Charge Calling - Hero Trait /9
Commander|Moto
Hero Emblemx100|Aember / Primocrystx980
Moto commands the Synthetic Troop to dash toward enemies and makes them self-destruct. When in combat, Moto can use Overload to quickly summon Synthetic Troops to increase the explosion efficiency and enhance combat capability.
Hero Emblemx100|Aember / Primocrystx980
Moto commands the Synthetic Troop to dash toward enemies and makes them self-destruct. When in combat, Moto can use Overload to quickly summon Synthetic Troops to increase the explosion efficiency and enhance combat capability.
Charge Calling
Require lv 1
Within 3 s after a Summon Skill is cast, all your Minions will gainOverload . Cooldown: 9 s
Overload grants +30% additional damage
The Effect and Duration ofOverload are refreshed when a Minion that already has Overload gains Overload again
Synthetic Troop Minions summoned at a time +1
Require lv 1
Within 3 s after a Summon Skill is cast, all your Minions will gain
The Effect and Duration of
Synthetic Troop Minions summoned at a time +1
Surprise Force
Require lv 25
Synthetic Troop Minions will initiate theSelf-Destruct Protocol when they lose Overload
After theSelf-Destruct Protocol is active, Synthetic Troop Minions will charge at the enemies and self-destruct upon hitting an enemy or being killed
Their Charge Speed is affected by Minion Attack Speed
The self-destruction deals Physical Attack Damage to enemies within the area
Require lv 25
Synthetic Troop Minions will initiate the
After the
Their Charge Speed is affected by Minion Attack Speed
The self-destruction deals Physical Attack Damage to enemies within the area
Concentrated Fire
Require lv 45
+80%Overload effect
Adds 50% Secondary Physical Damage dealt by Synthetic Troop Minions whileOverload is active to the Self-Destruct Damage dealt by the Self-Destruct Protocol
Require lv 45
+80%
Adds 50% Secondary Physical Damage dealt by Synthetic Troop Minions while
Quick Battle
Require lv 45
+40% additionalOverload Cooldown Recovery Speed
Synthetic Troop Minions initiateSelf-Destruct Protocol upon gaining Overload
Adds Base Physical Damage equal to 50% of the sum of the Synthetic Troop Minion's Max Life and Energy Shield to the Self-Destruction caused bySelf-Destruct Protocol
All Synthetic Troop Minions will gainOverload within 4 s after Overload is applied via a Trait Skill
Require lv 45
+40% additional
Synthetic Troop Minions initiate
Adds Base Physical Damage equal to 50% of the sum of the Synthetic Troop Minion's Max Life and Energy Shield to the Self-Destruction caused by
All Synthetic Troop Minions will gain
Preparation
Require lv 60
Synthetic Troop Minions summoned at a time +1
When a Synthetic Troop Minion initiatesSelf-Destruct Protocol , 2.5% chance for it to drop 1 Mechanical Part per level of the skill that summoned it. Mechanical Parts last 10s
Player will automatically collectNearby Mechanical Parts. - 0.5 s Trait Skill cooldown for every Mechanical Part picked up
Require lv 60
Synthetic Troop Minions summoned at a time +1
When a Synthetic Troop Minion initiates
Player will automatically collect
Team Assault
Require lv 75
Synthetic Troop Minions summoned at a time +1 if you have picked up 2 Mechanical Part(s) recently
Every time the Synthetic Troop Minions hit an enemy recently, the enemy will take additional damage by 2% of the Self-Destruct Damage triggered by theSelf-Destruct Protocol . Stacks up to 150 times.
Require lv 75
Synthetic Troop Minions summoned at a time +1 if you have picked up 2 Mechanical Part(s) recently
Every time the Synthetic Troop Minions hit an enemy recently, the enemy will take additional damage by 2% of the Self-Destruct Damage triggered by the
Guerilla Tactics
Require lv 75
Summons 1 Main-Skill-summoned Minion if the Main Skill is a Synthetic Troop Skill when picking up Mechanical Part(s)
For each Mechanical Part collected, the self-destruction triggered by theSelf-Destruct Protocol +8% additional damage for 8 s, stacking up to 30 times
For each Mechanical Part collected, the self-destruction triggered by theSelf-Destruct Protocol +3% Skill Area for 8 s, stacking up to 30 times
Require lv 75
Summons 1 Main-Skill-summoned Minion if the Main Skill is a Synthetic Troop Skill when picking up Mechanical Part(s)
For each Mechanical Part collected, the self-destruction triggered by the
For each Mechanical Part collected, the self-destruction triggered by the
Heroic Sacrifice
Require lv 90
20% chance for Synthetic Troop Minions to drop a Mechanical Part when defeating an enemy or hitting anElite
+5%Overload effect for every Mechanical Part recently picked up, stacking up to 25 times
For every +1%Overload effect, Self-Destruct, triggered by the Self-Destruct Protocol , deals +1% additional damage
Require lv 90
20% chance for Synthetic Troop Minions to drop a Mechanical Part when defeating an enemy or hitting an
+5%
For every +1%
Fuel War with War
Require lv 90
Collecting Mechanical Parts will no longer reduce the Trait Skill cooldown. Mechanical Parts can now be stored. You can store up to 12 Mechanical Parts
When Self-Destruct triggered by theSelf-Destruct Protocol deals Double Damage, consumes 2 Mechanical Parts to summon a Synthetic Troop Minion of the same type with Overload , and +3% additional Minion Damage for the next 2 s. The number of Minions summoned by this effect is fixed
Require lv 90
Collecting Mechanical Parts will no longer reduce the Trait Skill cooldown. Mechanical Parts can now be stored. You can store up to 12 Mechanical Parts
When Self-Destruct triggered by the
Item /2
Overloading Core
Require lv 1
An intelligent core that the commanders use to control the mechanical troops, which can overload the troops to launch suicide attacks when necessary.
An intelligent core that the commanders use to control the mechanical troops, which can overload the troops to launch suicide attacks when necessary.
Excess Capacity
Require lv 1
The external capacitors the Commander installed on his mechanical units to allow them to be overloaded when necessary.
The external capacitors the Commander installed on his mechanical units to allow them to be overloaded when necessary.
Legendary Gear /4
Magnus' Scepter
Require lv 1
Require lv 1
Consumes 1% of current Life and Energy Shield when hit by the Self-Destruction caused by the Self-Destruct Protocol activated by a Minion
Adds Base Physical Damage equal to 6% of the sum of the Character's Max Life and Energy Shield to the Self-Destruction caused by Self-Destruct Protocol
Infinite Overload
Require lv 1
Require lv 1
(55–65)% chance to gain 1 point(s) of Command when a Synthetic Troop Minion activates the Self-Destruct Protocol
Dominion of the Iron Pack - Prototype
Require lv 1
Require lv 1
Activates Hero Trait: Heroic Sacrifice
(-30–-20)% additional Minion Damage
Hero Relic Affix
Tier | Modifier | Level | Weight | hero |
---|---|---|---|---|
1 | +(35–45)% Minion Max Life | 79 | 220 | Charge Calling |
2 | +(27–34)% Minion Max Life | 72 | 220 | Charge Calling |
3 | +(21–26)% Minion Max Life | 1 | 220 | Charge Calling |
1 | +(170–222) Minion Max Energy Shield | 79 | 220 | Charge Calling |
2 | +(130–169) Minion Max Energy Shield | 72 | 220 | Charge Calling |
3 | +(100–129) Minion Max Energy Shield | 1 | 220 | Charge Calling |
1 | +(64–83) Minion Critical Strike Rating | 79 | 220 | Charge Calling |
2 | +(50–63) Minion Critical Strike Rating | 72 | 220 | Charge Calling |
3 | +(38–49) Minion Critical Strike Rating | 1 | 220 | Charge Calling |
1 | +(93–120)% Minion Critical Strike Rating | 79 | 220 | Charge Calling |
2 | +(72–92)% Minion Critical Strike Rating | 72 | 220 | Charge Calling |
3 | +(55–71)% Minion Critical Strike Rating | 1 | 220 | Charge Calling |
1 | +(11–14)% Aura Effect | 79 | 220 | Charge Calling |
2 | +(8–10)% Aura Effect | 72 | 220 | Charge Calling |
3 | +(6–7)% Aura Effect | 1 | 220 | Charge Calling |
1 | +5% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 81 | 90 | Charge Calling |
2 | +4% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 0 | 240 | Charge Calling |
3 | +3% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 71 | 270 | Charge Calling |
1 | +(14–18)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 81 | 90 | Charge Calling |
2 | +(11–13)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 78 | 240 | Charge Calling |
3 | +(9–10)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 71 | 270 | Charge Calling |
1 | +(24–30)% | 81 | 90 | Charge Calling |
2 | +(18–23)% | 78 | 240 | Charge Calling |
3 | +(14–17)% | 71 | 270 | Charge Calling |
1 | (5–6)% chance for Synthetic Troops with | 81 | 90 | Charge Calling |
2 | 4% chance for Synthetic Troops with | 78 | 240 | Charge Calling |
3 | 3% chance for Synthetic Troops with | 71 | 270 | Charge Calling |
1 | +2 Summon Skill Level for every +5% Max Erosion Resistance you have | 87 | 60 | Charge Calling |
2 | +2 Summon Skill Level for every +6% Max Erosion Resistance you have | 81 | 300 | Charge Calling |
3 | +2 Summon Skill Level for every +8% Max Erosion Resistance you have | 75 | 390 | Charge Calling |
1 | Adds 1-2 Physical Damage to Attacks for every (212–242) Max Life of Minion | 87 | 60 | Charge Calling |
2 | Adds 1-2 Physical Damage to Attacks for every (243–315) Max Life of Minion | 81 | 300 | Charge Calling |
3 | Adds 1-2 Physical Damage to Attacks for every (316–408) Max Life of Minion | 75 | 390 | Charge Calling |
1 | +(3–4)% | 81 | 90 | Charge Calling |
2 | +(2–2.5)% | 78 | 240 | Charge Calling |
3 | +(1–1.5)% | 71 | 270 | Charge Calling |
Hero Memories Affix
Tier | Modifier | Level | Weight | hero |
---|---|---|---|---|
1 | +(35–45)% Minion Damage | 82 | 145 | Charge Calling |
2 | +(27–34)% Minion Damage | 79 | 182 | Charge Calling |
3 | +(21–26)% Minion Damage | 1 | 255 | Charge Calling |
1 | +(35–45)% Minion Max Life | 82 | 145 | Charge Calling |
2 | +(27–34)% Minion Max Life | 79 | 182 | Charge Calling |
3 | +(21–26)% Minion Max Life | 1 | 255 | Charge Calling |
1 | +(93–120)% Minion Critical Strike Rating | 82 | 145 | Charge Calling |
2 | +(72–92)% Minion Critical Strike Rating | 79 | 182 | Charge Calling |
3 | +(55–71)% Minion Critical Strike Rating | 1 | 255 | Charge Calling |
1 | +(170–222) Minion Max Energy Shield | 82 | 145 | Charge Calling |
2 | +(130–169) Minion Max Energy Shield | 79 | 182 | Charge Calling |
3 | +(100–129) Minion Max Energy Shield | 1 | 255 | Charge Calling |
1 | +(70–90)% Minion Max Energy Shield | 82 | 145 | Charge Calling |
2 | +(50–65)% Minion Max Energy Shield | 79 | 182 | Charge Calling |
3 | +(21–45)% Minion Max Energy Shield | 1 | 255 | Charge Calling |
1 | +(10–12)% Minion Attack and Cast Speed | 82 | 145 | Charge Calling |
2 | +(8–9)% Minion Attack and Cast Speed | 79 | 182 | Charge Calling |
3 | +(6–7)% Minion Attack and Cast Speed | 1 | 255 | Charge Calling |
1 | +(10–12)% Minion Movement Speed | 82 | 145 | Charge Calling |
2 | +(8–9)% Minion Movement Speed | 79 | 182 | Charge Calling |
3 | +(6–7)% Minion Movement Speed | 1 | 255 | Charge Calling |
1 | +(24–30)% Minion Critical Strike Damage | 82 | 145 | Charge Calling |
2 | +(18–23)% Minion Critical Strike Damage | 79 | 182 | Charge Calling |
3 | +(14–17)% Minion Critical Strike Damage | 1 | 255 | Charge Calling |
1 | +(9–10)% additional Self-Destruct Damage triggered by | 85 | 40 | Charge Calling |
2 | +(7–8)% additional Self-Destruct Damage triggered by | 82 | 160 | Charge Calling |
3 | +(5–6)% additional Self-Destruct Damage triggered by | 71 | 200 | Charge Calling |
1 | +7% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times | 85 | 40 | Charge Calling |
2 | +6% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times | 82 | 160 | Charge Calling |
3 | +5% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times | 71 | 200 | Charge Calling |
1 | +5% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 85 | 40 | Charge Calling |
2 | +4% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 82 | 160 | Charge Calling |
3 | +3% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 71 | 200 | Charge Calling |
1 | Adds (22–25)% of the player's Max Life to the Base Life of Minions | 85 | 40 | Charge Calling |
2 | Adds (17–21)% of the player's Max Life to the Base Life of Minions | 82 | 160 | Charge Calling |
3 | Adds (12–16)% of the player's Max Life to the Base Life of Minions | 71 | 200 | Charge Calling |
1 | Adds (15–18)% of the player's Max Energy Shield to the Base Energy Shield of the Minions | 85 | 40 | Charge Calling |
2 | Adds (12–14)% of the player's Max Energy Shield to the Base Energy Shield of the Minions | 82 | 160 | Charge Calling |
3 | Adds (10–11)% of the player's Max Energy Shield to the Base Energy Shield of the Minions | 71 | 200 | Charge Calling |
1 | +(16–20)% Movement Speed | 82 | 145 | Charge Calling |
2 | +(12–15)% Movement Speed | 79 | 182 | Charge Calling |
3 | +(10–11)% Movement Speed | 1 | 255 | Charge Calling |
1 | + 3 | 82 | 145 | Charge Calling |
2 | + 2 | 79 | 182 | Charge Calling |
3 | + 1 | 1 | 255 | Charge Calling |
1 | +(5–6)% chance for Minions to deal Double Damage | 82 | 145 | Charge Calling |
2 | +4% chance for Minions to deal Double Damage | 79 | 182 | Charge Calling |
3 | +3% chance for Minions to deal Double Damage | 1 | 255 | Charge Calling |
Skill Shop /283
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