Amplified DoT Damage
Affliction is a negative status that additionally increases the amount of DoT Damage taken by units.
Affliction is a negative effect that is inflicted on enemies at the same time as DoT Damage. All DoT effects share the same Affliction effect. When under the effect of Affliction, the unit gradually accumulates Affliction according to the Affliction Per Second stat of the unit that dealt the DoT Damage up to the maximum amount of 100 Affliction.
Each point of Affliction increases the DoT taken by the enemy by an additional {%s:1}%% (up to {%s:2}%% at 100 Affliction). This effect is affected by the Affliction debuff.