Spirit Magus
Spirit Magi are a type of Minion. Skills that summon Spirit Magi are typically Passive Skills.
Spirit Magi are a type of Minion. Skills that summon Spirit Magi are typically Passive Skills.
The max number of Spirit Magus Minions in a map is {%s:1}.
Each Spirit Magus has different skills, including Base Skills, Enhanced Skills, Empower Skills, and Ultimate. A Spirit Magus' stats are affected by Growth-related effects and bonuses.
Base Skill
Spirit Magi's most frequently used initial skill, which is relatively weak.
Enhanced Skills
Chance to change the skill into a stronger Enhanced Skill when Spirit Magi use a Base Skill. The chance can be increased, and at 100%, Spirit Magi will no longer use Base Skills and always use Enhanced Skills.
Empower Skill
Spirit Magi are able to use this type of skill from the very beginning. It provides Spirit Magi with a positive effect that increases damage for a period of time and has a cooldown.
Ultimate
In Full Bloom, Spirit Magi use their Ultimate with extremely high strength and a cooldown.
Only The Forsaken Iris - Growing Breeze can make Spirit Magi enter the Full Bloom state.
Growth
The Spirit Magi summoned by the player has a stat called Growth.
Growth's lower limit is {%s:1} and upper limit is {%s:2}.
Spirit Magi start off at Stage 1 (100 Growth) and grow into the next stage with every 100 Growth gained until they reach Stage 5 (500 Growth).
With every stage a Spirit Magus grows, it gains {%s:1}%% Physique and {%s:1}%% additional Skill Area. The also gain different skill and attribute enhancements:
At Stage 2, Spirit Magi have a +30% chance to use Enhanced Skills.
At Stage 3, the effect of Spirit Magi's Enhanced Skills is enhanced.
At Stage 4, Spirit Magi's Empower Skills gain new effects.
At Stage 5, all the attributes of Spirit Magi are increased, and they gain {%s:1}%% additional damage, {%s:2}%% additional Skill Area, and {%s:3}%% additional Movement Speed. Their Tracking Area also increases.