DoT Damage Reaping
Reaping can settle all the DoT Damage received by a unit over a period of time.
When Reaping, the active DoT on the target will be settled at once according to the given time.
Reaping only applies to the DOT you deal. The DoT dealt by other units can't be settled by your Reaping.
Reaping directly removes the target's HP, so it will not trigger any damage-dealing events.
Reaping generally has a cooldown time, which is affected by the Reaping Cooldown Recovery Speed instead of the general Cooldown Recovery Speed.
The DoT duration settled by Reaping is affected by affix bonuses such as: "+X% Reaping Duration".