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Ranger of Glory
Carino is a character specialized in projectiles' special ammo. When using Projectile Skills, Carino will use different special ammo combos to assist in firing and enhance the skills at the cost of ammo.
Lethal Flash
Carino is a character specialized in utilizing projectiles' Shotgun Effect. He is capable of fast reloading ammo while moving and keeping a proper distance from the enemy to gain more benefits on hit.
Ranger of Glory - Hero Trait /9
Divineshot|Carino
Free
Carino is a character specialized in projectiles' special ammo. When using Projectile Skills, Carino will use different special ammo combos to assist in firing and enhance the skills at the cost of ammo.
Ranger of Glory
Require lv 1

Projectile Skills consume ammo
+35% additional Projectile Damage when consuming ammo
+6 initial magazine capacity
Click the Trait Skill to reload the magazine. Base reloading time is 0.6 s
Projectile Skills are unavailable while reloading
While reloading, +45% Movement Speed
Always auto-reloading ammo; Reloading can be interrupted.
Ammo Expert
Require lv 25
+1Special Ammo slot
+25% chance to reload special ammo
For each special ammo consumed recently, reduce reloading time by -0.3
+15% additional damage if you have used Special Ammo recently.
Blade Shot
Require lv 45
For each special ammo reloaded recently, +3% Movement Speed and +3% additional damage,
up to +45% Movement Speed and +45% additional damage
Heart-Piercing Shot
Require lv 45
+15% chance to reload special ammo
Deals +60% additional Projectile Skill Damage when using the Special Ammo
Punishment Barrage
Require lv 60
+1Special Ammo slot
50% chance to gain Magic Shot for 4 s when firing special ammo. Interval: 8 s.
+30% damage dealt by the Projectile Skill for every Special Ammo consumed while Magic Shot is active
Landslide
Require lv 75
While Magic Shot is active, casting or triggering Projectile Skills consume all ammo in the magazine
+25% additional damage dealt by this Projectile Skill if 4 Special Ammo are consumed
+50% additional damage dealt by this Projectile Skill if 5 Special Ammo are consumed
+100% additional damage dealt by this Projectile Skill if 6 Special Ammo are consumed
Crushing Gale Trigger
Require lv 75
15% of the increase/decrease on Attack and Cast Speed is also applied to reload chance of special ammo
+3 Special Ammo Support Skill Level
Never Stopping
Require lv 90
While Magic Shot is active, each Projectile Critical Strike extends Magic Shot Duration by 0.3 s
+10% damage for the Projectile Skill on Critical Strike for every Special Ammo consumed by the skill
Well Prepared
Require lv 90
+1Special Ammo slot
+15% additional damage for the next Projectile Skill for each type of special ammo reloaded
Lethal Flash - Hero Trait /9
Divineshot|Carino
Hero Emblemx100|Aember / Primocrystx980
Carino is a character specialized in utilizing projectiles' Shotgun Effect. He is capable of fast reloading ammo while moving and keeping a proper distance from the enemy to gain more benefits on hit.
Lethal Flash
Require lv 1

Projectile Skills consume ammo
$+P1$ initial magazine capacity
Click the Trait Skill to reload the magazine. Base reloading time is 0.8 s
Projectile Skills are unavailable while reloading
After Reloading, +20% additional damage for 2 s
Projectile Quantity +2
Mobile Reload
Require lv 25
Always auto-reloading ammo; Reloading can be interrupted.
-0.4 s reloading time
Reload 2 ammo at a time.
Reload 2 ammo when using Non-channeled Mobility Skills
Projectile Skills have the Shotgun Effect
Precise Hit
Require lv 45
+20% additional damage for 6 s if the Projectile Skill hits the same enemy at least 6 times within 1 s.
If the Projectile Skill hits the same enemy at least 10 time(s) within 1 s, +15% additional damage for 6 s
Dart Shot
Require lv 45
- 15% Mobility Skill CD each time a Projectile hits an enemy
+25% additional damage for 2s after using Mobility Skills
Deep Into the Danger
Require lv 60
Reload 2 ammo when using Non-channeled Mobility Skills
+12% additional damage for 2 s for each Mobility Skill used, up to 3 stacks. Duration is refreshed when Projectiles hit enemies.
-3 ° Projectile Spreading Angle and -15 ° Max Projectile Spreading Angle.
Evil Ouroboros
Require lv 75
Normal Projectiles will return after reaching their max range and will hit enemies on their path again
Horizontal Projectiles always Penetrate targets
Lethal Interval
Require lv 75
Gains 20 stack(s) of Darkness Interval when using Non-Channeled Mobility Skills, up to 40 stack(s)
Consumes 1 stack of Darkness Interval every time a Projectile Skill is used or triggered
Your Normal Projectiles become a volley of shots and spread after 4 m when Darkness Interval is active
Overheating
Require lv 90
+6 Magazine Capacity
0.4 s reloading time
+1 ° Projectile Spreading Angle and +4% additional damage for each ammo consumed recently. Stacks up to 18 times.
Reload 6 ammo and reset Projectile Spreading Angle when using Non-Channeled Mobility Skills.
+120 ° Max Projectile Spreading Angle
Desperate Measure
Require lv 90
No longer reloads ammo when you use Mobility Skills
The Attack and Cast Speed of Projectile Skills is set to 2 time(s) per second
Your Projectile Skills will consume all ammo
-25% additional damage
For every 1 ammo consumed, +35% additional damage (multiplies)
Outfit /2
icon description
Emperor's Ceremony
[Hero Apparel - Divineshot]
The Empire shines like a blazing sun forever.
Voidflame Dragonstalker
[Advanced Hero Apparel - Divineshot]
The undead put on armor made of dragon scales and light the fire of corruption with their immortal bodies.