Lethal Flash - Hero Trait /9
Divineshot|Carino
Hero Emblemx100|Aember / Primocrystx980
Carino is a character specialized in utilizing projectiles' Shotgun Effect. He is capable of fast reloading ammo while moving and keeping a proper distance from the enemy to gain more benefits on hit.
Lethal Flash
Require lv 1

Projectile Skills consume ammo
$+P1$ initial magazine capacity
Click the Trait Skill to reload the magazine. Base reloading time is 0.8 s
Projectile Skills are unavailable while reloading
After Reloading, +20% additional damage for 2 s
Projectile Quantity +2
Mobile Reload
Require lv 25
Always auto-reloading ammo; Reloading can be interrupted.
-0.4 s reloading time
Reload 2 ammo at a time.
Reload 2 ammo when using Non-channeled Mobility Skills
Projectile Skills have the Shotgun Effect
Precise Hit
Require lv 45
+20% additional damage for 6 s if the Projectile Skill hits the same enemy at least 6 times within 1 s.
If the Projectile Skill hits the same enemy at least 10 time(s) within 1 s, +15% additional damage for 6 s
Dart Shot
Require lv 45
- 15% Mobility Skill CD each time a Projectile hits an enemy
+25% additional damage for 2s after using Mobility Skills
Deep Into the Danger
Require lv 60
Reload 2 ammo when using Non-channeled Mobility Skills
+12% additional damage for 2 s for each Mobility Skill used, up to 3 stacks. Duration is refreshed when Projectiles hit enemies.
-3 ° Projectile Spreading Angle and -15 ° Max Projectile Spreading Angle.
Evil Ouroboros
Require lv 75
Normal Projectiles will return after reaching their max range and will hit enemies on their path again
Horizontal Projectiles always Penetrate targets
Lethal Interval
Require lv 75
Gains 20 stack(s) of Darkness Interval when using Non-Channeled Mobility Skills, up to 40 stack(s)
Consumes 1 stack of Darkness Interval every time a Projectile Skill is used or triggered
Your Normal Projectiles become a volley of shots and spread after 4 m when Darkness Interval is active
Overheating
Require lv 90
+6 Magazine Capacity
0.4 s reloading time
+1 ° Projectile Spreading Angle and +4% additional damage for each ammo consumed recently. Stacks up to 18 times.
Reload 6 ammo and reset Projectile Spreading Angle when using Non-Channeled Mobility Skills.
+120 ° Max Projectile Spreading Angle
Desperate Measure
Require lv 90
No longer reloads ammo when you use Mobility Skills
The Attack and Cast Speed of Projectile Skills is set to 2 time(s) per second
Your Projectile Skills will consume all ammo
-25% additional damage
For every 1 ammo consumed, +35% additional damage (multiplies)
Item /2
Foe's Fingerbone
Require lv 1
After getting his revenge, Carino cut off the finger bone of Arminius the Great and took it with him.
Vengeance Bullets
Require lv 1
This bullet killed Carino's teacher. Even if the bullet is deformed and can no longer be fired from a barrel, Carino still wants to stick it in the skull of his enemy.
Legendary Gear /5
Tina's Withered Flower
Require lv 1
  • +1 Projectile Quantity for every Magic Hero Memory engraved
  • +40% Reload Speed for every Legendary Hero Memory engraved
Eve of the Kingslaying
Require lv 1
  • 0.1 s reloading time
  • +4 Magazine Capacity, this effect is halved for Desperate Measure
  • Reload 4 ammo when using Non-channeled Mobility Skills
Wiping Family Silver Bullet
Require lv 1
  • +30% Reload Speed for every Wiping Family Silver Bullet engraved
Nothing to Lose
Require lv 1
  • Activates Hero Trait: Desperate Measure
Nothing to Lose - Prototype
Require lv 1
  • Activates Hero Trait: Desperate Measure
  • (-30–-20)% additional damage

Hero Relic Affix

TierModifierLevelWeighthero
1+(10–12)% Max Life and Max Energy Shield79220Lethal Flash
2+(7–9)% Max Life and Max Energy Shield76220Lethal Flash
3+5% Max Life and Max Energy Shield1220Lethal Flash
1+(47–60)% Critical Strike Rating79220Lethal Flash
2+(36–46)% Critical Strike Rating76220Lethal Flash
3+(28–35)% Critical Strike Rating1220Lethal Flash
1+(18–23)% Projectile Speed79220Lethal Flash
2+(14–17)% Projectile Speed76220Lethal Flash
3+(11–13)% Projectile Speed1220Lethal Flash
1+(28–36)% Projectile Damage79220Lethal Flash
2+(22–27)% Projectile Damage76220Lethal Flash
3+(17–21)% Projectile Damage1220Lethal Flash
1Projectile Quantity +179220Lethal Flash
1+(20–30)% Projectile Range8190Lethal Flash
2+(10–19)% Projectile Range78240Lethal Flash
3(-19–-10)% Projectile Range71270Lethal Flash
1+(9–11)% additional Projectile Damage when there are enemies in Proximity8190Lethal Flash
2+(7–8)% additional Projectile Damage when there are enemies in Proximity78240Lethal Flash
3+6% additional Projectile Damage when there are enemies in Proximity71270Lethal Flash
1-15.0% Projectile Spreading Angle, +(8–9)% additional damage for 3s after using Mobility Skills8190Lethal Flash
2-11.5% Projectile Spreading Angle, +(5–6)% additional damage for 3s after using Mobility Skills78240Lethal Flash
3-8.9% Projectile Spreading Angle, +(4–5)% additional damage for 3s after using Mobility Skills71270Lethal Flash
1+1 Projectile Quantity for 8s each time you use a Mobility Skill, up to +28190Lethal Flash
1-0.1 s reloading time8760Lethal Flash
1+(14–18)% Critical Strike Damage for every additional Projectile when using Projectile Skills8760Lethal Flash
2+(11–13)% Critical Strike Damage for every additional Projectile when using Projectile Skills81300Lethal Flash
3+(8–10)% Critical Strike Damage for every additional Projectile when using Projectile Skills75390Lethal Flash
1(-50–-36)% Projectile Range
Shotgun Effect's subsequent Projectiles +(26–30)% damage
7990Lethal Flash
2(-45–-26)% Projectile Range
Shotgun Effect's subsequent Projectiles +(21–25)% damage
78240Lethal Flash
3(-25–-16)% Projectile Range
Shotgun Effect's subsequent Projectiles +(16–20)% damage
71270Lethal Flash

Hero Memories Affix

TierModifierLevelWeighthero
1+(128–165) Max Life82145Lethal Flash
2+(99–127) Max Life79182Lethal Flash
3+(76–98) Max Life1255Lethal Flash
1+(232–300) Max Energy Shield82145Lethal Flash
2+(179–231) Max Energy Shield79182Lethal Flash
3+(138–178) Max Energy Shield1255Lethal Flash
1+(7–9)% chance to avoid Melee Damage82145Lethal Flash
2+6% chance to avoid Melee Damage79182Lethal Flash
3+5% chance to avoid Melee Damage1255Lethal Flash
1+(10–12)% Attack and Cast Speed82145Lethal Flash
2+(8–9)% Attack and Cast Speed79182Lethal Flash
3+(6–7)% Attack and Cast Speed1255Lethal Flash
1+(47–60)% Critical Strike Rating82145Lethal Flash
2+(36–46)% Critical Strike Rating79182Lethal Flash
3+(28–35)% Critical Strike Rating1255Lethal Flash
1+(24–30)% Critical Strike Damage82145Lethal Flash
2+(18–23)% Critical Strike Damage79182Lethal Flash
3+(14–17)% Critical Strike Damage1255Lethal Flash
1+(18–23)% Projectile Speed82145Lethal Flash
2+(14–17)% Projectile Speed79182Lethal Flash
3+(11–13)% Projectile Speed1255Lethal Flash
1+(28–36)% Projectile Damage82145Lethal Flash
2+(22–27)% Projectile Damage79182Lethal Flash
3+(17–21)% Projectile Damage1255Lethal Flash
1Projectile Quantity +182145Lethal Flash
1+2 Max Mobility Skill Charges82145Lethal Flash
2+1 Max Mobility Skill Charges79182Lethal Flash
1+(16–20)% Movement Speed82145Lethal Flash
2+(12–15)% Movement Speed79182Lethal Flash
3+(10–11)% Movement Speed1255Lethal Flash
1+(7–9)% additional damage for 2s after using Mobility Skills8540Lethal Flash
2+6% additional damage for 2s after using Mobility Skills82160Lethal Flash
3+5% additional damage for 2s after using Mobility Skills71200Lethal Flash
1-15.0 ° Max Projectile Spreading Angle
+(8–9)% additional Projectile Damage
8540Lethal Flash
2-11.5 ° Max Projectile Spreading Angle
+(5–6)% additional Projectile Damage
82160Lethal Flash
3-8.9 ° Max Projectile Spreading Angle
+(4–5)% additional Projectile Damage
71200Lethal Flash
1+(7–9)% additional damage for 6s if the Projectile Skill hits the same enemy at least 6 times within 1s8540Lethal Flash
2+6% additional damage for 6s if the Projectile Skill hits the same enemy at least 6 times within 1s82160Lethal Flash
3+5% additional damage for 6s if the Projectile Skill hits the same enemy at least 6 times within 1s71200Lethal Flash
1- 5% Mobility Skill CD each time a Projectile hits an enemy8540Lethal Flash
2- 4% Mobility Skill CD each time a Projectile hits an enemy82160Lethal Flash
3- 3% Mobility Skill CD each time a Projectile hits an enemy71200Lethal Flash
1+(39–50)% Reload Speed8540Lethal Flash
2+(30–38)% Reload Speed82160Lethal Flash
3+(23–29)% Reload Speed71200Lethal Flash
Skill Shop /281
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