Elite
Elite
Elite monsters include rare monsters and bosses
Talent /1
Crushing Blast
Enemies have a 25% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius+30% additional damage to
Legendary Gear /5
Prayer Bead of Evil
Require lv 45
Require lv 45
+60 Max Life
+(30–50)% Skill Area
+10% additional Erosion Area Damage against Elites
Hunting the Eye of the Kraken
Require lv 58
Require lv 58
+(198–220) Max Life
+(65–75)% Projectile Speed
Attack Projectiles have a 25% chance to explode when defeating non-Elite enemies, dealing True Damage equal to 150% of the defeated enemies' Max Life to enemies within a 6 m radius
50% chance to eliminate Non-Elite enemies within 10m when defeating Elite enemies
Shadow Dance
Require lv 58
Require lv 58
+(50–70)% Movement Speed
You suffer 1 stack of Wilt with 30 Base Damage every 0.1s when an Elite is in Proximity
Heavy Soul
Require lv 58
Require lv 58
+(3456–4032) Gear Armor
+198 Max Life
+(10–14)% Attack and Spell Block Chance
-20% Movement Speed
-10% additional damage taken when an Elite is Nearby
+10% chance to avoid damage, when there are common enemies Nearby
Eternity
Require lv 66
Require lv 66
+(160–220) Max Life
+50% chance to gain 1 stack(s) of Eternal Morale on defeat. Stacks up to (120–200) time(s)
+50% chance to gain 1 stack(s) of Eternal Nightmare on defeat. Stacks up to (120–200) time(s)
+50% chance to gain 1 stack(s) of Eternal Shadow on defeat. Stacks up to (120–200) time(s)
+50% chance to gain 1 stack(s) of Eternal Guard on defeat. Stacks up to (120–200) time(s)
+50% chance to gain 1 stack(s) of Eternal Reign upon defeating an Elite , up to 10 stacks
