Frostbite and Freeze
A control Ailment generally inflicted by Cold Damage on hit: Frostbite can Slow the target, while Freeze can reduce the damage dealt by the target and make non-Legendary Boss units unable to act.
Frostbite
By default, all Cold Damage has a 0% chance of inflicting Frostbite.
Frostbitten enemies suffer a 10% reduction in their Attack, Cast, and Movement Speed and are inflicted with 10 Frostbite Rating every second for an indefinite duration.
Frostbite Rating
There are 2 ways to inflict Frostbite Rating: When you deal Cold Damage to a Frostbitten target, 2 Frostbite Rating are inflicted for every 1% of the enemy's combined Max Life and Max Energy Shield that the damage reaches. Frostbitten targets are inflicted with 10 Frostbite Rating every second.
The target must be Frostbitten for you to inflict Frostbite Rating on them. Once the upper limit of Frostbite Rating is reached or the target is Frozen, the Frostbite Rating will not continue to increase.
Freeze
When a unit has more than 100 Frostbite Rating, the unit will be Frozen for a base duration of 1.5s.
The damage dealt by Frozen units will be reduced by 20%, and non-Legendary Boss units will be unable to act. All Frostbite Rating and the Frostbitten status will be removed when the duration of Frozen ends.
In general, Legendary Boss units are immune to the effect that makes units unable to act.
Frostbite and Freeze
Frostbite reduces the target's Attack, Cast, and Movement Speed by 10%. The damage dealt by Frozen units will be reduced by 20%, and non-Legendary Boss units will be unable to act. This effect is not affected by effect bonuses.
Frostbite
By default, all Cold Damage has a 0% chance of inflicting Frostbite.
Frostbite reduces the Attack, Cast, and Movement Speed of the target by 10%, and 10 Frostbite Rating is inflicted every second indefinitely.
Frostbite Rating
There are 2 basic ways to inflict Frostbite Rating: When you deal Cold Damage to a Frostbitten target, 2 Frostbite Rating is inflicted for every 1% of the enemy's combined Max Life and Max Energy Shield that the damage reaches. Frostbitten targets are inflicted with 10 Frostbite Rating every second.
The maximum Frostbite Rating is 300, and Frostbite Rating will be cleared once the target is Frozen.
The target must be Frostbitten for you to inflict Frostbite Rating on them. Once the upper limit of Frostbite Rating is reached or the target is Frozen, the Frostbite Rating will not continue to increase.
Freeze
When a unit has more than 100 Frostbite Rating, the unit will be Frozen for a base duration of 1s.
The damage dealt by Frozen units will be reduced by 20%, and non-Legendary Boss units will be unable to act. This effect is not affected by effect bonuses.
All Frostbite Rating and the Frostbitten status will be removed when the duration of Frozen ends.
In general, Legendary Boss units are immune to the effect that makes units unable to act.