Sentry /20
Dexterity Intelligence Physical Fire Cold Lightning Erosion Attack Spell Area Persistent Sentry Empower Beam Defensive Projectile Horizontal Chain Ranged Vertical Support Lion Queen Witch Rat
Flame Core
Spell, Area, Fire, Persistent, Sentry, Intelligence
Thunderlight Bond
Spell, Persistent, Lightning, Empower, Area, Sentry
Ice Bond
Spell, Persistent, Cold, Empower, Sentry, Area, Beam
Safeguard Ring
Spell, Area, Persistent, Sentry, Defensive
Frost Core
Spell, Cold, Persistent, Projectile, Horizontal, Sentry, Intelligence
Thunder Core
Spell, Lightning, Persistent, Sentry, Chain, Area, Intelligence
Ghost Blade Einherjar
Attack, Ranged, Erosion, Persistent, Sentry, Projectile, Horizontal, Area, Dexterity
Arrow Einherjar
Attack, Physical, Persistent, Sentry, Projectile, Vertical, Ranged, Area, Dexterity
Archery Bond
Spell, Area, Persistent, Sentry, Empower
Multifaceted Guard
Support, Spell, Sentry
Sentry Modification
Support, Spell, Sentry
Origin Tartarus: Flame Core I
Lion Queen, Spell, Area, Fire, Persistent, Sentry
Origin Tartarus: Flame Core II
Lion Queen, Spell, Area, Fire, Persistent, Sentry
Origin Tartarus: Flame Core III
Lion Queen, Spell, Area, Fire, Persistent, Sentry
Origin Tartarus: Safeguard Ring I
Lion Queen, Spell, Area, Persistent, Sentry, Defensive
Origin Tartarus: Safeguard Ring II
Lion Queen, Spell, Area, Persistent, Sentry, Defensive
Origin Tartarus: Safeguard Ring III
Lion Queen, Spell, Area, Persistent, Sentry, Defensive
Origin Tartarus: Bond of Archery I
Witch Rat, Spell, Area, Persistent, Sentry, Empower
Origin Tartarus: Bond of Archery II
Witch Rat, Spell, Area, Persistent, Sentry, Empower
Origin Tartarus: Bond of Archery III
Witch Rat, Spell, Area, Persistent, Sentry, Empower
Sentry
Sentry
Max Sentry Quantity +1
+100% additional Cast Speed for Sentry Skills
+100% additional Cast Speed for Sentry Skills
Sentry
Sentry
Max Sentry Quantity +1
+100% additional Cast Speed for Sentry Skills
+100% additional Cast Speed for Sentry Skills
Sentry
Sentries' stats are inherited from the player, so their damage stat calculation should be the same as the player's. However, Sentries cannot >
The speed at which Sentries use skills is controlled by Cast Frequency and not >



