DEX Gloves /17
Rogue's Gloves
Require lv 1
220 Evasion
Hands
Scout's Gloves
Require lv 3
280 Evasion
Hands
Excavator Handguards
Require lv 10
330 Evasion
Hands
Skirmisher's Gloves
Require lv 17
460 Evasion
Hands
Hunter's Gloves
Require lv 25
600 Evasion
Hands
Royal Agent's Gloves
Require lv 32
780 Evasion
Hands
Prospector Handguards
Require lv 37
1010 Evasion
Adds 1 - (10–12) Lightning Damage to Attacks and Spells
Hands
Mercenary's Wristbands
Require lv 37
1010 Evasion
Hands
Wild Dominator Handguards
Require lv 42
1320 Evasion
Hands
Master Spy's Hands
Require lv 47
1580 Evasion
Hands
Grand Explorer's Gloves
Require lv 52
1740 Evasion
+10% Projectile Damage
Hands
Specialist Squad Wristbands
Require lv 61
1910 Evasion
+3% Lightning Resistance
Hands
Watcher's Hold
Require lv 61
1920 Evasion
+12% Projectile Damage
Hands
Eternal Night Stalker's Hands
Require lv 66
1920 Evasion
+5% Lightning Resistance
Hands
Hands of Calamity
Require lv 66
1860 Evasion
Adds 1 - (16–19) Lightning Damage to Attacks and Spells
Hands
Demon Slayer's Hands
Require lv 76
1980 Evasion
5 Mana restored on hit
Hands
Secret Shadow's Wrists
Require lv 76
1800 Evasion
(-15–-10)% additional Regain Interval
Hands
Legendary Gear /10
Feline Gloves
Require lv 24
Require lv 24
+(100–120) Max Life
+(8–10)% Attack and Cast Speed
+(4–6)% Elemental Damage per stack of Agility Blessing owned
+(40–50)% Agility Blessing Duration
+50% chance to gain 1 stack of Agility Blessing on defeat
Marksman Bracers
Require lv 33
Require lv 33
+(150–200) gear Evasion
+(120–150) Max Life
+(12–20)% Projectile Damage
+2 Jumps
+(2–3)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Sea Splitter
Require lv 45
Require lv 45
Guaranteed to Steep Strike
-20% additional Attack Damage for each attack during Multistrike until Multistrike ends
+200% chance to Multistrike
Chaos Abyss
Require lv 58
Require lv 58
+1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to 50 stack(s)
Adds (150–200) Base Wilt Damage
10% chance to inflict 1 additional stacks ofWilt
10% chance to inflict 1 additional stacks of
Thunder Manipulator
Require lv 58
Require lv 58
Settles Shock (3–4) additional times upon hitting Marked enemies
Mark Shocked enemies on hit
Gains (3–4)% of Lightning Damage hit as Base Shock Damage upon hitting a marked enemy
Blinding Bracers
Require lv 58
Blinds Ignited enemies on hit
Require lv 58
+10% additional damage dealt to Blinded enemies and -10% additional damage taken from Blinded enemies
Shackled by Light
Require lv 58
Require lv 58
(30–40)% chance to gain 1 stack(s) of Illusory Light when a Shadow hits an enemy. 0.1 s after the true body hits an enemy, loses all Illusory Light
-70% additional Shadow Damage
Wings of Light
Require lv 58
Intimidated gains an additional base effect: +30% chance to suffer Ailments.Intimidated gains additional base effect: +6% additional damage taken for each type of control effect you're under (multiplies)
Require lv 58
Breaking the Eternal Wrist
Require lv 58
The new god is devouring Six Gods' blessings
GainsFervor after Devouring
Require lv 58
When Devouring , if at least 100 Fervor Rating is devoured, casts Lv. (11–15) Fixate, Safeguard Ring, and Blizzard. Cooldown: 4s
When Devouring , Critical Strike gains the Lucky effect when at least 100 Fervor Rating is devoured. Lasts 2 s.
-99% additional Fervor Effect
Gains
Clenched Spring
Require lv 58
Require lv 58
When casting the Main Skill, inflicts 1 stack(s) of Slow on nearby enemies. Interval: 0.5 s
When casting the Main Skill, inflicts 1 stack(s) of Slow on yourself. Interval: 0.5 s
Every 0.5 s, +(100–120)% Skill Area and +(200–250)% damage for the next Main Skill
Legendary Gear Corroded /10
Feline Gloves
Require lv 24
Require lv 24
+(200–250) Max Life
+(12–15)% Attack and Cast Speed
+(8–10)% Elemental Damage per stack of Agility Blessing owned
+(60–75)% Agility Blessing Duration
+100% chance to gain 1 stack of Agility Blessing on defeat
Marksman Bracers
Require lv 33
Require lv 33
+(200–300) gear Evasion
+(260–300) Max Life
+(24–30)% Projectile Damage
+3 Jumps
+(3–5)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Sea Splitter
Require lv 45
Require lv 45
Guaranteed to Steep Strike
+10% additional Attack Damage
+10% additional Attack Damage
(-20–-18)% additional Attack Damage for each attack during Multistrike until Multistrike ends
+(160–199)% chance to Multistrike
Chaos Abyss
Require lv 58
Require lv 58
+1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to 60 stack(s)
Adds (200–300) Base Wilt Damage
10% chance to inflict 1 additional stacks ofWilt
10% chance to inflict 1 additional stacks of
Thunder Manipulator
Require lv 58
Require lv 58
Settles Shock 5 additional times upon hitting Marked enemies
Mark Shocked enemies on hit
Gains 5% of Lightning Damage hit as Base Shock Damage upon hitting a marked enemy
Blinding Bracers
Require lv 58
Blinds and Marks Ignited enemies on hit
Require lv 58
+(11–15)% additional damage dealt to Blinded enemies and -15% additional damage taken from Blinded enemies
Shackled by Light
Require lv 58
Require lv 58
(50–60)% chance to gain 1 stack(s) of Illusory Light when a Shadow hits an enemy. 0.1 s after the true body hits an enemy, loses all Illusory Light
-60% additional Shadow Damage
Wings of Light
Require lv 58
Intimidated gains an additional base effect: +30% chance to suffer Ailments.
+(30–50)%Intimidating effectIntimidated gains additional base effect: +6% additional damage taken for each type of control effect you're under (multiplies)
+(30–50)%Intimidating effect
Require lv 58
+(30–50)%
+(30–50)%
Breaking the Eternal Wrist
Require lv 58
The new god is devouring Six Gods' blessings
+(10–20)% Cooldown Recovery Speed
Require lv 58
When Devouring , if at least 100 Fervor Rating is devoured, casts Lv. (16–20) Fixate, Safeguard Ring, and Blizzard. Cooldown: 4s
When Devouring , Critical Strike gains the Lucky effect when at least 100 Fervor Rating is devoured. Lasts 4 s.
-50% additional Fervor Effect
+(10–20)% Cooldown Recovery Speed
Clenched Spring
Require lv 58
Require lv 58
When casting the Main Skill, inflicts 2 stack(s) of Slow on nearby enemies. Interval: 0.5 s
When casting the Main Skill, inflicts 1 stack(s) of Slow on yourself. Interval: 1 s
Every 0.5 s, +(120–150)% Skill Area and +(250–300)% damage for the next Main Skill
Enchant /55
Unlocked after completing Chapter 3 Star's Fall - Shimmering Nightstar
Type | Effect | affix_type | Cost | Lv |
---|---|---|---|---|
Fire Resistance | +(3–6)% Fire Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Fire Resistance | +(7–9)% Fire Resistance | Suffix | Flame Sand x1 | Lv 70 |
Fire Resistance | +(10–12)% Fire Resistance | Suffix | Flame Sand x10 | Lv 80 |
Cold Resistance | +(3–6)% Cold Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Cold Resistance | +(7–9)% Cold Resistance | Suffix | Flame Sand x1 | Lv 70 |
Cold Resistance | +(10–12)% Cold Resistance | Suffix | Flame Sand x10 | Lv 80 |
Lightning Resistance | +(3–6)% Lightning Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Lightning Resistance | +(7–9)% Lightning Resistance | Suffix | Flame Sand x1 | Lv 70 |
Lightning Resistance | +(10–12)% Lightning Resistance | Suffix | Flame Sand x10 | Lv 80 |
Erosion Resistance | +(3–6)% Erosion Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Erosion Resistance | +(7–9)% Erosion Resistance | Suffix | Flame Sand x1 | Lv 70 |
Erosion Resistance | +(10–12)% Erosion Resistance | Suffix | Flame Sand x10 | Lv 80 |
Strength | +(8–10) Strength | Pre-fix | Ground Quartz x10 | Lv 30 |
Strength | +(11–13) Strength | Pre-fix | Flame Sand x1 | Lv 40 |
Strength | +(14–16) Strength | Pre-fix | Flame Sand x10 | Lv 50 |
Dexterity | +(8–10) Dexterity | Pre-fix | Ground Quartz x10 | Lv 30 |
Dexterity | +(11–13) Dexterity | Pre-fix | Flame Sand x1 | Lv 40 |
Dexterity | +(14–16) Dexterity | Pre-fix | Flame Sand x10 | Lv 50 |
Intelligence | +(8–10) Intelligence | Pre-fix | Ground Quartz x10 | Lv 30 |
Intelligence | +(11–13) Intelligence | Pre-fix | Flame Sand x1 | Lv 40 |
Intelligence | +(14–16) Intelligence | Pre-fix | Flame Sand x10 | Lv 50 |
Life | +(41–48) Max Life | Pre-fix | Ground Quartz x1 | Lv 30 |
Life | +(49–58) Max Life | Pre-fix | Ground Quartz x10 | Lv 40 |
Life | +(59–70) Max Life | Pre-fix | Flame Sand x1 | Lv 50 |
Life | +(71–83) Max Life | Pre-fix | Flame Sand x10 | Lv 60 |
Gear Evasion | +(528–632) gear Evasion | Pre-fix | Ground Quartz x1 | Lv 30 |
Gear Evasion | +(633–759) gear Evasion | Pre-fix | Ground Quartz x10 | Lv 40 |
Gear Evasion | +(760–910) gear Evasion | Pre-fix | Flame Sand x1 | Lv 50 |
Gear Evasion | +(911–1092) gear Evasion | Pre-fix | Flame Sand x10 | Lv 60 |
Gear Evasion % | +(19–21)% gear Evasion | Pre-fix | Ground Quartz x1 | Lv 30 |
Gear Evasion % | +(22–26)% gear Evasion | Pre-fix | Ground Quartz x10 | Lv 40 |
Gear Evasion % | +(27–31)% gear Evasion | Pre-fix | Flame Sand x1 | Lv 50 |
Gear Evasion % | +(32–37)% gear Evasion | Pre-fix | Flame Sand x10 | Lv 60 |
Adds Physical Damage to Attacks | Adds (12–14) - (14–17) Physical Damage to Attacks | Pre-fix | Ground Quartz x10 | Lv 30 |
Adds Physical Damage to Attacks | Adds (14–17) - (17–20) Physical Damage to Attacks | Pre-fix | Flame Sand x1 | Lv 40 |
Adds Physical Damage to Attacks | Adds (17–20) - (22–25) Physical Damage to Attacks | Pre-fix | Flame Sand x10 | Lv 50 |
Adds Fire Damage to Attacks | Adds (11–13) - (15–18) Fire Damage to Attacks | Pre-fix | Ground Quartz x10 | Lv 30 |
Adds Fire Damage to Attacks | Adds (14–16) - (18–21) Fire Damage to Attacks | Pre-fix | Flame Sand x1 | Lv 40 |
Adds Fire Damage to Attacks | Adds (16–19) - (22–26) Fire Damage to Attacks | Pre-fix | Flame Sand x10 | Lv 50 |
Adds Cold Damage to Attacks | Adds (11–13) - (14–17) Cold Damage to Attacks | Pre-fix | Ground Quartz x10 | Lv 30 |
Adds Cold Damage to Attacks | Adds (14–16) - (18–21) Cold Damage to Attacks | Pre-fix | Flame Sand x1 | Lv 40 |
Adds Cold Damage to Attacks | Adds (16–19) - (22–25) Cold Damage to Attacks | Pre-fix | Flame Sand x10 | Lv 50 |
Adds Lightning Damage to Attacks | Adds 1 - (26–30) Lightning Damage to Attacks | Pre-fix | Ground Quartz x10 | Lv 30 |
Adds Lightning Damage to Attacks | Adds 1 - (31–36) Lightning Damage to Attacks | Pre-fix | Flame Sand x1 | Lv 40 |
Adds Lightning Damage to Attacks | Adds (1–2) - (37–43) Lightning Damage to Attacks | Pre-fix | Flame Sand x10 | Lv 50 |
Attack Speed | +4% Attack Speed | Suffix | Ground Quartz x10 | Lv 30 |
Attack Speed | +5% Attack Speed | Suffix | Flame Sand x1 | Lv 40 |
Attack Speed | +6% Attack Speed | Suffix | Flame Sand x10 | Lv 50 |
Cast Speed | +4% Cast Speed | Suffix | Ground Quartz x10 | Lv 30 |
Cast Speed | +5% Cast Speed | Suffix | Flame Sand x1 | Lv 40 |
Cast Speed | +6% Cast Speed | Suffix | Flame Sand x10 | Lv 50 |
Life; Gear Evasion | +28 Max Life, +200 gear Evasion | Pre-fix | Ground Quartz x10 | Lv 60 |
Life; Gear Evasion | +35 Max Life, +400 gear Evasion | Pre-fix | Flame Sand x1 | Lv 70 |
Life; Gear Evasion | +41 Max Life, +546 gear Evasion | Pre-fix | Flame Sand x10 | Lv 80 |
Dexterity affects Max Mana | +1 Mana per 25 Dexterity | Suffix | Flame Elementium x20 | Lv 60 |
DEX Gloves Craft
Tier | Modifier | Lv | Weight |
---|---|---|---|
0 | +(221–264) Max Life | 100 | 0 |
1 | +(176–220) Max Life | 72 | 244 |
2 | +(141–175) Max Life | 60 | 732 |
3 | +(110–140) Max Life | 48 | 3227 |
4 | +(79–109) Max Life | 36 | 16233 |
5 | +(53–78) Max Life | 24 | 16233 |
6 | +(31–52) Max Life | 12 | 16233 |
7 | +(11–30) Max Life | 1 | 16233 |
0 | Regenerates (121–180) Life per second | 100 | 0 |
1 | Regenerates (91–120) Life per second | 72 | 244 |
2 | Regenerates (69–90) Life per second | 60 | 732 |
3 | Regenerates (48–68) Life per second | 48 | 3227 |
4 | Regenerates (33–47) Life per second | 36 | 16233 |
5 | Regenerates (19–32) Life per second | 24 | 16233 |
6 | Regenerates (10–18) Life per second | 12 | 16233 |
7 | Regenerates (3–9) Life per second | 1 | 16233 |
0 | +(9–10)% | 1 | 0 |
0 | +(2881–4320) gear Evasion | 100 | 0 |
1 | +(2200–2880) gear Evasion | 72 | 244 |
2 | +(1728–1910) gear Evasion | 60 | 732 |
3 | +(1200–1580) gear Evasion | 45 | 3227 |
4 | +(500–600) gear Evasion | 30 | 16233 |
5 | +(250–330) gear Evasion | 15 | 16233 |
6 | +(120–170) gear Evasion | 1 | 16233 |
0 | +(101–150)% gear Evasion | 1 | 0 |
0 | +(26–38)% Attack Block Chance | 100 | 0 |
1 | +(20–25)% Attack Block Chance | 85 | 244 |
2 | +(15–19)% Attack Block Chance | 72 | 732 |
3 | +(11–14)% Attack Block Chance | 60 | 3227 |
4 | +(8–10)% Attack Block Chance | 50 | 16233 |
5 | +(4–7)% Attack Block Chance | 40 | 16233 |
6 | +(1–3)% Attack Block Chance | 30 | 16233 |
0 | +(26–38)% Spell Block Chance | 100 | 0 |
1 | +(20–25)% Spell Block Chance | 85 | 244 |
2 | +(15–19)% Spell Block Chance | 72 | 732 |
3 | +(11–14)% Spell Block Chance | 60 | 3227 |
4 | +(8–10)% Spell Block Chance | 50 | 16233 |
5 | +(4–7)% Spell Block Chance | 40 | 16233 |
6 | +(1–3)% Spell Block Chance | 30 | 16233 |
0 | +(11–12)% | 100 | 0 |
1 | +(7–10)% | 78 | 263 |
2 | +(4–6)% | 60 | 909 |
3 | +(1–3)% | 30 | 3226 |
0 | Adds (71–81) - (87–99) Physical Damage to Attacks | 100 | 0 |
1 | Adds (47–54) - (58–66) Physical Damage to Attacks | 80 | 244 |
2 | Adds (36–41) - (44–50) Physical Damage to Attacks | 72 | 732 |
3 | Adds (27–31) - (34–39) Physical Damage to Attacks | 60 | 3227 |
4 | Adds (21–24) - (26–30) Physical Damage to Attacks | 48 | 16233 |
5 | Adds (17–20) - (22–25) Physical Damage to Attacks | 36 | 16233 |
6 | Adds (14–17) - (17–20) Physical Damage to Attacks | 24 | 16233 |
0 | Adds (66–76) - (91–103) Fire Damage to Attacks | 100 | 0 |
1 | Adds (44–51) - (60–69) Fire Damage to Attacks | 80 | 244 |
2 | Adds (34–39) - (46–53) Fire Damage to Attacks | 72 | 732 |
3 | Adds (26–30) - (35–40) Fire Damage to Attacks | 60 | 3227 |
4 | Adds (20–23) - (27–31) Fire Damage to Attacks | 48 | 16233 |
5 | Adds (16–19) - (22–26) Fire Damage to Attacks | 36 | 16233 |
6 | Adds (14–16) - (18–21) Fire Damage to Attacks | 24 | 16233 |
0 | Adds (68–78) - (89–102) Cold Damage to Attacks | 100 | 0 |
1 | Adds (45–52) - (59–68) Cold Damage to Attacks | 80 | 244 |
2 | Adds (35–40) - (45–52) Cold Damage to Attacks | 72 | 732 |
3 | Adds (26–30) - (35–40) Cold Damage to Attacks | 60 | 3227 |
4 | Adds (20–23) - (26–30) Cold Damage to Attacks | 48 | 16233 |
5 | Adds (16–19) - (22–25) Cold Damage to Attacks | 36 | 16233 |
6 | Adds (14–16) - (18–21) Cold Damage to Attacks | 24 | 16233 |
0 | Adds (7–9) - (151–171) Lightning Damage to Attacks | 100 | 0 |
1 | Adds (5–6) - (101–114) Lightning Damage to Attacks | 80 | 244 |
2 | Adds (3–4) - (76–87) Lightning Damage to Attacks | 72 | 732 |
3 | Adds (2–3) - (58–67) Lightning Damage to Attacks | 60 | 3227 |
4 | Adds (1–2) - (44–51) Lightning Damage to Attacks | 48 | 16233 |
5 | Adds (1–2) - (37–43) Lightning Damage to Attacks | 36 | 16233 |
6 | Adds 1 - (31–36) Lightning Damage to Attacks | 24 | 16233 |
0 | +(46–60) Dexterity | 100 | 0 |
1 | +(35–45) Dexterity | 75 | 244 |
2 | +(27–34) Dexterity | 60 | 732 |
3 | +(20–26) Dexterity | 45 | 3227 |
4 | +(14–19) Dexterity | 30 | 16233 |
5 | +(7–13) Dexterity | 15 | 16233 |
6 | +(2–6) Dexterity | 1 | 16233 |
0 | +(46–60) Intelligence | 100 | 0 |
1 | +(35–45) Intelligence | 75 | 244 |
2 | +(27–34) Intelligence | 60 | 732 |
3 | +(20–26) Intelligence | 45 | 3227 |
4 | +(14–19) Intelligence | 30 | 16233 |
5 | +(7–13) Intelligence | 15 | 16233 |
6 | +(2–6) Intelligence | 1 | 16233 |
0 | +(46–60) Strength | 100 | 0 |
1 | +(35–45) Strength | 75 | 244 |
2 | +(27–34) Strength | 60 | 732 |
3 | +(20–26) Strength | 45 | 3227 |
4 | +(14–19) Strength | 30 | 16233 |
5 | +(7–13) Strength | 15 | 16233 |
6 | +(2–6) Strength | 1 | 16233 |
0 | Converts 100% Physical Damage to Fire Damage | 100 | 0 |
1 | Converts 80% Physical Damage to Fire Damage | 83 | 244 |
2 | Converts 60% Physical Damage to Fire Damage | 72 | 732 |
3 | Converts 50% Physical Damage to Fire Damage | 60 | 3227 |
0 | Converts 100% of Physical Damage to Cold Damage | 100 | 0 |
1 | Converts 80% of Physical Damage to Cold Damage | 83 | 244 |
2 | Converts 60% of Physical Damage to Cold Damage | 72 | 732 |
3 | Converts 50% of Physical Damage to Cold Damage | 60 | 3227 |
0 | Converts 100% of Physical Damage to Lightning Damage | 100 | 0 |
1 | Converts 80% of Physical Damage to Lightning Damage | 83 | 244 |
2 | Converts 60% of Physical Damage to Lightning Damage | 72 | 732 |
3 | Converts 50% of Physical Damage to Lightning Damage | 60 | 3227 |
0 | Adds (7–9) - (151–171) Lightning Damage to Attacks and Spells | 100 | 0 |
1 | Adds (5–6) - (101–114) Lightning Damage to Attacks and Spells | 80 | 244 |
2 | Adds (3–4) - (76–87) Lightning Damage to Attacks and Spells | 72 | 732 |
3 | Adds (2–3) - (58–67) Lightning Damage to Attacks and Spells | 60 | 3227 |
4 | Adds (1–2) - (44–51) Lightning Damage to Attacks and Spells | 48 | 16233 |
5 | Adds (1–2) - (37–43) Lightning Damage to Attacks and Spells | 36 | 16233 |
6 | Adds 1 - (31–36) Lightning Damage to Attacks and Spells | 24 | 16233 |
0 | -12% additional Regain Interval | 100 | 0 |
1 | -10% additional Regain Interval | 82 | 263 |
2 | -8% additional Regain Interval | 78 | 909 |
3 | -6% additional Regain Interval | 70 | 3226 |
0 | +(8–11)% Armor DMG Mitigation Penetration if you have hit an enemy recently | 100 | 0 |
1 | +(6–7)% Armor DMG Mitigation Penetration if you have hit an enemy recently | 83 | 244 |
2 | +5% Armor DMG Mitigation Penetration if you have hit an enemy recently | 72 | 732 |
3 | +4% Armor DMG Mitigation Penetration if you have hit an enemy recently | 60 | 3227 |
0 | +(8–11)% Armor DMG Mitigation Penetration for Minions | 100 | 0 |
1 | +(6–7)% Armor DMG Mitigation Penetration for Minions | 83 | 244 |
2 | +5% Armor DMG Mitigation Penetration for Minions | 72 | 732 |
3 | +4% Armor DMG Mitigation Penetration for Minions | 60 | 3227 |
0 | Damage Penetrates (11–15)% | 1 | 0 |
0 | +2 Projectile Skill Level | 1 | 0 |
0 | Eliminates enemies under 14% Life upon inflicting damage | 1 | 0 |
0 | +(11–15)% Attack Damage on every recent Evasion | 1 | 0 |
0 | Damage Penetrates (11–15)% | 100 | 0 |
1 | Damage Penetrates (7–10)% | 78 | 244 |
2 | Damage Penetrates (4–6)% | 60 | 732 |
3 | Damage Penetrates (1–3)% | 30 | 3227 |
0 | +2 Projectile Skill Level | 100 | 0 |
1 | +1 Projectile Skill Level | 85 | 244 |
0 | Eliminates enemies under 12% Life upon inflicting damage | 100 | 0 |
1 | Eliminates enemies under 8% Life upon inflicting damage | 83 | 81 |
Tier | Modifier | Lv | Weight |
---|---|---|---|
0 | +(25–32)% Fire Resistance | 100 | 0 |
1 | +(21–24)% Fire Resistance | 80 | 244 |
2 | +(16–20)% Fire Resistance | 72 | 732 |
3 | +(11–15)% Fire Resistance | 66 | 3227 |
4 | +(7–10)% Fire Resistance | 60 | 16233 |
5 | +(2–5)% Fire Resistance | 1 | 1 |
0 | +(25–32)% Cold Resistance | 100 | 0 |
1 | +(21–24)% Cold Resistance | 80 | 244 |
2 | +(16–20)% Cold Resistance | 72 | 732 |
3 | +(11–15)% Cold Resistance | 66 | 3227 |
4 | +(7–10)% Cold Resistance | 60 | 16233 |
5 | +(2–5)% Cold Resistance | 1 | 1 |
0 | +(25–32)% Lightning Resistance | 100 | 0 |
1 | +(21–24)% Lightning Resistance | 80 | 244 |
2 | +(16–20)% Lightning Resistance | 72 | 732 |
3 | +(11–15)% Lightning Resistance | 66 | 3227 |
4 | +(7–10)% Lightning Resistance | 60 | 16233 |
5 | +(2–5)% Lightning Resistance | 1 | 1 |
0 | +(25–32)% Erosion Resistance | 100 | 0 |
1 | +(21–24)% Erosion Resistance | 80 | 244 |
2 | +(16–20)% Erosion Resistance | 72 | 732 |
3 | +(11–15)% Erosion Resistance | 66 | 3227 |
4 | +(7–10)% Erosion Resistance | 60 | 16233 |
5 | +(2–5)% Erosion Resistance | 1 | 1 |
0 | +(41–60) Strength and Dexterity | 100 | 0 |
0 | +(41–60) Dexterity and Intelligence | 100 | 0 |
0 | +(81–120)% Critical Strike Rating | 100 | 0 |
1 | +(62–80)% Critical Strike Rating | 72 | 244 |
2 | +(48–61)% Critical Strike Rating | 60 | 732 |
3 | +(37–47)% Critical Strike Rating | 45 | 3227 |
4 | +(31–36)% Critical Strike Rating | 30 | 16233 |
5 | +(26–30)% Critical Strike Rating | 15 | 16233 |
6 | +(22–25)% Critical Strike Rating | 1 | 16233 |
0 | +(41–60)% Critical Strike Damage | 100 | 0 |
1 | +(31–40)% Critical Strike Damage | 85 | 244 |
2 | +(24–30)% Critical Strike Damage | 72 | 732 |
3 | +(18–23)% Critical Strike Damage | 60 | 3227 |
4 | +(12–17)% Critical Strike Damage | 50 | 16233 |
5 | +(6–11)% Critical Strike Damage | 40 | 16233 |
6 | +(2–5)% Critical Strike Damage | 30 | 16233 |
0 | +(17–24)% Attack Speed | 100 | 0 |
1 | +(11–16)% Attack Speed | 60 | 244 |
2 | +(6–10)% Attack Speed | 30 | 732 |
3 | +(2–5)% Attack Speed | 1 | 3227 |
0 | +(31–45)% Projectile Speed | 100 | 0 |
1 | +(21–30)% Projectile Speed | 78 | 244 |
2 | +(12–20)% Projectile Speed | 60 | 732 |
3 | +(4–11)% Projectile Speed | 30 | 3227 |
0 | +(11–15)% Projectile Speed and Movement Speed when | 100 | 0 |
1 | +(6–10)% Projectile Speed and Movement Speed when | 83 | 244 |
2 | +(3–5)% Projectile Speed and Movement Speed when | 72 | 732 |
0 | +(99–147) Attack Critical Strike Rating | 100 | 0 |
1 | +(76–98) Attack Critical Strike Rating | 83 | 244 |
2 | +(59–75) Attack Critical Strike Rating | 75 | 732 |
3 | +(45–58) Attack Critical Strike Rating | 60 | 3227 |
4 | +(38–44) Attack Critical Strike Rating | 45 | 16233 |
0 | +(99–147) Spell Critical Strike Rating | 100 | 0 |
1 | +(76–98) Spell Critical Strike Rating | 83 | 244 |
2 | +(59–75) Spell Critical Strike Rating | 78 | 732 |
3 | +(45–58) Spell Critical Strike Rating | 70 | 3227 |
4 | +(38–44) Spell Critical Strike Rating | 60 | 16233 |
5 | +(32–37) Spell Critical Strike Rating | 50 | 16233 |
6 | +(26–31) Spell Critical Strike Rating | 37 | 16233 |
0 | Have +(20–30)% Critical Strike Damage | 1 | 0 |
0 | 100 | 0 | |
1 | 78 | 244 | |
2 | 60 | 732 | |
0 | +(40–50)% additional Beam Length | 100 | 0 |
1 | +(25–35)% additional Beam Length | 83 | 244 |
0 | +2 | 100 | 0 |
1 | +1 | 83 | 244 |
0 | +(26–37)% | 100 | 0 |
1 | +(20–25)% | 83 | 263 |
2 | +(16–19)% | 75 | 909 |
3 | +(12–15)% | 60 | 3226 |
0 | +(73–108)% | 1 | 0 |
0 | +1% Projectile Speed per 15 Dexterity | 1 | 0 |
0 | +(5–6)% | 1 | 0 |
0 | +(13–18)% chance to deal Double Damage | 1 | 0 |
0 | Have +20% Critical Strike Damage | 100 | 0 |
1 | Have | 83 | 81 |
0 | +(4–5)% | 100 | 0 |
1 | +3% | 85 | 244 |
2 | +2% | 72 | 732 |
3 | +1% | 60 | 3227 |
0 | +(13–18)% chance to deal Double Damage | 100 | 0 |
1 | +(8–12)% chance to deal Double Damage | 78 | 244 |
2 | +(5–7)% chance to deal Double Damage | 60 | 732 |
3 | +(2–4)% chance to deal Double Damage | 30 | 3227 |
DEX Gloves Drop
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | +(221–264) Max Life | 100 | 1 |
1 | +(176–220) Max Life | 72 | 438 |
2 | +(141–175) Max Life | 60 | 3000 |
3 | +(110–140) Max Life | 48 | 3000 |
4 | +(79–109) Max Life | 36 | 3000 |
5 | +(53–78) Max Life | 24 | 3000 |
6 | +(31–52) Max Life | 12 | 3000 |
7 | +(11–30) Max Life | 1 | 3000 |
0 | Regenerates (121–180) Life per second | 100 | 1 |
1 | Regenerates (91–120) Life per second | 72 | 146 |
2 | Regenerates (69–90) Life per second | 60 | 1000 |
3 | Regenerates (48–68) Life per second | 48 | 1000 |
4 | Regenerates (33–47) Life per second | 36 | 1000 |
5 | Regenerates (19–32) Life per second | 24 | 1000 |
6 | Regenerates (10–18) Life per second | 12 | 1000 |
7 | Regenerates (3–9) Life per second | 1 | 1000 |
0 | +(9–10)% | 1 | 0 |
0 | +(2881–4320) gear Evasion | 100 | 1 |
1 | +(2200–2880) gear Evasion | 72 | 438 |
2 | +(1728–1910) gear Evasion | 60 | 3000 |
3 | +(1200–1580) gear Evasion | 45 | 3000 |
4 | +(500–600) gear Evasion | 30 | 3000 |
5 | +(250–330) gear Evasion | 15 | 3000 |
6 | +(120–170) gear Evasion | 1 | 3000 |
0 | +(101–150)% gear Evasion | 1 | 0 |
0 | +(26–38)% Attack Block Chance | 100 | 1 |
1 | +(20–25)% Attack Block Chance | 85 | 146 |
2 | +(15–19)% Attack Block Chance | 72 | 1000 |
3 | +(11–14)% Attack Block Chance | 60 | 1000 |
4 | +(8–10)% Attack Block Chance | 50 | 1000 |
5 | +(4–7)% Attack Block Chance | 40 | 1000 |
6 | +(1–3)% Attack Block Chance | 30 | 1000 |
0 | +(26–38)% Spell Block Chance | 100 | 1 |
1 | +(20–25)% Spell Block Chance | 85 | 146 |
2 | +(15–19)% Spell Block Chance | 72 | 1000 |
3 | +(11–14)% Spell Block Chance | 60 | 1000 |
4 | +(8–10)% Spell Block Chance | 50 | 1000 |
5 | +(4–7)% Spell Block Chance | 40 | 1000 |
6 | +(1–3)% Spell Block Chance | 30 | 1000 |
0 | +(11–12)% | 100 | 1 |
1 | +(7–10)% | 78 | 263 |
2 | +(4–6)% | 60 | 909 |
3 | +(1–3)% | 30 | 3226 |
0 | Adds (71–81) - (87–99) Physical Damage to Attacks | 100 | 1 |
1 | Adds (47–54) - (58–66) Physical Damage to Attacks | 80 | 146 |
2 | Adds (36–41) - (44–50) Physical Damage to Attacks | 72 | 1000 |
3 | Adds (27–31) - (34–39) Physical Damage to Attacks | 60 | 1000 |
4 | Adds (21–24) - (26–30) Physical Damage to Attacks | 48 | 1000 |
5 | Adds (17–20) - (22–25) Physical Damage to Attacks | 36 | 1000 |
6 | Adds (14–17) - (17–20) Physical Damage to Attacks | 24 | 1000 |
0 | Adds (66–76) - (91–103) Fire Damage to Attacks | 100 | 1 |
1 | Adds (44–51) - (60–69) Fire Damage to Attacks | 80 | 146 |
2 | Adds (34–39) - (46–53) Fire Damage to Attacks | 72 | 1000 |
3 | Adds (26–30) - (35–40) Fire Damage to Attacks | 60 | 1000 |
4 | Adds (20–23) - (27–31) Fire Damage to Attacks | 48 | 1000 |
5 | Adds (16–19) - (22–26) Fire Damage to Attacks | 36 | 1000 |
6 | Adds (14–16) - (18–21) Fire Damage to Attacks | 24 | 1000 |
0 | Adds (68–78) - (89–102) Cold Damage to Attacks | 100 | 1 |
1 | Adds (45–52) - (59–68) Cold Damage to Attacks | 80 | 146 |
2 | Adds (35–40) - (45–52) Cold Damage to Attacks | 72 | 1000 |
3 | Adds (26–30) - (35–40) Cold Damage to Attacks | 60 | 1000 |
4 | Adds (20–23) - (26–30) Cold Damage to Attacks | 48 | 1000 |
5 | Adds (16–19) - (22–25) Cold Damage to Attacks | 36 | 1000 |
6 | Adds (14–16) - (18–21) Cold Damage to Attacks | 24 | 1000 |
0 | Adds (7–9) - (151–171) Lightning Damage to Attacks | 100 | 1 |
1 | Adds (5–6) - (101–114) Lightning Damage to Attacks | 80 | 146 |
2 | Adds (3–4) - (76–87) Lightning Damage to Attacks | 72 | 1000 |
3 | Adds (2–3) - (58–67) Lightning Damage to Attacks | 60 | 1000 |
4 | Adds (1–2) - (44–51) Lightning Damage to Attacks | 48 | 1000 |
5 | Adds (1–2) - (37–43) Lightning Damage to Attacks | 36 | 1000 |
6 | Adds 1 - (31–36) Lightning Damage to Attacks | 24 | 1000 |
0 | +(46–60) Dexterity | 100 | 1 |
1 | +(35–45) Dexterity | 75 | 438 |
2 | +(27–34) Dexterity | 60 | 3000 |
3 | +(20–26) Dexterity | 45 | 3000 |
4 | +(14–19) Dexterity | 30 | 3000 |
5 | +(7–13) Dexterity | 15 | 3000 |
6 | +(2–6) Dexterity | 1 | 3000 |
0 | +(46–60) Intelligence | 100 | 1 |
1 | +(35–45) Intelligence | 75 | 438 |
2 | +(27–34) Intelligence | 60 | 3000 |
3 | +(20–26) Intelligence | 45 | 3000 |
4 | +(14–19) Intelligence | 30 | 3000 |
5 | +(7–13) Intelligence | 15 | 3000 |
6 | +(2–6) Intelligence | 1 | 3000 |
0 | +(46–60) Strength | 100 | 1 |
1 | +(35–45) Strength | 75 | 438 |
2 | +(27–34) Strength | 60 | 3000 |
3 | +(20–26) Strength | 45 | 3000 |
4 | +(14–19) Strength | 30 | 3000 |
5 | +(7–13) Strength | 15 | 3000 |
6 | +(2–6) Strength | 1 | 3000 |
0 | Converts 100% Physical Damage to Fire Damage | 100 | 1 |
1 | Converts 80% Physical Damage to Fire Damage | 83 | 146 |
2 | Converts 60% Physical Damage to Fire Damage | 72 | 1000 |
3 | Converts 50% Physical Damage to Fire Damage | 60 | 1000 |
0 | Converts 100% of Physical Damage to Cold Damage | 100 | 1 |
1 | Converts 80% of Physical Damage to Cold Damage | 83 | 146 |
2 | Converts 60% of Physical Damage to Cold Damage | 72 | 1000 |
3 | Converts 50% of Physical Damage to Cold Damage | 60 | 1000 |
0 | Converts 100% of Physical Damage to Lightning Damage | 100 | 1 |
1 | Converts 80% of Physical Damage to Lightning Damage | 83 | 146 |
2 | Converts 60% of Physical Damage to Lightning Damage | 72 | 1000 |
3 | Converts 50% of Physical Damage to Lightning Damage | 60 | 1000 |
0 | Adds (7–9) - (151–171) Lightning Damage to Attacks and Spells | 100 | 1 |
1 | Adds (5–6) - (101–114) Lightning Damage to Attacks and Spells | 80 | 146 |
2 | Adds (3–4) - (76–87) Lightning Damage to Attacks and Spells | 72 | 1000 |
3 | Adds (2–3) - (58–67) Lightning Damage to Attacks and Spells | 60 | 1000 |
4 | Adds (1–2) - (44–51) Lightning Damage to Attacks and Spells | 48 | 1000 |
5 | Adds (1–2) - (37–43) Lightning Damage to Attacks and Spells | 36 | 1000 |
6 | Adds 1 - (31–36) Lightning Damage to Attacks and Spells | 24 | 1000 |
0 | -12% additional Regain Interval | 100 | 1 |
1 | -10% additional Regain Interval | 82 | 146 |
2 | -8% additional Regain Interval | 78 | 1000 |
3 | -6% additional Regain Interval | 70 | 1000 |
0 | +(8–11)% Armor DMG Mitigation Penetration if you have hit an enemy recently | 100 | 1 |
1 | +(6–7)% Armor DMG Mitigation Penetration if you have hit an enemy recently | 83 | 146 |
2 | +5% Armor DMG Mitigation Penetration if you have hit an enemy recently | 72 | 1000 |
3 | +4% Armor DMG Mitigation Penetration if you have hit an enemy recently | 60 | 1000 |
0 | +(8–11)% Armor DMG Mitigation Penetration for Minions | 100 | 1 |
1 | +(6–7)% Armor DMG Mitigation Penetration for Minions | 83 | 146 |
2 | +5% Armor DMG Mitigation Penetration for Minions | 72 | 1000 |
3 | +4% Armor DMG Mitigation Penetration for Minions | 60 | 1000 |
0 | Damage Penetrates (11–15)% | 1 | 0 |
0 | +2 Projectile Skill Level | 1 | 0 |
0 | Eliminates enemies under 14% Life upon inflicting damage | 1 | 0 |
0 | +(11–15)% Attack Damage on every recent Evasion | 1 | 0 |
0 | Damage Penetrates (11–15)% | 100 | 1 |
1 | Damage Penetrates (7–10)% | 78 | 146 |
2 | Damage Penetrates (4–6)% | 60 | 1000 |
3 | Damage Penetrates (1–3)% | 30 | 1000 |
0 | +2 Projectile Skill Level | 100 | 1 |
1 | +1 Projectile Skill Level | 85 | 146 |
0 | Eliminates enemies under 12% Life upon inflicting damage | 100 | 1 |
1 | Eliminates enemies under 8% Life upon inflicting damage | 83 | 146 |
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | +(25–32)% Fire Resistance | 100 | 1 |
1 | +(21–24)% Fire Resistance | 80 | 146 |
2 | +(16–20)% Fire Resistance | 72 | 1000 |
3 | +(11–15)% Fire Resistance | 66 | 1000 |
4 | +(7–10)% Fire Resistance | 60 | 1000 |
5 | +(2–5)% Fire Resistance | 1 | 1 |
0 | +(25–32)% Cold Resistance | 100 | 1 |
1 | +(21–24)% Cold Resistance | 80 | 146 |
2 | +(16–20)% Cold Resistance | 72 | 1000 |
3 | +(11–15)% Cold Resistance | 66 | 1000 |
4 | +(7–10)% Cold Resistance | 60 | 1000 |
5 | +(2–5)% Cold Resistance | 1 | 1 |
0 | +(25–32)% Lightning Resistance | 100 | 1 |
1 | +(21–24)% Lightning Resistance | 80 | 146 |
2 | +(16–20)% Lightning Resistance | 72 | 1000 |
3 | +(11–15)% Lightning Resistance | 66 | 1000 |
4 | +(7–10)% Lightning Resistance | 60 | 1000 |
5 | +(2–5)% Lightning Resistance | 1 | 1 |
0 | +(25–32)% Erosion Resistance | 100 | 1 |
1 | +(21–24)% Erosion Resistance | 80 | 146 |
2 | +(16–20)% Erosion Resistance | 72 | 1000 |
3 | +(11–15)% Erosion Resistance | 66 | 1000 |
4 | +(7–10)% Erosion Resistance | 60 | 1000 |
5 | +(2–5)% Erosion Resistance | 1 | 1 |
0 | +(41–60) Strength and Dexterity | 1 | 0 |
0 | +(41–60) Dexterity and Intelligence | 1 | 0 |
0 | +(81–120)% Critical Strike Rating | 100 | 1 |
1 | +(62–80)% Critical Strike Rating | 72 | 146 |
2 | +(48–61)% Critical Strike Rating | 60 | 1000 |
3 | +(37–47)% Critical Strike Rating | 45 | 1000 |
4 | +(31–36)% Critical Strike Rating | 30 | 1000 |
5 | +(26–30)% Critical Strike Rating | 15 | 1000 |
6 | +(22–25)% Critical Strike Rating | 1 | 1000 |
0 | +(41–60)% Critical Strike Damage | 100 | 1 |
1 | +(31–40)% Critical Strike Damage | 85 | 146 |
2 | +(24–30)% Critical Strike Damage | 72 | 1000 |
3 | +(18–23)% Critical Strike Damage | 60 | 1000 |
4 | +(12–17)% Critical Strike Damage | 50 | 1000 |
5 | +(6–11)% Critical Strike Damage | 40 | 1000 |
6 | +(2–5)% Critical Strike Damage | 30 | 1000 |
0 | +(17–24)% Attack Speed | 100 | 1 |
1 | +(11–16)% Attack Speed | 60 | 146 |
2 | +(6–10)% Attack Speed | 30 | 1000 |
3 | +(2–5)% Attack Speed | 1 | 1000 |
0 | +(31–45)% Projectile Speed | 100 | 1 |
1 | +(21–30)% Projectile Speed | 78 | 146 |
2 | +(12–20)% Projectile Speed | 60 | 1000 |
3 | +(4–11)% Projectile Speed | 30 | 1000 |
0 | +(11–15)% Projectile Speed and Movement Speed when | 100 | 1 |
1 | +(6–10)% Projectile Speed and Movement Speed when | 83 | 146 |
2 | +(3–5)% Projectile Speed and Movement Speed when | 72 | 1000 |
0 | +(99–147) Attack Critical Strike Rating | 100 | 1 |
1 | +(76–98) Attack Critical Strike Rating | 83 | 146 |
2 | +(59–75) Attack Critical Strike Rating | 75 | 1000 |
3 | +(45–58) Attack Critical Strike Rating | 60 | 1000 |
4 | +(38–44) Attack Critical Strike Rating | 45 | 1000 |
0 | +(99–147) Spell Critical Strike Rating | 100 | 1 |
1 | +(76–98) Spell Critical Strike Rating | 83 | 146 |
2 | +(59–75) Spell Critical Strike Rating | 78 | 1000 |
3 | +(45–58) Spell Critical Strike Rating | 70 | 1000 |
4 | +(38–44) Spell Critical Strike Rating | 60 | 1000 |
5 | +(32–37) Spell Critical Strike Rating | 50 | 1000 |
6 | +(26–31) Spell Critical Strike Rating | 37 | 1000 |
0 | Have +(20–30)% Critical Strike Damage | 1 | 0 |
0 | 100 | 1 | |
1 | 78 | 146 | |
2 | 60 | 1000 | |
0 | +(40–50)% additional Beam Length | 100 | 1 |
1 | +(25–35)% additional Beam Length | 83 | 146 |
0 | +2 | 100 | 1 |
1 | +1 | 83 | 146 |
0 | +(26–37)% | 100 | 1 |
1 | +(20–25)% | 83 | 146 |
2 | +(16–19)% | 75 | 1000 |
3 | +(12–15)% | 60 | 1000 |
0 | +(73–108)% | 1 | 0 |
0 | +1% Projectile Speed per 15 Dexterity | 1 | 0 |
0 | +(5–6)% | 1 | 0 |
0 | +(13–18)% chance to deal Double Damage | 1 | 0 |
0 | Have +20% Critical Strike Damage | 100 | 1 |
1 | Have | 83 | 146 |
0 | +(4–5)% | 100 | 1 |
1 | +3% | 85 | 146 |
2 | +2% | 72 | 1000 |
3 | +1% | 60 | 1000 |
0 | +(13–18)% chance to deal Double Damage | 100 | 1 |
1 | +(8–12)% chance to deal Double Damage | 78 | 146 |
2 | +(5–7)% chance to deal Double Damage | 60 | 1000 |
3 | +(2–4)% chance to deal Double Damage | 30 | 1000 |
DEX Gloves Dream Talking Interpretation
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | Adds (60–66) - (68–74) Physical Damage to Attacks and Spells | 1 | 1 |
1 | Adds (51–57) - (59–65) Physical Damage to Attacks and Spells | 1 | 3 |
2 | Adds (42–48) - (50–56) Physical Damage to Attacks and Spells | 1 | 8 |
0 | Adds (60–66) - (68–74) Fire Damage to Attacks and Spells | 1 | 1 |
1 | Adds (51–57) - (59–65) Fire Damage to Attacks and Spells | 1 | 3 |
2 | Adds (42–48) - (50–56) Fire Damage to Attacks and Spells | 1 | 8 |
0 | Adds (5–6) - (126–132) Cold Damage to Attacks and Spells | 1 | 1 |
1 | Adds (3–4) - (109–115) Cold Damage to Attacks and Spells | 1 | 3 |
2 | Adds (2–3) - (90–96) Cold Damage to Attacks and Spells | 1 | 8 |
0 | Adds (60–66) - (68–74) Lightning Damage to Attacks and Spells | 1 | 1 |
1 | Adds (51–57) - (59–65) Lightning Damage to Attacks and Spells | 1 | 3 |
2 | Adds (42–48) - (50–56) Lightning Damage to Attacks and Spells | 1 | 8 |
0 | Adds (60–66) - (68–74) Erosion Damage to Attacks and Spells | 1 | 1 |
1 | Adds (51–57) - (59–65) Erosion Damage to Attacks and Spells | 1 | 3 |
2 | Adds (42–48) - (50–56) Erosion Damage to Attacks and Spells | 1 | 8 |
0 | +50% chance to cause | 1 | 1 |
1 | +30% chance to cause | 1 | 3 |
2 | +10% chance to cause | 1 | 8 |
0 | +(21–24)% Attack and Spell Block Chance | 1 | 1 |
1 | +(18–20)% Attack and Spell Block Chance | 1 | 3 |
2 | +(12–17)% Attack and Spell Block Chance | 1 | 8 |
0 | +(27–30)% Attack Speed | 1 | 1 |
1 | +(22–25)% Attack Speed | 1 | 3 |
2 | +(17–21)% Attack Speed | 1 | 8 |
0 | +(27–30)% Cast Speed | 1 | 1 |
1 | +(22–25)% Cast Speed | 1 | 3 |
2 | +(17–21)% Cast Speed | 1 | 8 |
0 | +100% chance to cause | 1 | 1 |
1 | +50% chance to cause | 1 | 3 |
2 | +25% chance to cause | 1 | 8 |
0 | 100% chance to inflict a stack of | 1 | 1 |
1 | 50% chance to inflict a stack of | 1 | 3 |
2 | 25% chance to inflict a stack of | 1 | 8 |
0 | +100% chance to inflict | 1 | 1 |
1 | +50% chance to inflict | 1 | 3 |
2 | +25% chance to inflict | 1 | 8 |
0 | +100% chance to inflict | 1 | 1 |
1 | +50% chance to inflict | 1 | 3 |
2 | +25% chance to inflict | 1 | 8 |
0 | Max | 1 | 1 |
1 | Max | 1 | 3 |
0 | Converts 100% Physical Damage to Fire Damage | 1 | 1 |
1 | Converts 50% Physical Damage to Fire Damage | 1 | 3 |
2 | Converts 25% Physical Damage to Fire Damage | 1 | 8 |
0 | Converts 100% of Physical Damage to Cold Damage | 1 | 1 |
1 | Converts 50% of Physical Damage to Cold Damage | 1 | 3 |
2 | Converts 25% of Physical Damage to Cold Damage | 1 | 8 |
0 | Converts 100% of Physical Damage to Lightning Damage | 1 | 1 |
1 | Converts 50% of Physical Damage to Lightning Damage | 1 | 3 |
2 | Converts 25% of Physical Damage to Lightning Damage | 1 | 8 |
0 | Converts 100% of Physical Damage to Erosion Damage | 1 | 1 |
1 | Converts 50% of Physical Damage to Erosion Damage | 1 | 3 |
2 | Converts 25% of Physical Damage to Erosion Damage | 1 | 8 |
0 | Triggers Lv. (21–30) Fixate on Critical Strike. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Fixate on Critical Strike. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Fixate on Critical Strike. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Reform on Critical Strike. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Reform on Critical Strike. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Reform on Critical Strike. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Arcane Circle on defeat. Cooldown: 2 s | 1 | 1 |
1 | Triggers Lv. (11–20) Arcane Circle on defeat. Cooldown: 2 s | 1 | 3 |
2 | Triggers Lv. (1–10) Arcane Circle on defeat. Cooldown: 2 s | 1 | 8 |
0 | Triggers Lv. (21–30) Stoneskin on defeat. Cooldown: 2 s | 1 | 1 |
1 | Triggers Lv. (11–20) Stoneskin on defeat. Cooldown: 2 s | 1 | 3 |
2 | Triggers Lv. (1–10) Stoneskin on defeat. Cooldown: 2 s | 1 | 8 |
Tier | Modifier | Level | Weight |
---|
Tier | Modifier | Level | Weight |
---|
Gear Empowerment /10
type1 | level | Energy | Refine |
---|---|---|---|
1 | 1 – 44 | 0 – 0 | Energy Core x1 |
1 | 45 – 49 | 1 – 9 | Energy Core x1 |
1 | 50 – 54 | 1 – 12 | Energy Core x1 |
1 | 55 – 59 | 1 – 15 | Energy Core x1 |
1 | 60 – 64 | 1 – 18 | Energy Core x4 |
1 | 65 – 69 | 1 – 21 | Energy Core x4 |
1 | 70 – 74 | 1 – 34 | Energy Core x8 |
1 | 75 – 79 | 1 – 48 | Energy Core x12 |
1 | 80 – 84 | 1 – 61 | Energy Core x16 |
1 | 85 – 100 | 1 – 61 | Energy Core x20 |
Dream Talking /7
After Dream Interpretation, select 1 Sweet Dream and 1 Nightmare, and replace the base affix. Shallow Dream Interpretation does not cost Readability. Gear that has undergone Dream Interpretation cannot be used for crafting.
Deep Dream Interpretation costs Readability and cannot be performed when Readability is 0. If the Dream Talking of a piece of Legendary gear is additionally selected, specified Sweet Dream affixes are guaranteed to appear in the options.
Change will re-randomize all values of Sweet Dreams and Nightmares.
Rewinding will restore a piece of gear to its original state before Dream Interpretation. However, Rewinding will not restore Readability.
type | name |
---|---|
Shallow Dream | Item level: 82 - 100 Cost: Shallow Dream Talking x5 |
Shallow Dream | Item level: 1 - 58 |
Shallow Dream | Item level: 59 - 81 Cost: Shallow Dream Talking x2 |
Deep Dream | Item level: 1 - 100 Cost: Profound Dream Talking x10 Cost: |
Rewind | Item level: 1 - 58 |
Rewind | Item level: 59 - 81 Cost: Shallow Dream Talking x2 |
Rewind | Item level: 82 - 100 Cost: Shallow Dream Talking x10 |