Gear Rarity>
Gear is divided into Normal (White), Magic (Blue), Rare (Purple), Epic (Pink), Legendary (Gold), and Ultimate Legendary (Red) based on their rarity.
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Normal (White), Magic (Blue), Rare (Purple), and Epic (Pink) gear are collectively referred to as non-Legendary gear.>
The rarity of non-Legendary gear determines the number of Random Affixes the gear has when it drops, detailed as follows:
Normal (White): 0 Random Affixes
Magic (Blue): 1-2 Random Affixes
Rare (Purple): 3-5 Random Affixes
Epic (Pink): 6 Random Affixes
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Item level>
The Item Level of a piece of gear determines the range of its Gear Energy.>
The Item Level of a piece of gear determines the range of the Random Affixes it could have and the highest possible tier of these Random Affixes.>
Non-Legendary gear that reaches Item Level 100 is called Priceless gear.
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Gear Energy>
The gear dropped will have a random amount of Energy within a certain range. The higher the gear Item Level, the higher the Energy will be.>
The higher the Energy a piece of gear has, the more unlockable skill slots it offers.
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Gear Affixes>
Gear affixes are divided into Base Stats, Base Affixes, Random Affixes, and Legendary Affixes.
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Base Stats are determined by the gear's item name and can't be changed.
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Base Affixes: Each piece of Priceless gear has a chance to drop with at least 2 Base Affixes.
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Random Affixes: Each piece of non-Legendary gear has a chance to drop with a number of Random Affixes consisting of pre-fixes and suffixes. The pre-fixes and suffixes that a piece of gear can have improve with the gear's Item Level. Each piece of gear can have up to 3 pre-fixes and 3 suffixes. Random Affixes can be changed via >Crafting>.
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Legendary Affixes: These affixes are exclusive to Legendary gear and are determined by its item name.
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