Deflection
Deflection
Additionally reduces damage taken by 6% for every stack of Deflection, up to 4 stack(s). When hit, consumes all stacks of Deflection
Into the Night
+2 to Max Deflection
Deflection is no longer consumed when hit, but Deflection now only lasts for 3s
+20% additional Projectile Damage whenDeflection is active
Hero Trait Exclusive: Divineshot Carino|Lethal Flash
+20% additional Projectile Damage when
Hero Trait Exclusive: Divineshot Carino|Lethal Flash
Master Escapist
+1 to Max Deflection Stacks
Gains maxDeflection stacks when you Evade
Gain maxDeflection stacks if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
Gains max
Gain max
Adaptive Defense
If you haven't been hit recently, +40% Injury Buffer. This effect lasts for 4s longer when you are hit
If you have been hit recently, gains 1 stack ofDeflection every 0.5s
If you have been hit recently, gains 1 stack of
Installed:
0/2
Activates the following effects when there are 2 of this Kismet on the same pact page:
+1 to MaxDeflection
+8% Evasion for every 1 stack ofDeflection
+1 to Max
+8% Evasion for every 1 stack of
Install to replace a Medium Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
+2240 gear Evasion
+(3000–4000) gear Evasion
+(3–4) Horizontal Projectile Skill Level
Adds 1 - (180–240) Lightning Damage to Attacks
For every 5 m moved, gains 1 stack(s) of Deflection
Find shelter in the shadows of lightning.
+1346 gear Evasion
+(2034–2760) gear Evasion
+(33–40)% Movement Speed
-50% Blessing Duration
+(20–25)% Reaping Recovery Speed for every stack of any Blessing. Stacks up to 12 time(s)
Gains 1 stack(s) of Deflection when Reaping . Interval 0.5 s
How many haven't been able to stop upon wearing it?
+1346 gear Evasion
+(2017–2880) gear Evasion
+(30–40)% Movement Speed
For every 1 Evasion(s) in the last 10s, +(7–10)% additional damage (multiplies). Stacks up to 5 times
+10% Elemental Resistance
[Master Escapist] +1 Max Deflection stacks
Gains max stacks ofDeflection on Evade
Gains max stacks ofDeflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
Gains max stacks of
Gains max stacks of
Those who hate him called him a shameful rat,
but they never caught him.
but they never caught him.
Require lv 75
Level 5
+56% additional Projectile Damage while having Deflection
-37% additional damage taken when withoutDeflection
-37% additional damage taken when without
DEX Helmet Base Affix
+1 Max Deflection stacks
DEX Helmet Base Affix
+2 Max Deflection stacks
DEX Chest Armor Base Affix
+1 Max Deflection stacks
DEX Chest Armor Base Affix
+2 Max Deflection stacks
DEX Gloves Base Affix
+1 Max Deflection stacks
DEX Gloves Base Affix
+2 Max Deflection stacks
STR Boots Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
DEX Boots Base Affix
+1 Max Deflection stacks
DEX Boots Base Affix
+2 Max Deflection stacks
DEX Boots Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
INT Boots Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
Vorax Limb: Head Base Affix
+1 Max Deflection stacks
Vorax Limb: Head Base Affix
+2 Max Deflection stacks
Vorax Limb: Chest Base Affix
+1 Max Deflection stacks
Vorax Limb: Chest Base Affix
+2 Max Deflection stacks
Vorax Limb: Hands Base Affix
+1 Max Deflection stacks
Vorax Limb: Hands Base Affix
+2 Max Deflection stacks
Vorax Limb: Legs Base Affix
+1 Max Deflection stacks
Vorax Limb: Legs Base Affix
+2 Max Deflection stacks
Vorax Limb: Legs Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
Vorax Aberrant Limb: Legs Base Affix
+1 Max Deflection stacks
Vorax Aberrant Limb: Legs Base Affix
+2 Max Deflection stacks
Vorax Aberrant Limb: Legs Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
Vorax Limb: Digits Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
Vorax Aberrant Limb: Digits Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
Vorax Limb: Waist Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
Vorax Aberrant Limb: Waist Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
DEX Chest Armor Lightning Striker's Sacrum
For every 5 m moved, gains 1 stack(s) of Deflection
DEX Chest Armor Lightning Striker's Sacrum Corroded
[Master Escapist] +1 Max Deflection stacks
Gains max stacks ofDeflection on Evade
Gains max stacks ofDeflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
Gains max stacks of
Gains max stacks of
STR Boots Illusory Chimera
Gains 10 stack(s) of Deflection when Reaping . Interval 1 s
STR Boots Illusory Chimera Corroded
Gains 10 stack(s) of Deflection when Reaping . Interval 0.5 s
DEX Boots Feline Steps
Gains 1 stack(s) of Deflection when Reaping . Interval 0.5 s
DEX Boots Feline Steps Corroded
Gains 2 stack(s) of Deflection when Reaping . Interval 0.8 s
DEX Boots Rat King's Escape Show
[Master Escapist] +1 Max Deflection stacks
Gains max stacks ofDeflection on Evade
Gains max stacks ofDeflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
Gains max stacks of
Gains max stacks of
DEX Boots Rat King's Escape Show Corroded
[Master Escapist] +1 Max Deflection stacks
Gains max stacks ofDeflection on Evade
Gains max stacks ofDeflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
+(30–50)% additional Evasion on Spell Damage
Gains max stacks of
Gains max stacks of
+(30–50)% additional Evasion on Spell Damage
Soul Candle Mutated Affix
[Master Escapist] +1 Max Deflection stacks
Gains max stacks ofDeflection on Evade
Gains max stacks ofDeflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
-12% Elemental Resistance
Gains max stacks of
Gains max stacks of
-12% Elemental Resistance
Non-Legendary Divinity Slate Marksman
[Master Escapist]
+1 Max Deflection stacks
Gains max stacks ofDeflection on Evade
Gains max stacks ofDeflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
(Max Active Divinity: 1)Gains max stacks of
Gains max stacks of
Non-Legendary Divinity Slate Marksman
[Legendary Medium Talent]
+1 Max Deflection stacks
Non-Legendary Divinity Slate
[Adaptive Defense]
If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) ofDeflection every 0.5 s if you have been hit recently
Gains 1 stack(s) of
Belt Blending Rituals
+1 Max Deflection stacks
Belt Blending Rituals
[Master Escapist] +1 Max Deflection stacks
Gains max stacks ofDeflection on Evade
Gains max stacks ofDeflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
Gains max stacks of
Gains max stacks of
Ethereal Prism Random Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) ofDeflection every 0.5 s if you have been hit recently
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of
Ethereal Prism Random Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) ofDeflection every 0.5 s if you have been hit recently
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of
Ethereal Prism Random Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) ofDeflection every 0.5 s if you have been hit recently
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of
Memory Revival Special Random Affix
[Into the Night ] +2 to Max Deflection
Deflection is no longer consumed when hit, but Deflection now only lasts for 3s
+20% additional Projectile Damage whenDeflection is active
Hero Trait Exclusive: Divineshot Carino|Lethal Flash
+20% additional Projectile Damage when
Hero Trait Exclusive: Divineshot Carino|Lethal Flash
Deflection
When hit, all Deflection stacks will be consumed to reduce the damage taken based on the number of stacks consumed.
Each stack of Deflection additionally reduces damage taken by 6%.
The default Max Deflection Stacks are 4, and the absolute Max Deflection Stacks are 10.>
