Overheated
Overheated
Forced to reload after being in Overheated for a period of time
Require lv 45
Level 5
Allows Blank Firing
While having ammo, for every ammo consumed, gains 1 stack ofHeat Up
During Blank Firing , gains Overheated when casting a Projectile Skill
Heat Up : For every stack of Heat Up, +3% additional Projectile Skill Damage and 0.1 Projectile Max Deviation Angle
Forced toreload once Overheated has been active for 10 s
Afterreloading , loses all stacks of Heat Up and Overheated
While having ammo, for every ammo consumed, gains 1 stack of
Forced to
After
Require lv 60
Level 5
At Max Heat Up Stacks, enter Burning Red instead of Overheated
Reload immediately when Burning Red ends
Extends the duration of Burning Red by 5 s and restores 3% Max Life and Energy Shield when defeating an Elite
+16% additional damage
Extends the duration of Burning Red by 5 s and restores 3% Max Life and Energy Shield when defeating an Elite
+16% additional damage
Overheated
Overheated
+4% additional damage taken



