Elite

Elite
Elite monsters include rare monsters and bosses
Talent /2
icon name profession
Legendary Medium Talent
+10% chance to gain 1 stacks of Agility Blessing when hitting an Elite
Marksman
Ambition
Gains 10 points of Fervor Rating when hitting an Elite
Gains Fervor when there are enemies Nearby
Shadowdancer
Legendary Gear /8
Shadow Dance
Require lv 6
  • +(50–70)% Movement Speed
  • When there is a strong enemy in near, a layer of Wither30 points. >
Hunting the Eye of the Kraken
Require lv 48
  • +(200–220) Max Life
  • +(40–60)% Projectile Damage
  • +(12–20)% Projectile Speed
  • Defeated Non-Elite enemies have a (10–40)% chance to explode, dealing Secondary Erosion Damage equal to 25% of their Max Life
  • (20–80)% chance to eliminate Non-Elite enemies within 10m when killing Elite enemies
Traveler's Glance
Require lv 50
  • Adds (108–115) - (137–144) Physical Damage to the gear
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +30% chance to Mark the target upon hitting an Elite
  • +(200–500)% Mark
  • +(20–24)% additional damage when defeating an Elite recently
Heavy Soul
Require lv 62
  • +(2200–2400) gear Armor
  • +(160–190) Max Life
  • +20% Attack and Spell Block Chance
  • -10% Movement Speed
  • (-25–-5)% additional damage taken when an Elite is Nearby
  • +(5–25)% chance to avoid damage, when there are common enemies Nearby
Legendary Soldier Spectacles
Require lv 66
  • Creates an Arena after using a Mobility Skill. Interval: 3 s
  • Nearby Elites have Giantism
    -50% additional damage against Distant enemies
  • Every 4 s, gain 1 stack of Renown if there is an enemy with Notoriety Nearby. Renown lasts for 30 s
  • Ignore enemy Armor when you have at least 4 stack(s) of Renown
  • +(80–100) Max Life
Eternity
Require lv 66
  • +(160–220) Max Life
  • +(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
  • +(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
  • +(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
  • +(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
  • +(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
  • +100% chance to gain 1 stacks of Eternal Reign upon killing an Elite
Shadow of Thunderlight's Fury
Require lv 70
  • The Main Skill is supported by a Lv. 20 Electric Overload when an Elite is nearby.
  • +(80–100)% Spell Damage
  • +(120–180)% Critical Strike Rating
  • +40% Critical Strike Damage for skills cast by Spell Burst for every 1 stack(s) of Spell Burst Charge consumed when Spell Burst is activated
  • Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
  • Takes 200 Secondary Lightning Damage every second for every 1 Max Spell Burst
Imperial Might
Require lv 75
  • +(60–80)% Armor and Evasion.
  • Enlarges Physique upon killing an Elite
  • +(30–40)% Defense from Helmet, Gloves, and Boots for every piece of Other gear equipped
  • (-2–-1)% Sealed Mana and +(1–2)% Aura Effect for every piece of Other gear equipped
  • Own Emperor's Wrath with at least 2 pieces of Legendary gear equipped