Hero Memories /18
Excess Capacity
Require lv 1
The external capacitors the Commander installed on his mechanical units to allow them to be overloaded when necessary.
Mind Dock
Require lv 1
The Commander's external mind-expanding device. It provides additional computing power, which allows the Commander to manipulate more Synthetic Troops at the same time.
Sanity Sphere
Require lv 1
A legendary sacred object that only exists in the stories that the Roma have passed on by word of mouth. The will of the gods can be reflected on it.
Sullen Spirit
Require lv 1
A resentful, violent soul-that was the true face of the Ancestor Spirit that Rehan met in the Valley of the Ancestors.
Varagon Ancestral Spirit
Require lv 1
A calm, great soul who taught Rehan how to turn his anger into strength.
Elemental Fusion Component
Require lv 1
The additional mechanical components the "doctor" installed for Gemma. It is able to separate and store the excess Ice and Fire Energy inside Gemma to balance the two types of energy.
Frost Ember
Require lv 1
Ice accepted fire, just like how Zoya guarded Gemma in the end. However, that was also the last embrace of ice and fire.
Hermann Family Medal
Require lv 1
Even though the Hermann family is a royal family, it still regards awards gained through military service as the highest honor. Carino naturally thinks the same.
Vengeance Bullets
Require lv 1
This bullet killed Carino's teacher. Even if the bullet is deformed and can no longer be fired from a barrel, Carino still wants to stick it in the skull of his enemy.
Multidimensional Soul Backup
Require lv 1
Youga extracted the soul of another Youga who had just died in battle in another plane as a backup for his own soul.
Time Gravel
Require lv 1
Whether you believe it or not... Youga calls this handful of sand his "good buddy."
Tips for Cats
Require lv 1
Adventurous cats will always make mistakes, but they are good cats as long as they take note of the lessons they learn!
Divine Throne
Require lv 1
"I've returned from the Divine Realm with the authority of the gods and shall perform the duties of the gods in the mortal world."
Blast Gum
Require lv 1
"Chew it three times to undo the safety and four times to detonate it. I take safety very seriously, you know?"
Tenderness at Your Fingertips
Require lv 1
"I can feel her hand moving tenderly through me, stirring slowly. The flames flow out through the wounds, yet I still wish to shout her name."
Sweet Breeze
Require lv 1
"The wind here is like a carnival of sweetness. I love it."
Discipline Comes Last
Require lv 1
"Some people need to be taught a lesson-within the bounds of discipline and honor, of course."
Static Furball
Require lv 1
Article 37 of the Experimental Guidelines: Weighing containers or samples may carry static electricity. Contact between the static electricity and experimental materials may trigger chain reactions, leading to measurement errors and potential harm to the experimenter's fingers.
Legendary Gear /68
Ranger's Last Journey
Require lv 1
  • Activates Hero Trait: Landslide
Lessons Under the City at Sunset
Require lv 1
  • +(20–25)% Critical Strike Damage for every 20% chance you have to Reload Special Ammo
Eve of the Kingslaying
Require lv 1
  • 0.1 s reloading time
  • +4 Magazine Capacity, this effect is halved for Desperate Measure
  • Reload 4 ammo when using Non-channeled Mobility Skills
Multidimensional Contact
Require lv 1
  • -100% additional Spell Burst Charge Speed while in the Twisted Spacetime
  • When in the Twisted Spacetime, for every +10% Spell Burst Charge Speed, +(3–5)% chance to immediately gain 1 stack(s) of Spell Burst Charge upon using a Main Spell
Pushing the Cogs of Fate
Require lv 1
  • Activates Hero Trait: Spacetime Speed-up
Butterfly Hunting
Require lv 1
  • Activates Hero Trait: Cat Dive
Cat's Night Safari
Require lv 1
  • +10% Multistrike Chance for every 2 m of movement made during Cat's Agility, up to +300%
The Place of Oracle
Require lv 1
  • (35–50)% chance to gain an additional stack of Focus Blessing when Tenacity Blessing, Agility Blessing or Focus Blessing is gained
  • +2 Max Focus Blessing Stacks for 4s after gaining a total of (8–12) stacks of Focus Blessing
Prayer for Grace
Require lv 1
  • +(4–6)% additional Divine Punishment Cooldown Recovery Speed for every Prayer for Grace engraved
Eagle's Fight to the Death
Require lv 1
  • Activates Hero Trait: Last Stand
Supported by the Masses
Require lv 1
  • -30% Overload Duration
  • Adds (12–16) - (18–22) Physical Damage to Minions' Attacks and Spells for every 10 Command
Future Burnt Offering
Require lv 1
  • Seething Spirit will always exist and attack automatically while Berserk is active
  • +(90–100)% additional Seething Spirit Damage if you are Disarmed while Berserk is active (engram 5 exclusive)
Ancestral Hate
Require lv 1
  • Activates Hero Trait: Boiling Anger.
Silent Roar
Require lv 1
  • +(45–55)% Warcry Effect when you are Silenced while Berserk is active
  • Warcry is cast immediately
Two Extremes
Require lv 1
  • Activates Hero Trait: Frozen Flame
Ice Embraces Fire
Require lv 1
  • (-22–-18)% additional Fire Damage and Cold Damage taken at Max Fusion Energy
Heart of the Snow
Require lv 1
  • Activates Hero Trait: Blooming Frost Flower
Dominion of the Iron Pack
Require lv 1
  • Activates Hero Trait: Heroic Sacrifice
Infinite Overload
Require lv 1
  • (55–65)% chance to gain 1 point(s) of Command when a Synthetic Troop Minion activates the Self-Destruct Protocol
Praying for the Termination
Require lv 1
  • Activates Hero Trait: Divine Realm Power
Crossing the Divine Threshold
Require lv 1
  • The increase/decrease of max Focus Blessing stacks also is applied to Agility Blessing when you're outside of the Divine Realm.\nThe increase/decrease of max Focus Blessing stacks is also applied to Tenacity Blessing when you're within the Divine Realm.
Following the Gods
Require lv 1
  • Deals +(2–2.5)% additional damage to Full-Life enemies for every stack of Agility Blessing. Stacks up to 20 times.
    Loses 3 stack(s) of Agility Blessing when hit
  • (-2.5–-2)% additional damage taken for every stack of Tenacity Blessing, up to 20 stack(s)
    Loses 3 stack(s) of Tenacity Blessing on defeat
Detonation Dare
Require lv 1
  • For every 3 m moved, gains one stack of Runaway for 3 s upon the next bomb throwing. Each stack of buff grants +1 bomb thrown, up to +2. (Engram 3 Exclusive)
Ultimate Demolition Plan
Require lv 1
  • Activates Hero Trait: Doomsday Fission
Ice Surge Undercurrent
Require lv 1
  • Casting a Cold Skill will no longer restore Cold Energy. Restores Cold Energy equal to 50% of Max Cold Energy every second (Engram 2 Exclusive)
  • Damage dealt by Cold Skills no longer triggers Cold Pulse. When Cold Energy is full, always tries to trigger Cold Pulse at your current location (Engram 2 Exclusive)
  • When Cold Pulse consumes all Cold Energy, for every 1 Cold Energy consumed, the next Main Skill deals +3% additional damage (Engram 2 Exclusive)
Nothing to Lose
Require lv 1
  • Activates Hero Trait: Desperate Measure
Realm-Breaking Soul Sync
Require lv 1
  • Activates Hero Trait: Twisted Field
Clearing the Spacetime Chaos
Require lv 1
  • +1% Reaping Duration for every (2–4) Affliction Per Second inflicted, up to +80% , and removes half of the Affliction when Reaping enemies in the Twisted Spacetime
Bitter Fruit of Omniscience
Require lv 1
  • Activates Hero Trait: Predicted Sacrifice
The End of the Hero
Require lv 1
  • Activates Hero Trait: Uncontrolled Anger
Joy of Struggling
Require lv 1
  • Activates Hero Trait: Scorching Trampling
Thorny Paradise
Require lv 1
  • For every +(1–2)% DMG Recording Ratio for Brand, gains +2% of the skill's Fire Damage as Base Ignite Damage
Melting Heart of Ice
Require lv 1
  • Converts (90–100)% of Cold Damage to Fire Damage
  • Your Fire Damage can also inflict Frostbite
  • Your Cold Resistance Penetration is also applied to Fire Resistance Penetration
  • When enemies take Fire Damage, the lowest among Cold Resistance, Fire Resistance, and Lightning Resistance will be treated as their current Fire Resistance
Spirit Magus Commemoration
Require lv 1
  • Activates Hero Trait: Amazing Friends
Windcatcher Action
Require lv 1
  • <A random Growing Breeze or Windrider affix>
  • +(2–3) Max Nourishment stacks
Breezy Rain
Require lv 1
  • You grant Nourishment to yourself instead of directly granting it to Spirit Magi
  • When you have Nourishment, changes Nourishment's effect to: (-2–-1.5)% additional damage taken (multiplies)
  • When using Empower Skill, grants Spirit Magi a number of stacks of Nourishment equal to the number of stacks you have, then loses all stacks of Nourishment
To You Who Are Calm
Require lv 1
  • Frost Spirit no longer can actively use Empower Skills
  • Triggers the Empower Skill whenever Frost Spirit takes damage. Cooldown: (3–4) s (Engram 4 Exclusive)
  • The Cooldown Recovery Speed bonus and 100% of the additional bonus are also applied to Frost Spirit's Cooldown Recovery Speed (Engram 4 Exclusive)
To You Who Are Zealous
Require lv 1
  • +(70–80)% additional DoT Damage dealt by Fire Spirit (Engram 4 Exclusive)
  • -99% additional Hit Damage dealt by Fire Spirit
  • If Fire Spirit lands a Critical Strike, for every 30% Critical Strike Damage, additionally Reap 0.02 s of DoT Damage (Engram 4 Exclusive).
  • Replaces Flame Spirit's Ultimate with Melting Explosion
To You Who Are Lively
Require lv 1
  • Resets all skill cooldowns when Thunder Spirit enters Reconjuring
  • Changes the Full Bloom effect that Thunder Spirit receives to: Spirit Magi grow into their ultimate form, which unlocks their Ultimate. The Ultimate has an initial cooldown of 8s. Spirit Magi 1.5% additional Ultimate Damage for every stack of Nourishment they have (Engram 4 Exclusive)
Telepathy Expert
Require lv 1
  • When Spacetime Illusion consumes Spell Burst, it also attempts to consume Spell Burst for Youga
Between the Holy Land and Hell
Require lv 1
  • Activates Hero Trait: Desperation
The Sanctity of the Holy Land
Require lv 1
  • All units in the Holy Domain +20% additional damage (Engram 1 Exclusive)
  • When there are enemies in the Holy Domain, any unit that leaves the Holy Domain +20% additional damage taken for 5 s (Engram 1 Exclusive)
  • Pulls all non-boss enemies within the range of Holy Illumination into the Holy Domain again whenever an enemy leaves the Holy Domain. Interval: 0.2s (Engram 1 Exclusive)
When the High Court's Dog Barks
Require lv 1
  • (-75–-25)% Holy Domain radius (Engram 2 Exclusive)
  • Holy Illumination can lock on enemies and leave behind a Holy Domain at their location (Engram 2 Exclusive)
  • While within the range of Holy Illumination, the player will be dragged to the center of the Holy Domain (Engram 2 Exclusive)
  • For every 1 m moved by the player, +2% additional damage for 5 s when in the Holy Domain, up to +50% (Engram 2 Exclusive)
A Holy Dynasty without War
Require lv 1
  • All hits are guaranteed to be blocked within 3 s of using a Defensive Skill, otherwise you cannot Block (Engram 3 Exclusive)
  • (15–20)% of the bonus for Attack and Spell Block chance is applied to the Block Ratio instead (Engram 3 Exclusive)
Kitty's Ultimate Hunt Plan
Require lv 1
  • During Multistrike, +1% chance for this attack to deal damage equal to the Max Multistrike Count for every +(4–5)% Movement Speed you have (Engram 3 Exclusive)
  • For every (1–2) m of movement, the next non-Sentry Attack Skill used deals +(1–2)% additional damage, up to +(30–50)% additional damage (Engram 3 Exclusive)
  • Stops Multistrike when the Max Multistrike Count is reached and loses Stalker
Cat Power Generation Conjecture
Require lv 1
  • Activates Hero Trait: Lightning Fast
Lazy Lightning Experiment
Require lv 1
  • Feline Figure's trigger chance is halved
  • Each time Feline Figure is triggered, there's a (30–50)% chance to generate 3 Feline Figures that settle Shock Damage on enemies on the path independently.
  • For every 3 time(s) Feline Figure settles Shock Damage recently, +1% Feline Figure Area, up to 40 stacks(s).
Canned Inspiration Waves
Require lv 1
  • For every stack of Agility Blessing owned, (-5–-3)% additional Lightning Damage taken and +(2–3)% additional Non-Lightning Damage taken.
  • Consumes a number of Agility Blessing stacks equal to the current engram sequence number when triggering Feline Figure. For each stack of Agility Blessing consumed, the Feline Figure settles Shock Damage (1–2) additional time(s).
Unplugged Cat Tail
Require lv 1
  • +(40–100)% the highest Shock Damage recorded by Feline Figure
  • Only Feline Figure can settle Shock Damage.
Ranger's Last Journey - Prototype
Require lv 1
  • Activates Hero Trait: Landslide
  • (-30–-20)% additional damage
Pushing the Cogs of Fate - Prototype
Require lv 1
  • Activates Hero Trait: Spacetime Speed-up
  • (-30–-20)% additional damage
Butterfly Hunting - Prototype
Require lv 1
  • Activates Hero Trait: Cat Dive
  • (-30–-20)% additional damage
Eagle's Fight to the Death - Prototype
Require lv 1
  • Activates Hero Trait: Last Stand
  • (-30–-20)% additional Minion Damage
Ancestral Hate - Prototype
Require lv 1
  • Activates Hero Trait: Boiling Anger.
  • (-30–-20)% additional damage
Two Extremes - Prototype
Require lv 1
  • Activates Hero Trait: Frozen Flame
  • (-30–-20)% additional damage
Heart of the Snow - Prototype
Require lv 1
  • Activates Hero Trait: Blooming Frost Flower
  • (-30–-20)% additional damage
Dominion of the Iron Pack - Prototype
Require lv 1
  • Activates Hero Trait: Heroic Sacrifice
  • (-30–-20)% additional Minion Damage
Praying for the Termination - Prototype
Require lv 1
  • Activates Hero Trait: Divine Realm Power
  • (-30–-20)% additional damage
Ultimate Demolition Plan - Prototype
Require lv 1
  • Activates Hero Trait: Doomsday Fission
  • (-30–-20)% additional damage
Nothing to Lose - Prototype
Require lv 1
  • Activates Hero Trait: Desperate Measure
  • (-30–-20)% additional damage
Realm-Breaking Soul Sync - Prototype
Require lv 1
  • Activates Hero Trait: Twisted Field
  • (-30–-20)% additional damage
Bitter Fruit of Omniscience - Prototype
Require lv 1
  • Activates Hero Trait: Predicted Sacrifice
  • (-30–-20)% additional damage
The End of the Hero - Prototype
Require lv 1
  • Activates Hero Trait: Uncontrolled Anger
  • (-30–-20)% additional damage
Joy of Struggling - Prototype
Require lv 1
  • Activates Hero Trait: Scorching Trampling
  • (-30–-20)% additional damage
Spirit Magus Commemoration - Prototype
Require lv 1
  • Activates Hero Trait: Amazing Friends
  • (-30–-20)% additional Minion Damage
Between the Holy Land and Hell - Prototype
Require lv 1
  • Activates Hero Trait: Desperation
  • (-30–-20)% additional damage
Cat Power Generation Conjecture - Prototype
Require lv 1
  • Activates Hero Trait: Lightning Fast
  • (-30–-20)% additional damage
Future Burnt Offering - Prototype
Require lv 1
  • Seething Spirit will always exist and attack automatically while Berserk is active
  • +(40–60)% additional Seething Spirit Damage if you are Disarmed while Berserk is active (engram 5 exclusive)

Hero Memories Affix

TierModifierLevelWeighthero
1+(35–45)% Minion Damage82145Charge Calling
2+(27–34)% Minion Damage79182Charge Calling
3+(21–26)% Minion Damage1255Charge Calling
1+(35–45)% Minion Max Life82145Charge Calling
2+(27–34)% Minion Max Life79182Charge Calling
3+(21–26)% Minion Max Life1255Charge Calling
1+(93–120)% Minion Critical Strike Rating82145Charge Calling
2+(72–92)% Minion Critical Strike Rating79182Charge Calling
3+(55–71)% Minion Critical Strike Rating1255Charge Calling
1+(170–222) Minion Max Energy Shield82145Charge Calling
2+(130–169) Minion Max Energy Shield79182Charge Calling
3+(100–129) Minion Max Energy Shield1255Charge Calling
1+(70–90)% Minion Max Energy Shield82145Charge Calling
2+(50–65)% Minion Max Energy Shield79182Charge Calling
3+(21–45)% Minion Max Energy Shield1255Charge Calling
1+(10–12)% Minion Attack and Cast Speed82145Charge Calling
2+(8–9)% Minion Attack and Cast Speed79182Charge Calling
3+(6–7)% Minion Attack and Cast Speed1255Charge Calling
1+(10–12)% Minion Movement Speed82145Charge Calling
2+(8–9)% Minion Movement Speed79182Charge Calling
3+(6–7)% Minion Movement Speed1255Charge Calling
1+(24–30)% Minion Critical Strike Damage82145Charge Calling
2+(18–23)% Minion Critical Strike Damage79182Charge Calling
3+(14–17)% Minion Critical Strike Damage1255Charge Calling
1+(9–10)% additional Self-Destruct Damage triggered by Self-Destruct Protocol8540Charge Calling
2+(7–8)% additional Self-Destruct Damage triggered by Self-Destruct Protocol82160Charge Calling
3+(5–6)% additional Self-Destruct Damage triggered by Self-Destruct Protocol71200Charge Calling
1+7% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times8540Charge Calling
2+6% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times82160Charge Calling
3+5% Minion Damage for each Mechanical Part picked up recently. Stacks up to 10 times71200Charge Calling
1+5% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times8540Charge Calling
2+4% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times82160Charge Calling
3+3% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times71200Charge Calling
1Adds (22–25)% of the player's Max Life to the Base Life of Minions8540Charge Calling
2Adds (17–21)% of the player's Max Life to the Base Life of Minions82160Charge Calling
3Adds (12–16)% of the player's Max Life to the Base Life of Minions71200Charge Calling
1Adds (15–18)% of the player's Max Energy Shield to the Base Energy Shield of the Minions8540Charge Calling
2Adds (12–14)% of the player's Max Energy Shield to the Base Energy Shield of the Minions82160Charge Calling
3Adds (10–11)% of the player's Max Energy Shield to the Base Energy Shield of the Minions71200Charge Calling
1+(16–20)% Movement Speed82145Charge Calling
2+(12–15)% Movement Speed79182Charge Calling
3+(10–11)% Movement Speed1255Charge Calling
1+ 3 Command per second82145Charge Calling
2+ 2 Command per second79182Charge Calling
3+ 1 Command per second1255Charge Calling
1+(5–6)% chance for Minions to deal Double Damage82145Charge Calling
2+4% chance for Minions to deal Double Damage79182Charge Calling
3+3% chance for Minions to deal Double Damage1255Charge Calling
1+(8–13)% chance for Minions to deal Double Damage82145Order Calling
2+(4–5)% chance for Minions to deal Double Damage79182Order Calling
3+3% chance for Minions to deal Double Damage1255Order Calling
1+(16–20)% Movement Speed82145Order Calling
2+(12–15)% Movement Speed79182Order Calling
3+(10–11)% Movement Speed1255Order Calling
1+(31–40)% Overload effect8540Order Calling
2+(24–30)% Overload effect82160Order Calling
3+(19–23)% Overload effect71200Order Calling
1+(24–30)% Overload Duration8540Order Calling
2+(18–23)% Overload Duration82160Order Calling
3+(14–17)% Overload Duration71200Order Calling
1+(24–30)% Overload Cooldown Recovery Speed8540Order Calling
2+(18–23)% Overload Cooldown Recovery Speed82160Order Calling
3+(14–17)% Overload Cooldown Recovery Speed71200Order Calling
1+4% additional Restoration Skill restoration effects for every Minion nearby82145Order Calling
2+3% additional Restoration Skill restoration effects for every Minion nearby79182Order Calling
3+2% additional Restoration Skill restoration effects for every Minion nearby1255Order Calling
1After using a Mobility Skill, loses the closest Synthetic Troop Minion and gains +(26–30)% Movement Speed for 3s.82145Order Calling
2After using a Mobility Skill, loses the closest Synthetic Troop Minion and gains +(21–25)% Movement Speed for 3s.79182Order Calling
3After using a Mobility Skill, loses the closest Synthetic Troop Minion and gains +(17–20)% Movement Speed for 3s.1255Order Calling
1After casting a Defensive Skill, loses the closest Synthetic Troop Minion and suffers (-12–-10)% additional damage taken for 3s.82145Order Calling
2After casting a Defensive Skill, loses the closest Synthetic Troop Minion and suffers (-9–-7)% additional damage taken for 3s.79182Order Calling
3After casting a Defensive Skill, loses the closest Synthetic Troop Minion and suffers (-6–-5)% additional damage taken for 3s.1255Order Calling
1After casting an Empower Skill, immediately gains (15–18) Command, and loses the closest Synthetic Troop Minion after 4s.82145Order Calling
2After casting an Empower Skill, immediately gains (12–14) Command, and loses the closest Synthetic Troop Minion after 4s.79182Order Calling
3After casting an Empower Skill, immediately gains (9–11) Command, and loses the closest Synthetic Troop Minion after 4s.1255Order Calling
1+(3–4)% additional Minion Damage for 20s every time a new Synthetic Troop Minion is summoned, up to (8–10) stack(s)82145Order Calling
2+3% additional Minion Damage for 20s every time a new Synthetic Troop Minion is summoned, up to (6–7) stack(s)79182Order Calling
3+3% additional Minion Damage for 20s every time a new Synthetic Troop Minion is summoned, up to (4–5) stack(s)1255Order Calling
1Minions +1% additional damage for every 1m of movement made recently, up to +(16–20)%82145Order Calling
2Minions +1% additional damage for every (1–2)m of movement made recently, up to +(11–15)%79182Order Calling
3Minions +1% additional damage for every 2m of movement made recently, up to +(8–10)%1255Order Calling
1Gains 1 Command for every (1–2) Synthetic Troop Minion(s) within (9–10)m. The effect doubles for Synthetic Troop Minions within 4m.82145Order Calling
2Gains 1 Command for every 2 Synthetic Troop Minion(s) within 8m. The effect doubles for Synthetic Troop Minions within 4m.79182Order Calling
3Gains 1 Command for every 2 Synthetic Troop Minion(s) within 7m. The effect doubles for Synthetic Troop Minions within 4m.1255Order Calling
1+(21–25)% Empower Skill Effect while standing still
While moving, (-16–-13)% Empower Skill Effect
82145Order Calling
2+(17–20)% Empower Skill Effect while standing still
While moving, (-12–-9)% Empower Skill Effect
79182Order Calling
3+(13–16)% Empower Skill Effect while standing still
While moving, (-8–-6)% Empower Skill Effect
1255Order Calling
1+(141–180)% Minion Critical Strike Rating
Minions -8% Critical Strike Rating for every 1m of movement made recently, up to 15 stack(s).
82145Order Calling
2+(101–140)% Minion Critical Strike Rating
Minions -7% Critical Strike Rating for every 1m of movement made recently, up to 10 stack(s).
79182Order Calling
3+(71–100)% Minion Critical Strike Rating
Minions -6% Critical Strike Rating for every 1m of movement made recently, up to 10 stack(s).
1255Order Calling
1+2% Aura Effect for every (8–10) Command owned82145Order Calling
2+2% Aura Effect for every (11–14) Command owned79182Order Calling
3+2% Aura Effect for every (15–17) Command owned1255Order Calling
1+(128–165) Max Life82145Wisdom of The Gods
2+(99–127) Max Life79182Wisdom of The Gods
3+(76–98) Max Life1255Wisdom of The Gods
1+(232–300) Max Energy Shield82145Wisdom of The Gods
2+(179–231) Max Energy Shield79182Wisdom of The Gods
3+(138–178) Max Energy Shield1255Wisdom of The Gods
1+(28–36)% damage82145Wisdom of The Gods
2+(22–27)% damage79182Wisdom of The Gods
3+(17–21)% damage1255Wisdom of The Gods
1+(42–48)% chance for Critical Strikes to grant 1 stack of Focus Blessing82145Wisdom of The Gods
2+(35–41)% chance for Critical Strikes to grant 1 stack of Focus Blessing79182Wisdom of The Gods
3+(28–34)% chance for Critical Strikes to grant 1 stack of Focus Blessing1255Wisdom of The Gods
1+(28–36)% Skill Area82145Wisdom of The Gods
2+(22–27)% Skill Area79182Wisdom of The Gods
3+(17–21)% Skill Area1255Wisdom of The Gods
1+(10–12)% Attack and Cast Speed82145Wisdom of The Gods
2+(8–9)% Attack and Cast Speed79182Wisdom of The Gods
3+(6–7)% Attack and Cast Speed1255Wisdom of The Gods
1+(12–15)% Skill Effect Duration82145Wisdom of The Gods
2+(9–11)% Skill Effect Duration79182Wisdom of The Gods
3+(7–8)% Skill Effect Duration1255Wisdom of The Gods
1+(7–9)% Cooldown Recovery Speed82145Wisdom of The Gods
2+6% Cooldown Recovery Speed79182Wisdom of The Gods
3+5% Cooldown Recovery Speed1255Wisdom of The Gods
1+(7–9)% chance to deal Double Damage82145Wisdom of The Gods
2+4% chance to deal Double Damage79182Wisdom of The Gods
3+3% chance to deal Double Damage1255Wisdom of The Gods
1+(10–12)% chance to gain Tenacity Blessing and Agility Blessing when receiving Focus Blessing82145Wisdom of The Gods
2+(8–9)% chance to gain Tenacity Blessing and Agility Blessing when receiving Focus Blessing79182Wisdom of The Gods
3+7% chance to gain Tenacity Blessing and Agility Blessing when receiving Focus Blessing1255Wisdom of The Gods
1+(16–20)% Movement Speed82145Wisdom of The Gods
2+(12–15)% Movement Speed79182Wisdom of The Gods
3+(10–11)% Movement Speed1255Wisdom of The Gods
1+(20–25)% Divine Punishment Cooldown Recovery Speed8540Wisdom of The Gods
2+(15–19)% Divine Punishment Cooldown Recovery Speed82160Wisdom of The Gods
3+(10–14)% Divine Punishment Cooldown Recovery Speed71200Wisdom of The Gods
1+(10–12)% All Damage for each stack of Blessing Divine Punishment consumes recently, up to +(80–96)% stacks8540Wisdom of The Gods
2+(7–9)% All Damage for each stack of Blessing Divine Punishment consumes recently, up to +70% stacks82160Wisdom of The Gods
3+(5–6)% All Damage for each stack of Blessing Divine Punishment consumes recently, up to +50% stacks71200Wisdom of The Gods
1Regains 2 stacks of Focus Blessing consumed for every enemy hit by Divine Punishment8540Wisdom of The Gods
2Regains 1 stacks of Focus Blessing consumed for every enemy hit by Divine Punishment82160Wisdom of The Gods
1(14–16)% chance to gain a stack of Agility Blessing and Tenacity Blessing whenever Divine Punishment consumes one stack of Focus Blessing8540Wisdom of The Gods
2(10–13)% chance to gain a stack of Agility Blessing and Tenacity Blessing whenever Divine Punishment consumes one stack of Focus Blessing82160Wisdom of The Gods
39% chance to gain a stack of Agility Blessing and Tenacity Blessing whenever Divine Punishment consumes one stack of Focus Blessing71200Wisdom of The Gods
1+(12–16)% additional damage if Divine Punishment consumes max stacks of Focus Blessing recently8540Wisdom of The Gods
2+(9–11)% additional damage if Divine Punishment consumes max stacks of Focus Blessing recently82160Wisdom of The Gods
3+(5–8)% additional damage if Divine Punishment consumes max stacks of Focus Blessing recently71200Wisdom of The Gods
1+(128–165) Max Life82145Seething Silhouette
2+(99–127) Max Life79182Seething Silhouette
3+(76–98) Max Life1255Seething Silhouette
1+(21–27)% Fire Resistance82145Seething Silhouette
2+(16–20)% Fire Resistance79182Seething Silhouette
3+(11–15)% Fire Resistance1255Seething Silhouette
1+3% Block Ratio82145Seething Silhouette
2+2% Block Ratio79182Seething Silhouette
3+1% Block Ratio1255Seething Silhouette
1+(22–27)% Armor82145Seething Silhouette
2+(17–21)% Armor79182Seething Silhouette
3+(13–16)% Armor1255Seething Silhouette
1+(5–6)% Weapon Damage82145Seething Silhouette
2+4% Weapon Damage79182Seething Silhouette
3+3% Weapon Damage1255Seething Silhouette
1+(10–12)% Attack Speed82145Seething Silhouette
2+(8–9)% Attack Speed79182Seething Silhouette
3+(6–7)% Attack Speed1255Seething Silhouette
1+(57–74) Attack and Spell Critical Strike Rating82145Seething Silhouette
2+(44–56) Attack and Spell Critical Strike Rating79182Seething Silhouette
3+(34–43) Attack and Spell Critical Strike Rating1255Seething Silhouette
1+(24–30)% Critical Strike Damage82145Seething Silhouette
2+(18–23)% Critical Strike Damage79182Seething Silhouette
3+(14–17)% Critical Strike Damage1255Seething Silhouette
1+(16–20)% Movement Speed82145Seething Silhouette
2+(12–15)% Movement Speed79182Seething Silhouette
3+(10–11)% Movement Speed1255Seething Silhouette
1Converts (31–40)% Physical Damage to Fire Damage82145Seething Silhouette
2Converts (24–30)% Physical Damage to Fire Damage79182Seething Silhouette
3Converts (19–23)% Physical Damage to Fire Damage1255Seething Silhouette
1Gains 9 additional Rage when Seething Spirit uses a skill.8540Seething Silhouette
2Gains 9 additional Rage when Seething Spirit uses a skill.82160Seething Silhouette
3Gains 9 additional Rage when Seething Spirit uses a skill.71200Seething Silhouette
1-1.5% additional damage taken for every 30 points of Rage you have8540Seething Silhouette
2-1% additional damage taken for every 30 points of Rage you have82160Seething Silhouette
3-1% additional damage taken for every 40 points of Rage you have71200Seething Silhouette
1+(7–9)% chance for Seething Spirit to deal Double Damage8540Seething Silhouette
2+6% chance for Seething Spirit to deal Double Damage82160Seething Silhouette
3+5% chance for Seething Spirit to deal Double Damage71200Seething Silhouette
1Seething Spirit has a (7–9)% chance to ignore Armor8540Seething Silhouette
2Seething Spirit has a 6% chance to ignore Armor82160Seething Silhouette
3Seething Spirit has a 5% chance to ignore Armor71200Seething Silhouette
1+(16–20)% Movement Speed82145Seething Silhouette
2+(12–15)% Movement Speed79182Seething Silhouette
3+(10–11)% Movement Speed1255Seething Silhouette
1Max Rage +(24–30)8540Seething Silhouette
2Max Rage +(18–23)82160Seething Silhouette
3Max Rage +(14–17)71200Seething Silhouette
1+(57–74) Attack and Spell Critical Strike Rating82145Anger
2+(44–56) Attack and Spell Critical Strike Rating79182Anger
3+(34–43) Attack and Spell Critical Strike Rating1255Anger
1+(29–36)% Fervor effect82145Anger
2+(22–28)% Fervor effect79182Anger
3+(17–21)% Fervor effect1255Anger
1+(5–6)% additional damage for Weapons82145Anger
2+4% additional damage for Weapons79182Anger
3+3% additional damage for Weapons1255Anger
1Max Rage +(24–30)8540Anger
2Max Rage +(18–23)82160Anger
3Max Rage +(14–17)71200Anger
1+(16–20)% Movement Speed82145Anger
2+(12–15)% Movement Speed79182Anger
3+(10–11)% Movement Speed1255Anger
11.5% additional Attack Damage for every 30 points of Rage you have8540Anger
2+1% additional Attack Damage for every 30 points of Rage you have82160Anger
30.5% additional Attack Damage for every 30 points of Rage you have71200Anger
11.5% additional Melee Damage for every 1 s the Berserk status lasts. Stacks up to 15 times.8540Anger
2+1% additional Melee Damage for every 1 s the Berserk status lasts. Stacks up to 15 times.82160Anger
30.5% additional Melee Damage for every 1 s the Berserk status lasts. Stacks up to 15 times.71200Anger
1+(10–12)% Melee Damage for every 30 points of Rage consumed recently. Stacks up to 10 times8540Anger
2+(7–9)% Melee Damage for every 30 points of Rage consumed recently. Stacks up to 10 times82160Anger
3+(5–6)% Melee Damage for every 30 points of Rage consumed recently. Stacks up to 10 times71200Anger
1Gains (7–9) Rage on Critical Strike. Cooldown: 0.2 s8540Anger
2Gains (4–6) Rage on Critical Strike. Cooldown: 0.2 s82160Anger
3Gains (2–3) Rage on Critical Strike. Cooldown: 0.2 s71200Anger
1+(10–12)% Cooldown Recovery Speed82145Anger
2+(7–9)% Cooldown Recovery Speed79182Anger
3+(5–6)% Cooldown Recovery Speed1255Anger
1+(12–15)% additional damage for Triggered Skills
-5% additional damage dealt by Active Attack Skills
82145Anger
2+(9–11)% additional damage for Triggered Skills
-5% additional damage dealt by Active Attack Skills
79182Anger
3+(7–8)% additional damage for Triggered Skills
-5% additional damage dealt by Active Attack Skills
1255Anger
1+(7–9)% Armor Effective Rate for Non-Physical Damage82145Anger
2+6% Armor Effective Rate for Non-Physical Damage79182Anger
3+5% Armor Effective Rate for Non-Physical Damage1255Anger
1+(39–50)% Knockback distance82145Anger
2+(30–38)% Knockback distance79182Anger
3+(23–29)% Knockback distance1255Anger
1For every 30 point of Rage consumed recently, 0.5% of life will be naturally restored every second, and can be stacked up to 10 times.82145Anger
2For every 30 point of Rage consumed recently, 0.4% of life will be naturally restored every second, and can be stacked up to 10 times.79182Anger
3For every 30 point of Rage consumed recently, 0.3% of life will be naturally restored every second, and can be stacked up to 10 times.1255Anger
1+1% Triggered Skill Damage for every 8 Strength.82145Anger
2+1% Triggered Skill Damage for every 12 Strength.79182Anger
3+1% Triggered Skill Damage for every 16 Strength.1255Anger
1Converts (31–40)% of Cold Damage to Fire Damage82145Ice-Fire Fusion
2Converts (24–30)% of Cold Damage to Fire Damage79182Ice-Fire Fusion
3Converts (19–23)% of Cold Damage to Fire Damage1255Ice-Fire Fusion
1+1 Max Ignite stacks for every 7 Max Fusion Energy you have8540Ice-Fire Fusion
2+1 Max Ignite stacks for every 9 Max Fusion Energy you have82160Ice-Fire Fusion
1While Frostfire Rampage is active, (36–45)% of Elemental Damage taken will be randomly converted to a type of Elemental Damage8540Ice-Fire Fusion
2While Frostfire Rampage is active, (28–35)% of Elemental Damage taken will be randomly converted to a type of Elemental Damage82160Ice-Fire Fusion
3While Frostfire Rampage is active, (22–27)% of Elemental Damage taken will be randomly converted to a type of Elemental Damage71200Ice-Fire Fusion
1+(16–20)% Movement Speed82145Ice-Fire Fusion
2+(12–15)% Movement Speed79182Ice-Fire Fusion
3+(10–11)% Movement Speed1255Ice-Fire Fusion
1+(16–20)% Frostfire Rampage Duration8540Ice-Fire Fusion
2+(12–15)% Frostfire Rampage Duration82160Ice-Fire Fusion
3+(10–11)% Frostfire Rampage Duration71200Ice-Fire Fusion
1+(25–30)% Fusion Energy Effect at Max Fusion Energy8540Ice-Fire Fusion
2+(19–24)% Fusion Energy Effect at Max Fusion Energy82160Ice-Fire Fusion
3+(15–18)% Fusion Energy Effect at Max Fusion Energy71200Ice-Fire Fusion
1When the enemy is Ignited, you deal +1% additional Cold Damage to the enemy every 0.1, up to +(13–15)%. You will lose the effect at the end of the Ignite effect.82145Ice-Fire Fusion
2When the enemy is Ignited, you deal +1% additional Cold Damage to the enemy every 0.1, up to +(10–12)%. You will lose the effect at the end of the Ignite effect.79182Ice-Fire Fusion
3When the enemy is Ignited, you deal +1% additional Cold Damage to the enemy every 0.1, up to +(6–9)%. You will lose the effect at the end of the Ignite effect.1255Ice-Fire Fusion
1Deals +1% additional Fire Damage to an enemy for every (12–16) Frostbite Rating the enemy has82145Ice-Fire Fusion
2Deals +1% additional Fire Damage to an enemy for every (17–21) Frostbite Rating the enemy has79182Ice-Fire Fusion
3Deals +1% additional Fire Damage to an enemy for every (22–25) Frostbite Rating the enemy has1255Ice-Fire Fusion
1Adds (81–100) Base Ignite Damage
Inflicts Frostbite when causing Ignite
82145Ice-Fire Fusion
2Adds (61–80) Base Ignite Damage
Inflicts Frostbite when causing Ignite
79182Ice-Fire Fusion
3Adds (46–60) Base Ignite Damage
Inflicts Frostbite when causing Ignite
1255Ice-Fire Fusion
1When Fire Damage hits, +(9–10)% chance to gain 1 stack of Tenacity Blessing
When casting a Cold Skill, +(16–20)% chance to gain 1 stack of Focus Blessing
82145Ice-Fire Fusion
2When Fire Damage hits, +(7–8)% chance to gain 1 stack of Tenacity Blessing
When casting a Cold Skill, +(12–15)% chance to gain 1 stack of Focus Blessing
79182Ice-Fire Fusion
3When Fire Damage hits, +(5–6)% chance to gain 1 stack of Tenacity Blessing
When casting a Cold Skill, +(8–11)% chance to gain 1 stack of Focus Blessing
1255Ice-Fire Fusion
1+(26–30)% Cold Penetration if you haven't cast any Cold Skills recently. Lasts for 2s after a Cold Skill is cast.
+(26–30)% Fire Penetration if you haven't cast any Fire Skills recently. Lasts for 2s after a Fire Skill is cast
82145Ice-Fire Fusion
2+(21–25)% Cold Penetration if you haven't cast any Cold Skills recently. Lasts for 2s after a Cold Skill is cast.
+(21–25)% Fire Penetration if you haven't cast any Fire Skills recently. Lasts for 2s after a Fire Skill is cast
79182Ice-Fire Fusion
3+(17–20)% Cold Penetration if you haven't cast any Cold Skills recently. Lasts for 2s after a Cold Skill is cast.
+(17–20)% Fire Penetration if you haven't cast any Fire Skills recently. Lasts for 2s after a Fire Skill is cast
1255Ice-Fire Fusion
1When using a Cold Skill, restores (61–80) Life and Energy Shield. Interval: 0.2s.
When using a Fire Skill, loses 2% of the current Life and Energy Shield and this skill +(10–12)% additional damage
82145Ice-Fire Fusion
2When using a Cold Skill, restores (56–60) Life and Energy Shield. Interval: 0.2s.
When using a Fire Skill, loses 2% of the current Life and Energy Shield and this skill +(8–9)% additional damage
79182Ice-Fire Fusion
3When using a Cold Skill, restores (41–55) Life and Energy Shield. Interval: 0.2s.
When using a Fire Skill, loses 2% of the current Life and Energy Shield and this skill +7% additional damage
1255Ice-Fire Fusion
1While Frostfire Rampage is active, +2% Max Cold and Fire Resistance8540Ice-Fire Fusion
2While Frostfire Rampage is active, +1% Max Cold and Fire Resistance82160Ice-Fire Fusion
1+1% additional damage for every 0.3s Frostfire Rampage lasts, up to +(16–20)%. Loses the effect when Frostfire Rampage ends8540Ice-Fire Fusion
2+1% additional damage for every 0.4s Frostfire Rampage lasts, up to +(11–15)%. Loses the effect when Frostfire Rampage ends82160Ice-Fire Fusion
3+1% additional damage for every 0.5s Frostfire Rampage lasts, up to +(7–10)%. Loses the effect when Frostfire Rampage ends71200Ice-Fire Fusion
1+(41–60)% Critical Strike Damage at Max Fusion Energy. (16–20)% chance to lose 1 Fusion Energy when dealing non-Critical Strikes.8540Ice-Fire Fusion
2+(26–41)% Critical Strike Damage at Max Fusion Energy. (11–15)% chance to lose 1 Fusion Energy when dealing non-Critical Strikes.82160Ice-Fire Fusion
3+(16–25)% Critical Strike Damage at Max Fusion Energy. (6–10)% chance to lose 1 Fusion Energy when dealing non-Critical Strikes.71200Ice-Fire Fusion
1Fusion Energy gains an additional effect: +(3–4)% Frostbite Rating inflicted8540Ice-Fire Fusion
2Fusion Energy gains an additional effect: +2% Frostbite Rating inflicted82160Ice-Fire Fusion
3Fusion Energy gains an additional effect: +1% Frostbite Rating inflicted71200Ice-Fire Fusion
3+(10–11)% Movement Speed1255Frostbitten Heart
1+(10–12)% Max Life and Max Energy Shield82145Frostbitten Heart
2+(7–9)% Max Life and Max Energy Shield79182Frostbitten Heart
3+5% Max Life and Max Energy Shield1255Frostbitten Heart
1+3% Max Cold Resistance82145Frostbitten Heart
2+2% Max Cold Resistance79182Frostbitten Heart
3+1% Max Cold Resistance1255Frostbitten Heart
1+(21–27)% Cold Resistance82145Frostbitten Heart
2+(16–20)% Cold Resistance79182Frostbitten Heart
3+(11–15)% Cold Resistance1255Frostbitten Heart
1+(28–36)% Cold Damage82145Frostbitten Heart
2+(22–27)% Cold Damage79182Frostbitten Heart
3+(17–21)% Cold Damage1255Frostbitten Heart
1+(10–12)% Attack and Cast Speed82145Frostbitten Heart
2+(8–9)% Attack and Cast Speed79182Frostbitten Heart
3+(6–7)% Attack and Cast Speed1255Frostbitten Heart
1Converts (14–18)% of Physical Damage taken to Cold Damage82145Frostbitten Heart
2Converts (11–13)% of Physical Damage taken to Cold Damage79182Frostbitten Heart
3Converts (9–10)% of Physical Damage taken to Cold Damage1255Frostbitten Heart
1+(47–60)% Critical Strike Rating82145Frostbitten Heart
2+(36–46)% Critical Strike Rating79182Frostbitten Heart
3+(28–35)% Critical Strike Rating1255Frostbitten Heart
1+(24–30)% Critical Strike Damage82145Frostbitten Heart
2+(18–23)% Critical Strike Damage79182Frostbitten Heart
3+(14–17)% Critical Strike Damage1255Frostbitten Heart
1+(28–35)% Max Mana82145Frostbitten Heart
2+(22–27)% Max Mana79182Frostbitten Heart
3+(20–21)% Max Mana1255Frostbitten Heart
1+(28–35)% Frostbite inflicted82145Frostbitten Heart
2+(22–27)% Frostbite inflicted79182Frostbitten Heart
3+(20–21)% Frostbite inflicted1255Frostbitten Heart
1+(14–18)% additional damage against Frozen enemies8540Frostbitten Heart
2+(11–13)% additional damage against Frozen enemies82160Frostbitten Heart
3+(9–10)% additional damage against Frozen enemies71200Frostbitten Heart
1+(18–22)% Freeze Effect8540Frostbitten Heart
2+(14–17)% Freeze Effect82160Frostbitten Heart
3+(10–13)% Freeze Effect71200Frostbitten Heart
1Cold Pulse inflicts Frostbite on target with (10–12) Frostbite Rating.8540Frostbitten Heart
2Cold Pulse inflicts Frostbite on target with (7–9) Frostbite Rating.82160Frostbitten Heart
3Cold Pulse inflicts Frostbite on target with (5–6) Frostbite Rating.71200Frostbitten Heart
1When inflicting Reaping on Frozen targets, extend the Base Duration of Freeze by (9–10)% . Interval: 1 s8540Frostbitten Heart
2When inflicting Reaping on Frozen targets, extend the Base Duration of Freeze by (7–8)% . Interval: 1 s82160Frostbitten Heart
3When inflicting Reaping on Frozen targets, extend the Base Duration of Freeze by (5–6)% . Interval: 1 s71200Frostbitten Heart
1+3 Max Cold Energy8540Frostbitten Heart
2+2 Max Cold Energy82160Frostbitten Heart
3+1 Max Cold Energy71200Frostbitten Heart
1+(16–20)% Movement Speed82145Frostbitten Heart
2+(12–15)% Movement Speed79182Frostbitten Heart
3+(10–11)% Movement Speed1255Frostbitten Heart
1+(16–20)% Movement Speed82145Ranger of Glory
2+(12–15)% Movement Speed79182Ranger of Glory
3+(10–11)% Movement Speed1255Ranger of Glory
1+(9–11)% chance to reload special ammo8540Ranger of Glory
2+6% chance to reload special ammo82160Ranger of Glory
3+5% chance to reload special ammo71200Ranger of Glory
1+4% Projectile Damage for every Special Ammo consumed while Magic Shot is active, up to +120%8540Ranger of Glory
2+3% Projectile Damage for every Special Ammo consumed while Magic Shot is active, up to +75%82160Ranger of Glory
3+3% Projectile Damage for every Special Ammo consumed while Magic Shot is active, up to +60%71200Ranger of Glory
1Deals +(9–11)% additional Projectile Skill Damage when using the Special Ammo8540Ranger of Glory
2Deals +(7–8)% additional Projectile Skill Damage when using the Special Ammo82160Ranger of Glory
3Deals +6% additional Projectile Skill Damage when using the Special Ammo71200Ranger of Glory
1+(9–11)% additional Critical Strike Rating for the Projectile Skill when firing special ammo8540Ranger of Glory
2+(7–8)% additional Critical Strike Rating for the Projectile Skill when firing special ammo82160Ranger of Glory
3+6% additional Critical Strike Rating for the Projectile Skill when firing special ammo71200Ranger of Glory
11.2% Attack and Cast Speed for every Special Ammo reloaded recently, up to 60 stacks8540Ranger of Glory
1Restores (41–50) Life and Energy Shield for every 1m of movement made. Interval: 0.1s82145Ranger of Glory
2Restores (41–50) Life and Energy Shield for every 1m of movement made. Interval: 0.2s79182Ranger of Glory
3Restores (31–40) Life and Energy Shield for every 1m of movement made. Interval: 0.3s1255Ranger of Glory
1(16–20)% chance to gain 1 stack of Deflection on defeat82145Ranger of Glory
2(12–15)% chance to gain 1 stack of Deflection on defeat79182Ranger of Glory
3(8–11)% chance to gain 1 stack of Deflection on defeat1255Ranger of Glory
1100% chance to gain Agility Blessing per 6 m you move82145Ranger of Glory
2(76–95)% chance to gain Agility Blessing per 6 m you move79182Ranger of Glory
3(60–75)% chance to gain Agility Blessing per 6 m you move1255Ranger of Glory
1Gains (2–3) Blur Rating when landing a Critical Strike. Interval: 0.2s82145Ranger of Glory
2Gains (2–3) Blur Rating when landing a Critical Strike. Interval: 0.3s79182Ranger of Glory
3Gains (2–3) Blur Rating when landing a Critical Strike. Interval: 0.4s1255Ranger of Glory
1+(4–5)% Evasion for every 1m of movement made recently, up to +(51–60)%82145Ranger of Glory
2+(4–5)% Evasion for every 1m of movement made recently, up to +(41–50)%79182Ranger of Glory
3+(4–5)% Evasion for every 1m of movement made recently, up to +(31–40)%1255Ranger of Glory
1After landing a Critical Strike, the next 3 Projectile Skill(s) used +(21–25)% Attack and Cast Speed82145Ranger of Glory
2After landing a Critical Strike, the next 3 Projectile Skill(s) used +(16–20)% Attack and Cast Speed79182Ranger of Glory
3After landing a Critical Strike, the next 3 Projectile Skill(s) used +(11–15)% Attack and Cast Speed1255Ranger of Glory
1+(6–10)% Critical Strike Rating for 3s for every 1m of movement made the next time a Projectile Skill is used, up to +120%82145Ranger of Glory
2+(6–10)% Critical Strike Rating for 3s for every 2m of movement made the next time a Projectile Skill is used, up to +100%79182Ranger of Glory
3+(6–10)% Critical Strike Rating for 3s for every 3m of movement made the next time a Projectile Skill is used, up to +80%1255Ranger of Glory
1Deals more damage to enemies that are more distant, dealing up to +(13–16)% additional damage to enemies (10–13)m away82145Ranger of Glory
2Deals more damage to enemies that are more distant, dealing up to +(10–12)% additional damage to enemies (10–13)m away79182Ranger of Glory
3Deals more damage to enemies that are more distant, dealing up to +(7–9)% additional damage to enemies (10–13)m away1255Ranger of Glory
1+(26–35)% Critical Strike Damage to enemies within 8m. The effect doubles for enemies within 4m.82145Ranger of Glory
2+(20–25)% Critical Strike Damage to enemies within 8m. The effect doubles for enemies within 4m.79182Ranger of Glory
3+(15–19)% Critical Strike Damage to enemies within 8m. The effect doubles for enemies within 4m.1255Ranger of Glory
1+(15–20)% Magic Shot Duration8540Ranger of Glory
2+(11–14)% Magic Shot Duration82160Ranger of Glory
3+(8–10)% Magic Shot Duration71200Ranger of Glory
1+(128–165) Max Life82145Lethal Flash
2+(99–127) Max Life79182Lethal Flash
3+(76–98) Max Life1255Lethal Flash
1+(232–300) Max Energy Shield82145Lethal Flash
2+(179–231) Max Energy Shield79182Lethal Flash
3+(138–178) Max Energy Shield1255Lethal Flash
1+(7–9)% chance to avoid Melee Damage82145Lethal Flash
2+6% chance to avoid Melee Damage79182Lethal Flash
3+5% chance to avoid Melee Damage1255Lethal Flash
1+(10–12)% Attack and Cast Speed82145Lethal Flash
2+(8–9)% Attack and Cast Speed79182Lethal Flash
3+(6–7)% Attack and Cast Speed1255Lethal Flash
1+(47–60)% Critical Strike Rating82145Lethal Flash
2+(36–46)% Critical Strike Rating79182Lethal Flash
3+(28–35)% Critical Strike Rating1255Lethal Flash
1+(24–30)% Critical Strike Damage82145Lethal Flash
2+(18–23)% Critical Strike Damage79182Lethal Flash
3+(14–17)% Critical Strike Damage1255Lethal Flash
1+(18–23)% Projectile Speed82145Lethal Flash
2+(14–17)% Projectile Speed79182Lethal Flash
3+(11–13)% Projectile Speed1255Lethal Flash
1+(28–36)% Projectile Damage82145Lethal Flash
2+(22–27)% Projectile Damage79182Lethal Flash
3+(17–21)% Projectile Damage1255Lethal Flash
1Projectile Quantity +182145Lethal Flash
1+2 Max Mobility Skill Charges82145Lethal Flash
2+1 Max Mobility Skill Charges79182Lethal Flash
1+(16–20)% Movement Speed82145Lethal Flash
2+(12–15)% Movement Speed79182Lethal Flash
3+(10–11)% Movement Speed1255Lethal Flash
1+(7–9)% additional damage for 2s after using Mobility Skills8540Lethal Flash
2+6% additional damage for 2s after using Mobility Skills82160Lethal Flash
3+5% additional damage for 2s after using Mobility Skills71200Lethal Flash
1-15.0 ° Max Projectile Spreading Angle
+(8–9)% additional Projectile Damage
8540Lethal Flash
2-11.5 ° Max Projectile Spreading Angle
+(5–6)% additional Projectile Damage
82160Lethal Flash
3-8.9 ° Max Projectile Spreading Angle
+(4–5)% additional Projectile Damage
71200Lethal Flash
1+(7–9)% additional damage for 6s if the Projectile Skill hits the same enemy at least 6 times within 1s8540Lethal Flash
2+6% additional damage for 6s if the Projectile Skill hits the same enemy at least 6 times within 1s82160Lethal Flash
3+5% additional damage for 6s if the Projectile Skill hits the same enemy at least 6 times within 1s71200Lethal Flash
1- 5% Mobility Skill CD each time a Projectile hits an enemy8540Lethal Flash
2- 4% Mobility Skill CD each time a Projectile hits an enemy82160Lethal Flash
3- 3% Mobility Skill CD each time a Projectile hits an enemy71200Lethal Flash
1+(39–50)% Reload Speed8540Lethal Flash
2+(30–38)% Reload Speed82160Lethal Flash
3+(23–29)% Reload Speed71200Lethal Flash
1+(16–20)% Movement Speed82145Spacetime Illusion
2+(12–15)% Movement Speed79182Spacetime Illusion
3+(10–11)% Movement Speed1255Spacetime Illusion
1+(26–30)% Spacetime Illusion Cast Frequency8540Spacetime Illusion
2+(21–25)% Spacetime Illusion Cast Frequency82160Spacetime Illusion
3+(16–20)% Spacetime Illusion Cast Frequency71200Spacetime Illusion
1+(16–20)% additional Spacetime Illusion Damage8540Spacetime Illusion
2+(12–15)% additional Spacetime Illusion Damage82160Spacetime Illusion
3+(10–11)% additional Spacetime Illusion Damage71200Spacetime Illusion
1Regenerates 3% Mana per second while in the Twisted Spacetime8540Spacetime Illusion
2Regenerates 2% Mana per second while in the Twisted Spacetime82160Spacetime Illusion
3Regenerates 1% Mana per second while in the Twisted Spacetime71200Spacetime Illusion
1For every 20 Spacetime Energy you have when using a Main Spell Skill while in Twisted Spacetime, +5% additional damage for this skill at the cost of 10 Spacetime Energy8540Spacetime Illusion
2For every 20 Spacetime Energy you have when using a Main Spell Skill while in Twisted Spacetime, +1% additional damage for this skill at the cost of 10 Spacetime Energy82160Spacetime Illusion
1-30% Spacetime Illusion Cast Frequency
+10% additional Spell Damage
8540Spacetime Illusion
2-30% Spacetime Illusion Cast Frequency
+(8–9)% additional Spell Damage
82160Spacetime Illusion
3-30% Spacetime Illusion Cast Frequency
+(5–7)% additional Spell Damage
71200Spacetime Illusion
1+(10–13)% additional Spell Damage when you are in Twisted Spacetime8540Spacetime Illusion
2+(8–9)% additional Spell Damage when you are in Twisted Spacetime82160Spacetime Illusion
3+(6–7)% additional Spell Damage when you are in Twisted Spacetime71200Spacetime Illusion
1+(33–40)% additional Energy Shield Charge Speed when the Recovery Potion is providing Life Restoration82145Spacetime Illusion
2+(26–32)% additional Energy Shield Charge Speed when the Recovery Potion is providing Life Restoration79182Spacetime Illusion
3+(21–25)% additional Energy Shield Charge Speed when the Recovery Potion is providing Life Restoration1255Spacetime Illusion
1(6–8)% of damage is taken from Mana before life82145Spacetime Illusion
2(4–5)% of damage is taken from Mana before life79182Spacetime Illusion
33% of damage is taken from Mana before life1255Spacetime Illusion
1You deal +20% Critical Strike Damage to an enemy for every 0.5s the enemy has stayed in the Twisted Spacetime, up to +(81–100)%.82145Spacetime Illusion
2You deal +15% Critical Strike Damage to an enemy for every 0.5s the enemy has stayed in the Twisted Spacetime, up to +(60–80)%.79182Spacetime Illusion
3You deal +15% Critical Strike Damage to an enemy for every 0.5s the enemy has stayed in the Twisted Spacetime, up to +(46–60)%.1255Spacetime Illusion
1+(26–30)% additional Spell Damage at Full Mana. The effect lasts for 5s after the Full Mana status ends. +(66–80)% Critical Strike Rating at Low Mana. The effect lasts for 5s after the Low Mana status ends.82145Spacetime Illusion
2+(22–25)% additional Spell Damage at Full Mana. The effect lasts for 5s after the Full Mana status ends. +(51–65)% Critical Strike Rating at Low Mana. The effect lasts for 5s after the Low Mana status ends.79182Spacetime Illusion
3+(18–21)% additional Spell Damage at Full Mana. The effect lasts for 5s after the Full Mana status ends. +(36–50)% Critical Strike Rating at Low Mana. The effect lasts for 5s after the Low Mana status ends.1255Spacetime Illusion
1+(24–30)% Cast Speed for 2s at Max Mana82145Spacetime Illusion
2+(18–23)% Cast Speed for 2s at Max Mana79182Spacetime Illusion
3+(14–17)% Cast Speed for 2s at Max Mana1255Spacetime Illusion
1+(16–20)% Skill Area every 2s when you are in the Twisted Spacetime, up to +(46–60)%. The effect will be lost 2s after you leave the Twisted Spacetime.8540Spacetime Illusion
2+(11–15)% Skill Area every 2s when you are in the Twisted Spacetime, up to +(31–45)%. The effect will be lost 2s after you leave the Twisted Spacetime.82160Spacetime Illusion
3+10% Skill Area every 2s when you are in the Twisted Spacetime, up to +(20–30)%. The effect will be lost 2s after you leave the Twisted Spacetime.71200Spacetime Illusion
1When an Elite enters the Twisted Spacetime, +10% Spacetime Illusion Physique, +10% Twisted Spacetime Area, +(8–10)% additional Spacetime Illusion Damage for 20s. The effect has a 5s cooldown for each enemy and can be stacked up to 5 times.8540Spacetime Illusion
2When an Elite enters the Twisted Spacetime, +10% Spacetime Illusion Physique, +10% Twisted Spacetime Area, +(6–7)% additional Spacetime Illusion Damage for 15s. The effect has a 5s cooldown for each enemy and can be stacked up to 5 times.82160Spacetime Illusion
3When an Elite enters the Twisted Spacetime, +10% Spacetime Illusion Physique, +10% Twisted Spacetime Area, +5% additional Spacetime Illusion Damage for 10s. The effect has a 5s cooldown for each enemy and can be stacked up to 5 times.71200Spacetime Illusion
1+1 Spell Skill Level
+(6–10)% Spell Damage
82145Spacetime Illusion
2+1 Spell Skill Level
+(1–5)% Spell Damage
79182Spacetime Illusion
3+1 Spell Skill Level
(-10–-5)% Spell Damage
1255Spacetime Illusion
1+(128–165) Max Life82145Spacetime Elapse
2+(99–127) Max Life79182Spacetime Elapse
3+(76–98) Max Life1255Spacetime Elapse
1+(232–300) Max Energy Shield82145Spacetime Elapse
2+(179–231) Max Energy Shield79182Spacetime Elapse
3+(138–178) Max Energy Shield1255Spacetime Elapse
1+(12–15)% Reaping Duration82145Spacetime Elapse
2+(9–11)% Reaping Duration79182Spacetime Elapse
3+(7–8)% Reaping Duration1255Spacetime Elapse
1+(12–15)% Reaping Cooldown Recovery Speed82145Spacetime Elapse
2+(9–11)% Reaping Cooldown Recovery Speed79182Spacetime Elapse
3+(7–8)% Reaping Cooldown Recovery Speed1255Spacetime Elapse
1+(28–36)% DoT Damage82145Spacetime Elapse
2+(22–27)% DoT Damage79182Spacetime Elapse
3+(17–21)% DoT Damage1255Spacetime Elapse
1+(24–30)% Affliction effect82145Spacetime Elapse
2+(18–23)% Affliction effect79182Spacetime Elapse
3+(14–17)% Affliction effect1255Spacetime Elapse
1+(10–12) Affliction inflicted per second82145Spacetime Elapse
2+(8–9) Affliction inflicted per second79182Spacetime Elapse
3+(6–7) Affliction inflicted per second1255Spacetime Elapse
1+(7–9)% Cooldown Recovery Speed82145Spacetime Elapse
2+6% Cooldown Recovery Speed79182Spacetime Elapse
3+5% Cooldown Recovery Speed1255Spacetime Elapse
1+(12–15)% Skill Effect Duration82145Spacetime Elapse
2+(9–11)% Skill Effect Duration79182Spacetime Elapse
3+(7–8)% Skill Effect Duration1255Spacetime Elapse
1+(28–36)% Skill Area82145Spacetime Elapse
2+(22–27)% Skill Area79182Spacetime Elapse
3+(17–21)% Skill Area1255Spacetime Elapse
1+(16–20)% Movement Speed82145Spacetime Elapse
2+(12–15)% Movement Speed79182Spacetime Elapse
3+(10–11)% Movement Speed1255Spacetime Elapse
1Reaps 0.15 s of DoT Damage from enemies within Twisted Spacetime every 1.5 s8540Spacetime Elapse
2Reaps 0.12 s of DoT Damage from enemies within Twisted Spacetime every 1.5 s82160Spacetime Elapse
3Reaps 0.1 s of DoT Damage from enemies within Twisted Spacetime every 1.5 s71200Spacetime Elapse
1While Twisted Spacetime is active, cast Twisted Spacetime again to move it and extend its Duration by 18540Spacetime Elapse
2While Twisted Spacetime is active, cast Twisted Spacetime again to move it and extend its Duration by 0.882160Spacetime Elapse
3While Twisted Spacetime is active, cast Twisted Spacetime again to move it and extend its Duration by 0.571200Spacetime Elapse
1Inflicts +(7–9)% additional Affliction effect on enemies withTurbulence8540Spacetime Elapse
2Inflicts +6% additional Affliction effect on enemies withTurbulence82160Spacetime Elapse
3Inflicts +5% additional Affliction effect on enemies withTurbulence71200Spacetime Elapse
1Adds (17–21)% of the Reaping and Reap Purification damage dealt to enemies to Twisted Spacetime's recorded damage8540Spacetime Elapse
2Adds (13–16)% of the Reaping and Reap Purification damage dealt to enemies to Twisted Spacetime's recorded damage82160Spacetime Elapse
3Adds (10–12)% of the Reaping and Reap Purification damage dealt to enemies to Twisted Spacetime's recorded damage71200Spacetime Elapse
1Reaps 0.6 s of DoT Damage when casting Turbulence. The effect has a 6 s cooldown against the same target8540Spacetime Elapse
2Reaps 0.5 s of DoT Damage when casting Turbulence. The effect has a 6 s cooldown against the same target82160Spacetime Elapse
3Reaps 0.4 s of DoT Damage when casting Turbulence. The effect has a 6 s cooldown against the same target71200Spacetime Elapse
1+(128–165) Max Life82145Wind Stalker
2+(99–127) Max Life79182Wind Stalker
3+(76–98) Max Life1255Wind Stalker
1+(5–6)% Life Regain82145Wind Stalker
2+(4–4.5)% Life Regain79182Wind Stalker
3+(3–3.5)% Life Regain1255Wind Stalker
1-8% additional Regain Interval82145Wind Stalker
2-6% additional Regain Interval79182Wind Stalker
3-5% additional Regain Interval1255Wind Stalker
1+(5–6)% chance to avoid damage82145Wind Stalker
2+4% chance to avoid damage79182Wind Stalker
3+3% chance to avoid damage1255Wind Stalker
1+(28–36)% Attack Damage82145Wind Stalker
2+(22–27)% Attack Damage79182Wind Stalker
3+(17–21)% Attack Damage1255Wind Stalker
1+(10–12)% Attack Speed82145Wind Stalker
2+(8–9)% Attack Speed79182Wind Stalker
3+(6–7)% Attack Speed1255Wind Stalker
1+(47–60)% Critical Strike Rating82145Wind Stalker
2+(36–46)% Critical Strike Rating79182Wind Stalker
3+(28–35)% Critical Strike Rating1255Wind Stalker
1+(24–30)% Critical Strike Damage82145Wind Stalker
2+(18–23)% Critical Strike Damage79182Wind Stalker
3+(14–17)% Critical Strike Damage1255Wind Stalker
1+(19–24)% chance to Multistrike82145Wind Stalker
2+(15–18)% chance to Multistrike79182Wind Stalker
3+(11–14)% chance to Multistrike1255Wind Stalker
1Multistrikes deal (10–12)% increasing damage82145Wind Stalker
2Multistrikes deal (8–9)% increasing damage79182Wind Stalker
3Multistrikes deal (6–7)% increasing damage1255Wind Stalker
1+(16–20)% Movement Speed82145Wind Stalker
2+(12–15)% Movement Speed79182Wind Stalker
3+(10–11)% Movement Speed1255Wind Stalker
1+(26–33)% Cat's Agility Duration8540Wind Stalker
2+(20–25)% Cat's Agility Duration82160Wind Stalker
3+(16–19)% Cat's Agility Duration71200Wind Stalker
1+4% Movement Speed for every 10 m of movement made, up to +20% . The effect will be lost when you stand still8540Wind Stalker
2+3% Movement Speed for every 10 m of movement made, up to +15% . The effect will be lost when you stand still82160Wind Stalker
3+2% Movement Speed for every 10 m of movement made, up to +10% . The effect will be lost when you stand still71200Wind Stalker
1Multistrike deals 4% additional damage with each strike for every 1 stacks of Stalker that you have8540Wind Stalker
2Multistrike deals 3% additional damage with each strike for every 1 stacks of Stalker that you have82160Wind Stalker
3Multistrike deals 2% additional damage with each strike for every 1 stacks of Stalker that you have71200Wind Stalker
1For every 2 m of movement made recently, +(1.4–1.7)% Attack Speed during Multistrike. Stacks up to (16–20) time(s)8540Wind Stalker
2For every 2 m of movement made recently, (0.8–1.2)% Attack Speed during Multistrike. Stacks up to (16–20) time(s)82160Wind Stalker
3For every 2 m of movement made recently, (0.8–1.2)% Attack Speed during Multistrike. Stacks up to (11–15) time(s)71200Wind Stalker
1For every 2 m of movement made recently, +(2.9–3.2)% Multistrike Chance. Stacks up to (16–20) time(s)8540Wind Stalker
2For every 2 m of movement made recently, +(2–2.5)% Multistrike Chance. Stacks up to (16–20) time(s)82160Wind Stalker
3For every 2 m of movement made recently, +(2–2.5)% Multistrike Chance. Stacks up to (11–15) time(s)71200Wind Stalker
1+(10–12)% Max Life and Max Energy Shield82145Incarnation of the Gods
2+(7–9)% Max Life and Max Energy Shield79182Incarnation of the Gods
3+5% Max Life and Max Energy Shield1255Incarnation of the Gods
1-6% additional damage taken82145Incarnation of the Gods
2-5% additional damage taken79182Incarnation of the Gods
3-4% additional damage taken1255Incarnation of the Gods
1+(28–36)% damage82145Incarnation of the Gods
2+(22–27)% damage79182Incarnation of the Gods
3+(17–21)% damage1255Incarnation of the Gods
1+(24–30)% Critical Strike Damage82145Incarnation of the Gods
2+(18–23)% Critical Strike Damage79182Incarnation of the Gods
3+(14–17)% Critical Strike Damage1255Incarnation of the Gods
1+(47–60)% Critical Strike Rating82145Incarnation of the Gods
2+(36–46)% Critical Strike Rating79182Incarnation of the Gods
3+(28–35)% Critical Strike Rating1255Incarnation of the Gods
1+(10–12)% Attack and Cast Speed82145Incarnation of the Gods
2+(8–9)% Attack and Cast Speed79182Incarnation of the Gods
3+(6–7)% Attack and Cast Speed1255Incarnation of the Gods
1+(12–15)% Skill Effect Duration82145Incarnation of the Gods
2+(9–11)% Skill Effect Duration79182Incarnation of the Gods
3+(7–8)% Skill Effect Duration1255Incarnation of the Gods
1+(7–9)% Cooldown Recovery Speed82145Incarnation of the Gods
2+6% Cooldown Recovery Speed79182Incarnation of the Gods
3+5% Cooldown Recovery Speed1255Incarnation of the Gods
1+5% Life Regain and Energy Shield Regain82145Incarnation of the Gods
2+4% Life Regain and Energy Shield Regain79182Incarnation of the Gods
3+3% Life Regain and Energy Shield Regain1255Incarnation of the Gods
1+(24–30)% chance to gain 1 stack of Focus Blessing/Agility Blessing/Tenacity Blessing on Critical Strike82145Incarnation of the Gods
2+(18–23)% chance to gain 1 stack of Focus Blessing/Agility Blessing/Tenacity Blessing on Critical Strike79182Incarnation of the Gods
3+(14–17)% chance to gain 1 stack of Focus Blessing/Agility Blessing/Tenacity Blessing on Critical Strike1255Incarnation of the Gods
1+(16–20)% Movement Speed82145Incarnation of the Gods
2+(12–15)% Movement Speed79182Incarnation of the Gods
3+(10–11)% Movement Speed1255Incarnation of the Gods
1+(12–15)% additional Divine Realm Duration8540Incarnation of the Gods
2+(9–11)% additional Divine Realm Duration82160Incarnation of the Gods
3+(7–8)% additional Divine Realm Duration71200Incarnation of the Gods
1(-10–-9)% additional damage taken within the Divine Realm8540Incarnation of the Gods
2(-8–-7)% additional damage taken within the Divine Realm82160Incarnation of the Gods
3(-6–-5)% additional damage taken within the Divine Realm71200Incarnation of the Gods
1+(8–10)% additional damage outside the Divine Realm8540Incarnation of the Gods
2+(6–7)% additional damage outside the Divine Realm82160Incarnation of the Gods
3+5% additional damage outside the Divine Realm71200Incarnation of the Gods
1+1% chance to avoid damage for every stack of blessing when the Divine Realm is active. Stacks up to 12 times.8540Incarnation of the Gods
2(0.6–0.8)% chance to avoid damage for every stack of blessing when the Divine Realm is active. Stacks up to 12 times.82160Incarnation of the Gods
30.5% chance to avoid damage for every stack of blessing when the Divine Realm is active. Stacks up to 12 times.71200Incarnation of the Gods
1-15% additional Divine Realm Duration
+2% additional damage for every stack of blessing when the Divine Realm is active. Stacks up to 25 times.
8540Incarnation of the Gods
2-15% additional Divine Realm Duration
+(1.4–1.8)% additional damage for every stack of blessing when the Divine Realm is active. Stacks up to 25 times.
82160Incarnation of the Gods
3-15% additional Divine Realm Duration
+(1–1.3)% additional damage for every stack of blessing when the Divine Realm is active. Stacks up to 25 times.
71200Incarnation of the Gods
1+(128–165) Max Life82145Blast Nova
2+(99–127) Max Life79182Blast Nova
3+(76–98) Max Life1255Blast Nova
1+(232–300) Max Energy Shield82145Blast Nova
2+(179–231) Max Energy Shield79182Blast Nova
3+(138–178) Max Energy Shield1255Blast Nova
1+(10–12)% Attack and Cast Speed82145Blast Nova
2+(8–9)% Attack and Cast Speed79182Blast Nova
3+(6–7)% Attack and Cast Speed1255Blast Nova
1+(5–6)% chance to avoid damage82145Blast Nova
2+4% chance to avoid damage79182Blast Nova
3+3% chance to avoid damage1255Blast Nova
1+(18–23)% Projectile Speed82145Blast Nova
2+(14–17)% Projectile Speed79182Blast Nova
3+(11–13)% Projectile Speed1255Blast Nova
1+(28–36)% Projectile Damage82145Blast Nova
2+(22–27)% Projectile Damage79182Blast Nova
3+(17–21)% Projectile Damage1255Blast Nova
1+(47–60)% Critical Strike Rating82145Blast Nova
2+(36–46)% Critical Strike Rating79182Blast Nova
3+(28–35)% Critical Strike Rating1255Blast Nova
1+(24–30)% Critical Strike Damage82145Blast Nova
2+(18–23)% Critical Strike Damage79182Blast Nova
3+(14–17)% Critical Strike Damage1255Blast Nova
1+1 Jumps82145Blast Nova
1+(7–9)% Cooldown Recovery Speed82145Blast Nova
2+6% Cooldown Recovery Speed79182Blast Nova
3+5% Cooldown Recovery Speed1255Blast Nova
1+(16–20)% Movement Speed82145Blast Nova
2+(12–15)% Movement Speed79182Blast Nova
3+(10–11)% Movement Speed1255Blast Nova
1+(13–15)% additional damage if there is an Elite within 5 m around a bomb when it detonates8540Blast Nova
2+(8–9)% additional damage if there is an Elite within 5 m around a bomb when it detonates82160Blast Nova
3+(6–7)% additional damage if there is an Elite within 5 m around a bomb when it detonates71200Blast Nova
1Upon using an Empower Skill, +(10–12)% additional Projectile Damage for 4 s. Cooldown: 6 s.8540Blast Nova
2Upon using an Empower Skill, +(7–9)% additional Projectile Damage for 4 s. Cooldown: 6 s.82160Blast Nova
3Upon using an Empower Skill, +(4–6)% additional Projectile Damage for 4 s. Cooldown: 6 s.71200Blast Nova
1+(3–4)% Projectile Speed for each bomb thrown for 3 s. Stacks up to 8 times.8540Blast Nova
2+3% Projectile Speed for each bomb thrown for 3 s. Stacks up to 7 times.82160Blast Nova
3+3% Projectile Speed for each bomb thrown for 3 s. Stacks up to 6 times.71200Blast Nova
1+(3–4)% Movement Speed for each bomb thrown for 3 s. Stacks up to 5 times.8540Blast Nova
2+3% Movement Speed for each bomb thrown for 3 s. Stacks up to 4 times.82160Blast Nova
3+3% Movement Speed for each bomb thrown for 3 s. Stacks up to 3 times.71200Blast Nova
1Projectile Quantity -1
+(15–18)% additional Projectile Damage
8540Blast Nova
2Projectile Quantity -1
+(11–14)% additional Projectile Damage
82160Blast Nova
3Projectile Quantity -1
+(8–10)% additional Projectile Damage
71200Blast Nova
1+(10–12)% Max Life and Max Energy Shield82145Flame of Pleasure
2+(7–9)% Max Life and Max Energy Shield79182Flame of Pleasure
3+5% Max Life and Max Energy Shield1255Flame of Pleasure
1+6% Life Regain and Energy Shield Regain82145Flame of Pleasure
2+5% Life Regain and Energy Shield Regain79182Flame of Pleasure
3+4% Life Regain and Energy Shield Regain1255Flame of Pleasure
1+(7–9)% Cooldown Recovery Speed82145Flame of Pleasure
2+6% Cooldown Recovery Speed79182Flame of Pleasure
3+5% Cooldown Recovery Speed1255Flame of Pleasure
1+(24–30)% Skill Effect Duration82145Flame of Pleasure
2+(19–23)% Skill Effect Duration79182Flame of Pleasure
3+(14–18)% Skill Effect Duration1255Flame of Pleasure
1+(3–4)% Max Fire Resistance82145Flame of Pleasure
2+(1–2)% Max Fire Resistance79182Flame of Pleasure
1+(47–60)% Critical Strike Rating82145Flame of Pleasure
2+(36–46)% Critical Strike Rating79182Flame of Pleasure
3+(28–35)% Critical Strike Rating1255Flame of Pleasure
1+(24–30)% Critical Strike Damage82145Flame of Pleasure
2+(18–23)% Critical Strike Damage79182Flame of Pleasure
3+(14–17)% Critical Strike Damage1255Flame of Pleasure
1+(28–36)% Skill Area82145Flame of Pleasure
2+(22–27)% Skill Area79182Flame of Pleasure
3+(17–21)% Skill Area1255Flame of Pleasure
1Converts (14–18)% of Physical Damage taken to Fire Damage82145Flame of Pleasure
2Converts (11–13)% of Physical Damage taken to Fire Damage79182Flame of Pleasure
3Converts (9–10)% of Physical Damage taken to Fire Damage1255Flame of Pleasure
1Converts (56–69)% of Erosion Damage taken to Fire Damage82145Flame of Pleasure
2Converts (42–55)% of Erosion Damage taken to Fire Damage79182Flame of Pleasure
3Converts (36–41)% of Erosion Damage taken to Fire Damage1255Flame of Pleasure
1+(16–20)% Movement Speed82145Flame of Pleasure
2+(12–15)% Movement Speed79182Flame of Pleasure
3+(10–11)% Movement Speed1255Flame of Pleasure
1You and your Minions deal +(12–14)% additional damage to Branded enemies8540Flame of Pleasure
2You and your Minions deal +(10–11)% additional damage to Branded enemies82160Flame of Pleasure
3You and your Minions deal +(5–9)% additional damage to Branded enemies71200Flame of Pleasure
1+(26–30)% DMG Recording Ratio for Brand8540Flame of Pleasure
2+(22–25)% DMG Recording Ratio for Brand82160Flame of Pleasure
3+(10–21)% DMG Recording Ratio for Brand71200Flame of Pleasure
1For every +(20–25)% Skill Area, every Purgatory inflicts +1 Brand8540Flame of Pleasure
2For every +(26–28)% Skill Area, every Purgatory inflicts +1 Brand82160Flame of Pleasure
3For every +(29–32)% Skill Area, every Purgatory inflicts +1 Brand71200Flame of Pleasure
1Reaps 1.2 s of DoT Damage when triggering Death by Fire. The effect has a 6 s cooldown against the same enemy8540Flame of Pleasure
2Reaps (1–1.1) s of DoT Damage when triggering Death by Fire. The effect has a 6 s cooldown against the same enemy82160Flame of Pleasure
3Reaps (0.6–0.9) s of DoT Damage when triggering Death by Fire. The effect has a 6 s cooldown against the same enemy71200Flame of Pleasure
1For every +(6–10)% Affliction Effect, +1% DMG Recording Ratio for Brand, up to +(30–36)%8540Flame of Pleasure
2For every +(11–15)% Affliction Effect, +1% DMG Recording Ratio for Brand, up to +25%82160Flame of Pleasure
3For every +(16–20)% Affliction Effect, +1% DMG Recording Ratio for Brand, up to +25%71200Flame of Pleasure
1+(10–12)% Max Life and Max Energy Shield82145Growing Breeze
2+(7–9)% Max Life and Max Energy Shield79182Growing Breeze
3+5% Max Life and Max Energy Shield1255Growing Breeze
1(-30–-25)% Sealed Mana for Spirit Magus Skills82145Growing Breeze
2(-23–-20)% Sealed Mana for Spirit Magus Skills79182Growing Breeze
3(-18–-16)% Sealed Mana for Spirit Magus Skills1255Growing Breeze
1+(10–12)% Cooldown Recovery Speed82145Growing Breeze
2+(8–9)% Cooldown Recovery Speed79182Growing Breeze
3+(6–7)% Cooldown Recovery Speed1255Growing Breeze
1+(12–14)% Empower Skill Effect82145Growing Breeze
2+(8–10)% Empower Skill Effect79182Growing Breeze
3+(6–7)% Empower Skill Effect1255Growing Breeze
1Spirit Magi +(13–15)% Cooldown Recovery Speed82145Growing Breeze
2Spirit Magi +(10–12)% Cooldown Recovery Speed79182Growing Breeze
3Spirit Magi +(7–9)% Cooldown Recovery Speed1255Growing Breeze
1(60–75)% chance for Projectile Quantity to +1 when a Spirit Magus casts Projectile Skills82145Growing Breeze
2(46–58)% chance for Projectile Quantity to +1 when a Spirit Magus casts Projectile Skills79182Growing Breeze
3(36–44)% chance for Projectile Quantity to +1 when a Spirit Magus casts Projectile Skills1255Growing Breeze
1+(28–36)% Spirit Magus Skill Area82145Growing Breeze
2+(22–27)% Spirit Magus Skill Area79182Growing Breeze
3+(17–21)% Spirit Magus Skill Area1255Growing Breeze
1+(21–27)% Fire Resistance82145Growing Breeze
2+(16–20)% Fire Resistance79182Growing Breeze
3+(11–15)% Fire Resistance1255Growing Breeze
1+(21–27)% Lightning Resistance82145Growing Breeze
2+(16–20)% Lightning Resistance79182Growing Breeze
3+(11–15)% Lightning Resistance1255Growing Breeze
1+(21–27)% Cold Resistance82145Growing Breeze
2+(16–20)% Cold Resistance79182Growing Breeze
3+(11–15)% Cold Resistance1255Growing Breeze
1+(16–20)% Movement Speed82145Growing Breeze
2+(12–15)% Movement Speed79182Growing Breeze
3+(10–11)% Movement Speed1255Growing Breeze
1For every 1 stack(s) of Nourishment a Spirit Magus has, +5% Aggressiveness and +3% Movement Speed8540Growing Breeze
2For every 1 stack(s) of Nourishment a Spirit Magus has, +4% Aggressiveness and +2% Movement Speed82160Growing Breeze
3For every 1 stack(s) of Nourishment a Spirit Magus has, +3% Aggressiveness and +2% Movement Speed71200Growing Breeze
1+(18–25)% Windrider Cast Speed8540Growing Breeze
2+(13–15)% Windrider Cast Speed82160Growing Breeze
3+(10–12)% Windrider Cast Speed71200Growing Breeze
1+(1–2) Max Nourishment stacks8540Growing Breeze
1Spirit Magi +(10–11)% chance to use an Enhanced Skill8540Growing Breeze
2Spirit Magi +(8–9)% chance to use an Enhanced Skill82160Growing Breeze
3Spirit Magi +(6–7)% chance to use an Enhanced Skill71200Growing Breeze
1When a Spirit Magus casts an Enhanced Skill, (-8–-5)% chance for it to lose 1 stack of Nourishment8540Growing Breeze
2When a Spirit Magus casts an Enhanced Skill, -4% chance for it to lose 1 stack of Nourishment82160Growing Breeze
3When a Spirit Magus casts an Enhanced Skill, -3% chance for it to lose 1 stack of Nourishment71200Growing Breeze
1+(10–12)% Max Life and Max Energy Shield8214525
2+(7–9)% Max Life and Max Energy Shield7918225
3+5% Max Life and Max Energy Shield125525
1+6% Attack and Cast Speed8214525
2+5% Attack and Cast Speed7918225
3+4% Attack and Cast Speed125525
1+(7–9)% additional Regain Interval8214525
2+6% additional Regain Interval7918225
3+5% additional Regain Interval125525
1+(24–30)% Critical Strike Rating8214525
2+(19–23)% Critical Strike Rating7918225
3+(14–18)% Critical Strike Rating125525
1+(3–4)% Critical Strike Damage8214525
2+(1–2)% Critical Strike Damage7918225
3% Critical Strike Damage125525
18214525
27918225
3125525
1+(24–30) Jumps8214525
2+(18–23) Jumps7918225
3+(14–17) Jumps125525
1Projectile Quantity +(28–36)8214525
2Projectile Quantity +(22–27)7918225
3Projectile Quantity +(17–21)125525
1+(22–26)% additional Attack Damage dealt to Nearby enemies8214525
2+(17–21)% additional Attack Damage dealt to Nearby enemies7918225
3+(14–16)% additional Attack Damage dealt to Nearby enemies125525
18214525
27918225
3125525
1+(16–20)% Movement Speed8214525
2+(12–15)% Movement Speed7918225
3+(10–11)% Movement Speed125525
1+(12–14) Magazine Capacity854025
2+(10–11) Magazine Capacity8216025
3+(5–9) Magazine Capacity7120025
1854025
28216025
37120025
1+(26–30)% Reload Speed854025
2+(22–25)% Reload Speed8216025
3+(10–21)% Reload Speed7120025
1Knockback direction is reversed
+(76–102)% Knockback distance
854025
2Knockback direction is reversed
+(60–77)% Knockback distance
8216025
3Knockback direction is reversed
+(45–59)% Knockback distance
7120025
1854025
28216025
37120025
1+(10–12)% Max Life and Max Energy Shield82145High Court Chariot
2+(7–9)% Max Life and Max Energy Shield79182High Court Chariot
3+5% Max Life and Max Energy Shield1255High Court Chariot
1+(15–19)% Attack Block Chance82145High Court Chariot
2+(12–14)% Attack Block Chance79182High Court Chariot
3+(10–11)% Attack Block Chance1255High Court Chariot
1+(15–19)% Spell Block Chance82145High Court Chariot
2+(12–14)% Spell Block Chance79182High Court Chariot
3+(10–11)% Spell Block Chance1255High Court Chariot
1+(9–10)% Block Ratio82145High Court Chariot
2+(7–8)% Block Ratio82160High Court Chariot
3+(5–6)% Block Ratio1255High Court Chariot
1Restores 5% Missing Life and Energy Shield when blocking82145High Court Chariot
2Restores 4% Missing Life and Energy Shield when blocking79182High Court Chariot
3Restores 3% Missing Life and Energy Shield when blocking1255High Court Chariot
1(-24–-20)% additional DoT Damage taken82145High Court Chariot
2(-19–-18)% additional DoT Damage taken79182High Court Chariot
3(-17–-15)% additional DoT Damage taken1255High Court Chariot
1+(10–12)% Defense82145High Court Chariot
2+(8–9)% Defense79182High Court Chariot
3+(6–7)% Defense1255High Court Chariot
1+(10–12)% Attack and Cast Speed82145High Court Chariot
2+(8–9)% Attack and Cast Speed79182High Court Chariot
3+(6–7)% Attack and Cast Speed1255High Court Chariot
1+(29–36)% Fervor effect82145High Court Chariot
2+(22–28)% Fervor effect79182High Court Chariot
3+(17–21)% Fervor effect1255High Court Chariot
1+(24–30)% Skill Effect Duration82145High Court Chariot
2+(19–23)% Skill Effect Duration79182High Court Chariot
3+(14–18)% Skill Effect Duration1255High Court Chariot
1+(16–20)% Movement Speed82145High Court Chariot
2+(12–15)% Movement Speed79182High Court Chariot
3+(10–11)% Movement Speed1255High Court Chariot
1Murderous Intent upper limit +(20–25)8540High Court Chariot
2Murderous Intent upper limit +(16–19)82160High Court Chariot
3Murderous Intent upper limit +(13–15)71200High Court Chariot
1When Murderous Intent is reduced to (30–50)% , +(61–80)% Murderous Intent restoration until Murderous Intent is fully recovered8540High Court Chariot
2When Murderous Intent is reduced to (30–50)% , +(46–60)% Murderous Intent restoration until Murderous Intent is fully recovered82160High Court Chariot
3When Murderous Intent is reduced to (30–50)% , +(31–45)% Murderous Intent restoration until Murderous Intent is fully recovered71200High Court Chariot
1Restores 5 Murderous Intent for 5 s when taking damage8540High Court Chariot
2Restores 4 Murderous Intent for 5 s when taking damage82160High Court Chariot
3Restores 3 Murderous Intent for 5 s when taking damage71200High Court Chariot
1When casting a Trait Skill, if Murderous Intent is higher than (70–90)% , all enemies in the Holy Domain take +(20–25)% additional damage for 5 s8540High Court Chariot
2When casting a Trait Skill, if Murderous Intent is higher than (70–90)% , all enemies in the Holy Domain take +(16–19)% additional damage for 5 s82160High Court Chariot
3When casting a Trait Skill, if Murderous Intent is higher than (70–90)% , all enemies in the Holy Domain take +(13–15)% additional damage for 5 s71200High Court Chariot
1Block Ratio upper limit +(6–7)% when in the Holy Domain8540High Court Chariot
2Block Ratio upper limit +(4–5)% when in the Holy Domain82160High Court Chariot
3Block Ratio upper limit +3% when in the Holy Domain71200High Court Chariot
1+15% Holy Domain radius
While inside the Holy Domain, deal +(15–18)% additional damage to Boss enemies in the Holy Domain
8540High Court Chariot
2+15% Holy Domain radius
While inside the Holy Domain, deal +(12–14)% additional damage to Boss enemies in the Holy Domain
82160High Court Chariot
3+15% Holy Domain radius
While inside the Holy Domain, deal +(9–11)% additional damage to Boss enemies in the Holy Domain
71200High Court Chariot
1Adds Base (50–64) Shock Damage82145Lightning Shadow
2Adds Base (38–49) Shock Damage79182Lightning Shadow
3Adds Base (21–37) Shock Damage1255Lightning Shadow
1Converts (30–35)% of Lightning Damage taken to Cold Damage and Fire Damage82145Lightning Shadow
2Converts (22–29)% of Lightning Damage taken to Cold Damage and Fire Damage79182Lightning Shadow
3Converts (18–21)% of Lightning Damage taken to Cold Damage and Fire Damage1255Lightning Shadow
1+(9–10)% additional max damage82145Lightning Shadow
2+(7–8)% additional max damage79182Lightning Shadow
3+(5–6)% additional max damage1255Lightning Shadow
1Restores (1.6–2)% Missing Life and Energy Shield for every 3m of movement made. Interval: 0.2s.82145Lightning Shadow
2Restores (1.6–2)% Missing Life and Energy Shield for every (4–5)m of movement made. Interval: 0.2s.79182Lightning Shadow
3Restores (1.3–1.5)% Missing Life and Energy Shield for every (4–5)m of movement made. Interval: 0.2s.1255Lightning Shadow
1The next Main Skill (0.9–1)% additional Max Damage for every 1m of movement made, up to +(12–15)%82145Lightning Shadow
2The next Main Skill (0.6–0.8)% additional Max Damage for every 1m of movement made, up to +(9–11)%79182Lightning Shadow
3The next Main Skill (0.4–0.5)% additional Max Damage for every 1m of movement made, up to +(9–11)%1255Lightning Shadow
1+(21–27)% Lightning Resistance82145Lightning Shadow
2+(16–20)% Lightning Resistance79182Lightning Shadow
3+(11–15)% Lightning Resistance1255Lightning Shadow
1+(9–11)% Lightning Resistance Penetration82145Lightning Shadow
2+(7–8)% Lightning Resistance Penetration79182Lightning Shadow
3+6% Lightning Resistance Penetration1255Lightning Shadow
1+(10–13)% Cooldown Recovery Speed82145Lightning Shadow
2+(7–9)% Cooldown Recovery Speed79182Lightning Shadow
3+6% Cooldown Recovery Speed1255Lightning Shadow
1Converts (46–50)% of Physical Damage to Lightning Damage82145Lightning Shadow
2Converts (41–45)% of Physical Damage to Lightning Damage79182Lightning Shadow
3Converts (26–40)% of Physical Damage to Lightning Damage1255Lightning Shadow
1Gains (1.5–2)% of Hit Damage as Base Shock Damage on hit82145Lightning Shadow
2Gains (0.8–1.4)% of Hit Damage as Base Shock Damage on hit79182Lightning Shadow
3Gains (0.6–0.7)% of Hit Damage as Base Shock Damage on hit1255Lightning Shadow
1+(16–20)% Movement Speed82145Lightning Shadow
2+(12–15)% Movement Speed79182Lightning Shadow
3+(10–11)% Movement Speed1255Lightning Shadow
1+(17–20)% chance to trigger Feline Figure8540Lightning Shadow
2+(13–16)% chance to trigger Feline Figure82160Lightning Shadow
3+(9–12)% chance to trigger Feline Figure71200Lightning Shadow
1Feline Figure deals Shock Damage (3–4) more times on hit8540Lightning Shadow
2Feline Figure deals Shock Damage 2 more times on hit82160Lightning Shadow
3Feline Figure deals Shock Damage 1 more times on hit71200Lightning Shadow
1The character 0.2% additional Max Damage for every 1 time(s) Feline Figure has settled Shock Damage recently, up to +(12–16)%.8540Lightning Shadow
2The character 0.2% additional Max Damage for every 1 time(s) Feline Figure has settled Shock Damage recently, up to +(8–11)%.82160Lightning Shadow
3The character 0.2% additional Max Damage for every 1 time(s) Feline Figure has settled Shock Damage recently, up to +(6–7)%.71200Lightning Shadow
1Feline Figure settles Shock Damage 1 additional time for every (5–6)m of movement made recently, up to +(4–5).8540Lightning Shadow
2Feline Figure settles Shock Damage 1 additional time for every 7m of movement made recently, up to +(2–3).82160Lightning Shadow
3Feline Figure settles Shock Damage 1 additional time for every 8m of movement made recently, up to +2.71200Lightning Shadow
1+(12–15)% the highest Shock Damage recorded by Feline Figure8540Lightning Shadow
2+(10–11)% the highest Shock Damage recorded by Feline Figure82160Lightning Shadow
3+(8–9)% the highest Shock Damage recorded by Feline Figure71200Lightning Shadow
Hero Memories - Help

Hero Memories must be used with Hero Relics and can't be equipped unless the required Hero Relic has been equipped. Hero Memories may also have certain requirements that must be met before they can be equipped. At the same time, some affixes may only take effect if the Hero Memory is equipped in a corresponding slot.