Injury Buffer
When receiving Hit Damage, part of the damage will not be deducted from Life or Energy Shield directly. Instead, it will be gradually deducted over the next 4s.>
Injury Buffer
Injury Buffer
Delays a portion of Hit Damage taken in the next 4s.
Talent /1
Legendary Gear /3
Martyr's Staff
Require lv 58
Require lv 58
+(1100–1210) Max Life
+1 Max Energy Shield
+1 Max Mana
+1 all stats
+(5–15)% injury buffer
Mad Doctor's Silver-Plated Lung
Require lv 58
Require lv 58
When casting a Restoration Skill, +(20–30)% Injury Buffer . The effect gradually falls off to 0 within 3s.
When casting an Empower Skill, regenerates (3–5)% Life and Mana per second. The effect gradually falls off to 0 within 3 s.
When casting a Defensive Skill, +(25–30)% Empower Skill Effect and Restoration Skill Effect. The effect gradually falls off to 0 within 3s.
+(30–50)% Physique and + (10–20)% Movement Speed if you have cast a Restoration Skill, an Empower Skill, and a Defensive Skill recently
Hanging Two-Tone Mask
Require lv 58
Require lv 58
+(25–30)% additional Ranged Damage taken by nearby enemies
+(25–30)% additional Melee Damage againstdistant enemies
+(25–30)% additional Melee Damage against
+20% chance to avoid damage when there are no enemies nearby
+40%Injury Buffer when there are only 1 enemies nearby
+40%