Multistrike
SS14Season
20
Mana Cost Multiplier
110.0%
Simple
Supports Attack Skills. Cannot support Mobility or Channeled Skills.
+120% chance for the supported skill to triggerMultistrike
Multistrikes of the supported skill deal 27% increasing damage
+120% chance for the supported skill to trigger
+120% chance for the supported skill to trigger Multistrike
Multistrikes of the supported skill deal 27% increasing damage
Alts
Skill Shop Unlock Level
Info
id: 7405
Progression /40
| level | +101% chance for the supported skill to trigger |
Descript |
|---|---|---|
| 1 | 101 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +101% chance for the supported skill to trigger |
| 2 | 102 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +102% chance for the supported skill to trigger |
| 3 | 103 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +103% chance for the supported skill to trigger |
| 4 | 104 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +104% chance for the supported skill to trigger |
| 5 | 105 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +105% chance for the supported skill to trigger |
| 6 | 106 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +106% chance for the supported skill to trigger |
| 7 | 107 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +107% chance for the supported skill to trigger |
| 8 | 108 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +108% chance for the supported skill to trigger |
| 9 | 109 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +109% chance for the supported skill to trigger |
| 10 | 110 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +110% chance for the supported skill to trigger |
| 11 | 111 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +111% chance for the supported skill to trigger |
| 12 | 112 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +112% chance for the supported skill to trigger |
| 13 | 113 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +113% chance for the supported skill to trigger |
| 14 | 114 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +114% chance for the supported skill to trigger |
| 15 | 115 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +115% chance for the supported skill to trigger |
| 16 | 116 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +116% chance for the supported skill to trigger |
| 17 | 117 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +117% chance for the supported skill to trigger |
| 18 | 118 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +118% chance for the supported skill to trigger |
| 19 | 119 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +119% chance for the supported skill to trigger |
| 20 | 120 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +120% chance for the supported skill to trigger |
| 21 | 121 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +121% chance for the supported skill to trigger |
| 22 | 122 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +122% chance for the supported skill to trigger |
| 23 | 123 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +123% chance for the supported skill to trigger |
| 24 | 124 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +124% chance for the supported skill to trigger |
| 25 | 125 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +125% chance for the supported skill to trigger |
| 26 | 126 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +126% chance for the supported skill to trigger |
| 27 | 127 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +127% chance for the supported skill to trigger |
| 28 | 128 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +128% chance for the supported skill to trigger |
| 29 | 129 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +129% chance for the supported skill to trigger |
| 30 | 130 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +130% chance for the supported skill to trigger |
| 31 | 131 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +131% chance for the supported skill to trigger |
| 32 | 132 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +132% chance for the supported skill to trigger |
| 33 | 133 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +133% chance for the supported skill to trigger |
| 34 | 134 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +134% chance for the supported skill to trigger |
| 35 | 135 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +135% chance for the supported skill to trigger |
| 36 | 136 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +136% chance for the supported skill to trigger |
| 37 | 137 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +137% chance for the supported skill to trigger |
| 38 | 138 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +138% chance for the supported skill to trigger |
| 39 | 139 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +139% chance for the supported skill to trigger |
| 40 | 140 | Supports Attack Skills. Cannot support Mobility or Channeled Skills. +140% chance for the supported skill to trigger |
Multistrike
Multistrike
Chance to perform an additional attack when using Attack Skills. If the chance exceeds 100%, one additional attack will be performed with every 100% of the chance.
+20% Attack Speed during Multistrikes.
Multistrikes consume skill resources as normal and will be interrupted if there are insufficient resources. Moving or using other non-instant skills will interrupt Multistrike.
Mobility, Channeled Skills, and Sentry skills cannot Multistrike
+20% Attack Speed during Multistrikes.
Multistrikes consume skill resources as normal and will be interrupted if there are insufficient resources. Moving or using other non-instant skills will interrupt Multistrike.
Mobility, Channeled Skills, and Sentry skills cannot Multistrike
Bladerunner's Dirge
+10% additional Attack Speed while wielding Claws
Multistrikes deal 40% increasing damage while wielding a Sword
+100% Skill Area while wielding an Axe
+15% additional Critical Strike Rating while wielding a Hammer
+100% Critical Strike Damage while wielding a Dagger
+100% Skill Area while wielding an Axe
+15% additional Critical Strike Rating while wielding a Hammer
+100% Critical Strike Damage while wielding a Dagger
20
Limited to One-Handed Swords, Claws, Daggers and Unarmed.
Main Stat:
Dexterity
Mana Cost
5
Cast Speed
1
Effectiveness of added damage
383%
Simple
Casts the skill and fires 3 Projectiles forward, dealing 383% Weapon Attack Damage.
The skill 20Multistrike chance, and the skill fires more Projectiles during Multistrike.
All of the skill's Physical Damage will be converted to Erosion Damage.
The skill 20
All of the skill's Physical Damage will be converted to Erosion Damage.
Details
Corrosive Throw:
Deals 383% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Projectile Quantity of this skill +2
+20%Multistrike Chance for this skill
Converts 100% of the skill's Physical Damage to Erosion Damage
Every time this skillMultistrikes , gains 1 stack of buff. +1 Projectile Quantity for each stack of the buff, up to 3 , which is reset when Multistrike ends. The increased Projectile Quantity is affected by the Multistrike Count of the current skill
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill'sShotgun Effect falloff coefficient is 87%.
Deals 383% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Projectile Quantity of this skill +2
+20%
Converts 100% of the skill's Physical Damage to Erosion Damage
Every time this skill
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill's
20
Limited to swords, axes, and hammers
Main Stat:
Dexterity
Mana Cost
5
Cast Speed
1
Effectiveness of added damage
274%
Simple
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 274% Weapon Attack Damage on hit.
When havingSteep Strike attempts, launches a Steep Strike to attack the square area in front, dealing 547% Weapon Attack Damage on hit.
Multistrikes of the skill gains one Steep Strike attempt for every two Sweep Slashes but cannot launch Steep Strikes through Steep Strike chance.
All of the skill's Physical Damage will be converted to Lightning Damage.
When having
All of the skill's Physical Damage will be converted to Lightning Damage.
Details
Sweep Slash:
Deals 274% Weapon Attack Damage.
Gains aSteep Strike for every 2 Multistrikes performed during Sweep Slash
Deals 274% Weapon Attack Damage.
Gains a
Steep Strike:
Deals 547% Weapon Attack Damage.
This skill cannot obtainSteep Strike attempts with Steep Strike Chance
Deals 547% Weapon Attack Damage.
This skill cannot obtain
Converts 100% of the skill's Physical Damage to Lightning Damage
+20%Multistrike Chance for this skill
The skill's Multistrikes gain 2%additional damage increment for every +1% Steep Strike chance
+6% Attack Speed for this skill for every attack made duringMultistrike
+20%
The skill's Multistrikes gain 2%
+6% Attack Speed for this skill for every attack made during
Gains a Steep Strike for every 2 Multistrikes performed during Sweep Slash
Converts 100% of the skill's Physical Damage to Lightning Damage
+20%Multistrike Chance for this skill
The skill's Multistrikes gain 2%additional damage increment for every +1% Steep Strike chance
This skill cannot obtainSteep Strike attempts with Steep Strike Chance
+6% Attack Speed for this skill for every attack made duringMultistrike
Converts 100% of the skill's Physical Damage to Lightning Damage
+20%
The skill's Multistrikes gain 2%
This skill cannot obtain
+6% Attack Speed for this skill for every attack made during
20
Limited to One-Handed Swords, Claws and Daggers.
Main Stat:
Dexterity
Mana Cost
5
Cast Speed
1.25
Effectiveness of added damage
93%
Simple
Casts the skill and places 1 Ghost Blade Sentry, who will throw a Ghost Blade at 1 enemy within its range, dealing 93% Weapon Attack Damage on hit.
The Sentry canMultistrike . Upon reaching the max Multistrike Count, this attack causes an explosion and deals 185% Weapon Attack Damage on hit.
The number of Sentries placed grantsMultistrike damage.
All of the skill's Physical Damage will be converted to Erosion Damage.
The Sentry can
The number of Sentries placed grants
All of the skill's Physical Damage will be converted to Erosion Damage.
Details
Ghost Blade Einherjar:
Base Sentry Cast Frequency is 100% of average Weapon Attack Speed.
The Sentry lasts 8s.
Skill's max base Sentry quantity is 1
+100%Multistrike chance for the Sentry/Sentries placed by this skill
Sentries placed by this skill canMultistrike
Multistrikes deal 15% increasing damage for every 1 Sentry(ies) deployed by this skill
Sentries placed by this skill can only attack again 1 s after launching aMultistrike
The interval is affected by Sentry Cast Frequency bonus
The skill fires 1 Projectile in its base state.
Projectile Quantity bonuses also apply to Target Quantity.
Base Sentry Cast Frequency is 100% of average Weapon Attack Speed.
The Sentry lasts 8s.
Skill's max base Sentry quantity is 1
+100%
Sentries placed by this skill can
Sentries placed by this skill can only attack again 1 s after launching a
The interval is affected by Sentry Cast Frequency bonus
The skill fires 1 Projectile in its base state.
Projectile Quantity bonuses also apply to Target Quantity.
Ghost Blade:
Deals 93% Weapon Attack Damage.
Projectiles fired by the skill are not affected by Projectile Quantity bonuses.
Deals 93% Weapon Attack Damage.
Projectiles fired by the skill are not affected by Projectile Quantity bonuses.
Explosion:
Deals 185% Weapon Attack Damage.
Deals 185% Weapon Attack Damage.
Converts 100% of the Physical Damage dealt by the Sentries placed by this skill to Erosion Damage
Skill's max base Sentry quantity is 1
+100%Multistrike chance for the Sentry/Sentries placed by this skill
Sentries placed by this skill canMultistrike
Multistrikes deal 15% increasing damage for every 1 Sentry(ies) deployed by this skill
Converts 100% of the Physical Damage dealt by the Sentries placed by this skill to Erosion Damage
Sentries placed by this skill can only attack again 1 s after launching aMultistrike \nThe interval is affected by Sentry Cast Frequency bonus
+100%
Sentries placed by this skill can
Converts 100% of the Physical Damage dealt by the Sentries placed by this skill to Erosion Damage
Sentries placed by this skill can only attack again 1 s after launching a
20
Mana Cost Multiplier
110.0%
Simple
Supports Attack Skills. Cannot support Mobility or Channeled Skills.
+120% chance for the supported skill to triggerMultistrike
Multistrikes of the supported skill deal 27% increasing damage
+120% chance for the supported skill to trigger
+120% chance for the supported skill to trigger Multistrike
Multistrikes of the supported skill deal 27% increasing damage
5
Mana Cost Multiplier
110.0%
Simple
Supports Corrosive Throw.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
Buffs gained fromMultistrikes of the supported skill also +10% additional Attack Speed for the supported skill
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
Buffs gained from
Buffs gained from Multistrikes of the supported skill also +10% additional Attack Speed for the supported skill
Buffs gained from Multistrikes of the supported skill also +(5.5–6.0)% additional damage for the supported skill
5
Mana Cost Multiplier
110.0%
Simple
Supports Corrosive Throw.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
Every 3 s, the next time the supported skill is cast, Blinks forward by up to 8 m or to the highest rarity enemy within 8 m, then gains a buff that lasts for 2 s
While the buff is active, after the supported skill hits an enemy, Blinks to the enemy. Effect Interval: 0.1 s
While the buff is active, the supported skill hasShotgun Effect
While the buff is active, -5 ° Projectile Spreading Angle for the supported skill
While the buff is active, -15 ° Max Projectile Spreading Angle for the supported skill
While the buff is active, the supported skill'sMultistrike will not be interrupted
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
Every 3 s, the next time the supported skill is cast, Blinks forward by up to 8 m or to the highest rarity enemy within 8 m, then gains a buff that lasts for 2 s
While the buff is active, after the supported skill hits an enemy, Blinks to the enemy. Effect Interval: 0.1 s
While the buff is active, the supported skill has
While the buff is active, -5 ° Projectile Spreading Angle for the supported skill
While the buff is active, -15 ° Max Projectile Spreading Angle for the supported skill
While the buff is active, the supported skill's
Every 3 s, the next time the supported skill is cast, Blinks forward by up to 8 m or to the highest rarity enemy within 8 m, then gains a buff that lasts for 2 s
(-2–-1)% additional damage for the supported skill
5
Mana Cost Multiplier
110.0%
Simple
Supports Thunder Slash.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
-1 to the number ofMultistrikes required for the supported skill's Steep Strike attempts
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
-1 to the number of
-1 to the number of Multistrikes required for the supported skill's Steep Strike attempts
+(6–7)% additional Attack Speed when the supported skill launches Multistrikes
5
Mana Cost Multiplier
110.0%
Simple
Supports Thunder Slash.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
Multistrikes of the supported skill are always deemed to have the Max Multistrike Count, but the Max Multistrike Count for the supported skill is 3
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
(-22–-21)% additional damage for the supported skill
5
Mana Cost Multiplier
110.0%
Simple
Supports Ghost Blade Einherjar.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
0.1% additional Detonation Skill Area for every 1%Multistrike chance of the Sentry deployed by the supported skill
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
0.1% additional Detonation Skill Area for every 1%
0.1% additional Detonation Skill Area for every 1% Multistrike chance of the Sentry deployed by the supported skill
(0.28–0.30)% additional Detonation Hit Damage for every 1% Multistrike chance of the Sentry deployed by the supported skill. Stacks up to 200 time(s)
5
Mana Cost Multiplier
110.0%
Simple
Supports Ghost Blade Einherjar.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
Sentries deployed by the supported skill no longer stop after performing aMultistrike and no longer cause explosions
+1 Projectile Quantity for every 80%Multistrike chance of the Sentry deployed by the supported skill
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
Sentries deployed by the supported skill no longer stop after performing a
+1 Projectile Quantity for every 80%
Sentries deployed by the supported skill no longer stop after performing a Multistrike and no longer cause explosions
+1 Projectile Quantity for every 80%Multistrike chance of the Sentry deployed by the supported skill
+1 Projectile Quantity for every 80%
+(39–41)% additional damage for the supported skill
5
Mana Cost Multiplier
110.0%
Simple
Supports Ghost Blade Einherjar.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When a Sentry deployed by the supported skill casts a skill, +(21.0–22.0)% chance for that cast's Multistrike Count to reach the max
5
Mana Cost Multiplier
110.0%
Simple
Supports Ghost Blade Einherjar.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+(12.0–13.0)% additional Multistrike Damage Increment for every 1 Sentry(ies) deployed by the supported skill
+(10–12)% chance to Multistrike
Install to replace a Micro Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
Install to replace a Micro Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
+(20–24)% chance to Multistrike
Install to replace a Medium Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
Install to replace a Medium Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
+(16–20)% chance to Multistrike
Multistrikes deal (8–10)% increasing damage
Install to replace a Medium Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
+(150–300)% Gear Physical Damage
+(30–35)% Attack Critical Strike Rating for this gear
+(40–50)% Attack Speed when performing Multistrikes
Gains 1 stacks of Meditate per second while standing still
Upon reaching the cap of Meditate , Critical Strikes can lose no more than 10 Fervor Rating , with an interval of 3 s
You're late, but not too late.
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
+(100–130)% Gear Physical Damage
+(25–35)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
+(110–144)% chance to Multistrike
Spends (1–2)% Life and Mana on defeat
This is the last kiss I ask from you.
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
+(90–100)% Gear Physical Damage
+(40–50)% chance to Multistrike
+(15–20)% gear Attack Speed
+(15–20)% Wilt Duration
Adds (18–20) - (22–25) Base Wilt Damage
I beg help from the poisonous one,
that I may overcome my cowardice.
that I may overcome my cowardice.
+2073 Gear Armor
+(1152–1440) Gear Armor
+(88–110) Max Life
Fire Resistance is fixed at 20%
Adds (15–20)% of Physical Damage as Fire Damage during Multistrike
Swallow the abysmal fire and sweep up the frenzy of ember.
+1920 Gear Armor
+(6–8)% Minion Attack and Cast Speed
The damage of Minion Multistrikes increments by an additional (60–80)%
+1 to the initial Multistrike Count for Synthetic Troops
+1 to the initialMultistrike Count for Spirit Magi
+1 to the initial
+(8–10)% Elemental Resistance
Following the marks left by the old man, she crossed snow valleys choked with Aember and trod over battlefields strewn with clashing steel. At the mountain pass, the girl paused. Before her stretched a sea of shattered Synthetic Troops.
"Let us walk the path you could not finish."
And so they witnessed-that motionless iron sea-begin to bloom with flowers.
"Let us walk the path you could not finish."
And so they witnessed-that motionless iron sea-begin to bloom with flowers.
+8 Intelligence
+(88–132) Max Life
+(15–21)% additional damage when Unarmed
+(144–202) Critical Strike Rating when Unarmed
+(19–38)% chance to Multistrike
My hands are empty, but my heart is clear.
Require lv 75
Level 5
During Multistrike , there is a 0.36% chance for this attack to deal damage equal to the Max Multistrike Count for every +1% Movement Speed you have
Claw Ultimate Pre-fix
Claw Advanced Suffix
+(52–72)% chance to Multistrike
Dagger Ultimate Pre-fix
Dagger Advanced Suffix
+(57–72)% chance to Multistrike
One-Handed Sword Base Affix
+(26–32)% chance to Multistrike
One-Handed Sword Base Affix
One-Handed Sword Ultimate Pre-fix
One-Handed Sword Advanced Suffix
+(52–72)% chance to Multistrike
Two-Handed Sword Base Affix
+(60–64)% chance to Multistrike
Two-Handed Sword Base Affix
Two-Handed Sword Ultimate Pre-fix
Two-Handed Sword Advanced Suffix
+(102–144)% chance to Multistrike
Pistol Ultimate Pre-fix
Pistol Advanced Suffix
+(57–72)% chance to Multistrike
Bow Ultimate Pre-fix
Bow Advanced Suffix
+(102–144)% chance to Multistrike
Necklace Ultimate Pre-fix
Vorax Limb: Head Ultimate Pre-fix
Vorax Limb: Neck Ultimate Pre-fix
Dagger Imploration Dagger
+(40–50)% chance to Multistrike
Dagger Imploration Dagger Corroded
+(70–80)% chance to Multistrike
One-Handed Sword Farewell Desire
+(110–144)% chance to Multistrike
One-Handed Sword Farewell Desire
One-Handed Sword Farewell Desire Corroded
+(144–180)% chance to Multistrike
One-Handed Sword Farewell Desire Corroded
Two-Handed Sword Circular Clearing
+(40–50)% Attack Speed when performing Multistrikes
Two-Handed Sword Circular Clearing Corroded
+(70–80)% Attack Speed when performing Multistrikes
STR Helmet Iron and Bloom
The damage of Minion Multistrikes increments by an additional (60–80)%
STR Helmet Iron and Bloom Corroded
The damage of Minion Multistrikes increments by an additional (90–100)%
INT Helmet Imperial Iron Sentry
Sentries can perform Multistrike
+(60–70)% additional damage for deployed Sentries when theyMultistrike
+(60–70)% additional damage for deployed Sentries when they
INT Helmet Imperial Iron Sentry Corroded
Sentries can perform Multistrike
+(95–105)% additional damage for deployed Sentries when theyMultistrike
+(95–105)% additional damage for deployed Sentries when they
STR Chest Armor Devouring Tide
Adds (15–20)% of Physical Damage as Fire Damage during Multistrike
STR Chest Armor Devouring Tide
STR Chest Armor Devouring Tide Corroded
Adds (25–30)% of Physical Damage as Fire Damage during Multistrike
STR Chest Armor Devouring Tide Corroded
Necklace Clarity
+(19–38)% chance to Multistrike
Necklace Clarity Corroded
+(48–58)% chance to Multistrike
Non-Legendary Divinity Slate Bladerunner
[Quick Advancement] Multistrikes deal 55% increasing damage
Minions'Multistrikes deal 55% increasing damage(Max Active Divinity: 1)
Minions'
Non-Legendary Divinity Slate Bladerunner
[Preemptive Strike]
+1 initial Multistrike Count
-20% Attack Speed when performingMultistrikes
(Max Active Divinity: 1)-20% Attack Speed when performing
Non-Legendary Divinity Slate Bladerunner
[Micro Talent]
+6% chance to Multistrike
+6% MinionMultistrike chance
+6% Minion
Non-Legendary Divinity Slate Bladerunner
[Medium Talent]
+3% additional Attack Speed when performing Multistrikes
Non-Legendary Divinity Slate Bladerunner
[Legendary Medium Talent] Multistrikes deal 16% increasing damage
Non-Legendary Divinity Slate Bladerunner
[Legendary Medium Talent] Multistrike will not be interrupted if Agility Blessing was consumed recently
Multistrikes deal 16% increasing damage
Source:Hero Trait -Prophecy of Revelation
Non-Legendary Divinity Slate Ronin
[Legendary Medium Talent]
+32% chance to Multistrike
Non-Legendary Divinity Slate
[Unstoppable Force]
When a Combo Finisher is in Multistrike , it is guaranteed to deal damage equal to the Max Multistrike Count
Belt Blending Rituals
Ethereal Prism Random Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is inMultistrike , it is guaranteed to deal damage equal to the Max Multistrike Count
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is in
Ethereal Prism Random Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is inMultistrike , it is guaranteed to deal damage equal to the Max Multistrike Count
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is in
Ethereal Prism Random Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is inMultistrike , it is guaranteed to deal damage equal to the Max Multistrike Count
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is in
Ethereal Prism Prism Gauge - Rare
All Legendary Medium Talent within the area also gain: Multistrikes deal 12% increasing damage
Ethereal Prism Prism Gauge - Rare
All Legendary Medium Talent within the area also gain: Multistrikes deal 21% increasing damage
Ethereal Prism Prism Gauge - Rare
All Legendary Medium Talent within the area also gain: Multistrikes deal 12% increasing damage
Multistrike
Multistrike Chance is 0 by default. When the Multistrike Chance exceeds 100%, one additional attack is guaranteed to be performed after your initial attack, and each full 100% increment grants another additional attack. The excessive chance that is lower than 100% will be the chance of performing another additional attack after the additional attacks.>
Each attack performed during Multistrike of the skill will receive additional damage bonus based on the Multistrike Damage Increment (the second attack receives the bonus once, the third attack receives the bonus twice, and so on).>
Additional Multistrike Damage Increment affects the "Multistrike Damage Increment" stat: its value will be multiplied by (100% + Additional Increment percentage).>
The Multistrike Count starts from 1 (E.g. When the Multistrike Chance is 200%, the number of Multistrikes triggered by Attack Skills will be in a cycle of 1, 2, 3...). The Max Multistrike Count depends on the Multistrike Chance.>
