Fighting Will
Fighting Will
Accumulates Fervor Rating when you defeat enemies or hit Elite enemies while having Fervor. +2% Critical Strike Rating for every point of Fervor Rating. The Max Fervor Rating is 100 points.
Alpha Effect
+20% Fervor Effect for nearby allies for 4s when casting the supported skill
Focused Slash
This unit and nearby allies gain Fervor for 4s when this skill launches a Steep Strike
-5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
-5%
20
Limited to swords, axes, and hammers
Main Stat:
Strength, Dexterity
Mana Cost
5
Cast Speed
1
Effectiveness of added damage
154%
Simple
Sweep Slashes the fan-shaped area in front, dealing 154% Weapon Attack Damage on hit and gaining Fervor .
This skill is affected bySteep Strike chance and may be cast in Steep Strike form. When it launches a Steep Strike , it attacks the square area in front, dealing 308% Weapon Attack Damage on hit. Fervor Rating additionally increases the skill's damage.
This skill is affected by
Details
Sweep Slash:
Deals 154% Weapon Attack Damage.
Deals 154% Weapon Attack Damage.
Steep Strike:
Deals 308% Weapon Attack Damage.
Deals 308% Weapon Attack Damage.
Gains Fervor when this skill hits
0.4% additional damage for this skill for every 1Fervor Rating . This skill is affected by Fervor Effect
This skill +20%Steep Strike chance.
0.4% additional damage for this skill for every 1
This skill +20%
20
Limited to Ranged weapons
Main Stat:
Dexterity
Mana Cost
5
Cast Speed
1
Effectiveness of added damage
315%
Simple
Casts the skill and fires 1 Projectile forward, dealing 315% Weapon Attack Damage on hit and gaining Fervor and 5 Fervor Rating .
While Fervor is active, the skill 2 Projectile Penetration(s). For every 10 Fervor Rating , the skill deals more damage based on the distance between the character and the enemy, up to 4% additional damage to a distant enemy.
Details
Focused Shot:
Deals 315% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
GainsFervor when this skill hits
Gains 5Fervor Rating when this skill hits
+2 ProjectilePenetration(s) for the skill when having Fervor
For every 10Fervor Rating , the skill's damage is additionall increased based on the distance between the character and the enemy, up to +4% additional damage to a distant enemy. This skill is affected by Fervor Effect
Deals 315% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Gains
Gains 5
+2 Projectile
For every 10
5
Mana Cost Multiplier
110.0%
Simple
Supports Focused Shot.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When there are no enemies nearby , Fervor 's effect on the supported skill additionally +(60–65)% (does not apply to the basic effects of Fervor)
5
Mana Cost Multiplier
110.0%
Simple
Supports Focused Shot.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
While having Fervor , +20% Knockback Chance and +(8.5–9.0)% additional damage on Critical Strike for the supported skill. This effect is affected by Fervor Effect
5
Mana Cost Multiplier
110.0%
Simple
Supports Focused Slash.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
While standing still, Fervor's bonus to the supported skill additionally +(12.0–13.0)% every 0.1s, up to 10 time(s). When moving, loses this bonus
20
Limited to swords, axes, and hammers
Cast Speed
1
Simple
Sweep Slash:
Deals 50-50 Attack Physical Damage
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
Deals 50-50 Attack Physical Damage
This unit and nearby allies gain
- 5%
Details
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Physical Damage on hit
This skill is affected bySteep Strike Chance and may be cast as a Steep Strike . Attacks a rectangular area ahead when casting a Steep Strike with this skill, dealing 50-50 Attack Physical Damage on hit
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
This skill is affected by
This unit and nearby allies gain
- 5%
This unit and nearby allies gain Fervor for 4 s when this skill launches a Steep Strike \n- 5% Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
20
Limited to swords, axes, and hammers
Cast Speed
1
Simple
Sweep Slash:
Deals 50-50 Attack Physical Damage
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
Deals 50-50 Attack Physical Damage
This unit and nearby allies gain
- 5%
Details
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Physical Damage on hit
This skill is affected bySteep Strike Chance and may be cast as a Steep Strike . Attacks a rectangular area ahead when casting a Steep Strike with this skill, dealing 50-50 Attack Physical Damage on hit
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
This skill is affected by
This unit and nearby allies gain
- 5%
This unit and nearby allies gain Fervor for 4 s when this skill launches a Steep Strike \n- 5% Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
<Random Support Skill>
20
Limited to swords, axes, and hammers
Cast Speed
1
Simple
Sweep Slash:
Deals 50-50 Attack Physical Damage
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
Deals 50-50 Attack Physical Damage
This unit and nearby allies gain
- 5%
Details
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Physical Damage on hit
This skill is affected bySteep Strike Chance and may be cast as a Steep Strike . Attacks a rectangular area ahead when casting a Steep Strike with this skill, dealing 50-50 Attack Physical Damage on hit
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
This skill is affected by
This unit and nearby allies gain
- 5%
This unit and nearby allies gain Fervor for 4 s when this skill launches a Steep Strike \n- 5% Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Adds (15–17) - (23–25) Physical Damage to the gear
+(10–15)% gear Attack Speed
Have Fervor
+(3–4)% Projectile Damage for every point of Fervor Rating
"May you conquer everything in your path as it does!"
+1615 gear Evasion
+(400–700) gear Evasion
+(40–50) Max Life
Have Fervor
+(10–20)% additional damage dealt by Nearby enemies
+(20–30)% additional damage taken byNearby enemies
+(20–30)% additional damage taken by
A murmur beside the lover's ear.
+1777 Gear Armor
+(60–220) Max Life
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
Loses Fervor at Low Life
There's only one way to undo this chain of life and death.
+1615 gear Evasion
+(150–200) Max Life and Max Energy Shield
+50% additional Fervor Duration
+(20–22)% Lightning Resistance
Followers tread along this path to endless slaughter.
+35 Max Life
+(500–1000) Armor and Evasion
<Random stat affix>
Have Fervor
Has (60–70) point(s) of fixed Fervor Rating
+1% additional damage per (2–3) Fervor Rating
Like dawn's first light-blinding in its glory, yet devoid of warmth.
STR Gloves Ultimate Suffix
+(21–25)% additional damage while having Fervor
DEX Gloves Ultimate Suffix
+(21–25)% additional damage while having Fervor
INT Gloves Ultimate Suffix
+(21–25)% additional damage while having Fervor
Necklace Ultimate Pre-fix
Have Fervor
Ring Base Affix
+(15–20)% Fervor effect
Ring Ultimate Suffix
+(36–50)% Fervor effect
Vorax Limb: Head Ultimate Pre-fix
Have Fervor
Vorax Limb: Chest Ultimate Suffix
+(21–25)% additional damage while having Fervor
Vorax Limb: Hands Ultimate Suffix
+(21–25)% additional damage while having Fervor
Vorax Limb: Legs Ultimate Suffix
+(36–50)% Fervor effect
Vorax Limb: Neck Ultimate Pre-fix
Have Fervor
Vorax Limb: Digits Base Affix
Have Fervor
Vorax Limb: Digits Ultimate Suffix
+(36–50)% Fervor effect
Vorax Limb: Waist Ultimate Suffix
+(36–50)% Fervor effect
Crossbow Ralph's Ambition
Have Fervor
Crossbow Ralph's Ambition Corroded
Have Fervor
+(45–50)%Fervor effect
+(45–50)%
DEX Helmet Opening Heart
Have Fervor
DEX Helmet Opening Heart Corroded
[Endless Fervor] Have Fervor
+12%Fervor effect
+(6–8)% additional damage
+12%
+(6–8)% additional damage
STR Gloves Ghost Slaughter
STR Gloves Ghost Slaughter
STR Gloves Ghost Slaughter
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
STR Gloves Ghost Slaughter Corroded
+(30–50)% Skill Area
STR Gloves Ghost Slaughter Corroded
STR Gloves Ghost Slaughter Corroded
Consumes (6–8)% of current Life and Energy Shield per second while Fervor is active
DEX Boots Ralph's Footsteps
DEX Boots Ralph's Footsteps
+50% additional Fervor Duration
DEX Boots Ralph's Footsteps Corroded
+20%
DEX Boots Ralph's Footsteps Corroded
+70% additional Fervor Duration
Ring Chaotic Ending
+40% Fervor effect
Ring Chaotic Ending
Immune to Trauma while Fervor is active
Ring Chaotic Ending Corroded
+60% Fervor effect
Ring Chaotic Ending Corroded
+20% physique while Fervor is active
Belt Dawn Break
Have Fervor
Belt Dawn Break Corroded
Have Fervor
Immune toTrauma while Fervor is active
Immune to
Non-Legendary Divinity Slate God of War
[Ambition]
+100% chance to gain 10 Fervor rating on hit
GainsFervor when there are enemies Nearby
(Max Active Divinity: 1)Gains
Non-Legendary Divinity Slate God of War
[Legendary Medium Talent]
+8% additional Physical Damage while having Fervor
Non-Legendary Divinity Slate Shadowdancer
[Micro Talent]
+4% Fervor effect
Non-Legendary Divinity Slate Ronin
[Centralize]
Gains additional Fervor Rating equal to 25% of the current Fervor Rating on hit. Cooldown: 0.3 s
Consumes half of currentFervor Rating when hit. -0.8% additional damage per 1 point consumed
(Max Active Divinity: 1)Consumes half of current
Non-Legendary Divinity Slate Ronin
[Endless Fervor]
Have Fervor
+12%Fervor effect
(Max Active Divinity: 1)+12%
Non-Legendary Divinity Slate Ronin
[Micro Talent]
+4% Fervor effect
Non-Legendary Divinity Slate Ronin
[Medium Talent]
+8% Fervor effect
Non-Legendary Divinity Slate Ronin
[Legendary Medium Talent]
+20% Fervor effect
Non-Legendary Divinity Slate Ranger
[Micro Talent]
+4% Fervor effect
Belt Blending Rituals
[Ambition] +100% chance to gain 10 Fervor rating on hit
GainsFervor when there are enemies Nearby
Gains
Belt Blending Rituals
[Centralize] Gains additional Fervor Rating equal to 25% of the current Fervor Rating on hit. Cooldown: 0.3 s
Consumes half of currentFervor Rating when hit. -0.8% additional damage per 1 point consumed
Consumes half of current
Fighting Will
The base duration is 10s.>
Additional base effects will also be affected by Fervor effects.>
