Critical Strike Rating for this gear
  • Gains (4–8)% of Physical Hit Damage as Base Shock Damage on hit
  • Physical Damage always Shock targets
  • Ignores the Armor of Shocked enemies
Embrace of the Dark Surge
Require lv 70
  • +(100–300) Max Life
  • +(12–16)% Fire Resistance
  • +(12–16)% Lightning Resistance
  • Converts 1% of Physical Damage taken to Fire Damage for every time you inflict Ignite recently, up to (5–20)%
  • Converts 1% of Physical Damage taken to Lightning Damage for every time you inflict Shock recently, up to (5–20)%.
Azure Nightmare
Require lv 70
  • Corroded Mana
  • +(10–30)% Max Mana
  • +16% Erosion Resistance
  • +(20–100)% Mana Regeneration Speed
  • +50% chance to avoid Ailment