Shadow Strike
Shadows deal the same amount of damage as the player, but if the player and a shadow, or multiple Shadows, hit the same enemy at the same time, the damage of the later hit will be adjusted by an additional {%s:1}%%.
The player will always hit a target before a Shadow does.>
The Tracking Area of Shadows is a circle with a radius of {%s:1}m around the player. This area is not affected by general area stats, and only enjoys exclusive Shadow Tracking Area stat bonuses. Shadows prioritize attacking enemies that have not been hit by the player or other Shadows.>