Summon
Summon Skills can be used to summon different types of Minions. Minions will automatically cast skills at enemies within their Tracking Area.
Summon Skills can be used to summon different types of Minions. Minions will automatically cast skills at enemies within their Tracking Area. Each type of Minion has a different Tracking Area.
Minions are completely independent of the player and have their own stats. Only effects that explicitly increase Minion stats will be applied to Minions (for example: +10% Minion Damage).
Hits, damage dealt, defeats, etc., of Minions and the player are settled separately, but the defeats of Minions count as the players' defeats when settling XP, drops, etc.
Minion Quantity
The number of Minions a player can have is jointly controlled by the skill's Max Summonable Minions and Max Minions In Map. The skill's Max Summonable Minions cannot exceed the Max Minions In Map.
The Max Summonable Minions of skills that summon the same type of Minion is the highest number among these skills. The total number of Minions summoned by these skills won't exceed this number.
For example: There are 2 Summon Machine Guard skills, of which 1 can summon 6 Machine Guards and the other can summon 4 Machine Guards. In this situation, only a total of 6 Machine Guards can be summoned by these 2 skills.
Minion Types
Minions are divided into Synthetic Troops and Spirit Magi.