Proximity

Proximity
Within 4m
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20
Mana Cost
8
Cast Speed
1 s
Cooldown
3 s
Simple
Casts the skill and moves in the target direction, inflicting 1 stack(s) of Slow on enemies at the starting point, the target location, and in proximity to the path.
The skill and some Mobility Skills share the same cooldown.
Details
Casts the skill and moves in the target direction, inflicting 1 stack(s) of Slow on enemies at the starting point, the target location, and in proximity to the path.
This skill inflicts 5 stack(s) of Slow on enemies at the starting point, the target location, and in proximity to the path
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20
Mana Cost Multiplier
110.0%
Simple
Supports Flame Core.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
The supported skill can only deploy 1 Sentry(ies)
For every +1 Max Sentry Quantity, +75% additional Hit Damage for the supported skill (Sentry Skills have +1 Max Sentry Quantity by default)
+50% Physique for Sentries deployed by the supported skill
+25% additional Skill Area for the supported skill
The supported skill can only deploy 1 Sentry(ies)
For every +1 Max Sentry Quantity, +75% additional Hit Damage for the supported skill (Sentry Skills have +1 Max Sentry Quantity by default)
+50% Physique for Sentries deployed by the supported skill
+25% additional Skill Area for the supported skill
Sentries deployed by the supported skill deal more damage based on the distance between them and the enemy, up to +(36–38)% additional damage to enemies in proximity
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20
Mana Cost Multiplier
110.0%
Simple
Supports Mind Control.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
The supported skill is affected by Skill Area Bonus
The supported skill deals -10% additional damage to enemies in proximity
The supported skill is affected by Skill Area Bonus\nThe supported skill deals -10% additional damage to enemies in proximity
+(33–35)% additional damage for the supported skill
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+(100–120)% Mark Effect when an Elite is in proximity
The knockback direction is reversed for Horizontal Projectiles

Install to replace a Medium Talent Node
Additional items will be consumed when removing this
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+13 gear Energy Shield

+(50–70)% Movement Speed
Gains 1 stack of Wilt with 30 Base Damage every 0.1s when there is an Elite in Proximity

The jester feasted on the ruins of the old empire, unaware that misfortune was almost upon him.
Pactspirit Overview

Increases Reaping Cooldown, Damage Over Time, and Damage Affliction.
Unlock 2 Pact Nodes in advance
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Unholy Throne
35% chance for Damage Over Time to spread to targets in Proximity
+25% additional Reaping Recovery Speed

Upgrade Reward
50% chance for Damage Over Time to spread to targets in Proximity
+35% additional Reaping Recovery Speed
+20% Movement Speed if you have caused Reaping recently
+4% additional damage
Pactspirit Overview

Knockback Distance, Projectile Speed, Projectile Damage
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Enhanced Attack
+5% additional damage; +5% additional Minion Damage

Upgrade Reward
+7% additional damage; +7% additional Minion Damage
+2% additional Attack and Cast Speed when no enemies are in proximity
+4% additional damage
Pactspirit Overview

Knockback Distance, Projectile Speed, Projectile Damage
Unlock 1 Pact Nodes in advance
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Enhanced Attack
+5% additional damage; +5% additional Minion Damage

Upgrade Reward
+7% additional damage; +7% additional Minion Damage
+4% additional Attack and Cast Speed when no enemies are in proximity
+4% additional damage
Pactspirit Overview

Knockback Distance, Projectile Speed, Projectile Damage
Unlock 2 Pact Nodes in advance
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Sword Rain
Projectile Quantity +2

Upgrade Reward
Projectile Quantity +2
+8% additional Attack and Cast Speed when no enemies are in proximity
+48% Knockback distance
+14% Projectile Speed
Well Matched
Deals up to +25% additional attack damage to enemies in proximity, and this effect reduces as the distance from the enemy grows
-15% additional damage taken from enemies in proximity, and this effect reduces as the distance from the enemy grows
Well Matched
Deals up to +40% additional attack damage to enemies in proximity, and this effect reduces as the distance from the enemy grows
-15% additional damage taken from enemies in proximity, and this effect reduces as the distance from the enemy grows
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Well MatchedOnslaughter
Deals up to +40% additional Attack Damage to enemies in proximity, and this damage reduces as the distance from the enemy grows
-15% additional damage taken from enemies in proximity, and this damage reduces as the distance from the enemy grows (Max Active Divinity: 1)
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Close Range FireMarksman
Projectiles deal up to +35% additional damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles (Max Active Divinity: 1)
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Legendary Medium TalentMarksman
+60% Projectile Damage against enemies in proximity
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Legendary Medium TalentRanger
+15% additional damage taken by enemies in Proximity (Max Active Divinity: 1)
Ultimate Nether King Talent NodeNether King
+15% additional Physical Damage against enemies in Proximity
Gains 1 stack of Wilt with 30 Base Damage every 0.1s when there is an Elite in Proximity
INT Boots Shadow Dance
+1% Movement Speed and +10% additional damage taken for every enemy in Proximity
Soul Candle Negative Affix
[Well Matched] Deals up to +40% additional Attack Damage to enemies in proximity, and this damage reduces as the distance from the enemy grows
-15% additional damage taken from enemies in proximity, and this damage reduces as the distance from the enemy grows
Legendary Divinity Slate Onslaughter
[Close Range Fire] Projectiles deal up to +35% additional damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
Legendary Divinity Slate Marksman
[Well Matched] Deals up to +40% additional Attack Damage to enemies in proximity, and this damage reduces as the distance from the enemy grows
-15% additional damage taken from enemies in proximity, and this damage reduces as the distance from the enemy grows (Max Active Divinity: 1)
Non-Legendary Divinity Slate Onslaughter
[Close Range Fire] Projectiles deal up to +35% additional damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles (Max Active Divinity: 1)
Non-Legendary Divinity Slate Marksman
[Legendary Medium Talent] +60% Projectile Damage against enemies in proximity
Non-Legendary Divinity Slate Marksman
[Legendary Medium Talent] +15% additional damage taken by enemies in Proximity (Max Active Divinity: 1)
Non-Legendary Divinity Slate Ranger
[Ultimate Nether King Talent Node] +15% additional Physical Damage against enemies in Proximity
Non-Legendary Divinity Slate Nether King