Charge Calling - Hero Trait /9
Commander|Moto
Hero Emblemx100|Aember /
Primocrystx980
Moto commands the Synthetic Troop to dash toward enemies and makes them self-destruct. When in combat, Moto can use Overload to quickly summon Synthetic Troops to increase the explosion efficiency and enhance combat capability.


Moto commands the Synthetic Troop to dash toward enemies and makes them self-destruct. When in combat, Moto can use Overload to quickly summon Synthetic Troops to increase the explosion efficiency and enhance combat capability.
icon | name |
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![]() | Charge Calling Require lv 1 Within 3 s after a Summon skill is cast, your Minions will gain The Effect and Duration of Synthetic Troop Minions summoned at a time +1 |
![]() | Surprise Force Require lv 13 Synthetic Troop Minions will initiate the when they lose and deal Physical Attack Damage to enemies within range Synthetic Troop Minions that have initiated the |
![]() | Concentrated Fire Require lv 32 +80% Adds 15% Secondary Physical Damage dealt by Synthetic Troop Minions while |
![]() | Quick Battle Require lv 32 +40% additional Synthetic Troop Minions initiate Adds Base Physical Damage equal to 16% of the sum of the Synthetic Troop Minion's Max Life and Energy Shield to the Self-Destruction caused by Within 5 seconds after |
![]() | Preparation Require lv 50 Synthetic Troop Minions summoned at a time +1 When a Synthetic Troop Minion initiates Player will automatically collect |
![]() | Team Assault Require lv 62 Synthetic Troop Minions summoned at a time +1 if you have picked up 2 Mechanical Part(s) recently Every time the Synthetic Troop Minions hit an enemy recently, the enemy will take additional damage by 1% of the Self-Destruct Damage triggered by the |
![]() | Guerilla Tactics Require lv 62 Summons 1 Main-Skill-summoned Minion if the Main Skill is a Synthetic Troop Skill when picking up Mechanical Part(s) For each Mechanical Part collected, Self-Destruct triggered by the For each Mechanical Part collected, Self-Destruct triggered by the |
![]() | Heroic Sacrifice Require lv 80 20% chance for Synthetic Troop Minions to drop a Mechanical Part when defeating an enemy or hitting an +5% For every +2% |
![]() | Fuel War with War Require lv 80 Collecting Mechanical Parts will no longer reduce the Trait Skill cooldown. Mechanical Parts can now be stored. You can store up to 12 Mechanical Parts When Self-Destruct triggered by the |
Item /4
icon | name |
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![]() | Built-in Machine Nest Require lv 1 The commander never parts with his mechanical troops. He crafted a built-in machine nest himself and used it as a barracks for his soldiers. |
![]() | Overloading Core Require lv 1 An intelligent core that the commanders use to control the mechanical troops, which can overload the troops to launch suicide attacks when necessary. |
![]() | Portable Wingman Require lv 1 The Commander's most trusted mechanical unit is always on standby in the machine nest, and the Commander affectionately calls them "his little birds." |
![]() | Excess Capacity Require lv 1 The external capacitors the Commander installed on his mechanical units to allow them to be overloaded when necessary. |
Legendary Gear /3
icon | name |
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![]() | Magnus' Scepter Require lv 1
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![]() | Dominion of the Iron Pack Require lv 1
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![]() | Infinite Overload Require lv 1
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Hero Relic Affix
Tier | Modifier | Level | Weight | hero |
---|---|---|---|---|
1 | +(38–45)% Hero Memory Effect | 87 | 40 | Charge Calling |
2 | +(30–37)% Hero Memory Effect | 83 | 200 | Charge Calling |
3 | +(22–29)% Hero Memory Effect | 75 | 260 | Charge Calling |
1 | +(35–45)% Minion Max Life | 80 | 220 | Charge Calling |
2 | +(27–34)% Minion Max Life | 58 | 220 | Charge Calling |
3 | +(21–26)% Minion Max Life | 50 | 220 | Charge Calling |
4 | +(18–20)% Minion Max Life | 35 | 220 | Charge Calling |
5 | +(12–17)% Minion Max Life | 1 | 220 | Charge Calling |
1 | +(35–45) Minion Max Energy Shield | 80 | 220 | Charge Calling |
2 | +(27–34) Minion Max Energy Shield | 58 | 220 | Charge Calling |
3 | +(21–26) Minion Max Energy Shield | 50 | 220 | Charge Calling |
4 | +(18–20) Minion Max Energy Shield | 35 | 220 | Charge Calling |
5 | +(12–17) Minion Max Energy Shield | 1 | 220 | Charge Calling |
1 | +(64–83) Minion Critical Strike Rating | 80 | 220 | Charge Calling |
2 | +(50–63) Minion Critical Strike Rating | 58 | 220 | Charge Calling |
3 | +(38–49) Minion Critical Strike Rating | 50 | 220 | Charge Calling |
4 | +(32–37) Minion Critical Strike Rating | 35 | 220 | Charge Calling |
5 | +(23–31) Minion Critical Strike Rating | 1 | 220 | Charge Calling |
1 | +(93–120)% Minion Critical Strike Rating | 80 | 220 | Charge Calling |
2 | +(72–92)% Minion Critical Strike Rating | 58 | 220 | Charge Calling |
3 | +(55–71)% Minion Critical Strike Rating | 50 | 220 | Charge Calling |
4 | +(46–54)% Minion Critical Strike Rating | 35 | 220 | Charge Calling |
5 | +(32–45)% Minion Critical Strike Rating | 1 | 220 | Charge Calling |
1 | +(7–9)% Aura Effect | 80 | 220 | Charge Calling |
2 | +6% Aura Effect | 58 | 220 | Charge Calling |
3 | +5% Aura Effect | 50 | 220 | Charge Calling |
4 | +4% Aura Effect | 35 | 220 | Charge Calling |
5 | +3% Aura Effect | 1 | 220 | Charge Calling |
1 | 0 | 0 | Charge Calling | |
1 | +5% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 80 | 90 | Charge Calling |
2 | +4% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 65 | 240 | Charge Calling |
3 | +3% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 40 | 270 | Charge Calling |
4 | +2% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 0 | 0 | Charge Calling |
5 | +1% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 0 | 0 | Charge Calling |
1 | +(14–18)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 80 | 90 | Charge Calling |
2 | +(11–13)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 65 | 240 | Charge Calling |
3 | +(9–10)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 40 | 270 | Charge Calling |
4 | +(7–8)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 0 | 0 | Charge Calling |
5 | +(5–6)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 0 | 0 | Charge Calling |
1 | +(24–30)% | 80 | 90 | Charge Calling |
2 | +(18–23)% | 65 | 240 | Charge Calling |
3 | +(14–17)% | 40 | 270 | Charge Calling |
4 | +(12–13)% | 0 | 0 | Charge Calling |
5 | +(8–11)% | 0 | 0 | Charge Calling |
1 | (5–6)% chance for Synthetic Troops with | 80 | 90 | Charge Calling |
2 | 4% chance for Synthetic Troops with | 65 | 240 | Charge Calling |
3 | 3% chance for Synthetic Troops with | 40 | 270 | Charge Calling |
4 | 2% chance for Synthetic Troops with | 0 | 0 | Charge Calling |
5 | 2% chance for Synthetic Troops with | 0 | 0 | Charge Calling |
1 | +2 Summon Skill Level for every +5% Max Erosion Resistance you have | 87 | 40 | Charge Calling |
2 | +2 Summon Skill Level for every +6% Max Erosion Resistance you have | 83 | 200 | Charge Calling |
3 | +2 Summon Skill Level for every +8% Max Erosion Resistance you have | 75 | 260 | Charge Calling |
1 | Adds 1-2 Physical Damage to Attacks for every (212–242) Max Life of Minion | 87 | 40 | Charge Calling |
2 | Adds 1-2 Physical Damage to Attacks for every (243–315) Max Life of Minion | 83 | 200 | Charge Calling |
3 | Adds 1-2 Physical Damage to Attacks for every (316–408) Max Life of Minion | 75 | 260 | Charge Calling |
1 | +(3–4)% | 80 | 90 | Charge Calling |
2 | +(2–2.5)% | 65 | 240 | Charge Calling |
3 | +(1–1.5)% | 40 | 270 | Charge Calling |
Hero Memories Affix
Tier | Modifier | Level | Weight | hero |
---|---|---|---|---|
1 | +(35–45)% Minion Damage | 85 | 145 | Charge Calling |
2 | +(27–34)% Minion Damage | 75 | 182 | Charge Calling |
3 | +(21–26)% Minion Damage | 60 | 255 | Charge Calling |
4 | +(18–20)% Minion Damage | 40 | 109 | Charge Calling |
5 | +(12–17)% Minion Damage | 1 | 36 | Charge Calling |
1 | +(35–45)% Minion Max Life | 85 | 145 | Charge Calling |
2 | +(27–34)% Minion Max Life | 75 | 182 | Charge Calling |
3 | +(21–26)% Minion Max Life | 60 | 255 | Charge Calling |
4 | +(18–20)% Minion Max Life | 40 | 109 | Charge Calling |
5 | +(12–17)% Minion Max Life | 1 | 36 | Charge Calling |
1 | +(93–120)% Minion Critical Strike Rating | 85 | 145 | Charge Calling |
2 | +(72–92)% Minion Critical Strike Rating | 75 | 182 | Charge Calling |
3 | +(55–71)% Minion Critical Strike Rating | 60 | 255 | Charge Calling |
4 | +(46–54)% Minion Critical Strike Rating | 40 | 109 | Charge Calling |
5 | +(32–45)% Minion Critical Strike Rating | 1 | 36 | Charge Calling |
1 | +(170–222) Minion Max Energy Shield | 85 | 145 | Charge Calling |
2 | +(130–169) Minion Max Energy Shield | 75 | 182 | Charge Calling |
3 | +(100–129) Minion Max Energy Shield | 60 | 255 | Charge Calling |
4 | +(84–99) Minion Max Energy Shield | 40 | 109 | Charge Calling |
5 | +(60–83) Minion Max Energy Shield | 1 | 36 | Charge Calling |
1 | +(35–45)% Minion Max Energy Shield | 85 | 145 | Charge Calling |
2 | +(27–34)% Minion Max Energy Shield | 75 | 182 | Charge Calling |
3 | +(21–26)% Minion Max Energy Shield | 60 | 255 | Charge Calling |
4 | +(18–20)% Minion Max Energy Shield | 40 | 109 | Charge Calling |
5 | +(12–17)% Minion Max Energy Shield | 1 | 36 | Charge Calling |
1 | +(10–12)% Minion Attack and Cast Speed | 85 | 145 | Charge Calling |
2 | +(8–9)% Minion Attack and Cast Speed | 75 | 182 | Charge Calling |
3 | +(6–7)% Minion Attack and Cast Speed | 60 | 255 | Charge Calling |
4 | +5% Minion Attack and Cast Speed | 40 | 109 | Charge Calling |
5 | +4% Minion Attack and Cast Speed | 1 | 36 | Charge Calling |
1 | +(10–12)% Minion Movement Speed | 85 | 145 | Charge Calling |
2 | +(8–9)% Minion Movement Speed | 75 | 182 | Charge Calling |
3 | +(6–7)% Minion Movement Speed | 60 | 255 | Charge Calling |
4 | +5% Minion Movement Speed | 40 | 109 | Charge Calling |
5 | +4% Minion Movement Speed | 1 | 36 | Charge Calling |
1 | Minions own 2 additional stacks of | 0 | 0 | Charge Calling |
2 | Minions own 1 additional stacks of | 0 | 0 | Charge Calling |
1 | Minions own 2 additional stacks of | 0 | 0 | Charge Calling |
2 | Minions own 1 additional stacks of | 0 | 0 | Charge Calling |
1 | +(24–30)% Minion Critical Strike Damage | 85 | 145 | Charge Calling |
2 | +(18–23)% Minion Critical Strike Damage | 75 | 182 | Charge Calling |
3 | +(14–17)% Minion Critical Strike Damage | 60 | 255 | Charge Calling |
4 | +(12–13)% Minion Critical Strike Damage | 40 | 109 | Charge Calling |
5 | +(8–11)% Minion Critical Strike Damage | 1 | 36 | Charge Calling |
1 | +(9–10)% additional Self-Destruct Damage triggered by | 87 | 40 | Charge Calling |
2 | +(7–8)% additional Self-Destruct Damage triggered by | 65 | 160 | Charge Calling |
3 | +(5–6)% additional Self-Destruct Damage triggered by | 50 | 200 | Charge Calling |
4 | +4% additional Self-Destruct Damage triggered by | 0 | 0 | Charge Calling |
5 | +3% additional Self-Destruct Damage triggered by | 0 | 0 | Charge Calling |
1 | +7% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times | 87 | 40 | Charge Calling |
2 | +6% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times | 65 | 160 | Charge Calling |
3 | +5% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times | 50 | 200 | Charge Calling |
4 | +4% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times | 0 | 0 | Charge Calling |
5 | +3% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times | 0 | 0 | Charge Calling |
1 | +5% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 87 | 40 | Charge Calling |
2 | +4% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 65 | 160 | Charge Calling |
3 | +3% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 50 | 200 | Charge Calling |
4 | +2% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 0 | 0 | Charge Calling |
5 | +1% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 0 | 0 | Charge Calling |
1 | Adds (22–25)% of the player's Max Life to the Base Life of Minions | 87 | 40 | Charge Calling |
2 | Adds (17–21)% of the player's Max Life to the Base Life of Minions | 65 | 160 | Charge Calling |
3 | Adds (12–16)% of the player's Max Life to the Base Life of Minions | 50 | 200 | Charge Calling |
4 | Adds (8–11)% of the player's Max Life to the Base Life of Minions | 0 | 0 | Charge Calling |
5 | Adds (5–7)% of the player's Max Life to the Base Life of Minions | 0 | 0 | Charge Calling |
1 | Adds (22–25)% of the player's Max Energy Shield to the Base Energy Shield of the Minions | 87 | 40 | Charge Calling |
2 | Adds (17–21)% of the player's Max Energy Shield to the Base Energy Shield of the Minions | 65 | 160 | Charge Calling |
3 | Adds (12–16)% of the player's Max Energy Shield to the Base Energy Shield of the Minions | 50 | 200 | Charge Calling |
4 | Adds (8–11)% of the player's Max Energy Shield to the Base Energy Shield of the Minions | 0 | 0 | Charge Calling |
5 | Adds (5–7)% of the player's Max Energy Shield to the Base Energy Shield of the Minions | 0 | 0 | Charge Calling |
1 | +(16–20)% Movement Speed | 85 | 145 | Charge Calling |
2 | +(12–15)% Movement Speed | 75 | 182 | Charge Calling |
3 | +(10–11)% Movement Speed | 60 | 255 | Charge Calling |
4 | +(8–9)% Movement Speed | 40 | 109 | Charge Calling |
5 | +(6–7)% Movement Speed | 1 | 36 | Charge Calling |
1 | + 3 | 85 | 145 | Charge Calling |
2 | + 2 | 75 | 182 | Charge Calling |
3 | + 1 | 60 | 255 | Charge Calling |
4 | + 1 | 40 | 109 | Charge Calling |
5 | + 1 | 1 | 36 | Charge Calling |
1 | +(5–6)% chance for Minions to deal Double Damage | 85 | 145 | Charge Calling |
2 | +4% chance for Minions to deal Double Damage | 75 | 182 | Charge Calling |
3 | +3% chance for Minions to deal Double Damage | 60 | 255 | Charge Calling |
4 | +2% chance for Minions to deal Double Damage | 40 | 109 | Charge Calling |
5 | +1% chance for Minions to deal Double Damage | 1 | 36 | Charge Calling |