Multistrike

SS6Season
20
Mana Cost Multiplier
110.0%
Simple
Supports Attack Skills. Cannot support Mobility or Channeled Skills.
+101% chance for the supported skill to trigger Multistrike (Lv1:101) (Lv21:121) (Lv41:141)
Multistrike of the supported skill deals 27% increased damage per hit
+101% chance for the supported skill to trigger Multistrike (Lv1:101) (Lv21:121) (Lv41:141)
Multistrike of the supported skill deals 27% increased damage per hit
SS5Season
Mana Cost Multiplier
110.0%

Supports Attack Skills. Cannot support Mobility or Channeled Skills.
+101% chance for the supported skill to trigger Multistrike (Lv1:101) (Lv21:121) (Lv41:141)
Multistrike of the supported skill deals 27% increased damage per hit


+101% chance for the supported skill to trigger Multistrike (Lv1:101) (Lv21:121) (Lv41:141)
Multistrike of the supported skill deals 27% increased damage per hit
Progression /40
level +101% chance for the supported skill to trigger Multistrike
1101
2102
3103
4104
5105
6106
7107
8108
9109
10110
11111
12112
13113
14114
15115
16116
17117
18118
19119
20120
21121
22122
23123
24124
25125
26126
27127
28128
29129
30130
31131
32132
33133
34134
35135
36136
37137
38138
39139
40140
Multistrike
Attack Skills have a chance to trigger Multistrike, automatically launching a certain number of consecutive attacks with the same Attack Skill.
Attack Skills have a chance to trigger Multistrike, automatically launching a certain number of consecutive attacks with the same Attack Skill. Multistrike will not be triggered again during a Multistrike.
During Multistrike, each skill used will consume Mana or Life, and Multistrike will be interrupted when Mana or Life is insufficient. Multistrike will also be interrupted by moving or using other skills that are not accompanied by any actions or that will interrupt other skills.
Mobility Skills, Channeled Skills, and skills used by Sentries cannot trigger Multistrike.
When performing a Multistrike, the default Attack Speed is +20%%.
Multistrike Chance
Multistrike Chance is 0 by default. When the Multistrike Chance exceeds 100%, one additional attack is guaranteed to be performed after your initial attack, and each full 100% increment grants another additional attack. The excessive chance that is lower than 100% will be the chance of performing another additional attack after the additional attacks.
Multistrike Damage Increment
During Multistrike, for each additional attack, the damage of the skill will increase additionally based on the Multistrike Damage Increment stat (the second attack receives the bonus once, the third attack receives the bonus twice, and so on).
Additional Multistrike Damage Increment
The Multistrike Damage Increment attribute is affected by Additional Multistrike Damage Increment. Multistrike Damage Increment will multiply the Multistrike damage increment by (100% + additional increment percentage).
Talent /7
Medium TalentThe Brave
+8% chance to Multistrike when Dual Wielding
+6% Attack Block Chance while Dual Wielding
Legendary Medium TalentThe Brave
Multistrikes' damage increment 20% while Dual Wielding
Medium TalentMarksman
+12% chance for Ranged Attacks to Multistrike
Minor TalentBladerunner
+6% chance to Multistrike
+6% Minion Multistrike chance
Medium TalentBladerunner
+3% additional Attack Speed when performing Multistrikes
+3% additional Attack Speed when Minions perform Multistrikes
Legendary Medium TalentBladerunner
Multistrikes deal 20% increasing damage
Minions' Multistrikes deal 20% increased damage with each strike
Legendary Medium TalentGod of War
+24% chance to Multistrike
Legendary Gear /6
Imploration Dagger
Require lv 30
+(180–200)% gear Physical Damage
+(40–50)% chance to Multistrike
+(12–15)% gear Attack Speed
+(5–10)% Wilt Duration
Adds (18–25)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Circular Clearing
Require lv 58
+(150–300)% gear Physical Damage
+(30–35)% Attack Critical Strike Rating for this gear
+(40–50)% Attack Speed when performing Multistrikes
Gains 1 stacks of Meditate per second while standing still
Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s
Farewell Desire
Require lv 58
+(200–220)% gear Physical Damage
+(20–30)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
+(110–144)% chance to Multistrike
Multistrikes deal (40–60)% increasing damage
Spends 1% Life and Mana on defeat
Devouring Tide
Require lv 58
+2016 Gear Armor
+154 Max Life
+(12–14)% Fire Resistance
+75% Critical Strike Rating each time an attack hits during Multistrike
Multistrikes deal 50% increasing damage
Takes 400 Secondary Fire Damage per second for 4 s upon reaching the Max Multistrike Count. Stacks up to 4 times
Varagon Shroud
Require lv 58
+2304 Gear Armor
+(110–154) Max Life
Unable to gain Agility Blessing
+25% Multistrike chance when at max Tenacity Blessing stacks
When Tenacity Blessing is at least at 10 stack(s), +10% additional Attack Critical Strike Rating and +10% additional Attack Speed
Clarity
Require lv 58
+(88–132) Max Life
+(15–21)% additional damage when Unarmed
+(144–202) Critical Strike Rating when Unarmed
+(19–38)% chance to Multistrike