Jump

SS10Season
20
Mana Cost Multiplier
110.0%
Simple
Supports Horizontal Projectile Skills or Chain Skills.
+2 Jumps for the supported skill
+4% additional damage for the supported skill (Lv1:4) (Lv21:8) (Lv41:12)
+2 Jumps for the supported skill
+4% additional damage for the supported skill (Lv1:4) (Lv21:8) (Lv41:12)
SS9Season
20
Mana Cost Multiplier
110.0%
Simple
Supports Horizontal Projectile Skills or Chain Skills.
+2 Jumps for the supported skill
+4% additional damage for the supported skill (Lv1:4) (Lv21:8) (Lv41:12)
+2 Jumps for the supported skill
+4% additional damage for the supported skill (Lv1:4) (Lv21:8) (Lv41:12)
Alts
Progression /40
level +4% additional damage for the supported skill
14
24.2
34.4
44.6
54.8
65
75.2
85.4
95.6
105.8
116
126.2
136.4
146.6
156.8
167
177.2
187.4
197.6
207.8
218
228.2
238.4
248.6
258.8
269
279.2
289.4
299.6
309.8
3110
3210.2
3310.4
3410.6
3510.8
3611
3711.2
3811.4
3911.6
4011.8

Jump

Jump
Upon hitting a target, a horizontal Projectile or Chain Skill jumps to another target nearby
Talent /1
Legendary Medium TalentMarksman
+1 Jumps
Legendary Gear /4
Eternal Moon
Require lv 10
Adds (25–30) - (40–52) Physical Damage to the gear
+(20–25)% gear Attack Speed
Projectile Quantity +1
+2 Horizontal Projectile Penetration(s) while Blur is not active
+2 Jump(s) when Blur is active
Marksman Bracers
Require lv 33
+(150–200) gear Evasion
+(154–176) Max Life
+(22–25)% Projectile Damage
+2 Jumps
+(3–4)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Gravel
Require lv 58
+(100–130)% gear Physical Damage
+(25–30)% gear Attack Speed
+3 Jumps
+(20–30)% additional Projectile Damage
+1 Projectile Skill Level
(0–10)% additional Attack and Cast Speed
Iron Nest
Require lv 58
Command decreases every second instead of increasing every second
Loses Command instead of gaining it when using Dark Gate
Synthetic Troop Minions are unable to move
+200% Synthetic Troop Minion Duration
When Command is lower than -20 , for every -1 Command, -2% Aura Area and +1% Aura Effect
+5 to Synthetic Troop Minions' stack(s) of Horizontal Projectile Jumps
When Command is lower than -40 , Nearby Synthetic Troop Minions deal +25% additional Projectile Damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
Minions' Horizontal Projectiles cannot Penetrate
When Command is lower than -60 , +30% to the physique of Nearby Synthetic Troop Minions
+100% Multistrike chance and +25% Multistrike Damage Increment for Nearby Synthetic Troops
+20% Movement Speed
+20% Cooldown Recovery Speed for Mobility Skills