A skill that has charges can be cast multiple times in a row, and 1 charge will be consumed each time. The skill can't be released any more when there are 0 charges.>
Only skills that have a >cooldown> can gain charges.>
A skill that has charges can be >cast> multiple times in a row, and 1 charge will be consumed each time. The skill can't be released any more when there are 0 charges.>
When a skill hasn't reached maximum charges, charges will be restored over time. The restoration time is the skill's cooldown. Only 1 charge will be restored each time.>
Charging Progress>
Some skills require Charging Progress to restore Charges. For example, the >Restoration Skills>. In these cases, skill cooldown will no longer affect Charges.>
With enough Charging Progress accumulated, you can restore multiple Charges in one go.>