Sentry /11
Dexterity Intelligence Physical Fire Cold Lightning Erosion Attack Spell Area Persistent Sentry Empower Beam Defensive Projectile Horizontal Chain Ranged Vertical Support
Flame Core
Spell, Area, Fire, Persistent, Sentry, Intelligence
Thunderlight Bond
Spell, Persistent, Lightning, Empower, Area, Sentry
Ice Bond
Spell, Persistent, Cold, Empower, Sentry, Area, Beam
Safeguard Ring
Spell, Area, Persistent, Sentry, Defensive
Frost Core
Spell, Cold, Persistent, Projectile, Horizontal, Sentry, Intelligence
Thunder Core
Spell, Lightning, Persistent, Sentry, Chain, Area, Intelligence
Ghost Blade Einherjar
Attack, Ranged, Erosion, Persistent, Sentry, Projectile, Horizontal, Area, Dexterity
Arrow Einherjar
Attack, Physical, Persistent, Sentry, Projectile, Vertical, Ranged, Area, Dexterity
Archery Bond
Spell, Area, Persistent, Sentry, Empower
Multifaceted Guard
Support, Spell, Sentry
Sentry Modification
Support, Spell, Sentry
Sentry
Sentry Skills can be used to deploy different types of Sentries. Sentries are unable to move but will automatically cast skills at enemies within their Tracking Area.
Sentry Skills can be used to deploy different types of Sentries. Sentries are unable to move but will automatically cast skills at enemies within a certain area. Each type of Sentry has a different Tracking Area.
When a Sentry hits, deals damage to, or defeats an enemy, it is considered that the player has hit, dealt damage to, or defeated this enemy.
The max number of Sentries in a map is 4.
Sentry Stats
Sentries' stats are inherited from the player, so their damage stat calculation should be the same as the player's. However, Sentries cannot activate Spell Burst or Multistrike.
Cast Frequency
The speed at which Sentries use skills is controlled by Cast Frequency and not Attack or Cast Speed. It is calculated in the same way as Attack and Cast Speed.

Sentry

Sentry
Max Sentry Quantity +1
+100% additional Cast Speed for Sentry Skills

Sentry

Sentry
Max Sentry Quantity +1
+100% additional Cast Speed for Sentry Skills