Beam
Beam Skills generate 1 Beam, dealing DoT Damage to enemies within its area or at its destination.
Beam Skills generate 1 Beam, dealing DoT Damage to enemies within its area or at its destination.
Beams
The number of Beams generated by a Beam Skill is affected by Quantity bonuses. The origin of additional Beams is the same as the original Beam, and they will spread with a certain angle between them.
Refractions
When a Beam has a number of refractions, it will refract an extra Beam at enemies that weren't hit by the Beam within a certain area. 1 enemy will be targeted for every 1 refraction.
If a Beam is able to penetrate an enemy (such as Wilting Beam), the refracted Beam will be generated in the middle of the original Beam.
If a Beam cannot penetrate an enemy (such as Scorching Beam), the refracted Beam will be generated at the destination of the original Beam.