Elite

Elite
Elite monsters include rare monsters and bosses
Legendary Gear /6
Shadow Dance
Require lv 6
+(50–70)% Movement Speed
Gain 1 stack of Wither with 30 Base Damage every 0.1s when an Elite is in Proximity.
Legendary Soldier Spectacles
Require lv 58
Creates an Arena after using a Mobility Skill. Interval: 1 s
Nearby Elites have Giantism
-50% additional damage against Distant enemies
Every 4 s, gain 1 stack of Renown if there is an enemy with Notoriety Nearby. Renown lasts for 30 s
Ignore enemy Armor when you have at least 4 stack(s) of Renown
+(80–100) Max Life
Hunting the Eye of the Kraken
Require lv 58
+(198–220) Max Life
+(58–86)% Projectile Damage
+(15–23)% Projectile Speed
Non-Elite enemies have a 25% chance to explode when defeated, dealing Secondary Erosion Damage equal to 10% of their Max Life to enemies within a 3m radius
50% chance to eliminate Non-Elite enemies within 10m when defeating Elite enemies
Heavy Soul
Require lv 58
+(3456–4032) Gear Armor
+198 Max Life
+(10–14)% Attack and Spell Block Chance
-20% Movement Speed
-10% additional damage taken when an Elite is Nearby
+10% chance to avoid damage, when there are common enemies Nearby
Eternity
Require lv 66
+(160–220) Max Life
+(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
+(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
+(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
+(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
+(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
+50% chance to gain 1 stacks of Eternal Reign upon defeating an Elite
Imperial Might
Require lv 75
+(40–60)% Defense
Enlarges Physique upon defeating an Elite
<A random affix that increases the Defense stat based on the Base Affix Quantity>
+(3–5)% Max Life and Mana for every 1 Base affix
Owns Emperor's Wrath when having at least (6–7) Base affix(es)