Deflection

Deflection
Additionally reduces damage taken by 6% for every stack of Deflection, up to 4 stack(s). When hit, consumes all stacks of Deflection
Into the Night
+2 to Max Deflection
Deflection is no longer consumed when hit, but Deflection now only lasts for 3s
+20% additional Projectile Damage when Deflection is active

Hero Trait Exclusive: Divineshot Carino|Lethal Flash
Master Escapist
+1 to Max Deflection Stacks
Gains max Deflection stacks when you Evade
Gain max Deflection stacks if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
Adaptive Defense
If you haven't been hit recently, +40% Injury Buffer. This effect lasts for 4s longer when you are hit
If you have been hit recently, gains 1 stack of Deflection every 0.5s
Installed:
0/2

Activates the following effects when there are 2 of this Kismet on the same pact page:
+1 to Max Deflection
+8% Evasion for every 1 stack of Deflection

Install to replace a Medium Talent Node
Additional items will be consumed when removing this
+2240 gear Evasion

+(3000–4000) gear Evasion
+(3–4) Horizontal Projectile Skill Level
Adds 1 - (180–240) Lightning Damage to Attacks
For every 5 m moved, gains 1 stack(s) of Deflection

Find shelter in the shadows of lightning.
+1346 gear Evasion

+(2034–2760) gear Evasion
+(33–40)% Movement Speed
-50% Blessing Duration
+(20–25)% Reaping Recovery Speed for every stack of any Blessing. Stacks up to 12 time(s)
Gains 1 stack(s) of Deflection when Reaping. Interval 0.5 s

How many haven't been able to stop upon wearing it?
+1346 gear Evasion

+(2017–2880) gear Evasion
+(30–40)% Movement Speed
For every 1 Evasion(s) in the last 10s, +(7–10)% additional damage (multiplies). Stacks up to 5 times
+10% Elemental Resistance
[Master Escapist] +1 Max Deflection stacks
Gains max stacks of Deflection on Evade
Gains max stacks of Deflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead

Those who hate him called him a shameful rat,
but they never caught him.
NanHuoQiang502
Require lv 75
Level 5
+56% additional Projectile Damage while having Deflection
-37% additional damage taken when without Deflection
DEX Helmet Base Affix
+1 Max Deflection stacks
DEX Helmet Base Affix
+2 Max Deflection stacks
DEX Chest Armor Base Affix
+1 Max Deflection stacks
DEX Chest Armor Base Affix
+2 Max Deflection stacks
DEX Gloves Base Affix
+1 Max Deflection stacks
DEX Gloves Base Affix
+2 Max Deflection stacks
STR Boots Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
DEX Boots Base Affix
+1 Max Deflection stacks
DEX Boots Base Affix
+2 Max Deflection stacks
DEX Boots Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
INT Boots Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
Vorax Limb: Head Base Affix
+1 Max Deflection stacks
Vorax Limb: Head Base Affix
+2 Max Deflection stacks
+1 Max Deflection stacks
+2 Max Deflection stacks
+1 Max Deflection stacks
+2 Max Deflection stacks
Vorax Limb: Legs Base Affix
+1 Max Deflection stacks
Vorax Limb: Legs Base Affix
+2 Max Deflection stacks
Vorax Limb: Legs Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
+1 Max Deflection stacks
+2 Max Deflection stacks
For every 6 m moved, gains 1 stack(s) of Deflection
Vorax Limb: Digits Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
For every 6 m moved, gains 1 stack(s) of Deflection
Vorax Limb: Waist Ultimate Suffix
For every 6 m moved, gains 1 stack(s) of Deflection
For every 6 m moved, gains 1 stack(s) of Deflection
For every 5 m moved, gains 1 stack(s) of Deflection
DEX Chest Armor Lightning Striker's Sacrum Corroded
[Master Escapist] +1 Max Deflection stacks
Gains max stacks of Deflection on Evade
Gains max stacks of Deflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
Gains 10 stack(s) of Deflection when Reaping. Interval 1 s
STR Boots Illusory Chimera Corroded
Gains 10 stack(s) of Deflection when Reaping. Interval 0.5 s
DEX Boots Feline Steps
Gains 1 stack(s) of Deflection when Reaping. Interval 0.5 s
DEX Boots Feline Steps Corroded
Gains 2 stack(s) of Deflection when Reaping. Interval 0.8 s
[Master Escapist] +1 Max Deflection stacks
Gains max stacks of Deflection on Evade
Gains max stacks of Deflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
DEX Boots Rat King's Escape Show Corroded
[Master Escapist] +1 Max Deflection stacks
Gains max stacks of Deflection on Evade
Gains max stacks of Deflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
+(30–50)% additional Evasion on Spell Damage
Soul Candle Mutated Affix
[Master Escapist] +1 Max Deflection stacks
Gains max stacks of Deflection on Evade
Gains max stacks of Deflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
-12% Elemental Resistance
Non-Legendary Divinity Slate Marksman
[Master Escapist]
+1 Max Deflection stacks
Gains max stacks of Deflection on Evade
Gains max stacks of Deflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
(Max Active Divinity: 1)
Non-Legendary Divinity Slate Marksman
[Legendary Medium Talent]
+1 Max Deflection stacks
Non-Legendary Divinity Slate
[Adaptive Defense]
If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of Deflection every 0.5 s if you have been hit recently
Belt Blending Rituals
+1 Max Deflection stacks
Belt Blending Rituals
[Master Escapist] +1 Max Deflection stacks
Gains max stacks of Deflection on Evade
Gains max stacks of Deflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
Ethereal Prism Random Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of Deflection every 0.5 s if you have been hit recently
Ethereal Prism Random Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of Deflection every 0.5 s if you have been hit recently
Ethereal Prism Random Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of Deflection every 0.5 s if you have been hit recently
Memory Revival Special Random Affix
[Into the Night] +2 to Max Deflection
Deflection is no longer consumed when hit, but Deflection now only lasts for 3s
+20% additional Projectile Damage when Deflection is active

Hero Trait Exclusive: Divineshot Carino|Lethal Flash
Deflection
Deflection is a type of damage reduction that's based on stacks: When hit, all Deflection stacks will be consumed to reduce the damage taken based on the number of stacks consumed.
Deflection
When hit, all Deflection stacks will be consumed to reduce the damage taken based on the number of stacks consumed.
Each stack of Deflection additionally reduces damage taken by 6%.
The default Max Deflection Stacks are 4, and the absolute Max Deflection Stacks are 10.