Seething Spirit /0

Seething Spirit

Seething Spirit
An ancestor spirit that casts your Non-Mobility and Non-Channeled Main Melee Attack Skills when it appears
Starfall Wasteland
Seething Spirit now only uses Ranged Attack Projectile Skills (except Channeled and Parabolic Skills)
Generates 15 Rage when using a Ranged Skill
+1 to Projectile Quantity, +1 Horizontal Projectile Jump(s), +1 Horizontal Projectile Penetration(s), +11% Projectile Size for Ranged Skills cast by Seething Spirit
33% chance for Ranged Skills cast by Seething Spirit to return after reaching their max range

Hero Trait Exclusive: Berserker Rehan | Seething Silhouette
YeManRen505
Require lv 45
Level 5
Own Seething Spirit
Seething Spirit will always exist and attack automatically while Berserk is active
You are Disarmed while Berserk is active
+40% additional Seething Spirit Damage
While Berserk is active, takes Secondary Physical Damage equal to 1% of current Life every 0.2 s. This damage is not affected by bonuses
-30% Movement Speed
YeManRen605
Require lv 45
Level 5
Own Seething Spirit
When a Melee Main Skill is used while Berserk is active, Seething Spirit appears and automatically attacks for 2 s. Using the Melee Main Skill again will refresh the Seething Spirit's duration
-30% additional Seething Spirit Attack Speed
Rage will no longer be naturally consumed while Berserk is active. The Rage consumed by Melee Attack Skills will be halved. +68% additional damage dealt by the player
YeManRen504
Require lv 60
Level 5
Gains 13 additional Rage when Seething Spirit uses a skill. The Rage gained is doubled when Seething Spirit deals Double Damage. Interval: 0.03s
Memory Revival Special Random Affix
[Starfall Wasteland] Seething Spirit now only uses Ranged Attack Projectile Skills (except Channeled and Parabolic Skills)
Generates 15 Rage when using a Ranged Skill
+1 to Projectile Quantity, +1 Horizontal Projectile Jump(s), +1 Horizontal Projectile Penetration(s), +11% Projectile Size for Ranged Skills cast by Seething Spirit
33% chance for Ranged Skills cast by Seething Spirit to return after reaching their max range

Hero Trait Exclusive: Berserker Rehan | Seething Silhouette

Seething Spirit

Seething Spirit
Seething Spirit casts the Melee Main Attack Skill that the player carries
Minion /1
skill_level hp mana shield armour hit dodge attack_block spell_block fire_res ice_res light_res chaos_res cri_rate cri_dmg hp_recovery mana_recovery move_speed defend_range chase_range
131100005022910040404005001501580015001500
Seething Spirit /1
affix drop
Alert Radius set as 1500

Ignite +30% additional Affliction effect
+30% additional Trauma Reaping Duration

Shock Damage can only be settled 12 times

hp: 25 mana: 0 shield: 0 damage: 40 armour: 1 hit: 1 dodge: 0 attack_block: 0 spell_block: 0 fire_res: 0 ice_res: 0 light_res: 0 chaos_res: 0 cri_rate: 100 cri_dmg: -40 hp_recovery: 0 mana_recovery: 2 experience: