Elite

Elite
Elite monsters include rare monsters and bosses
Talent /1
Extreme ColdnessProphet
Frostbite and Frostbite Rating will continue to be inflicted on Frozen enemies
After Freeze ends, Frostbite and all Frostbite Rating will no longer be removed. +20% of the retained Frostbite Rating
+25% additional Freeze Duration when an Elite is nearby (Max Divinity Effect: 1)
Legendary Gear /5
Shadow Dance
Require lv 6
+(50–70)% Movement Speed
You suffer 1 stack of Wilt with 30 Base Damage every 0.1s when an Elite is in Proximity
Prayer Bead of Evil
Require lv 45
+60 Max Life
+(30–50)% Skill Area
+10% additional Erosion Area Damage against Elites
Hunting the Eye of the Kraken
Require lv 58
+(198–220) Max Life
+(58–86)% Projectile Damage
+(15–23)% Projectile Speed
Attack Projectiles have a 25% chance to explode when defeating non-Elite enemies, dealing Secondary Erosion Damage equal to 10% of the defeated enemies' Max Life to enemies within a 5m radius
50% chance to eliminate Non-Elite enemies within 10m when defeating Elite enemies
Heavy Soul
Require lv 58
+(3456–4032) Gear Armor
+198 Max Life
+(10–14)% Attack and Spell Block Chance
-20% Movement Speed
-10% additional damage taken when an Elite is Nearby
+10% chance to avoid damage, when there are common enemies Nearby
Eternity
Require lv 66
+(160–220) Max Life
+(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
+(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
+(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
+(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
+(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
+50% chance to gain 1 stacks of Eternal Reign upon defeating an Elite