STR Boots /17
Brute's Greaves
Require lv 1
170 Armor
Feet
Footman's Boots
Require lv 3
240 Armor
Feet
Mountaineer's Footguards
Require lv 10
330 Armor
Feet
Paladin's Iron Greaves
Require lv 17
460 Armor
Feet
Berserker's Footguards
Require lv 25
600 Armor
Feet
Royal Sentry's Footguards
Require lv 32
780 Armor
Feet
Iron Sentry's Feet
Require lv 37
1010 Armor
+5% chance to Ignite targets
Feet
Crusader's Greaves
Require lv 37
1010 Armor
Feet
Packleader Greaves
Require lv 42
1320 Armor
Feet
Bannerlord's Sabatons
Require lv 47
1580 Armor
Feet
Mountain Lord's Feet
Require lv 52
1740 Armor
+3% Fire Resistance
Feet
Knight Captain's Feet
Require lv 61
1910 Armor
+(16–20)% chance to avoid Elemental Ailment
Feet
Divine Arbiter's Feet
Require lv 61
1920 Armor
+5% Fire Resistance
Feet
Dragon Guardian's Footguards
Require lv 66
1920 Armor
+(16–20)% chance to avoid Elemental Ailment
Feet
Fallen Knight's Footguards
Require lv 66
1860 Armor
+10% chance to Ignite targets
Feet
Old King's Sabatons
Require lv 76
1980 Armor
+4% Fire and Lightning Resistance
Feet
Ranger's Dirty Boots
Require lv 76
1800 Armor
+10% additional damage for Mobility Skills
-20% Cooldown Recovery Speed for Mobility Skills
-20% Cooldown Recovery Speed for Mobility Skills
Feet
Legendary Gear /6
Dragon Scale Shoes
Require lv 10
Require lv 10
+(30–45) Max Life
Regenerates (45–60) Life per second while moving
+20% Movement Speed
Immune to Trauma
Fire Shielding Prosthetics
Require lv 12
Require lv 12
Triggers Lv. 15 Fire Burst when using a Mobility Skill. Interval: 1 s
Triggers Lv. 15 Flame Jet when using a Mobility Skill. Interval: 1 s
+48% Skill Area
+20% Spell Burst Charge Speed
-20% Movement Speed
Boots of Sinned Fire
Require lv 15
Require lv 15
+(25–30)% Movement Speed
+25% chance to Ignite targets
+(40–60)% damage against Ignited enemies
Immune to Ignite
Resolution Steps
Require lv 58
Require lv 58
Gains 3 stacks of Tenacity Blessing every 1 s if you have taken damage recently
+(3–4)% Elemental resistance for every stack of Tenacity Blessing you have
Final Bastion
Require lv 58
Require lv 58
Regenerates 8% Life per second
Immune toKnockbacks
Immune to
Regenerates 8% Life per second when taking DoT Damage
Mind Infusion
Require lv 58
Require lv 58
When casting an Empower Skill, triggers Lv. 15 Dark Gate . Cooldown: 6s.
+1 Minion Skill Level
Legendary Gear Corroded /6
Dragon Scale Shoes
Require lv 10
Require lv 10
+(80–100) Max Life
Regenerates (60–80) Life per second while moving
+30% Movement Speed
Immune to Trauma
+(20–30)% Erosion Resistance
+(20–30)% Erosion Resistance
Fire Shielding Prosthetics
Require lv 12
Require lv 12
Triggers Lv. 20 Fire Burst when using a Mobility Skill. Interval: 1 s
Triggers Lv. 20 Flame Jet when using a Mobility Skill. Interval: 1 s
+68% Skill Area
+30% Spell Burst Charge Speed
-10% Movement Speed
Boots of Sinned Fire
Require lv 15
Require lv 15
+(35–45)% Movement Speed
+50% chance to Ignite targets
+(80–100)% damage against Ignited enemies
Immune to Ignite Damage
Resolution Steps
Require lv 58
Require lv 58
Gains 4 stacks of Tenacity Blessing every 1 s if you have taken damage recently
+(5–6)% Elemental resistance for every stack of Tenacity Blessing you have
Final Bastion
Require lv 58
Require lv 58
Regenerates 10% Life per second
Immune toKnockbacks
Immune to
Regenerates 10% Life per second when taking DoT Damage
Mind Infusion
Require lv 58
Require lv 58
When casting an Empower Skill, triggers Lv. 25 Dark Gate . Cooldown: 6s.
+2 Minion Skill Level
Enchant /39
Unlocked after completing Chapter 3 Star's Fall - Shimmering Nightstar
Type | Effect | affix_type | Cost | Lv |
---|---|---|---|---|
Fire Resistance | +(3–6)% Fire Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Fire Resistance | +(7–9)% Fire Resistance | Suffix | Flame Sand x1 | Lv 70 |
Fire Resistance | +(10–12)% Fire Resistance | Suffix | Flame Sand x10 | Lv 80 |
Cold Resistance | +(3–6)% Cold Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Cold Resistance | +(7–9)% Cold Resistance | Suffix | Flame Sand x1 | Lv 70 |
Cold Resistance | +(10–12)% Cold Resistance | Suffix | Flame Sand x10 | Lv 80 |
Lightning Resistance | +(3–6)% Lightning Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Lightning Resistance | +(7–9)% Lightning Resistance | Suffix | Flame Sand x1 | Lv 70 |
Lightning Resistance | +(10–12)% Lightning Resistance | Suffix | Flame Sand x10 | Lv 80 |
Erosion Resistance | +(3–6)% Erosion Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Erosion Resistance | +(7–9)% Erosion Resistance | Suffix | Flame Sand x1 | Lv 70 |
Erosion Resistance | +(10–12)% Erosion Resistance | Suffix | Flame Sand x10 | Lv 80 |
Strength | +(8–10) Strength | Pre-fix | Ground Quartz x10 | Lv 30 |
Strength | +(11–13) Strength | Pre-fix | Flame Sand x1 | Lv 40 |
Strength | +(14–16) Strength | Pre-fix | Flame Sand x10 | Lv 50 |
Dexterity | +(8–10) Dexterity | Pre-fix | Ground Quartz x10 | Lv 30 |
Dexterity | +(11–13) Dexterity | Pre-fix | Flame Sand x1 | Lv 40 |
Dexterity | +(14–16) Dexterity | Pre-fix | Flame Sand x10 | Lv 50 |
Intelligence | +(8–10) Intelligence | Pre-fix | Ground Quartz x10 | Lv 30 |
Intelligence | +(11–13) Intelligence | Pre-fix | Flame Sand x1 | Lv 40 |
Intelligence | +(14–16) Intelligence | Pre-fix | Flame Sand x10 | Lv 50 |
Life | +(41–48) Max Life | Pre-fix | Ground Quartz x1 | Lv 30 |
Life | +(49–58) Max Life | Pre-fix | Ground Quartz x10 | Lv 40 |
Life | +(59–70) Max Life | Pre-fix | Flame Sand x1 | Lv 50 |
Life | +(71–83) Max Life | Pre-fix | Flame Sand x10 | Lv 60 |
Gear Armor | +(406–527) Gear Armor | Pre-fix | Ground Quartz x1 | Lv 30 |
Gear Armor | +(633–759) Gear Armor | Pre-fix | Ground Quartz x10 | Lv 40 |
Gear Armor | +(760–910) Gear Armor | Pre-fix | Flame Sand x1 | Lv 50 |
Gear Armor | +(911–1092) Gear Armor | Pre-fix | Flame Sand x10 | Lv 60 |
Gear Armor % | +(19–21)% Gear Armor | Pre-fix | Ground Quartz x1 | Lv 30 |
Gear Armor % | +(22–26)% Gear Armor | Pre-fix | Ground Quartz x10 | Lv 40 |
Gear Armor % | +(27–31)% Gear Armor | Pre-fix | Flame Sand x1 | Lv 50 |
Gear Armor % | +(32–37)% Gear Armor | Pre-fix | Flame Sand x10 | Lv 60 |
Movement Speed | +(17–18)% Movement Speed | Suffix | Ground Quartz x10 | Lv 30 |
Movement Speed | +(19–20)% Movement Speed | Suffix | Flame Sand x1 | Lv 40 |
Movement Speed | +(21–24)% Movement Speed | Suffix | Flame Sand x10 | Lv 50 |
Life; Gear Armor | +28 Max Life, +200 gear Armor | Pre-fix | Ground Quartz x10 | Lv 60 |
Life; Gear Armor | +35 Max Life, +400 gear Armor | Pre-fix | Flame Sand x1 | Lv 70 |
Life; Gear Armor | +41 Max Life, +546 gear Armor | Pre-fix | Flame Sand x10 | Lv 80 |
STR Boots Craft
Tier | Modifier | Lv | Weight |
---|---|---|---|
0 | +(221–264) Max Life | 100 | 0 |
1 | +(176–220) Max Life | 72 | 323 |
2 | +(141–175) Max Life | 60 | 969 |
3 | +(110–140) Max Life | 48 | 4172 |
4 | +(79–109) Max Life | 36 | 20503 |
5 | +(53–78) Max Life | 24 | 20503 |
6 | +(31–52) Max Life | 12 | 20503 |
7 | +(11–30) Max Life | 1 | 20503 |
0 | Regenerates (121–180) Life per second | 100 | 0 |
1 | Regenerates (91–120) Life per second | 72 | 323 |
2 | Regenerates (69–90) Life per second | 60 | 969 |
3 | Regenerates (48–68) Life per second | 48 | 4172 |
4 | Regenerates (33–47) Life per second | 36 | 20503 |
5 | Regenerates (19–32) Life per second | 24 | 20503 |
6 | Regenerates (10–18) Life per second | 12 | 20503 |
7 | Regenerates (3–9) Life per second | 1 | 20503 |
0 | Regenerates (4–5)% of Life per second while moving | 100 | 0 |
1 | Regenerates (2–3)% of Life per second while moving | 78 | 323 |
2 | Regenerates 1% of Life per second while moving | 60 | 969 |
0 | +(2881–4320) Gear Armor | 100 | 0 |
1 | +(2200–2880) Gear Armor | 72 | 323 |
2 | +(1728–1910) Gear Armor | 60 | 969 |
3 | +(1200–1580) Gear Armor | 45 | 4172 |
4 | +(500–600) Gear Armor | 30 | 20503 |
5 | +(250–330) Gear Armor | 15 | 20503 |
6 | +(120–170) Gear Armor | 1 | 20503 |
0 | +(101–150)% Gear Armor | 1 | 0 |
0 | +(11–16)% chance to avoid Melee Damage | 100 | 0 |
1 | +(6–10)% chance to avoid Melee Damage | 83 | 323 |
2 | +(3–5)% chance to avoid Melee Damage | 78 | 969 |
0 | +(49–72)% | 100 | 0 |
1 | +(37–48)% | 72 | 323 |
2 | +(29–36)% | 60 | 969 |
3 | +(22–28)% | 48 | 4172 |
4 | +(19–21)% | 36 | 20503 |
5 | +(16–18)% | 24 | 20503 |
6 | +(13–15)% | 12 | 20503 |
7 | +(8–12)% | 1 | 20503 |
0 | +(49–72)% Physical Damage | 100 | 0 |
1 | +(37–48)% Physical Damage | 72 | 323 |
2 | +(29–36)% Physical Damage | 60 | 969 |
3 | +(22–28)% Physical Damage | 48 | 4172 |
4 | +(19–21)% Physical Damage | 36 | 20503 |
5 | +(16–18)% Physical Damage | 24 | 20503 |
6 | +(13–15)% Physical Damage | 12 | 20503 |
7 | +(8–12)% Physical Damage | 1 | 20503 |
0 | +(49–72)% Erosion Damage | 100 | 0 |
1 | +(37–48)% Erosion Damage | 72 | 323 |
2 | +(29–36)% Erosion Damage | 60 | 969 |
3 | +(22–28)% Erosion Damage | 48 | 4172 |
4 | +(19–21)% Erosion Damage | 36 | 20503 |
5 | +(16–18)% Erosion Damage | 24 | 20503 |
6 | +(13–15)% Erosion Damage | 12 | 20503 |
7 | +(8–12)% Erosion Damage | 1 | 20503 |
0 | +(46–60) Strength | 100 | 0 |
1 | +(35–45) Strength | 75 | 323 |
2 | +(27–34) Strength | 60 | 969 |
3 | +(20–26) Strength | 45 | 4172 |
4 | +(14–19) Strength | 30 | 20503 |
5 | +(7–13) Strength | 15 | 20503 |
6 | +(2–6) Strength | 1 | 20503 |
0 | +(46–60) Intelligence | 100 | 0 |
1 | +(35–45) Intelligence | 75 | 323 |
2 | +(27–34) Intelligence | 60 | 969 |
3 | +(20–26) Intelligence | 45 | 4172 |
4 | +(14–19) Intelligence | 30 | 20503 |
5 | +(7–13) Intelligence | 15 | 20503 |
6 | +(2–6) Intelligence | 1 | 20503 |
0 | +(46–60) Dexterity | 100 | 0 |
1 | +(35–45) Dexterity | 75 | 323 |
2 | +(27–34) Dexterity | 60 | 969 |
3 | +(20–26) Dexterity | 45 | 4172 |
4 | +(14–19) Dexterity | 30 | 20503 |
5 | +(7–13) Dexterity | 15 | 20503 |
6 | +(2–6) Dexterity | 1 | 20503 |
0 | +(33–48)% Max Life -16% Life Regeneration Speed | 100 | 0 |
1 | +(22–32)% Max Life -16% Life Regeneration Speed | 78 | 323 |
2 | +(13–21)% Max Life -16% Life Regeneration Speed | 60 | 969 |
3 | +(4–12)% Max Life -16% Life Regeneration Speed | 30 | 4172 |
0 | Adds (12–16)% of Physical Damage as Fire Damage | 100 | 0 |
1 | Adds (9–11)% of Physical Damage as Fire Damage | 83 | 323 |
2 | Adds (6–8)% of Physical Damage as Fire Damage | 72 | 969 |
3 | Adds (4–5)% of Physical Damage as Fire Damage | 60 | 4172 |
0 | (-18–-13)% additional Physical Damage taken | 1 | 0 |
0 | +(5–6)% chance to avoid damage | 100 | 0 |
1 | +4% chance to avoid damage | 85 | 323 |
2 | +3% chance to avoid damage | 72 | 969 |
3 | +2% chance to avoid damage | 60 | 4172 |
4 | +1% chance to avoid damage | 50 | 20503 |
0 | For every 5 m moved, gains 1 stack(s) of | 100 | 0 |
1 | For every 6 m moved, gains 1 stack(s) of | 83 | 323 |
0 | +2 additional refraction(s) for the Beam Skill | 100 | 0 |
1 | +1 additional refraction(s) for the Beam Skill | 83 | 323 |
0 | Damage Penetrates (11–15)% | 1 | 0 |
0 | +2 Physical Skill Level | 1 | 0 |
0 | +2 Fire Skill Level | 1 | 0 |
0 | Obtains additional Evasion equal to (6–8)% of Armor | 1 | 0 |
0 | Damage Penetrates (11–15)% | 100 | 0 |
1 | Damage Penetrates (7–10)% | 78 | 323 |
2 | Damage Penetrates (4–6)% | 60 | 969 |
3 | Damage Penetrates (1–3)% | 30 | 4172 |
0 | +2 Fire Skill Level | 100 | 0 |
1 | +1 Fire Skill Level | 85 | 323 |
0 | +(23–27)% additional Armor while standing still | 100 | 0 |
1 | +(18–22)% additional Armor while standing still | 83 | 323 |
2 | +(14–17)% additional Armor while standing still | 78 | 969 |
3 | +(11–13)% additional Armor while standing still | 70 | 4172 |
Tier | Modifier | Lv | Weight |
---|---|---|---|
0 | +(25–32)% Fire Resistance | 100 | 0 |
1 | +(21–24)% Fire Resistance | 80 | 323 |
2 | +(16–20)% Fire Resistance | 72 | 969 |
3 | +(11–15)% Fire Resistance | 66 | 4172 |
4 | +(7–10)% Fire Resistance | 60 | 20503 |
5 | +(2–5)% Fire Resistance | 1 | 1 |
0 | +(25–32)% Cold Resistance | 100 | 0 |
1 | +(21–24)% Cold Resistance | 80 | 323 |
2 | +(16–20)% Cold Resistance | 72 | 969 |
3 | +(11–15)% Cold Resistance | 66 | 4172 |
4 | +(7–10)% Cold Resistance | 60 | 20503 |
5 | +(2–5)% Cold Resistance | 1 | 1 |
0 | +(25–32)% Lightning Resistance | 100 | 0 |
1 | +(21–24)% Lightning Resistance | 80 | 323 |
2 | +(16–20)% Lightning Resistance | 72 | 969 |
3 | +(11–15)% Lightning Resistance | 66 | 4172 |
4 | +(7–10)% Lightning Resistance | 60 | 20503 |
5 | +(2–5)% Lightning Resistance | 1 | 1 |
0 | +(25–32)% Erosion Resistance | 100 | 0 |
1 | +(21–24)% Erosion Resistance | 80 | 323 |
2 | +(16–20)% Erosion Resistance | 72 | 969 |
3 | +(11–15)% Erosion Resistance | 66 | 4172 |
4 | +(7–10)% Erosion Resistance | 60 | 20503 |
5 | +(2–5)% Erosion Resistance | 1 | 1 |
0 | +(21–30)% Minion | 100 | 0 |
1 | +(17–20)% Minion | 82 | 323 |
2 | +(13–16)% Minion | 78 | 969 |
3 | +(9–12)% Minion | 70 | 4172 |
4 | +(5–8)% Minion | 60 | 20503 |
5 | +(3–4)% Minion | 50 | 20503 |
6 | +(1–2)% Minion | 37 | 20503 |
0 | +(41–60) Strength and Dexterity | 100 | 0 |
0 | +(41–60) Strength and Intelligence | 100 | 0 |
0 | +(41–60)% Movement Speed | 100 | 0 |
1 | +(36–40)% Movement Speed | 75 | 323 |
2 | +(28–32)% Movement Speed | 60 | 969 |
3 | +(20–25)% Movement Speed | 30 | 4172 |
4 | +15% Movement Speed | 1 | 20503 |
0 | +(41–60)% Movement Speed if you haven't been hit recently | 1 | 0 |
0 | +(41–60)% | 100 | 0 |
1 | +(31–40)% | 85 | 323 |
2 | +(21–30)% | 72 | 969 |
3 | +(11–20)% | 60 | 4172 |
0 | +(11–15)% chance to avoid | 1 | 0 |
0 | +(11–15)% chance to gain | 1 | 0 |
0 | +(21–25)% Aura Effect | 100 | 0 |
1 | +(14–20)% Aura Effect | 85 | 323 |
2 | +(8–13)% Aura Effect | 72 | 969 |
3 | +(3–7)% Aura Effect | 60 | 4172 |
0 | -15% | 1 | 0 |
0 | +(21–30)% Cooldown Recovery Speed for Mobility Skills | 1 | 0 |
0 | +30% chance to gain | 1 | 0 |
0 | For every 100 | 100 | 0 |
1 | For every 100 | 83 | 323 |
2 | For every 100 | 72 | 969 |
0 | (-50–-22)% additional DoT Damage taken | 100 | 0 |
1 | (-21–-17)% additional DoT Damage taken | 83 | 323 |
2 | (-16–-13)% additional DoT Damage taken | 78 | 969 |
0 | +(25–36)% | 1 | 0 |
0 | +(41–60)% Movement Speed Own 1 additional stacks of | 1 | 0 |
0 | +(25–36)% Cooldown Recovery Speed | 1 | 0 |
0 | +(5–6)% | 1 | 0 |
0 | +(13–18)% Cooldown Recovery Speed | 100 | 0 |
1 | +(8–12)% Cooldown Recovery Speed | 78 | 323 |
2 | +(5–7)% Cooldown Recovery Speed | 60 | 969 |
3 | +(2–4)% Cooldown Recovery Speed | 30 | 4172 |
0 | +(17–24)% | 100 | 0 |
1 | +(13–16)% | 83 | 323 |
2 | +(9–12)% | 78 | 969 |
3 | +(6–8)% | 70 | 4172 |
0 | Own 2 additional stacks of | 1 | 0 |
STR Boots Drop
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | +(221–264) Max Life | 100 | 1 |
1 | +(176–220) Max Life | 72 | 480 |
2 | +(141–175) Max Life | 60 | 3000 |
3 | +(110–140) Max Life | 48 | 3000 |
4 | +(79–109) Max Life | 36 | 3000 |
5 | +(53–78) Max Life | 24 | 3000 |
6 | +(31–52) Max Life | 12 | 3000 |
7 | +(11–30) Max Life | 1 | 3000 |
0 | Regenerates (121–180) Life per second | 100 | 1 |
1 | Regenerates (91–120) Life per second | 72 | 160 |
2 | Regenerates (69–90) Life per second | 60 | 1000 |
3 | Regenerates (48–68) Life per second | 48 | 1000 |
4 | Regenerates (33–47) Life per second | 36 | 1000 |
5 | Regenerates (19–32) Life per second | 24 | 1000 |
6 | Regenerates (10–18) Life per second | 12 | 1000 |
7 | Regenerates (3–9) Life per second | 1 | 1000 |
0 | Regenerates (4–5)% of Life per second while moving | 100 | 1 |
1 | Regenerates (2–3)% of Life per second while moving | 78 | 160 |
2 | Regenerates 1% of Life per second while moving | 60 | 1000 |
0 | +(2881–4320) Gear Armor | 100 | 1 |
1 | +(2200–2880) Gear Armor | 72 | 480 |
2 | +(1728–1910) Gear Armor | 60 | 3000 |
3 | +(1200–1580) Gear Armor | 45 | 3000 |
4 | +(500–600) Gear Armor | 30 | 3000 |
5 | +(250–330) Gear Armor | 15 | 3000 |
6 | +(120–170) Gear Armor | 1 | 3000 |
0 | +(101–150)% Gear Armor | 1 | 0 |
0 | +(11–16)% chance to avoid Melee Damage | 100 | 1 |
1 | +(6–10)% chance to avoid Melee Damage | 83 | 160 |
2 | +(3–5)% chance to avoid Melee Damage | 78 | 1000 |
0 | +(49–72)% | 100 | 1 |
1 | +(37–48)% | 72 | 160 |
2 | +(29–36)% | 60 | 1000 |
3 | +(22–28)% | 48 | 1000 |
4 | +(19–21)% | 36 | 1000 |
5 | +(16–18)% | 24 | 1000 |
6 | +(13–15)% | 12 | 1000 |
7 | +(8–12)% | 1 | 1000 |
0 | +(49–72)% Physical Damage | 100 | 1 |
1 | +(37–48)% Physical Damage | 72 | 160 |
2 | +(29–36)% Physical Damage | 60 | 1000 |
3 | +(22–28)% Physical Damage | 48 | 1000 |
4 | +(19–21)% Physical Damage | 36 | 1000 |
5 | +(16–18)% Physical Damage | 24 | 1000 |
6 | +(13–15)% Physical Damage | 12 | 1000 |
7 | +(8–12)% Physical Damage | 1 | 1000 |
0 | +(49–72)% Erosion Damage | 100 | 1 |
1 | +(37–48)% Erosion Damage | 72 | 160 |
2 | +(29–36)% Erosion Damage | 60 | 1000 |
3 | +(22–28)% Erosion Damage | 48 | 1000 |
4 | +(19–21)% Erosion Damage | 36 | 1000 |
5 | +(16–18)% Erosion Damage | 24 | 1000 |
6 | +(13–15)% Erosion Damage | 12 | 1000 |
7 | +(8–12)% Erosion Damage | 1 | 1000 |
0 | +(46–60) Strength | 100 | 1 |
1 | +(35–45) Strength | 75 | 480 |
2 | +(27–34) Strength | 60 | 3000 |
3 | +(20–26) Strength | 45 | 3000 |
4 | +(14–19) Strength | 30 | 3000 |
5 | +(7–13) Strength | 15 | 3000 |
6 | +(2–6) Strength | 1 | 3000 |
0 | +(46–60) Intelligence | 100 | 1 |
1 | +(35–45) Intelligence | 75 | 480 |
2 | +(27–34) Intelligence | 60 | 3000 |
3 | +(20–26) Intelligence | 45 | 3000 |
4 | +(14–19) Intelligence | 30 | 3000 |
5 | +(7–13) Intelligence | 15 | 3000 |
6 | +(2–6) Intelligence | 1 | 3000 |
0 | +(46–60) Dexterity | 100 | 1 |
1 | +(35–45) Dexterity | 75 | 480 |
2 | +(27–34) Dexterity | 60 | 3000 |
3 | +(20–26) Dexterity | 45 | 3000 |
4 | +(14–19) Dexterity | 30 | 3000 |
5 | +(7–13) Dexterity | 15 | 3000 |
6 | +(2–6) Dexterity | 1 | 3000 |
0 | +(33–48)% Max Life -16% Life Regeneration Speed | 100 | 1 |
1 | +(22–32)% Max Life -16% Life Regeneration Speed | 78 | 160 |
2 | +(13–21)% Max Life -16% Life Regeneration Speed | 60 | 1000 |
3 | +(4–12)% Max Life -16% Life Regeneration Speed | 30 | 1000 |
0 | Adds (12–16)% of Physical Damage as Fire Damage | 100 | 1 |
1 | Adds (9–11)% of Physical Damage as Fire Damage | 83 | 160 |
2 | Adds (6–8)% of Physical Damage as Fire Damage | 72 | 1000 |
3 | Adds (4–5)% of Physical Damage as Fire Damage | 60 | 1000 |
0 | (-18–-13)% additional Physical Damage taken | 1 | 0 |
0 | +(5–6)% chance to avoid damage | 100 | 1 |
1 | +4% chance to avoid damage | 85 | 160 |
2 | +3% chance to avoid damage | 72 | 1000 |
3 | +2% chance to avoid damage | 60 | 1000 |
4 | +1% chance to avoid damage | 50 | 1000 |
0 | For every 5 m moved, gains 1 stack(s) of | 100 | 1 |
1 | For every 6 m moved, gains 1 stack(s) of | 83 | 160 |
0 | +2 additional refraction(s) for the Beam Skill | 100 | 1 |
1 | +1 additional refraction(s) for the Beam Skill | 83 | 160 |
0 | Damage Penetrates (11–15)% | 1 | 0 |
0 | +2 Physical Skill Level | 1 | 0 |
0 | +2 Fire Skill Level | 1 | 0 |
0 | Obtains additional Evasion equal to (6–8)% of Armor | 1 | 0 |
0 | Damage Penetrates (11–15)% | 100 | 1 |
1 | Damage Penetrates (7–10)% | 78 | 160 |
2 | Damage Penetrates (4–6)% | 60 | 1000 |
3 | Damage Penetrates (1–3)% | 30 | 1000 |
0 | +2 Fire Skill Level | 100 | 1 |
1 | +1 Fire Skill Level | 85 | 160 |
0 | +(23–27)% additional Armor while standing still | 100 | 1 |
1 | +(18–22)% additional Armor while standing still | 83 | 160 |
2 | +(14–17)% additional Armor while standing still | 78 | 1000 |
3 | +(11–13)% additional Armor while standing still | 70 | 1000 |
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | +(25–32)% Fire Resistance | 100 | 1 |
1 | +(21–24)% Fire Resistance | 80 | 160 |
2 | +(16–20)% Fire Resistance | 72 | 1000 |
3 | +(11–15)% Fire Resistance | 66 | 1000 |
4 | +(7–10)% Fire Resistance | 60 | 1000 |
5 | +(2–5)% Fire Resistance | 1 | 1 |
0 | +(25–32)% Cold Resistance | 100 | 1 |
1 | +(21–24)% Cold Resistance | 80 | 160 |
2 | +(16–20)% Cold Resistance | 72 | 1000 |
3 | +(11–15)% Cold Resistance | 66 | 1000 |
4 | +(7–10)% Cold Resistance | 60 | 1000 |
5 | +(2–5)% Cold Resistance | 1 | 1 |
0 | +(25–32)% Lightning Resistance | 100 | 1 |
1 | +(21–24)% Lightning Resistance | 80 | 160 |
2 | +(16–20)% Lightning Resistance | 72 | 1000 |
3 | +(11–15)% Lightning Resistance | 66 | 1000 |
4 | +(7–10)% Lightning Resistance | 60 | 1000 |
5 | +(2–5)% Lightning Resistance | 1 | 1 |
0 | +(25–32)% Erosion Resistance | 100 | 1 |
1 | +(21–24)% Erosion Resistance | 80 | 160 |
2 | +(16–20)% Erosion Resistance | 72 | 1000 |
3 | +(11–15)% Erosion Resistance | 66 | 1000 |
4 | +(7–10)% Erosion Resistance | 60 | 1000 |
5 | +(2–5)% Erosion Resistance | 1 | 1 |
0 | +(21–30)% Minion | 100 | 1 |
1 | +(17–20)% Minion | 82 | 160 |
2 | +(13–16)% Minion | 78 | 1000 |
3 | +(9–12)% Minion | 70 | 1000 |
4 | +(5–8)% Minion | 60 | 1000 |
5 | +(3–4)% Minion | 50 | 1000 |
6 | +(1–2)% Minion | 37 | 1000 |
0 | +(41–60) Strength and Dexterity | 1 | 0 |
0 | +(41–60) Strength and Intelligence | 1 | 0 |
0 | +(41–60)% Movement Speed | 100 | 1 |
1 | +(36–40)% Movement Speed | 75 | 160 |
2 | +(28–32)% Movement Speed | 60 | 1000 |
3 | +(20–25)% Movement Speed | 30 | 1000 |
4 | +15% Movement Speed | 1 | 1000 |
0 | +(41–60)% Movement Speed if you haven't been hit recently | 1 | 0 |
0 | +(41–60)% | 100 | 1 |
1 | +(31–40)% | 85 | 160 |
2 | +(21–30)% | 72 | 1000 |
3 | +(11–20)% | 60 | 1000 |
0 | +(11–15)% chance to avoid | 1 | 0 |
0 | +(11–15)% chance to gain | 1 | 0 |
0 | +(21–25)% Aura Effect | 100 | 1 |
1 | +(14–20)% Aura Effect | 85 | 160 |
2 | +(8–13)% Aura Effect | 72 | 1000 |
3 | +(3–7)% Aura Effect | 60 | 1000 |
0 | -15% | 1 | 0 |
0 | +(21–30)% Cooldown Recovery Speed for Mobility Skills | 1 | 0 |
0 | +30% chance to gain | 1 | 0 |
0 | For every 100 | 100 | 1 |
1 | For every 100 | 83 | 160 |
2 | For every 100 | 72 | 1000 |
0 | (-50–-22)% additional DoT Damage taken | 100 | 1 |
1 | (-21–-17)% additional DoT Damage taken | 83 | 160 |
2 | (-16–-13)% additional DoT Damage taken | 78 | 1000 |
0 | +(25–36)% | 1 | 0 |
0 | +(41–60)% Movement Speed Own 1 additional stacks of | 1 | 0 |
0 | +(25–36)% Cooldown Recovery Speed | 1 | 0 |
0 | +(5–6)% | 1 | 0 |
0 | +(13–18)% Cooldown Recovery Speed | 100 | 1 |
1 | +(8–12)% Cooldown Recovery Speed | 78 | 160 |
2 | +(5–7)% Cooldown Recovery Speed | 60 | 1000 |
3 | +(2–4)% Cooldown Recovery Speed | 30 | 1000 |
0 | +(17–24)% | 100 | 1 |
1 | +(13–16)% | 83 | 160 |
2 | +(9–12)% | 78 | 1000 |
3 | +(6–8)% | 70 | 1000 |
0 | Own 2 additional stacks of | 1 | 0 |
STR Boots Dream Talking Interpretation
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | Immune to | 1 | 1 |
1 | Immune to | 1 | 3 |
2 | Immune to | 1 | 8 |
0 | Immune to | 1 | 1 |
1 | Immune to | 1 | 3 |
2 | Immune to | 1 | 8 |
0 | Immune to | 1 | 1 |
1 | Immune to | 1 | 3 |
2 | Immune to | 1 | 8 |
0 | Immune to | 1 | 1 |
1 | Immune to | 1 | 3 |
2 | Immune to | 1 | 8 |
0 | Immune to | 1 | 1 |
1 | Immune to | 1 | 3 |
2 | Immune to | 1 | 8 |
0 | +(17–20)% Movement Speed | 1 | 1 |
1 | +(14–16)% Movement Speed | 1 | 3 |
2 | +(10–13)% Movement Speed | 1 | 8 |
0 | Regenerates 4% Mana per second while moving | 1 | 1 |
1 | Regenerates 3% Mana per second while moving | 1 | 3 |
2 | Regenerates 2% Mana per second while moving | 1 | 8 |
0 | Regenerates (5–6)% of Life per second while moving | 1 | 1 |
1 | Regenerates (4–5)% of Life per second while moving | 1 | 3 |
2 | Regenerates (3–4)% of Life per second while moving | 1 | 8 |
0 | +(26–30)% Max Life | 1 | 1 |
1 | +(22–25)% Max Life | 1 | 3 |
2 | +(16–21)% Max Life | 1 | 8 |
0 | +(25–30)% Max Energy Shield | 1 | 1 |
1 | +(22–24)% Max Energy Shield | 1 | 3 |
2 | +(16–21)% Max Energy Shield | 1 | 8 |
0 | +(6–7)% | 1 | 1 |
1 | +(5–6)% | 1 | 3 |
2 | +(4–5)% | 1 | 8 |
0 | +(6–7)% | 1 | 1 |
1 | +(5–6)% | 1 | 3 |
2 | +(4–5)% | 1 | 8 |
0 | +(6–7)% | 1 | 1 |
1 | +(5–6)% | 1 | 3 |
2 | +(4–5)% | 1 | 8 |
0 | +(6–7)% | 1 | 1 |
1 | +(5–6)% | 1 | 3 |
2 | +(4–5)% | 1 | 8 |
0 | +(16–20)% additional Movement Speed | 1 | 1 |
1 | +(12–15)% additional Movement Speed | 1 | 3 |
2 | +(8–11)% additional Movement Speed | 1 | 8 |
0 | Max | 1 | 1 |
1 | Max | 1 | 3 |
0 | Triggers Lv. (21–30) Burst of Anger when moving. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Burst of Anger when moving. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Burst of Anger when moving. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Brisk Wind when moving. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Brisk Wind when moving. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Brisk Wind when moving. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Blurry Steps upon starting to move. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Blurry Steps upon starting to move. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Blurry Steps upon starting to move. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Delayed Pain upon starting to move. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Delayed Pain upon starting to move. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Delayed Pain upon starting to move. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Thunderlight Bond upon stopping moving. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Thunderlight Bond upon stopping moving. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Thunderlight Bond upon stopping moving. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Nourishment of Life upon stopping moving. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Nourishment of Life upon stopping moving. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Nourishment of Life upon stopping moving. Cooldown: 10 s | 1 | 8 |
Tier | Modifier | Level | Weight |
---|
Tier | Modifier | Level | Weight |
---|
Gear Empowerment /10
type1 | level | Energy | Refine |
---|---|---|---|
1 | 1 – 44 | 0 – 0 | Energy Core x1 |
1 | 45 – 49 | 1 – 9 | Energy Core x1 |
1 | 50 – 54 | 1 – 12 | Energy Core x1 |
1 | 55 – 59 | 1 – 15 | Energy Core x1 |
1 | 60 – 64 | 1 – 18 | Energy Core x4 |
1 | 65 – 69 | 1 – 21 | Energy Core x4 |
1 | 70 – 74 | 1 – 34 | Energy Core x8 |
1 | 75 – 79 | 1 – 48 | Energy Core x12 |
1 | 80 – 84 | 1 – 61 | Energy Core x16 |
1 | 85 – 100 | 1 – 61 | Energy Core x20 |
Dream Talking /7
After Dream Interpretation, select 1 Sweet Dream and 1 Nightmare, and replace the base affix. Shallow Dream Interpretation does not cost Readability. Gear that has undergone Dream Interpretation cannot be used for crafting.
Deep Dream Interpretation costs Readability and cannot be performed when Readability is 0. If the Dream Talking of a piece of Legendary gear is additionally selected, specified Sweet Dream affixes are guaranteed to appear in the options.
Change will re-randomize all values of Sweet Dreams and Nightmares.
Rewinding will restore a piece of gear to its original state before Dream Interpretation. However, Rewinding will not restore Readability.
type | name |
---|---|
Shallow Dream | Item level: 82 - 100 Cost: Shallow Dream Talking x5 |
Shallow Dream | Item level: 1 - 58 |
Shallow Dream | Item level: 59 - 81 Cost: Shallow Dream Talking x2 |
Deep Dream | Item level: 1 - 100 Cost: Profound Dream Talking x10 Cost: |
Rewind | Item level: 1 - 58 |
Rewind | Item level: 59 - 81 Cost: Shallow Dream Talking x2 |
Rewind | Item level: 82 - 100 Cost: Shallow Dream Talking x10 |