Chance to Avoid Damage
Damage Avoidance is a defensive mechanic against Hit Damage, Damage Reflection, and Secondary Damage.
Players have {%s:1}%% Damage Avoidance Chance by default.
The Damage Avoidance Chance from different sources can stack.
When damage is successfully avoided, the hit is still deemed to be successful, and the attacker's hit-related effects will still be triggered. However, the defender will not take any damage or be inflicted with any ailments or control effects.
For different types of damage taken from the same hit, the Chance to Avoid Damage is determined separately.
The upper limit of Chance to Avoid Damage is {%s:1}%%.