Lethal Flash - Hero Trait /9
Divineshot|Carino
Hero Emblemx100|Aember /
Primocrystx980
Carino is a character specialized in utilizing projectiles' Shotgun Effect. He is capable of fast reloading ammo while moving and keeping a proper distance from the enemy to gain more benefits on hit.


Carino is a character specialized in utilizing projectiles' Shotgun Effect. He is capable of fast reloading ammo while moving and keeping a proper distance from the enemy to gain more benefits on hit.
icon | name |
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![]() | Lethal Flash Require lv 1 Projectile skills consume ammo $+P1$ initial magazine capacity Click the Trait Skill to Projectile Skills are unavailable while After Projectile Quantity +2 |
![]() | Mobile Reload Require lv 13 Always auto- -0.4 s Projectile Skills have the |
![]() | Precise Hit Require lv 32 +20% additional damage for 6 s if the Projectile Skill hits the same enemy at least 6 times within 1 s. +10% additional damage for 6 s if the Projectile Skill hits the same enemy at least 10 times within 1 s. |
![]() | Dart Shot Require lv 32 - 15% Mobility Skill CD each time a Projectile hits an enemy +20% additional damage for 2s after using Mobility Skills |
![]() | Deep Into the Danger Require lv 50 +8% additional damage for 2 s for each Mobility Skill used, up to 3 stacks. Duration is refreshed when Projectiles hit enemies. -3 ° Projectile Spreading Angle and -15 ° Max Projectile Spreading Angle. |
![]() | Evil Ouroboros Require lv 62 Normal Projectiles will return after reaching their max range and will hit enemies on their path again Horizontal Projectiles always Penetrate targets |
![]() | Lethal Interval Require lv 62 Gains 10 stack(s) of Consumes 1 stack of Your Normal Projectiles become a |
![]() | Overheating Require lv 80 +6 Magazine Capacity 0.4 s +1 ° Projectile Spreading Angle and +4% additional damage for each ammo consumed recently. Stacks up to 18 times. +120 ° Max Projectile Spreading Angle |
![]() | Desperate Measure Require lv 80 No longer Your Projectile Skills will consume all ammo -25% additional damage For every 1 ammo consumed, +35% additional damage (multiplies) |
Item /4
icon | name |
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![]() | Royal Magazine Require lv 1 Carino's family heirloom, but the magazine is heavily eroded by Aember. |
![]() | Foe's Fingerbone Require lv 1 After getting his revenge, Carino cut off the finger bone of Arminius the Great and took it with him. |
![]() | Royal Silver Bullet Require lv 1 The bullet that Carino secretly hid on his body before leaving the Imperial Capital was said to be a gift from the former king who came to see him on his fifth birthday. |
![]() | Vengeance Bullets Require lv 1 This bullet killed Carino's teacher. Even if the bullet is deformed and can no longer be fired from a barrel, Carino still wants to stick it in the skull of his enemy. |
Legendary Gear /4
icon | name |
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![]() | Tina's Withered Flower Require lv 1
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![]() | Eve of the Kingslaying Require lv 1
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![]() | Wiping Family Silver Bullet Require lv 1
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![]() | Nothing to Lose Require lv 1
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Hero Relic Affix
Tier | Modifier | Level | Weight | hero |
---|---|---|---|---|
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | Lethal Flash |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | Lethal Flash |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | Lethal Flash |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | Lethal Flash |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | Lethal Flash |
1 | +(47–60)% Critical Strike Rating | 80 | 220 | Lethal Flash |
2 | +(36–46)% Critical Strike Rating | 58 | 220 | Lethal Flash |
3 | +(28–35)% Critical Strike Rating | 50 | 220 | Lethal Flash |
4 | +(23–27)% Critical Strike Rating | 35 | 220 | Lethal Flash |
5 | +(16–22)% Critical Strike Rating | 1 | 220 | Lethal Flash |
1 | +(18–23)% Projectile Speed | 80 | 220 | Lethal Flash |
2 | +(14–17)% Projectile Speed | 58 | 220 | Lethal Flash |
3 | +(11–13)% Projectile Speed | 50 | 220 | Lethal Flash |
4 | +10% Projectile Speed | 35 | 220 | Lethal Flash |
5 | +9% Projectile Speed | 1 | 220 | Lethal Flash |
1 | +(28–36)% Projectile Damage | 80 | 220 | Lethal Flash |
2 | +(22–27)% Projectile Damage | 58 | 220 | Lethal Flash |
3 | +(17–21)% Projectile Damage | 50 | 220 | Lethal Flash |
4 | +(14–16)% Projectile Damage | 35 | 220 | Lethal Flash |
5 | +(10–13)% Projectile Damage | 1 | 220 | Lethal Flash |
1 | Projectile Quantity +1 | 80 | 220 | Lethal Flash |
1 | +(20–30)% Projectile Range | 80 | 90 | Lethal Flash |
2 | +(10–19)% Projectile Range | 65 | 240 | Lethal Flash |
3 | (-19–-10)% Projectile Range | 40 | 270 | Lethal Flash |
1 | +(9–11)% additional Projectile Damage when there are enemies in | 80 | 90 | Lethal Flash |
2 | +(7–8)% additional Projectile Damage when there are enemies in | 65 | 240 | Lethal Flash |
3 | +6% additional Projectile Damage when there are enemies in | 40 | 270 | Lethal Flash |
1 | (80–100)% chance to immediately | 80 | 90 | Lethal Flash |
2 | (60–79)% chance to immediately | 65 | 240 | Lethal Flash |
3 | (40–59)% chance to immediately | 40 | 270 | Lethal Flash |
1 | -15.0% Projectile Spreading Angle, +(8–9)% additional damage for 3s after using Mobility Skills | 80 | 90 | Lethal Flash |
2 | -11.5% Projectile Spreading Angle, +(5–6)% additional damage for 3s after using Mobility Skills | 65 | 240 | Lethal Flash |
3 | -8.9% Projectile Spreading Angle, +(4–5)% additional damage for 3s after using Mobility Skills | 40 | 270 | Lethal Flash |
1 | +1 Projectile Quantity for 8s each time you use a Mobility Skill, up to +2 | 80 | 90 | Lethal Flash |
1 | -0.1 s | 87 | 60 | Lethal Flash |
1 | +(14–18)% Critical Strike Damage for every additional Projectile when using Projectile Skills | 87 | 60 | Lethal Flash |
2 | +(11–13)% Critical Strike Damage for every additional Projectile when using Projectile Skills | 83 | 300 | Lethal Flash |
3 | +(8–10)% Critical Strike Damage for every additional Projectile when using Projectile Skills | 75 | 390 | Lethal Flash |
Hero Memories Affix
Tier | Modifier | Level | Weight | hero |
---|---|---|---|---|
1 | +(128–165) Max Life | 85 | 145 | Lethal Flash |
2 | +(99–127) Max Life | 75 | 182 | Lethal Flash |
3 | +(76–98) Max Life | 60 | 255 | Lethal Flash |
4 | +(64–75) Max Life | 40 | 109 | Lethal Flash |
5 | +(53–63) Max Life | 1 | 36 | Lethal Flash |
1 | +(232–300) Max Energy Shield | 85 | 145 | Lethal Flash |
2 | +(179–231) Max Energy Shield | 75 | 182 | Lethal Flash |
3 | +(138–178) Max Energy Shield | 60 | 255 | Lethal Flash |
4 | +(115–137) Max Energy Shield | 40 | 109 | Lethal Flash |
5 | +(104–114) Max Energy Shield | 1 | 36 | Lethal Flash |
1 | +(7–9)% chance to avoid Melee Damage | 85 | 145 | Lethal Flash |
2 | +6% chance to avoid Melee Damage | 75 | 182 | Lethal Flash |
3 | +5% chance to avoid Melee Damage | 60 | 255 | Lethal Flash |
4 | +4% chance to avoid Melee Damage | 40 | 109 | Lethal Flash |
5 | +3% chance to avoid Melee Damage | 1 | 36 | Lethal Flash |
1 | +(10–12)% Attack and Cast Speed | 85 | 145 | Lethal Flash |
2 | +(8–9)% Attack and Cast Speed | 75 | 182 | Lethal Flash |
3 | +(6–7)% Attack and Cast Speed | 60 | 255 | Lethal Flash |
4 | +5% Attack and Cast Speed | 40 | 109 | Lethal Flash |
5 | +4% Attack and Cast Speed | 1 | 36 | Lethal Flash |
1 | +(47–60)% Critical Strike Rating | 85 | 145 | Lethal Flash |
2 | +(36–46)% Critical Strike Rating | 75 | 182 | Lethal Flash |
3 | +(28–35)% Critical Strike Rating | 60 | 255 | Lethal Flash |
4 | +(23–27)% Critical Strike Rating | 40 | 109 | Lethal Flash |
5 | +(16–22)% Critical Strike Rating | 1 | 36 | Lethal Flash |
1 | +(24–30)% Critical Strike Damage | 85 | 145 | Lethal Flash |
2 | +(18–23)% Critical Strike Damage | 75 | 182 | Lethal Flash |
3 | +(14–17)% Critical Strike Damage | 60 | 255 | Lethal Flash |
4 | +(12–13)% Critical Strike Damage | 40 | 109 | Lethal Flash |
5 | +(8–11)% Critical Strike Damage | 1 | 36 | Lethal Flash |
1 | +(18–23)% Projectile Speed | 85 | 145 | Lethal Flash |
2 | +(14–17)% Projectile Speed | 75 | 182 | Lethal Flash |
3 | +(11–13)% Projectile Speed | 60 | 255 | Lethal Flash |
4 | +10% Projectile Speed | 40 | 109 | Lethal Flash |
5 | +9% Projectile Speed | 1 | 36 | Lethal Flash |
1 | +(28–36)% Projectile Damage | 85 | 145 | Lethal Flash |
2 | +(22–27)% Projectile Damage | 75 | 182 | Lethal Flash |
3 | +(17–21)% Projectile Damage | 60 | 255 | Lethal Flash |
4 | +(14–16)% Projectile Damage | 40 | 109 | Lethal Flash |
5 | +(10–13)% Projectile Damage | 1 | 36 | Lethal Flash |
1 | Projectile Quantity +1 | 85 | 145 | Lethal Flash |
1 | +2 Max Mobility Skill Charges | 85 | 145 | Lethal Flash |
2 | +1 Max Mobility Skill Charges | 75 | 182 | Lethal Flash |
1 | +(16–20)% Movement Speed | 85 | 145 | Lethal Flash |
2 | +(12–15)% Movement Speed | 75 | 182 | Lethal Flash |
3 | +(10–11)% Movement Speed | 60 | 255 | Lethal Flash |
4 | +(8–9)% Movement Speed | 40 | 109 | Lethal Flash |
5 | +(6–7)% Movement Speed | 1 | 36 | Lethal Flash |
1 | +(7–9)% additional damage for 2s after using Mobility Skills | 87 | 40 | Lethal Flash |
2 | +6% additional damage for 2s after using Mobility Skills | 65 | 160 | Lethal Flash |
3 | +5% additional damage for 2s after using Mobility Skills | 50 | 200 | Lethal Flash |
1 | -15.0 ° Max Projectile Spreading Angle +(8–9)% additional Projectile Damage | 87 | 40 | Lethal Flash |
2 | -11.5 ° Max Projectile Spreading Angle +(5–6)% additional Projectile Damage | 65 | 160 | Lethal Flash |
3 | -8.9 ° Max Projectile Spreading Angle +(4–5)% additional Projectile Damage | 50 | 200 | Lethal Flash |
1 | +(7–9)% additional damage for 6s if the Projectile Skill hits the same enemy at least 6 times within 1s | 87 | 40 | Lethal Flash |
2 | +6% additional damage for 6s if the Projectile Skill hits the same enemy at least 6 times within 1s | 65 | 160 | Lethal Flash |
3 | +5% additional damage for 6s if the Projectile Skill hits the same enemy at least 6 times within 1s | 50 | 200 | Lethal Flash |
1 | - 5% Mobility Skill CD each time a Projectile hits an enemy | 87 | 40 | Lethal Flash |
2 | - 4% Mobility Skill CD each time a Projectile hits an enemy | 65 | 160 | Lethal Flash |
3 | - 3% Mobility Skill CD each time a Projectile hits an enemy | 50 | 200 | Lethal Flash |
1 | +(39–50)% | 87 | 40 | Lethal Flash |
2 | +(30–38)% | 65 | 160 | Lethal Flash |
3 | +(23–29)% | 50 | 200 | Lethal Flash |