Flame Jet

SS13Season
IconSkillFlameBlast128
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Simple
Casts this skill and conjures a Flame Terra at the target location, dealing 373 Persistent Fire Damage every second
The Flame Terra erupts every 0.7s, dealing 17-31 Spell Fire Damage to enemies within
When Flame Terra erupts, locks onto up to 2 enemy(ies) within a certain area and fires a Fire Bomb at each, dealing 110-205 Spell Fire Damage on hit
Terra Charge increases this skill's additional damage
Details
Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
SS12Season
IconSkillFlameBlast128
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Simple
Casts the skill and conjures a Flame Terra at the target location, dealing 611 Persistent Fire Damage per second.
The Flame Terra erupts at regular intervals, dealing 231-428 Spell Fire Damage to enemies in it.
When the Flame Terra erupts, it locks onto enemies within a certain area and fires one Fire Bomb at them, dealing 231-428 Spell Fire Damage on hit.
When the skill consumes Terra Charges, the number of Fire Bombs increases.
Details
Flame Terra:
Flame Terra lasts for 3s.
Deals 611 Persistent Fire Damage every second for 2s.
For each 1 Terra Charge consumed, erupts Projectiles one more time in the duration.
Fire Terra Eruption:
Deals 231-428 Spell Fire Damage.
Fire Bomb:
Deals 231-428 Spell Fire Damage.
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
Projectiles from this skill cannot Split
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
Info
id: 7070
Progression /40
level Descript
1Flame Terra:
Flame Terra lasts 6s
Deals 5 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-1 Spell Fire Damage.
Fire Bomb:
Deals 1-1 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
2Flame Terra:
Flame Terra lasts 6s
Deals 5 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-1 Spell Fire Damage.
Fire Bomb:
Deals 1-2 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
3Flame Terra:
Flame Terra lasts 6s
Deals 7 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-1 Spell Fire Damage.
Fire Bomb:
Deals 1-2 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
4Flame Terra:
Flame Terra lasts 6s
Deals 10 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-1 Spell Fire Damage.
Fire Bomb:
Deals 2-3 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
5Flame Terra:
Flame Terra lasts 6s
Deals 13 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-1 Spell Fire Damage.
Fire Bomb:
Deals 2-4 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
6Flame Terra:
Flame Terra lasts 6s
Deals 16 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-1 Spell Fire Damage.
Fire Bomb:
Deals 3-5 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
7Flame Terra:
Flame Terra lasts 6s
Deals 19 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-1 Spell Fire Damage.
Fire Bomb:
Deals 3-6 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
8Flame Terra:
Flame Terra lasts 6s
Deals 24 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-1 Spell Fire Damage.
Fire Bomb:
Deals 4-8 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
9Flame Terra:
Flame Terra lasts 6s
Deals 32 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-2 Spell Fire Damage.
Fire Bomb:
Deals 6-11 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
10Flame Terra:
Flame Terra lasts 6s
Deals 39 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-2 Spell Fire Damage.
Fire Bomb:
Deals 7-14 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
11Flame Terra:
Flame Terra lasts 6s
Deals 51 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 1-3 Spell Fire Damage.
Fire Bomb:
Deals 10-18 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
12Flame Terra:
Flame Terra lasts 6s
Deals 61 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 2-3 Spell Fire Damage.
Fire Bomb:
Deals 12-22 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
13Flame Terra:
Flame Terra lasts 6s
Deals 75 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 2-4 Spell Fire Damage.
Fire Bomb:
Deals 15-28 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
14Flame Terra:
Flame Terra lasts 6s
Deals 90 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 3-5 Spell Fire Damage.
Fire Bomb:
Deals 18-34 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
15Flame Terra:
Flame Terra lasts 6s
Deals 109 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 3-6 Spell Fire Damage.
Fire Bomb:
Deals 23-42 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
16Flame Terra:
Flame Terra lasts 6s
Deals 120 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 5-9 Spell Fire Damage.
Fire Bomb:
Deals 33-61 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
17Flame Terra:
Flame Terra lasts 6s
Deals 144 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 6-11 Spell Fire Damage.
Fire Bomb:
Deals 40-75 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
18Flame Terra:
Flame Terra lasts 6s
Deals 202 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 9-16 Spell Fire Damage.
Fire Bomb:
Deals 58-107 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
19Flame Terra:
Flame Terra lasts 6s
Deals 307 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 13-25 Spell Fire Damage.
Fire Bomb:
Deals 89-165 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
20Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
21Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
22Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
23Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
24Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
25Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
26Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
27Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
28Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
29Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
30Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
31Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
32Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
33Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
34Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
35Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
36Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
37Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
38Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
39Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
40Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.

Big Elven Fountain

Big Elven Fountain
[Skill Effect] Flame Jet
The silent Elven Fountain starts to roar.
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Bloom Like Me

Bloom Like Me
[Skill Effect] Flame Jet
I picked up my forsaken rage. And so I ignite a roaring flame-a bloom of furious blaze.

Flame Jet

Flame Jet
Conjures a Fire Terra at the target location at regular intervals. Eruptions lock onto enemy units in an area and hurl a Projectile at the targets. The Projectile that falls on the ground forms a small Fire Terra on the spot.