Mana
Max Mana increases by 5 for every level gained.
Restores Mana over time.
Players regenerate 1.75%% Mana every second by default.
Instantly restores a certain amount of Mana.
Restores 5 Mana on hit
Restores 1% Mana when using skills.
When taking damage, a certain percentage of the damage taken will be deducted from Mana instead. The player will take the remaining damage when they have insufficient Mana.
When a unit's current Mana ≤ 35%% of Max Mana, the Mana is regarded as low.
When a unit's current Mana ≥ 95%% of Max Mana, the Mana is regarded as full.
Mana
Mana
20% of damage is taken from Mana instead of Life
+12% additional Max Mana
+12% additional Max Mana