Seething Spirit /0
Seething Spirit
Seething Spirit
An ancestor spirit that casts your Non-Mobility and Non-Channeled Main Melee Attack Skills when it appears
Starfall Wasteland
Generates 15 Rage when using a Ranged Skill
+1 to Projectile Quantity, +1 Horizontal Projectile
33% chance for Ranged Skills cast by Seething Spirit to return after reaching their max range
Hero Trait Exclusive: Berserker Rehan | Seething Silhouette
Require lv 45
Level 5
Own Seething Spirit
Seething Spirit will always exist and attack automatically while Berserk is active
You areDisarmed while Berserk is active
+40% additionalSeething Spirit Damage
WhileBerserk is active, takes Secondary Physical Damage equal to 1% of current Life every 0.2 s. This damage is not affected by bonuses
-30% Movement Speed
You are
+40% additional
While
-30% Movement Speed
Require lv 45
Level 5
Own Seething Spirit
When a Melee Main Skill is used whileBerserk is active, Seething Spirit appears and automatically attacks for 2 s. Using the Melee Main Skill again will refresh the Seething Spirit's duration
-30% additionalSeething Spirit Attack Speed
Rage will no longer be naturally consumed whileBerserk is active. The Rage consumed by Melee Attack Skills will be halved. +68% additional damage dealt by the player
When a Melee Main Skill is used while
-30% additional
Rage will no longer be naturally consumed while
Require lv 60
Level 5
Gains 13 additional Rage when Seething Spirit uses a skill. The Rage gained is doubled when Seething Spirit deals Double Damage. Interval: 0.03s
Memory Revival Special Random Affix
[Starfall Wasteland ] Seething Spirit now only uses Ranged Attack Projectile Skills (except Channeled and Parabolic Skills)
Generates 15 Rage when using a Ranged Skill
+1 to Projectile Quantity, +1 Horizontal ProjectileJump(s) , +1 Horizontal Projectile Penetration(s) , +11% Projectile Size for Ranged Skills cast by Seething Spirit
33% chance for Ranged Skills cast by Seething Spirit to return after reaching their max range
Hero Trait Exclusive: Berserker Rehan | Seething Silhouette
Generates 15 Rage when using a Ranged Skill
+1 to Projectile Quantity, +1 Horizontal Projectile
33% chance for Ranged Skills cast by Seething Spirit to return after reaching their max range
Hero Trait Exclusive: Berserker Rehan | Seething Silhouette
Seething Spirit
Seething Spirit
Seething Spirit casts the Melee Main Attack Skill that the player carries
Minion /1
| skill_level | hp | mana | shield | armour | hit | dodge | attack_block | spell_block | fire_res | ice_res | light_res | chaos_res | cri_rate | cri_dmg | hp_recovery | mana_recovery | move_speed | defend_range | chase_range |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 31 | 1000 | 0 | 50 | 229 | 1 | 0 | 0 | 40 | 40 | 40 | 0 | 500 | 150 | 1 | 5 | 800 | 1500 | 1500 |
Seething Spirit /1
| affix | drop |
|---|---|
| Alert Radius set as 1500 +30% additional hp: 25 mana: 0 shield: 0 damage: 40 armour: 1 hit: 1 dodge: 0 attack_block: 0 spell_block: 0 fire_res: 0 ice_res: 0 light_res: 0 chaos_res: 0 cri_rate: 100 cri_dmg: -40 hp_recovery: 0 mana_recovery: 2 experience: |



