Low Life
Low Life
When current Life is under 35% of Max Life
Talent /5
No Lose EndsWarrior
+50% additional Attack Damage at Your Max Energy Shield is fixed at 0 (Max Divinity Effect: 1)
Survival WillWarrior
+30% additional Attack Damage when not at Restores 40% Max Life at
Legendary Medium TalentWarrior
+25% additional damage against Poisoned ReliefDruid
+25% -15% additional damage taken at
Legendary Gear /8
Desire of Survival
Require lv 12
Require lv 12
+(5–10) Strength
+(10–15)% Max Life
+(9–11)% Movement Speed at Full Life
Regenerates 0.5% of Life per second while moving
Restores 65% of Max Life and knocks back Nearby enemies when at Low Life . Interval: 20 s
Royal Guard's Boots
Require lv 36
Require lv 36
+(75–100) Max Energy Shield
+(25–30)% Movement Speed
+10% Erosion Resistance
-10% additional damage taken at Low Life
Undying Faith
Require lv 58
Require lv 58
+(120–272) gear Energy Shield
+(1–2) Passive Skill Level
+(8–12)% Sealed Mana Compensation
+(18–24)% additional damage at Low Life
+(6–9)% Aura Effect when at Low Life
Endless Fortress
Require lv 58
Require lv 58
+(204–238) gear Energy Shield
+(3–4)% Cold and Lightning Resistance
+(3–5)% Attack and Spell Block Chance
+(12–18)% additional damage for Minions when they are at Low Life
(-2–2) to Max Summonable Synthetic Troops
[Arcane] Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
+25% additional Max Life
Arrival of the Polar Night
Require lv 58
Require lv 58
+(8–10)% Intimidating effect
+(176–264) Max Life
Enemies within 12m are Intimidated
+(24–29)% additional Life Regeneration Speed when at Low Life
Restores 2% Max Life every second for 4s upon hitting an enemy under at least 3 control effects .
Tide of the Styx
Require lv 58
Require lv 58
+(280–330) Max Life
+(140–160) Attack and Spell Critical Strike Rating
+10% damage for every 4000 Life consumed recently
+1% Attack Speed for every 5000 Life consumed recently
Non-Full Life state will be considered as Low Life
Cannot Charge Energy Shield
Ghost Slaughter
Require lv 58
Fervor gains an additional base effect: +1% Skill Area for every 3 Fervor Rating Fervor gains an additional base effect: +3% additional Attack and Ailment Damage for every 4 Fervor Rating
Require lv 58
+(60–220) Max Life
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
Loses Fervor at Low Life
Compensatory Life
Require lv 58
Require lv 58
+(27–32)% Max Mana
+(48–60)% Mana Regeneration Speed
+(3–6)% Spell Damage for every 100 Mana consumed recently, up to 216%
+(3–4)% Mana Regeneration Speed for every 100 Mana consumed recently, up to 360%
You have a Lv. (25–30) Spell Amplification when at Low Life
