Mana
Max Mana increases by {%s:2} for every level gained.>
Restores Mana over time.>
Players regenerate {%s:2}%% Mana every second by default.>
Instantly restores a certain amount of Mana.>
Restores 5 Mana on hit
Restores 1% Mana when using skills.>
When taking damage, a certain percentage of the damage taken will be deducted from Mana instead. The player will take the remaining damage when they have insufficient Mana.>
When a unit's current Mana ≤ {%s:1}%% of Max Mana, the Mana is regarded as low.>
When a unit's current Mana ≥ {%s:1}%% of Max Mana, the Mana is regarded as full.>
Mana
Mana
20% of damage is taken from Mana instead of Life
+12% additional Max Mana
+12% additional Max Mana