Knockback
Knockback
Forced to move back by a short distance
20
Limited to two-handed axes, two-handed hammers, cudgels, and tin staffs
Main Stat:
Strength, Dexterity
Mana Cost
5
Cast Speed
1 s
Effectiveness of added damage
57%
Simple
When channeling the skill, charges forward, passing through the enemies while moving, dealing 57% Weapon Attack Damage continuously, and knocking them back.
If the channeling of this skill stops at max channeled stacks, a Savage Strike will be launched, dealing 570% Weapon Attack Damage to the enemies in front and knocking them back.Demolisher Charge will grant additional damage to the attack.
Channeled stacks will increase the Skill Area of the skill when the character is charging using this skill.
If the channeling of this skill stops at max channeled stacks, a Savage Strike will be launched, dealing 570% Weapon Attack Damage to the enemies in front and knocking them back.
Channeled stacks will increase the Skill Area of the skill when the character is charging using this skill.
Details
Charge:
Deals 57% Weapon Attack Damage.
Deals 57% Weapon Attack Damage.
Savage Strike:
Deals 570% Weapon Attack Damage.
When consumingDemolisher Charge , this skill deals +90% additional Hit Damage.
Deals 570% Weapon Attack Damage.
When consuming
On hit, the skill knocks back the enemy.
+100% additional Attack Speed for this skill
The skill gainsDemolisher Charge once every 3s.
Max channeled stacks: 5.
+12% Skill Area per channeled stack
The character will be forced to move forward when channeling the skill.
You can pass through enemies while channeling this skill
+100% additional Attack Speed for this skill
The skill gains
Max channeled stacks: 5.
+12% Skill Area per channeled stack
The character will be forced to move forward when channeling the skill.
You can pass through enemies while channeling this skill
+100% additional Attack Speed for this skill
You can pass through enemies while channeling this skill
You can pass through enemies while channeling this skill
20
Mana Cost
15
Cast Speed
0.8 s
Cooldown
6 s
Simple
Casts the skill and place a Safeguard Sentry at the target spot, who will generate a Safeguard Field, knock back enemies within it, and periodically knock back them during its effect.
Allies within the Safeguard Field gains the defensive effect: -8% additional damage taken and -10.5% additional damage taken from enemies outside the Safeguard Field.
Allies within the Safeguard Field gains the defensive effect: -8% additional damage taken and -10.5% additional damage taken from enemies outside the Safeguard Field.
Details
Isolation Sentry:
Knocks back the enemies within range every 2s.
The Sentry lasts 6.1s.
Skill's max base Sentry quantity is 1
The skill can only place 1 Sentry.
The Sentry lasts 6.1s.
Skill's max base Sentry quantity is 1
The skill can only place 1 Sentry.
The Safeguard Sentry grants defensive effect to allies:
-8% additional damage taken as the buff lasts
-20% additional damage dealt by enemies outside the circle as the buff lasts
-8% additional damage taken as the buff lasts
-20% additional damage dealt by enemies outside the circle as the buff lasts
20
Mana Cost Multiplier
110.0%
Simple
Supports Melee Attack Skills.
+39%Knockback Chance for the supported skill
+25% additional damage for the supported skill
+59%Knockback distance for the supported skill
+39%
+25% additional damage for the supported skill
+59%
+39% Knockback Chance for the supported skill
+25% additional damage for the supported skill
+59%Knockback distance for the supported skill
+25% additional damage for the supported skill
+59%
20
Mana Cost Multiplier
110.0%
Simple
Supports Attack Projectile Skills
Cannot support Channeled Skills
30.25% additional damage and +40%Knockback Chance to the next 5 supported skill(s) for every 6 m moved
Cannot support Channeled Skills
30.25% additional damage and +40%
30.25% additional damage and +40% Knockback Chance to the next 5 supported skill(s) for every 6 m moved
20
Mana Cost Multiplier
110.0%
Simple
Supports Attack Skills.
The supported skill hasreversed knockback
+100%Knockback Chance for the supported skill
+26% additional Hit Damage for the supported skill
The supported skill has
+100%
+26% additional Hit Damage for the supported skill
The supported skill has reversed knockback
+100%Knockback Chance for the supported skill
+26% additional Hit Damage for the supported skill
+100%
+26% additional Hit Damage for the supported skill
20
Mana Cost Multiplier
110.0%
Simple
Supports Focused Shot.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
While having Fervor , +20% Knockback Chance and +(8.5–9.0)% additional damage on Critical Strike for the supported skill. This effect is affected by Fervor Effect
20
Mana Cost Multiplier
110.0%
Simple
Supports Shadow Shot.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
The supported skill inflictsWeaken on hit
+100%Knockback Chance for the supported skill
The supported skill hasreversed knockback
+50% additional Skill Area for the supported skill
The supported skill becomes an Empower Skill
The supported skill inflicts a debuff on hit for 4 s
+2 s to the cooldown of the supported skill
+10% additional Erosion Hit Damage taken while the debuff is active
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
The supported skill inflicts
+100%
The supported skill has
+50% additional Skill Area for the supported skill
The supported skill becomes an Empower Skill
The supported skill inflicts a debuff on hit for 4 s
+2 s to the cooldown of the supported skill
+10% additional Erosion Hit Damage taken while the debuff is active
The supported skill inflicts Weaken on hit
+100%Knockback Chance for the supported skill
The supported skill hasreversed knockback
+50% additional Skill Area for the supported skill
The supported skill becomes an Empower Skill\nThe supported skill inflicts a debuff on hit for 4 s\n +2 s to the cooldown of the supported skill
+100%
The supported skill has
+50% additional Skill Area for the supported skill
The supported skill becomes an Empower Skill\nThe supported skill inflicts a debuff on hit for 4 s\n +2 s to the cooldown of the supported skill
+(120–140)% additional Empower Effect for the supported skill
When casting Combo Starters, Reverse Knocks Back enemies within 8 m by (1.5–2) m
The effective radius is affected by Skill Area bonuses
+8%Knockback Distance for each Combo Finisher cast recently. Stacks up to 5 time(s)
+(4–6)% additional Combo Skill Damage
The effective radius is affected by Skill Area bonuses
+8%
+(4–6)% additional Combo Skill Damage
Install to replace a Medium Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
+(120–150)% Gear Physical Damage
+40% Skill Area
+50% Knockback distance
Sweep Slash can cause Reversed Knockback .
Causes a Knockback when you launch a Steep Strike
Misube doesn't like you.
Stay away from Misube!
Stay away from Misube!
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
+(120–150)% Gear Physical Damage
Adds (26–29) - (32–36) Physical Damage to the gear
+(25–35)% gear Attack Speed
+50% Knockback Chance
+20% additional Knockback distance
+(96–108)% additional Attack Damage when no enemies are Nearby
-20% Movement Speed
After the Battle of the Black Pass, whoever rides into the road of Sol'Quinn will be blocked by the gale.
Pactspirit Overview
Knockback Distance, Projectile Speed, Projectile Damage
Unlock 2 Pact Nodes in advance
Sword Rain
Projectile Quantity +2
Upgrade Reward
Projectile Quantity +2
+8% additional Attack and Cast Speed when no enemies are in proximity
+48% Knockback distance
+14% Projectile Speed
Knockback Protocol
+100% Knockback Chance for Minions summoned by this skill. Inflicts Paralysis when knocking back enemies
Shooting ArrowsGod of War
+25% additional Projectile Damage+50%



Legendary Medium TalentRanger
120% of the increase/decrease on +50% Knockback distance
One-Handed Hammer Misube's Refusal
Causes a Knockback when you launch a Steep Strike
One-Handed Hammer Misube's Refusal
+50% Knockback Chance
Bow Mountain Howling
+20% additional Knockback distance
Bow Mountain Howling
+(58–80)% Knockback distance
+10% additional damage
+10% additional damage
Crossbow Ultimate Pre-fix
[Shooting Arrows] +25% additional Projectile Damage
+50%Knockback distance
+50%
Legendary Divinity Slate God of War
[Shooting Arrows] +25% additional Projectile Damage
+50%Knockback distance (Max Active Divinity: 1)
+50%
Non-Legendary Divinity Slate God of War
[Micro Talent] +10% Knockback Chance
Non-Legendary Divinity Slate Ranger
[Medium Talent] +15% Knockback distance
Non-Legendary Divinity Slate Ranger
[Legendary Medium Talent] 120% of the increase/decrease on Knockback distance is also applied to damage bonuses, up to +100% damage (Max Active Divinity: 1)
Non-Legendary Divinity Slate Ranger
Knockback
There is a chance to knock back the hit unit on hit. The base Knockback Chance is 0%.>
The base Knockback Distance is 0.8m. This distance is affected by Knockback Distance bonuses.>
