Lucky
Certain random results in combat (such as damage rolls, Critical Strikes, Blocking, Evading and more) are affected by Lucky and Unlucky. They take effect by changing the number of rolls for the result:
Lucky: The result is rolled twice, and the more favorable one is kept.
Very Lucky: The result is rolled three times, and the most favorable one is kept.
Unlucky: The result is rolled twice, and the less favorable one is kept.
When Lucky and Unlucky are both present, they cancel each other out. When Very Lucky and Unlucky are both present, they cancel into Lucky.>
Lucky
Lucky
Performs a random check or random roll twice and picks the result that benefits you the most
Talent /3
Queer AngleAssassin
Your and Minions' damage gains FlukeRanger
Escalating Affliction
Changes the effect of each point of Affliction to: 0.1% - +3% additional Damage Over Time taken. Refreshes every 1s and is affected by 90% of the bonuses and additional bonuses for Max Damage is also applied to Damage Over Time
Legendary Gear /6
Crosser
Require lv 1
Require lv 1
+(30–40)% Gear Physical Damage
+(20–25)% Attack Block Chance
+(20–25)% Spell Block Chance
60% chance to gain 1 stack of Tenacity Blessing when Blocking
Block Lucky when Tenacity Blessing is active
Tyrant's Smoldering Hold
Require lv 45
Lucky Critical Strike
Require lv 45
Adds 100 - 120 Fire Damage to Attacks
+(10–15)% Fire Resistance
Unable to trigger Empower Skills
Shadow of Thunderlight's Fury
Require lv 58
Require lv 58
+(80–100)% Spell Damage
+(120–180)% Critical Strike Rating
Adds 1 - 50 Lightning Damage to Spells
Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
Fiend Crown
Require lv 58
Require lv 58
+20% Minion Elemental Resistance
+(15–20)% Sealed Mana Compensation
+(15–20)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
Rat King's Megagon Dice
Require lv 58
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional Max Damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
Everburn Thunderfire
Require lv 58
Require lv 58
+(18–25) Strength and Dexterity
+20% chance to Ignite targets
Inflicts 1 additional stack(s) of Numbed
+1 Ignite limit for Numbed enemies
Lightning Damage has Luck effect against Ignited enemies
