Proximity
Proximity
Within 4m
Talent /4
Well MatchedOnslaughter
Deals up to +25% additional Attack Damage to enemies in -15% additional damage taken from enemies in
Close Range FireMarksman
Projectiles deal up to +35% additional damage to enemies in Legendary Gear /3
Shadow Dance
Require lv 6
Require lv 6
+(50–70)% Movement Speed
You suffer 1 stack of Wilt with 30 Base Damage every 0.1s when an Elite is in Proximity
Heavyware
Require lv 58
Require lv 58
+(1728–2016) Gear Armor
+(66–88) Max Life
+(8–11)% Erosion Resistance
+(30–36) Strength
+(16–18)% additional damage taken by enemies in Proximity
-12% additional Damage dealt by enemies in Proximity
Iron Nest
Require lv 58
Command decreases every second instead of increasing every second
Loses Command instead of gaining it when usingDark Gate
Require lv 58
Loses Command instead of gaining it when using
Synthetic Troop Minions are unable to move
+200% Synthetic Troop Minion Duration
+200% Synthetic Troop Minion Duration
When Command is lower than -20 , for every -1 Command, -2% Aura Area and +1% Aura Effect
+5 to Synthetic Troop Minions' stack(s) of Horizontal ProjectileJumps
+5 to Synthetic Troop Minions' stack(s) of Horizontal Projectile
When Command is lower than -40 , Nearby Synthetic Troop Minions deal +25% additional Projectile Damage to enemies in Proximity , and this damage reduces with the distance traveled by the Projectiles
Minions' Horizontal Projectiles cannot Penetrate
Minions' Horizontal Projectiles cannot Penetrate
When Command is lower than -60 , +30% to the physique of Nearby Synthetic Troop Minions
+100% Multistrike chance and +25% Multistrike Damage Increment for Nearby Synthetic Troops
+100% Multistrike chance and +25% Multistrike Damage Increment for Nearby Synthetic Troops
+20% Movement Speed
+20% Cooldown Recovery Speed for Mobility Skills
+20% Cooldown Recovery Speed for Mobility Skills
