Sealed Mana

Sealed Mana
A portion of Mana is reserved to maintain persistent effects such as auras
Talent /28
icon name profession
Minor Talent
+4% Max Mana
-1.5% Sealed Mana
Warlord
Medium Talent
+8% Max Mana
-3% Sealed Mana
Warlord
Minor Talent
-4% Skill Cost
-1.5% Sealed Mana
Druid
Medium Talent
-8% Skill Cost
-3% Sealed Mana
Druid
Minor Talent
-1.5% Sealed Mana
Goddess of Knowledge
Medium Talent
-3% Sealed Mana
Goddess of Knowledge
Minor Talent
+4% Max Mana
-1.5% Sealed Mana
Magister
Medium Talent
+8% Max Mana
-3% Sealed Mana
Magister
Minor Talent
-2% Sealed Mana
Arcanist
Minor Talent
+4% Max Mana
-1.5% Sealed Mana
Elementalist
Medium Talent
+8% Max Mana
-3% Sealed Mana
Elementalist
Minor Talent
-2% Sealed Mana
Shadowdancer
Minor Talent
+4% Max Mana
-1.5% Sealed Mana
Ranger
Medium Talent
+8% Max Mana
-3% Sealed Mana
Ranger
Life Conversion
Adds 15% of Sealed Life as Mana
-20% additional Sealed Mana
Shadowmaster
Minor Talent
-1.5% Sealed Mana
Shadowmaster
Medium Talent
-3% Sealed Mana
Shadowmaster
Minor Talent
-1.5% Sealed Mana
Shadowmaster
Minor Talent
+4% Max Mana
-1.5% Sealed Mana
Psychic
Medium Talent
+8% Max Mana
-3% Sealed Mana
Psychic
Minor Talent
+4% Max Mana
-1.5% Sealed Mana
Warlock
Medium Talent
+8% Max Mana
-3% Sealed Mana
Warlock
Reflection
+20% additional Aura Effect
+20% Sealed Mana
Steel Vanguard
Minor Talent
+4% Max Mana
-1.5% Sealed Mana
Steel Vanguard
Medium Talent
+8% Max Mana
-3% Sealed Mana
Steel Vanguard
Minor Talent
-2% Sealed Mana for Aura Skills
Steel Vanguard
Source
-50% Sealed Mana for Spirit Magus Skills
+25% Spirit Magus effect
Spirit Magi +50% Empower Skill Effect
Alchemist
Minor Talent
-3% Sealed Mana for Spirit Magus Skills
Alchemist
Legendary Gear /7
Exemption Thunderhell
Require lv 40
  • +(10–15)% Max Life and Max Energy Shield
  • -80% additional Active Skill Damage.
  • For each recent hit made by Thunder Imbue, +2% Lightning Damage.
  • -35% Thunder Imbue Mana Seal
  • +(100–150)% additional Thunder Imbue Damage
Troublemaker
Require lv 48
  • +(90–150) Spirit Magi Critical Strike Rating
  • +(4–8)% Elemental Resistance
  • Gains Mini Tough Guy when using an Empower Skill. Cooldown: 10 s
  • Enemies that are killed by Spirit Magi's Critical Strikes will explode, dealing Secondary Physical Damage equal to (10–15)% of the overflown damage to Nearby enemies
  • For every 100 Growth a Spirit Magus has, +26% additional damage and -10% additional Attack and Cast Speed
  • +(50–70)% Sealed Mana for Spirit Magus Skills
Rebuilding the Gods' Bodies
Require lv 58
  • +(5–6)% Defense
  • +(350–370) gear Energy Shield
  • When Devouring, +50% Energy Shield Charge Speed for (2–3) s if at least (5–6) stack(s) of Blessing is devoured
  • When Devouring, immediately restores 45% lost Energy Shield if at least (7–8) stack(s) of Blessing is devoured
  • -12% Sealed Mana
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings
Undying Faith
Require lv 70
  • +(200–220) gear Energy Shield
  • +1 Passive Skill Level
  • (-8–-6)% Sealed Mana
  • +(5–20)% additional damage at Low Life
  • +(5–20)% Aura Effect when at Low Life
Decayed Mind
Require lv 70
  • (-4–-3)% Sealed Mana
  • +(5–6)% Elemental Resistance
  • Max Synthetic Troop Minion Quantity +1
  • Adds (5–15)% of Physical Damage as Erosion Damage for Minions
  • Adds (5–15)% of Max Life to Minion Energy Shield
  • Converts 50% of Minion Physical Damage to Erosion Damage
Imperial Might
Require lv 75
  • +(60–80)% Armor and Evasion.
  • Enlarges Physique upon killing an Elite
  • +(30–40)% Defense from Helmet, Gloves, and Boots for every piece of Other gear equipped
  • (-2–-1)% Sealed Mana and +(1–2)% Aura Effect for every piece of Other gear equipped
  • Own Emperor's Wrath with at least 2 pieces of Legendary gear equipped
Fiend Crown
Require lv 78
  • +(12–16)% Minion Attack Speed
  • +(20–25)% Minion Movement Speed
  • +20% Minion Elemental Resistance
  • (-10–-6)% Sealed Mana
  • +(40–60)% Minion Critical Strike Damage
  • Minions gain Lucky upon a Critical Strike