Freeze

Freeze
When a unit's Frostbite Rating exceeds 100, it becomes Frozen
Frozen non-Legendary bosses will be Frost-Sealed periodically and cannot act. The Frost-Seal duration is 1s, and the Frost-Seal Interval is 3 for the same unit
Frost-Seal ends when Frostbite ends
Frigid Transmission
Blinks a distance to the target location, dealing damage to and inflicting 1 stack of Slow on enemy units within a certain area at the starting point and target location. Refreshes Cooldown upon inflicting Freeze in any situation.
Ice Focus
Attack Cold Damage is additionally increased and has a chance to inflict Frostbite on enemies. Defeating a Frozen target deals damage to enemies within a certain area.
20
Limited to swords, axes, hammers, cudgels, tin staffs, and unarmed

Main Stat:
Strength, Intelligence
Mana Cost
5
Cast Speed
1
Effectiveness of added damage
264%
Simple
Casts the skill, pummels the ground in front, and generates a wave of Ice Spikes within a certain area, dealing 264% Weapon Attack Damage.
When the skill consumes Demolisher Charge, generates 3 additional waves of Ice Spikes, with each wave dealing additional damage and having a bigger skill area.
All of this skill's Physical Damage will be converted to Cold Damage.
Details
Ice Spike:
Deals 264% Weapon Attack Damage.
+30% additional Hit Damage (multiplies) for each wave of Ice Spikes.
+20% additional Skill Area for each wave of Ice Spikes.
This skill's Demolisher Charge Recovery Speed bonuses are also applied to Ice Spike generation interval.
This skill gains 1 Demolisher Charge
every 3s.Converts 100% of the skill's Physical Damage to Cold Damage
In any situation, when inflicting Freeze, if this skill doesn't have Demolisher Charge, it immediately gains Demolisher Charge. Interval: 3 s
20
Limited to swords, axes, and hammers

Main Stat:
Strength, Intelligence
Mana Cost
5
Cast Speed
1
Effectiveness of added damage
142%
Simple
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 142% Weapon Attack Damage on hit.
This skill is affected by Steep Strike chance and may be cast in Steep Strike form. When it launches a Steep Strike, it generates 1 Icy Blade, dealing 142% Weapon Attack Damage on hit. Upon hitting a Frozen enemy with this skill, gains a Steep Strike attempt. Causes an explosion when Steep Strike hits a Frozen enemy, dealing 213% Weapon Attack Damage. Multiple explosions and Steep Strikes can hit the same enemy.
All of this skill's Physical Damage will be converted to Cold Damage.
Details
Sweep Slash:
Deals 142% Weapon Attack Damage.
Steep Strike:
Deals 142% Weapon Attack Damage.
+100% chance to grant 1 Steep Strike attempt(s) when this skill hits a Frozen enemy. Interval: 0.01s
Explosion:
Deals 213% Weapon Attack Damage.
Explosions are considered a part of Steep Strike.
Multiple explosions and Steep Strikes can hit the same enemy.
Converts 100% of the skill's Physical Damage to Cold Damage
This skill +20% Steep Strike chance.
The explosion and Steep Strike caused by the skill can hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 70%.
Converts 100% of the skill's Physical Damage to Cold Damage
+100% chance to grant 1 Steep Strike attempt(s) when this skill hits a Frozen enemy. Interval: 0.01s
+100% chance for this skill to gain 1 Steep Strike attempt(s) upon inflicting Freeze in any situation
This skill +20% Steep Strike chance.
20
Mana Cost
15
Cast Speed
1.25
Cooldown
1 s
Effectiveness of added damage
36%
Simple
Casts the skill to place 1 Ice Sentry at the target spot, who will shoot a Cold Beam that ends at the character, dealing 154-231 Spell Cold Damage to enemies along the path.
Gains Euphoria when the Sentry is within a certain area around the character: Other skills deal +14.5% additional Cold Damage to Frostbitten enemies.
Details
Ice Sentry:
Deals 154-231 SpellCold Damage.
Deals damage once every 0.25s.
The Sentry lasts 8s.
Skill's max base Sentry quantity is 1
The Beams fired by the skill are not affected by beam quantity bonuses.
The Ice Sentry grants Euphoria to the character:
While the buff is active, the character's other skills +24% additional Cold Damage against Frostbitten enemies
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1.25
Effectiveness of added damage
130%
Simple
Casts the skill to place 1 Ice Sentry at the target spot, who will throw Frost at enemies periodically, dealing 560-839 Spell Cold Damage.
When the Icy Sentry is within a certain area around the character, it deals 32% additional damage to Frozen enemies.
The Icy Sentry is not affected by Projectile Quantity bonuses.
Details
Frost Core:
Deals 560-839 SpellCold Damage.
Deals damage once every 1s.
The Sentry lasts 8s.
Skill's max base Sentry quantity is 1
If you are within 10m from the Sentry placed by the skill, the Sentry deals +32% additional damage to Frozen enemies
+2 Penetration for this skill
Projectiles fired by the skill are not affected by Projectile Quantity bonuses.
20
Mana Cost Multiplier
110.0%
Simple
Supports skills that hit enemies.
The supported skill deals +15% additional damage to Frozen enemies
+10% Critical Strike Rating against enemies for the supported skill for each point of enemy's Frostbite Rating exceeding 100, up to +100%
The supported skill deals +15% additional damage to Frozen enemies
+10% Critical Strike Rating against enemies for the supported skill for each point of enemy's Frostbite Rating exceeding 100, up to +100%
5
Mana Cost Multiplier
110.0%
Simple
Supports Icy Blade.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When the supported skill's Steep Strike hits a Frozen enemy, explosions generated deal +(46–50)% additional Hit Damage
5
Mana Cost Multiplier
110.0%
Simple
Supports Frost Terra.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
The supported skill deals +(28–30)% additional damage to Frozen enemies
5
Mana Cost Multiplier
110.0%
Simple
Supports Summon Frost Spirit.
This skill can only be installed in the third Support Skill Slot of each Passive Skill.
+20% additional damage for Minions summoned by the supported skill
+(45–49)% additional damage dealt to Frozen enemies for Minions summoned by the supported skill
5
Mana Cost Multiplier
110.0%
Simple
Supports Ice Focus.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
 
The supported skill deals +(31–42)% additional damage to Frozen enemies+(60–75)% additional Focus Pts consumed for the supported skill
5
Mana Cost Multiplier
110.0%
Simple
Supports Homing Frost Bolt
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+80 Critical Strike Rating against Frozen enemies for the supported skill
There is a 25% chance for the supported skill to release a nova of secondary Icy Blades centered around the target that always Penetrate upon defeating Frost-Sealed enemies or hitting Frost-Sealed Elites
Secondary Icy Blades cannot return or be Recalled
+80 Critical Strike Rating against Frozen enemies for the supported skill
There is a 25% chance for the supported skill to release a nova of secondary Icy Blades centered around the target that always Penetrate upon defeating Frost-Sealed enemies or hitting Frost-Sealed Elites\nSecondary Icy Blades cannot return or be Recalled
The supported skill deals +(16–18)% additional damage to Frozen enemies
20
Limited to swords, axes, and hammers

Cast Speed
1
Effectiveness of added damage
142%
Simple
Sweep Slash:
Deals 50-50 Attack Cold Damage
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
Details
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Cold Damage on hit. When this skill launches a Steep Strike, it generates 1 Icy Blade, dealing 50-50 Attack Cold Damage on hit. Causes an explosion when Steep Strike hits a Frozen enemy, dealing 50-50 Attack Cold Damage
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike\n- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
20
Limited to swords, axes, and hammers

Cast Speed
1
Effectiveness of added damage
142%
Simple
Sweep Slash:
Deals 50-50 Attack Cold Damage
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
Details
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Cold Damage on hit. When this skill launches a Steep Strike, it generates 1 Icy Blade, dealing 50-50 Attack Cold Damage on hit. Causes an explosion when Steep Strike hits a Frozen enemy, dealing 50-50 Attack Cold Damage
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike\n- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
<Random Support Skill>
20
Limited to swords, axes, and hammers

Cast Speed
1
Effectiveness of added damage
142%
Simple
Sweep Slash:
Deals 50-50 Attack Cold Damage
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
Details
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Cold Damage on hit. When this skill launches a Steep Strike, it generates 1 Icy Blade, dealing 50-50 Attack Cold Damage on hit. Causes an explosion when Steep Strike hits a Frozen enemy, dealing 50-50 Attack Cold Damage
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike\n- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
+170 gear Energy Shield

+(300–350) gear Energy Shield
(-1–1) Main Skill Level
Extreme Coldness
Gains 1 stack(s) of Cage when inflicting Frostbite. Interval: 1 s
Effects of Control Effects received +(1–50)%

In another branch of fate, this withered body has become the shroud over a living heart of ice.

+(30–40) Intelligence
+(20–25)% Cold Resistance
+(10–15) to Max Frostbite Rating
Frozen enemies have a (10–15)% chance to explode when defeated, dealing True Damage equal to (80–100)% of their Max Life to enemies within a 6 m radius

Give me silence, give me water, give me hope.
Give me fight, give me iron, give me volcano.
Vorax Limb: Legs Ultimate Suffix
+(18–23)% additional damage against Frozen enemies
+(18–23)% additional damage against Frozen enemies
Vorax Limb: Digits Ultimate Suffix
+(18–23)% additional damage against Frozen enemies
+(18–23)% additional damage against Frozen enemies
Vorax Limb: Waist Ultimate Suffix
+(18–23)% additional damage against Frozen enemies
+(18–23)% additional damage against Frozen enemies
INT Helmet Siren Faceguard Corroded
Immune to Freeze
INT Chest Armor Iced Drinker's Cage
Gains 1 stack(s) of Cage when inflicting Frostbite. Interval: 1 s
INT Chest Armor Iced Drinker's Cage Corroded
Gains 2 stack(s) of Cage when inflicting Frostbite. Interval: 1 s
Frozen enemies have a 20% chance to explode when defeated, dealing True Damage equal to 150% of their Max Life to enemies within a 6 m radius
STR Boots Illusory Chimera Corroded
Frozen enemies have a 20% chance to explode when defeated, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius
Frozen enemies have a (10–15)% chance to explode when defeated, dealing True Damage equal to (80–100)% of their Max Life to enemies within a 6 m radius
Ring Restless Glacier Corroded
Frozen enemies have a (16–20)% chance to explode when defeated, dealing True Damage equal to (120–150)% of their Max Life to enemies within a 6 m radius
Belt Pantheon's Elegy Corroded
Magister's Dirge
Immune to Freeze while having Energy Shield
Soul Candle Positive Affix
+12% additional damage against Frozen enemies
Non-Legendary Divinity Slate Prophet
[Legendary Medium Talent]
+18% Cold Resistance
Minions are immune to Cold Damage
Minions are immune to Frostbite and Freeze
(Max Active Divinity: 1)
Non-Legendary Divinity Slate Prophet
[Legendary Medium Talent]
+10% additional damage against Frozen enemies
Belt Blending Rituals
+10% additional damage against Frozen enemies