Spell Burst
When Spell Burst is fully charged, the next Spell Skill used will activate Spell Burst, which will consume all stacks charged and automatically use the Spell Skill the same number of times.
Skills that have a cooldown, Triggered Skills, Sentry Skills, Channeled Skills, and Combo Skills cannot activate Spell Burst.
Hero's Resourcefulness
All conditions of this trait that trigger on attack are changed to trigger on hit
The Base Trait effect that generates Rage from using Melee Skills is changed to generating Rage upon skill use. The effect that triggers Burst on attack hit is changed to triggering
Hero Trait Exclusive: Berserker Rehan|Anger
Telepathy Expert
-20% additional
Hero Trait Exclusive: Spacetime Witness Youga | Spacetime Illusion
Fifth Cosmic Velocity
100% chance to immediately gain 2 stack(s) of
-20% additional
Hero Trait Exclusive: Spacetime Witness Youga | Spacetime Illusion
Play Safe
-33% additional
+40% additional Hit Damage for skills cast by
Squidnova
Spell Program
Effect: Spell Burst
When
-30% Movement Speed
Burst Pressurization
Burst Overload
+1s Cooldown for this skill, and it cannot trigger Spell Burst
+30% additional Hit Damage for the supported skills cast by
+16% Cast Speed for the supported skill
+16% Cast Speed for the supported skill
+10% additional Hit Damage for skills cast by
Cannot support Minion Skills
Inflicts
+10% Turmoil Effect for each stack of
+10% Turmoil Radius for each stack of
Max stacks: 6
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
The supported skill can activate
This skill can only be installed in the third Support Skill Slot of each Passive Skill.
+20% additional damage for Minions summoned by the supported skill
When a Minion summoned by the supported skill casts an Enhanced Skill, +30% chance to trigger double casting, which makes the skill generate 2 consecutive explosions
When triggering double casting, +30% chance to trigger triple casting
When a Minion summoned by the supported skill triggers double casting, the skill +15% base radius for each casting
The
When a Minion summoned by the supported skill triggers double casting, the skill +15% base radius for each casting
The
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for Minions summoned by the supported skill
+1
The High Energy Beam cast by Minions summoned by the supported skill can't activate
The High Energy Beam cast by Minions summoned by the supported skill can't activate
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+20% additional Skill Area for skills cast by
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When the supported skill erupts Torrents, if
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When the supported skill deals Area Damage, if
Cannot support Channeled Skills.
This skill can only be installed in the first Support Skill Slot of each Active Skill.
Cannot support Passive Skills and Channeled Skills.
This skill can only be installed in the first Support Skill Slot of each Active Skill.
This skill can only be installed in the third Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
When the supported skill drops Comets, if
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When the supported skill erupts Fire Bombs, if
This skill can only be installed in the third Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
When the supported skill generates Currents, if
While this unit is within a Sentry's area, +15% additional damage dealt by skills cast by your
-50% additional Non-Sentry Skill Damage for you
Sentries last 4s
Skill's max base Sentry quantity is 1
-50% additional Non-Sentry Skill Damage for you
+1 to Max Sentry Quantity for the caster and you if there is a Sentry placed by this skill
While this unit is within a Sentry's area, +15% additional damage to skills cast by your Spell Burst for each Sentry this unit and you have. Stacks up to 5 time(s)
While this unit is within a Sentry's area, +15% additional damage dealt by skills cast by your
-50% additional Non-Sentry Skill Damage for you
Sentries last 4s
Skill's max base Sentry quantity is 1
-50% additional Non-Sentry Skill Damage for you
+1 to Max Sentry Quantity for the caster and you if there is a Sentry placed by this skill
While this unit is within a Sentry's area, +15% additional damage to skills cast by your Spell Burst for each Sentry this unit and you have. Stacks up to 5 time(s)
While this unit is within a Sentry's area, +15% additional damage dealt by skills cast by your
-50% additional Non-Sentry Skill Damage for you
Sentries last 4s
Skill's max base Sentry quantity is 1
-50% additional Non-Sentry Skill Damage for you
+1 to Max Sentry Quantity for the caster and you if there is a Sentry placed by this skill
While this unit is within a Sentry's area, +15% additional damage to skills cast by your Spell Burst for each Sentry this unit and you have. Stacks up to 5 time(s)
-5% additional damage taken when
Additional items will be consumed when removing this
+30% additional
Loses 1 stack of
Additional items will be consumed when removing this
Halves
+8% additional Attack and Cast Speed for every
Additional items will be consumed when removing this
+100% Critical Strike Damage
-30% Movement Speed
A silent, lonely river with turbulent undercurrents.
+(40–60)% Skill Area per stack of Max
+(40–50)% Projectile Speed per stack of Max
Gains 2 Inspiration Machines that can be powered by Whimsy Essence and Ingenuity Essence respectively. Starts with 0 Whimsy Essence and Ingenuity Essence with an upper limit of 100. Restores 20 Whimsy Essence per second
When Whimsy Essence reaches 100, dealing Spell Damage to an enemy causes Inspiration Machines to use a
When Ingenuity Essence reaches 100, clicking the Trait Skill causes Inspiration Machines to use
Bing's ingenious ideas allow him to possess more Traits. In addition to Base Traits, an additional Trait can be selected at each level threshold.
+20% additional Spell Damage
+35% additional Hit Damage for skills cast by
Instantly restores 80 Ingenuity Essence after entering a stage or reviving
+45% Empower and Defensive Skill Effect Duration
Non-Main Skills cannot be tangled or trigger
+1 to Max
+20% additional
+10% chance to immediately gain 1 stack(s) of
+10% chance to immediately gain 1 stack(s) of
+10% chance to immediately gain 1 stack(s) of
(-6–-4)% additional Hit Damage for skills cast by
+(6–8)% additional Hit Damage for skills cast by
(-6–-4)% additional Hit Damage for skills cast by
+10% chance to immediately gain 1 stack(s) of
+(6–8)% additional Hit Damage for skills cast by
+10% chance to immediately gain 1 stack(s) of
(-6–-4)% additional Hit Damage for skills cast by
+10% chance to immediately gain 1 stack(s) of
+(6–8)% additional Hit Damage for skills cast by
+10% chance to immediately gain 1 stack(s) of
+10% chance to immediately gain 1 stack(s) of
+(6–8)% additional Hit Damage for skills cast by
+10% chance to immediately gain 1 stack(s) of
-20% additional
-20% additional
-30% Movement Speed
(-20–-10)% Movement Speed
+(10–15)% additional Spell Damage
+(30–40)%
Restores 5% Energy Shield per second while
Restores 7% Energy Shield per second while
+(10–20)%
0.08% additional damage for skills cast by
-33% additional
+40% additional Hit Damage for skills cast by
-33% additional
+40% additional Hit Damage for skills cast by
For every stack of Max
All conditions of this trait that trigger on attack are changed to trigger on hit
The Base Trait effect that generates Rage from using Melee Skills is changed to generating Rage upon skill use. The effect that triggers Burst on attack hit is changed to triggering
Hero Trait Exclusive: Berserker Rehan|Anger
-20% additional
Hero Trait Exclusive: Spacetime Witness Youga | Spacetime Illusion
100% chance to immediately gain 2 stack(s) of
-20% additional
Hero Trait Exclusive: Spacetime Witness Youga | Spacetime Illusion
When Spell Burst is fully charged, casting a Spell Skill will activate Spell Burst, which will consume all stacks of Spell Burst charged and automatically cast the Spell Skill the same number of times as the number of stacks consumed.>
Spell Burst will be fully charged within 2s. Spell Burst Charge Speed will increase the restoration speed of Spell Burst Charge.>
Spell Burst
Torchlight Infinite season 3 new spell mechanic: Spell Burst.
Added an upgrade system for spell skills. Consume spell burst when using or triggering channeled spell skills. According to the number of spell burst stacks consumed, automatically cast multiple spell skills in a burst in a short period of time.

When Spell Burst is fully charged, casting a Spell Skill will activate Spell Burst. When Spell Burst is cast, it will consume all stacks charged and cast the Spell Skill a number of times equal to the number of stacks consumed.
Skills that have a cooldown, Summon, Sentry, and Channeled Skills cannot activate Spell Burst.
The Spell Skill that activates the Spell Burst is considered a skill cast by Spell Burst.
Spell Burst Charge cannot go beyond Spell Burst's upper limit.
At least 1 Max Spell Burst is required before Spell Burst can be cast.
Spell Burst Charge will be fully charged in 2s.
Spell Burst Charge Speed will increase the restoration speed of Spell Burst Charge.
Spell Burst Guides
We have designed spell burst, a new developed system for spells with spell burst. Hunters can consume spellburst Stacks when using or triggering Channel spell skills based on the number of spellburst stacks consumed. They can automatically cast multiple spell skills in a burst within a short period of time allowing for easy semi-automatic spell casting.
Spell Burst is a powerful development system for spells. It enables Hunters to have a relaxed and smooth map clearing experience. It also allows them to move around neatly avoid enemy damage. However spellpers can only be consumed when it's at maximum Stacks. So, don't forget to upgrade the charge speed of Spell Burst when upgrading cast speed. We believe the additional of spell burst will bring spells to prominence.
