DEX Boots /17
Specialist Squad Leather Boots
Require lv 61
1910 Evasion
+(16–20)% chance to avoidElemental Ailment
Feet
Require lv 61
1910 Evasion
+(16–20)% chance to avoid
Feet
Eternal Night Stalker's Long Boots
Require lv 66
1920 Evasion
+(16–20)% chance to avoidElemental Ailment
Feet
Require lv 66
1920 Evasion
+(16–20)% chance to avoid
Feet
Secret Shadow's Shoes
Require lv 76
1800 Evasion
+1 Max Mobility Skill Charges
-20% additional damage for Mobility Skills
Feet
Require lv 76
1800 Evasion
+1 Max Mobility Skill Charges
-20% additional damage for Mobility Skills
Feet
Legendary Gear /18
Thunder Channeling Prosthetics
Require lv 12
Require lv 12
- Triggers Lv. 15 Chain of Lightning when using a Mobility Skill. Interval: 1 s
- Triggers Lv. 15 Sparkle when using a Mobility Skill. Interval: 1 s
- +48% Skill Area
- +20%
Spell Burst Charge Speed - -20% Movement Speed
Wind Chasers
Require lv 20
Require lv 20
- +30% Projectile Speed
- Movement Speed is fixed to 130% of the base value
- +50% Aiming Skill Duration.
Endless Night - Prototype
Require lv 25
Require lv 25
- +2% damage per 15 Dexterity
- +30% Movement Speed
- (-20–-10)% Lightning Resistance
- Dexterity is fixed at 750.
General's War Boots
Require lv 33
Require lv 33
- +(80–100) Max Life
- +(10–15)% Erosion Resistance
- +(6–8)% Lightning Resistance
- Gains 1 stacks of
Agility Blessing for every 5 m moved - +(2–8)% Damage per stack of
Agility Blessing - +(2–8)% Movement Speed per stack of
Agility Blessing owned
Royal Guard's Boots
Require lv 36
Require lv 36
- +(75–100) Max Energy Shield
- +(25–30)% Movement Speed
- -20% Erosion Resistance
- 10% additional Erosion Damage taken for every -5% of Missing Life
Endless Night
Require lv 38
Require lv 38
- +(1900–2000) gear Evasion
- +(10–20)% Dexterity
- +1% damage per 15 Dexterity
- (-20–-10)% Lightning Resistance
- +1% Elemental Resistance for every (40–100) Dexterity
- +(15–25)% Cooldown Recovery Speed when
Agility Blessing is active
Rat King's Escape Show
Require lv 51
Require lv 51
- +(1500–1600) gear Evasion
- For every 1 attack(s) evaded in the last 10s, +(2–5)% additional Movement Speed, up to 10 stacks (multiplies)
- For every 1 Spell(s) evaded in the last 10s, +(2–5)% additional damage, up to 10 stacks (multiplies)
- +(3–5)%
Elemental Resistance Master Escapist
Crow's Plume
Require lv 51
Require lv 51
- +1% Max
Elemental Resistance - (-70–-50)% Slow effect received
- +(15–20)% Movement Speed
- +(3–5)%
Elemental Resistance - +30% chance to inflict
Paralysis on hit - +30% chance to cause
Blinding on hit
Darkchaser
Require lv 54
Require lv 54
- +(160–180) Max Life
- +(1500–1600) gear Evasion
- +20 Max Mana
- +(10–14)% Lightning Resistance
- +30% Movement Speed
- Gains 1 stack of
Mass Enhancement Effect for every 4 m of movement. Loses allMass Enhancement Effect when casting Attack Skills
Lone Walker's Boots
Require lv 57
Require lv 57
- <You have a random Lv. 20 Precise Bonus Damage Aura>
- +50% Movement Speed when no allies are
Nearby - +(20–80)% Aura effect when affected by 5 or more Auras
- Auras only take effect on self
Shadow of Thunderlight's Footsteps
Require lv 60
Require lv 60
- +(100–250) Max Life
- +(300–1000) gear Evasion
- +100% Multistrike chance on the next Main Skill when using a Mobility Skill
- -50% additional min damage
- +(20–25)% Movement Speed
Thornbearer's Shackles
Require lv 60
Require lv 60
- Movement Speed is fixed to (50–80)% of the base value
- For every 2 m moved, gain 1 stack(s) of
Disturbed Breathing - When having at least 2 stack(s) of
Enduring Advance , restores 30% of Missing Life and Energy Shield when hit. Interval: 1 s - When having at least 5 stack(s) of
Enduring Advance , +(300–400)% Critical Strike Damage - When having fewer than 8 stack(s) of
Enduring Advance , -40% additional Physical Damage taken
Blade-dancer's Steps
Require lv 62
Require lv 62
- +(1–3) Mobility Skill Level
- +(30–50)% Movement Speed if you have used a Mobility Skill recently
- +(30–50)% additional damage for Mobility Skills
- When defeating an enemy, you can consume 1 stacks of
Agility Blessing to reset cooldown for Mobility Skills.
Ralph's Footsteps
Require lv 65
Require lv 65
- +(150–200) Max Life and Max Energy Shield
Fervor gains an additional base effect: +1% Movement Speed for every 5Fervor Rating - +1% Fervor Effect every 0.5 s while
Fervor is active, up to (100–200) stacks. Each stack lasts for 100 s - (-90–-30)% additional
Fervor Duration - +(20–22)% Lightning Resistance
Heels That Trap Illusions
Require lv 65
Require lv 65
- +(800–900) gear Evasion
- When
Devouring , (-60–-40)% control effects received for (2–4) s if at least 2 type(s) ofSix Gods' Blessings is devoured - +(30–35)% Movement Speed
- When
Devouring , +90% additional Reaping Cooldown Recovery Speed for (1–3) s if at least 70 Blur Rating is devoured - -90% Reaping Duration
You went against the will of the Gods The new god is devouring Six Gods' blessings
Wriggling Tango
Require lv 68
Require lv 68
- +(1–2) Projectile Skill Level
- Every 10s, gains the following effects in turn: The Main Skill is supported by Lv. (15–25) Blinding and Wind Projectiles. Main Skill is supported by Lv. (15–25) Increased Area and Slow Projectile.
- When Movement Speed is not lower than 300% of the base value, -1% Movement Speed and +1% Projectile Speed for every 1m of movement made recently, up to 100%.
Feline Steps
Require lv 70
Require lv 70
- +(2000–2100) gear Evasion
- +(25–30)% Movement Speed
- Gains 1 stacks of Agility Blessing when
Reaping - +(3–8)% Reaping Cooldown Recovery Speed per stack of
Agility Blessing owned - Gains 1 stack(s) of
Deflection whenReaping . Interval 0.5 s - Max
Agility Blessing Stacks: (6–10)
Valerie's Night Stroll
Require lv 72
Require lv 72
- Adds (2–3) - (150–170) Lightning Damage to Attacks and Spells
- +(3500–4000) gear Evasion
- Loses 20
Blur Rating when landing a Critical Strike. Interval: 1 s - Refreshes
Blur upon gainingBlur Stealth Stab
Legendary Gear Corroded /18
Thunder Channeling Prosthetics
Require lv 12
Require lv 12
- Triggers Lv. 20 Chain of Lightning when using a Mobility Skill. Interval: 1 s
- Triggers Lv. 20 Sparkle when using a Mobility Skill. Interval: 1 s
- +68% Skill Area
- +30%
Spell Burst Charge Speed - -10% Movement Speed
Wind Chasers
Require lv 20
Require lv 20
- +40% Projectile Speed
- Movement Speed is fixed to 150% of the base value
- +75% Aiming Skill Duration.
Endless Night - Prototype
Require lv 25
Require lv 25
- +1% damage per 6 Dexterity
- +(35–45)% Movement Speed
- (-10–-5)% Lightning Resistance
- Dexterity is fixed at 1000.
General's War Boots
Require lv 33
Require lv 33
- +(160–220) Max Life
- +(16–20)% Erosion Resistance
- +(10–12)% Lightning Resistance
- Gains 1 stacks of
Agility Blessing for every 3 m moved - +(4–10)% Damage per stack of
Agility Blessing - +(4–10)% Movement Speed per stack of
Agility Blessing owned
Royal Guard's Boots
Require lv 36
Require lv 36
- +(150–180) Max Energy Shield
- +(35–45)% Movement Speed
- -10% Erosion Resistance
- 10% additional Erosion Damage for every 5% of Missing Life
Endless Night
Require lv 38
Require lv 38
- +(2400–2600) gear Evasion
- +(12–25)% Dexterity
- +1% damage per 10 Dexterity
- (-10–-5)% Lightning Resistance
- +1% Elemental Resistance for every (30–80) Dexterity
- 10% chance to reset Mobility Skill cooldown when
Agility Blessing is gained
Rat King's Escape Show
Require lv 51
Require lv 51
- +(2000–2100) gear Evasion
- For every 1 attack(s) evaded in the last 10s, +(3–7)% additional Movement Speed, up to 10 stacks (multiplies)
- For every 1 Spell(s) evaded in the last 10s, +(3–7)% additional damage, up to 10 stacks (multiplies)
- +(5–7)%
Elemental Resistance Master Escapist
+(30–50)% additional Evasion on Spell Damage
Crow's Plume
Require lv 51
Require lv 51
- +2% Max
Elemental Resistance - Immune to
Slow - +(20–30)% Movement Speed
- +(5–7)%
Elemental Resistance - +50% chance to inflict
Paralysis on hit - +50% chance to cause
Blinding on hit
Darkchaser
Require lv 54
Require lv 54
- +(360–440) Max Life
- +(2000–2100) gear Evasion
- +(50–60) Max Mana
- +(16–22)% Lightning Resistance
- +(45–50)% Movement Speed
- Gains 1 stack of
Mass Enhancement Effect for every 4 m of movement. Loses allMass Enhancement Effect when using Attack Skills
Lone Walker's Boots
Require lv 57
Require lv 57
- <You have a random Lv. 20 Precise Bonus Damage Aura>
- +50% Movement Speed for
Nearby allies and you - +(40–120)% Aura effect when affected by (4–6) or more Auras
- -70% Aura Area
Shadow of Thunderlight's Footsteps
Require lv 60
Require lv 60
- +(200–400) Max Life
- +(500–1500) gear Evasion
- +200% Multistrike chance on the next Main Skill when using a Mobility Skill
- -30% additional min damage
- +(30–40)% Movement Speed
Thornbearer's Shackles
Require lv 60
Require lv 60
- Movement Speed is fixed to (81–100)% of the base value
- For every 2 m moved, gain 2 stack(s) of
Disturbed Breathing - When having at least 2 stack(s) of
Enduring Advance , restores 45% of Missing Life and Energy Shield when hit. Interval: 1 s - When having at least 5 stack(s) of
Enduring Advance , +(401–500)% Critical Strike Damage - When having fewer than 8 stack(s) of
Enduring Advance , -60% additional Physical Damage taken
Blade-dancer's Steps
Require lv 62
Require lv 62
- +(2–5) Mobility Skill Level
- +(40–60)% Movement Speed if you have used a Mobility Skill recently
- +(40–60)% additional damage for Mobility Skills
- When using a Mobility Skill, you can use 1 stacks of
Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Ralph's Footsteps
Require lv 65
Require lv 65
- +(280–350) Max Life and Max Energy Shield
Fervor gains an additional base effect: +1% Movement, Attack, and Cast Speed for every 5Fervor Rating - 1.5% Fervor Effect every 0.5 s while
Fervor is active, up to (100–200) stacks. Each stack lasts for 100 s - (-70–-20)% additional
Fervor Duration - +(24–26)% Lightning Resistance
Heels That Trap Illusions
Require lv 65
Require lv 65
- +(1200–1300) gear Evasion
- When
Devouring , (-80–-60)% control effects received for (3–4) s if at least 2 type(s) ofSix Gods' Blessings is devoured - +(45–55)% Movement Speed
- When
Devouring , +90% additional Reaping Cooldown Recovery Speed for (3–4) s if at least 70 Blur Rating is devoured - -85% Reaping Duration
You went against the will of the Gods
+8%all stats The new god is devouring Six Gods' blessings
+8%all stats
Wriggling Tango
Require lv 68
Require lv 68
- +(1–3) Projectile Skill Level
- Every 10s, gains the following effects in turn: The Main Skill is supported by Lv. (20–35) Blinding and Wind Projectiles. Main Skill is supported by Lv. (20–35) Increased Area and Slow Projectile.
- When Movement Speed is not lower than 200% of the base value, -1% Movement Speed and +1% Projectile Speed for every 1m of movement made recently, up to 120%.
Feline Steps
Require lv 70
Require lv 70
- +(2500–2600) gear Evasion
- +(35–40)% Movement Speed
- Gains 1 stacks of Agility Blessing and Focus Blessing when
Reaping - +(3–8)% Reaping Cooldown Recovery Speed per stack of
Agility Blessing owned
+(3–8)% Reaping Duration per stack ofFocus Blessing owned - Gains 2 stack(s) of
Deflection whenReaping . Interval 0.8 s - Max
Agility Blessing Stacks: (7–12)
Valerie's Night Stroll
Require lv 72
Require lv 72
- Adds (5–10) - (235–250) Lightning Damage to Attacks and Spells
- +(4100–4500) gear Evasion
- Loses (10–30)
Blur Rating when landing a Critical Strike. Interval: 1 s - Refresh
Blur upon gainingBlur ; +20%Blur effect Stealth Stab Weaken Nearby enemies whenBlur is removed
Enchant /39
Unlocked after completing Chapter 3 Star's Fall - Shimmering Nightstar
Type | Effect | affix_type | Cost | Lv |
---|---|---|---|---|
Fire Resistance | +(3–6)% Fire Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Fire Resistance | +(7–11)% Fire Resistance | Suffix | Flame Sand x1 | Lv 70 |
Fire Resistance | +(12–15)% Fire Resistance | Suffix | Flame Sand x10 | Lv 80 |
Cold Resistance | +(3–6)% Cold Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Cold Resistance | +(7–11)% Cold Resistance | Suffix | Flame Sand x1 | Lv 70 |
Cold Resistance | +(12–15)% Cold Resistance | Suffix | Flame Sand x10 | Lv 80 |
Lightning Resistance | +(3–6)% Lightning Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Lightning Resistance | +(7–11)% Lightning Resistance | Suffix | Flame Sand x1 | Lv 70 |
Lightning Resistance | +(12–15)% Lightning Resistance | Suffix | Flame Sand x10 | Lv 80 |
Erosion Resistance | +(3–6)% Erosion Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Erosion Resistance | +(7–11)% Erosion Resistance | Suffix | Flame Sand x1 | Lv 70 |
Erosion Resistance | +(12–15)% Erosion Resistance | Suffix | Flame Sand x10 | Lv 80 |
Strength | +(27–31) Strength | Suffix | Ground Quartz x10 | Lv 30 |
Strength | +(32–37) Strength | Suffix | Flame Sand x1 | Lv 40 |
Strength | +(38–45) Strength | Suffix | Flame Sand x10 | Lv 50 |
Dexterity | +(27–31) Dexterity | Suffix | Ground Quartz x10 | Lv 30 |
Dexterity | +(32–37) Dexterity | Suffix | Flame Sand x1 | Lv 40 |
Dexterity | +(38–45) Dexterity | Suffix | Flame Sand x10 | Lv 50 |
Intelligence | +(27–31) Intelligence | Suffix | Ground Quartz x10 | Lv 30 |
Intelligence | +(32–37) Intelligence | Suffix | Flame Sand x1 | Lv 40 |
Intelligence | +(38–45) Intelligence | Suffix | Flame Sand x10 | Lv 50 |
Life | +(41–48) Max Life | Pre-fix | Ground Quartz x1 | Lv 30 |
Life | +(49–58) Max Life | Pre-fix | Ground Quartz x10 | Lv 40 |
Life | +(59–70) Max Life | Pre-fix | Flame Sand x1 | Lv 50 |
Life | +(71–83) Max Life | Pre-fix | Flame Sand x10 | Lv 60 |
Gear Evasion | +(528–632) gear Evasion | Pre-fix | Ground Quartz x1 | Lv 30 |
Gear Evasion | +(633–759) gear Evasion | Pre-fix | Ground Quartz x10 | Lv 40 |
Gear Evasion | +(760–910) gear Evasion | Pre-fix | Flame Sand x1 | Lv 50 |
Gear Evasion | +(911–1092) gear Evasion | Pre-fix | Flame Sand x10 | Lv 60 |
Gear Evasion % | +(19–21)% gear Evasion | Pre-fix | Ground Quartz x1 | Lv 30 |
Gear Evasion % | +(22–26)% gear Evasion | Pre-fix | Ground Quartz x10 | Lv 40 |
Gear Evasion % | +(27–31)% gear Evasion | Pre-fix | Flame Sand x1 | Lv 50 |
Gear Evasion % | +(32–37)% gear Evasion | Pre-fix | Flame Sand x10 | Lv 60 |
Movement Speed | +(17–18)% Movement Speed | Suffix | Ground Quartz x10 | Lv 30 |
Movement Speed | +(19–20)% Movement Speed | Suffix | Flame Sand x1 | Lv 40 |
Movement Speed | +(21–24)% Movement Speed | Suffix | Flame Sand x10 | Lv 50 |
Life; Gear Evasion | +29 Max Life, +109 gear Evasion | Pre-fix | Ground Quartz x10 | Lv 60 |
Life; Gear Evasion | +40 Max Life, +175 gear Evasion | Pre-fix | Flame Sand x1 | Lv 70 |
Life; Gear Evasion | +45 Max Life, +262 gear Evasion | Pre-fix | Flame Sand x10 | Lv 80 |
DEX Boots Craft
Tier | Modifier | Lv | Weight |
---|---|---|---|
0 | +(221–264) Max Life | 100 | 0 |
1 | +(176–220) Max Life | 72 | 313 |
2 | +(141–175) Max Life | 60 | 939 |
3 | +(110–140) Max Life | 48 | 4006 |
4 | +(79–109) Max Life | 36 | 20509 |
5 | +(53–78) Max Life | 24 | 20509 |
6 | +(31–52) Max Life | 12 | 20509 |
7 | +(11–30) Max Life | 1 | 20509 |
0 | Regenerates (121–180) Life per second | 100 | 0 |
1 | Regenerates (91–120) Life per second | 72 | 313 |
2 | Regenerates (69–90) Life per second | 60 | 939 |
3 | Regenerates (48–68) Life per second | 48 | 4006 |
4 | Regenerates (33–47) Life per second | 36 | 20509 |
5 | Regenerates (19–32) Life per second | 24 | 20509 |
6 | Regenerates (10–18) Life per second | 12 | 20509 |
7 | Regenerates (3–9) Life per second | 1 | 20509 |
0 | Regenerates (4–5)% of Life per second while moving | 100 | 0 |
1 | Regenerates (2–3)% of Life per second while moving | 78 | 313 |
2 | Regenerates 1% of Life per second while moving | 60 | 939 |
0 | +(2881–4320) gear Evasion | 100 | 0 |
1 | +(2200–2880) gear Evasion | 72 | 313 |
2 | +(1728–1910) gear Evasion | 60 | 939 |
3 | +(1200–1580) gear Evasion | 45 | 4006 |
4 | +(500–600) gear Evasion | 30 | 20509 |
5 | +(250–330) gear Evasion | 15 | 20509 |
6 | +(120–170) gear Evasion | 1 | 20509 |
0 | +(101–150)% gear Evasion | 1 | 0 |
0 | +(11–16)% chance to avoid Projectile Damage | 100 | 0 |
1 | +(6–10)% chance to avoid Projectile Damage | 83 | 313 |
2 | +(3–5)% chance to avoid Projectile Damage | 78 | 939 |
0 | +(49–72)% | 100 | 0 |
1 | +(37–48)% | 72 | 313 |
2 | +(29–36)% | 60 | 939 |
3 | +(22–28)% | 48 | 4006 |
4 | +(19–21)% | 36 | 20509 |
5 | +(16–18)% | 24 | 20509 |
6 | +(13–15)% | 12 | 20509 |
7 | +(8–12)% | 1 | 20509 |
0 | +(49–72)% Physical Damage | 100 | 0 |
1 | +(37–48)% Physical Damage | 72 | 313 |
2 | +(29–36)% Physical Damage | 60 | 939 |
3 | +(22–28)% Physical Damage | 48 | 4006 |
4 | +(19–21)% Physical Damage | 36 | 20509 |
5 | +(16–18)% Physical Damage | 24 | 20509 |
6 | +(13–15)% Physical Damage | 12 | 20509 |
7 | +(8–12)% Physical Damage | 1 | 20509 |
0 | +(49–72)% Erosion Damage | 100 | 0 |
1 | +(37–48)% Erosion Damage | 72 | 313 |
2 | +(29–36)% Erosion Damage | 60 | 939 |
3 | +(22–28)% Erosion Damage | 48 | 4006 |
4 | +(19–21)% Erosion Damage | 36 | 20509 |
5 | +(16–18)% Erosion Damage | 24 | 20509 |
6 | +(13–15)% Erosion Damage | 12 | 20509 |
7 | +(8–12)% Erosion Damage | 1 | 20509 |
0 | +(33–48)% Max Life -16% Life Regeneration Speed | 100 | 0 |
1 | +(22–32)% Max Life -16% Life Regeneration Speed | 78 | 313 |
2 | +(13–21)% Max Life -16% Life Regeneration Speed | 60 | 939 |
3 | +(4–12)% Max Life -16% Life Regeneration Speed | 30 | 4006 |
0 | (-18–-13)% additional Physical Damage taken | 1 | 0 |
0 | Adds (12–16)% of Physical Damage as Lightning Damage | 100 | 0 |
1 | Adds (9–11)% of Physical Damage as Lightning Damage | 83 | 313 |
2 | Adds (6–8)% of Physical Damage as Lightning Damage | 72 | 939 |
3 | Adds (3–5)% of Physical Damage as Lightning Damage | 60 | 4006 |
0 | +(5–6)% chance to avoid damage | 100 | 0 |
1 | +4% chance to avoid damage | 85 | 313 |
2 | +3% chance to avoid damage | 72 | 939 |
3 | +2% chance to avoid damage | 60 | 4006 |
4 | +1% chance to avoid damage | 50 | 20509 |
0 | For every 5 m moved, gains 1 stack(s) of | 100 | 0 |
1 | For every 6 m moved, gains 1 stack(s) of | 83 | 313 |
0 | +2 additional refraction(s) for the Beam Skill | 100 | 0 |
1 | +1 additional refraction(s) for the Beam Skill | 83 | 313 |
0 | Damage Penetrates (11–15)% | 1 | 0 |
0 | +2 Lightning Skill Level | 1 | 0 |
0 | +2 Erosion Skill Level | 1 | 0 |
0 | +(13–18)% additional Evasion while moving | 1 | 0 |
0 | Damage Penetrates (11–15)% | 100 | 0 |
1 | Damage Penetrates (7–10)% | 78 | 313 |
2 | Damage Penetrates (4–6)% | 60 | 939 |
3 | Damage Penetrates (1–3)% | 30 | 4006 |
0 | +2 Lightning Skill Level | 100 | 0 |
1 | +1 Lightning Skill Level | 85 | 313 |
0 | +(23–27)% additional Evasion while moving | 100 | 0 |
1 | +(18–22)% additional Evasion while moving | 83 | 313 |
2 | +(14–17)% additional Evasion while moving | 78 | 939 |
3 | +(11–13)% additional Evasion while moving | 70 | 4006 |
Tier | Modifier | Lv | Weight |
---|---|---|---|
0 | +(25–32)% Fire Resistance | 100 | 0 |
1 | +(18–24)% Fire Resistance | 80 | 313 |
2 | +(13–17)% Fire Resistance | 72 | 939 |
3 | +(8–12)% Fire Resistance | 66 | 4006 |
4 | +(3–7)% Fire Resistance | 60 | 20509 |
0 | +(25–32)% Cold Resistance | 100 | 0 |
1 | +(18–24)% Cold Resistance | 80 | 313 |
2 | +(13–17)% Cold Resistance | 72 | 939 |
3 | +(8–12)% Cold Resistance | 66 | 4006 |
4 | +(3–7)% Cold Resistance | 60 | 20509 |
0 | +(25–32)% Lightning Resistance | 100 | 0 |
1 | +(18–24)% Lightning Resistance | 80 | 313 |
2 | +(13–17)% Lightning Resistance | 72 | 939 |
3 | +(8–12)% Lightning Resistance | 66 | 4006 |
4 | +(3–7)% Lightning Resistance | 60 | 20509 |
0 | +(25–32)% Erosion Resistance | 100 | 0 |
1 | +(18–24)% Erosion Resistance | 80 | 313 |
2 | +(13–17)% Erosion Resistance | 72 | 939 |
3 | +(8–12)% Erosion Resistance | 66 | 4006 |
4 | +(3–7)% Erosion Resistance | 60 | 20509 |
0 | +(21–30)% Minion | 100 | 0 |
1 | +(17–20)% Minion | 82 | 313 |
2 | +(13–16)% Minion | 78 | 939 |
3 | +(9–12)% Minion | 70 | 4006 |
4 | +(5–8)% Minion | 60 | 20509 |
5 | +(3–4)% Minion | 50 | 20509 |
6 | +(1–2)% Minion | 37 | 20509 |
0 | +(61–90) Dexterity | 100 | 0 |
1 | +(47–60) Dexterity | 85 | 313 |
2 | +(36–46) Dexterity | 82 | 939 |
3 | +(27–35) Dexterity | 78 | 4006 |
4 | +(18–26) Dexterity | 72 | 20509 |
5 | +(10–17) Dexterity | 66 | 20509 |
6 | +(3–9) Dexterity | 60 | 20509 |
7 | +(14–15) Dexterity | 21 | 1 |
8 | +(11–13) Dexterity | 20 | 1 |
9 | +(9–10) Dexterity | 20 | 1 |
0 | +(41–60) Strength and Dexterity | 100 | 0 |
1 | +(37–40) Strength and Dexterity | 85 | 313 |
2 | +(33–36) Strength and Dexterity | 82 | 939 |
3 | +(29–32) Strength and Dexterity | 78 | 4006 |
4 | +(25–28) Strength and Dexterity | 72 | 20509 |
5 | +(21–24) Strength and Dexterity | 66 | 20509 |
7 | +(17–18) Strength and Dexterity | 30 | 1 |
8 | +(13–16) Strength and Dexterity | 25 | 1 |
9 | +(9–12) Strength and Dexterity | 20 | 1 |
0 | +(41–60) Dexterity and Intelligence | 100 | 0 |
1 | +(37–40) Dexterity and Intelligence | 85 | 313 |
2 | +(33–36) Dexterity and Intelligence | 82 | 939 |
3 | +(29–32) Dexterity and Intelligence | 78 | 4006 |
4 | +(25–28) Dexterity and Intelligence | 72 | 20509 |
5 | +(21–24) Dexterity and Intelligence | 66 | 20509 |
7 | +(17–18) Dexterity and Intelligence | 30 | 1 |
8 | +(13–16) Dexterity and Intelligence | 25 | 1 |
9 | +(9–12) Dexterity and Intelligence | 20 | 1 |
0 | +(41–60)% Movement Speed | 100 | 0 |
1 | +(32–40)% Movement Speed | 72 | 313 |
2 | +(26–31)% Movement Speed | 60 | 939 |
3 | +(20–25)% Movement Speed | 48 | 4006 |
4 | +(14–19)% Movement Speed | 36 | 20509 |
5 | +(10–13)% Movement Speed | 24 | 20509 |
6 | +(6–9)% Movement Speed | 12 | 20509 |
7 | +(2–5)% Movement Speed | 1 | 20509 |
0 | +(41–60)% Movement Speed if you haven't been hit recently | 1 | 0 |
0 | +(41–60)% | 100 | 0 |
1 | +(31–40)% | 85 | 313 |
2 | +(21–30)% | 72 | 939 |
3 | +(11–20)% | 60 | 4006 |
0 | +(11–15)% chance to avoid | 1 | 0 |
0 | +(11–15)% chance to gain | 1 | 0 |
0 | +(21–25)% Aura Effect | 100 | 0 |
1 | +(14–20)% Aura Effect | 85 | 313 |
2 | +(8–13)% Aura Effect | 72 | 939 |
3 | +(3–7)% Aura Effect | 60 | 4006 |
0 | +(13–18)% Dexterity | 100 | 0 |
1 | +(10–12)% Dexterity | 83 | 313 |
2 | +(7–9)% Dexterity | 72 | 939 |
3 | +(4–6)% Dexterity | 60 | 4006 |
0 | +30% Movement Speed if you have evaded recently | 1 | 0 |
0 | +(21–30)% Cooldown Recovery Speed for Mobility Skills | 1 | 0 |
0 | 20% chance to gain | 1 | 0 |
0 | For every 100 | 100 | 0 |
1 | For every 100 | 83 | 313 |
2 | For every 100 | 72 | 939 |
0 | (-50–-22)% additional DoT Damage taken | 100 | 0 |
1 | (-21–-17)% additional DoT Damage taken | 83 | 313 |
2 | (-16–-13)% additional DoT Damage taken | 78 | 939 |
0 | +(41–60)% Movement Speed Own 1 additional stacks of | 1 | 0 |
0 | +(25–36)% Cooldown Recovery Speed | 1 | 0 |
0 | +(5–6)% | 1 | 0 |
0 | +(25–36)% | 1 | 0 |
0 | +(13–18)% Cooldown Recovery Speed | 100 | 0 |
1 | +(8–12)% Cooldown Recovery Speed | 78 | 313 |
2 | +(5–7)% Cooldown Recovery Speed | 60 | 939 |
3 | +(2–4)% Cooldown Recovery Speed | 30 | 4006 |
0 | +(17–24)% | 100 | 0 |
1 | +(13–16)% | 83 | 313 |
2 | +(9–12)% | 78 | 939 |
3 | +(6–8)% | 70 | 4006 |
0 | Own 2 additional stacks of | 1 | 0 |
DEX Boots Drop
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | +(221–264) Max Life | 1 | 0 |
1 | +(176–220) Max Life | 72 | 158 |
2 | +(141–175) Max Life | 60 | 1000 |
3 | +(110–140) Max Life | 48 | 1000 |
4 | +(79–109) Max Life | 36 | 1000 |
5 | +(53–78) Max Life | 24 | 1000 |
6 | +(31–52) Max Life | 12 | 1000 |
7 | +(11–30) Max Life | 1 | 1000 |
0 | Regenerates (121–180) Life per second | 1 | 0 |
1 | Regenerates (91–120) Life per second | 72 | 158 |
2 | Regenerates (69–90) Life per second | 60 | 1000 |
3 | Regenerates (48–68) Life per second | 48 | 1000 |
4 | Regenerates (33–47) Life per second | 36 | 1000 |
5 | Regenerates (19–32) Life per second | 24 | 1000 |
6 | Regenerates (10–18) Life per second | 12 | 1000 |
7 | Regenerates (3–9) Life per second | 1 | 1000 |
0 | Regenerates (4–5)% of Life per second while moving | 1 | 0 |
1 | Regenerates (2–3)% of Life per second while moving | 78 | 158 |
2 | Regenerates 1% of Life per second while moving | 60 | 1000 |
0 | +(2881–4320) gear Evasion | 1 | 0 |
1 | +(2200–2880) gear Evasion | 72 | 158 |
2 | +(1728–1910) gear Evasion | 60 | 1000 |
3 | +(1200–1580) gear Evasion | 45 | 1000 |
4 | +(500–600) gear Evasion | 30 | 1000 |
5 | +(250–330) gear Evasion | 15 | 1000 |
6 | +(120–170) gear Evasion | 1 | 1000 |
0 | +(101–150)% gear Evasion | 1 | 0 |
0 | +(11–16)% chance to avoid Projectile Damage | 1 | 0 |
1 | +(6–10)% chance to avoid Projectile Damage | 83 | 158 |
2 | +(3–5)% chance to avoid Projectile Damage | 78 | 1000 |
0 | +(49–72)% | 1 | 0 |
1 | +(37–48)% | 72 | 158 |
2 | +(29–36)% | 60 | 1000 |
3 | +(22–28)% | 48 | 1000 |
4 | +(19–21)% | 36 | 1000 |
5 | +(16–18)% | 24 | 1000 |
6 | +(13–15)% | 12 | 1000 |
7 | +(8–12)% | 1 | 1000 |
0 | +(49–72)% Physical Damage | 1 | 0 |
1 | +(37–48)% Physical Damage | 72 | 158 |
2 | +(29–36)% Physical Damage | 60 | 1000 |
3 | +(22–28)% Physical Damage | 48 | 1000 |
4 | +(19–21)% Physical Damage | 36 | 1000 |
5 | +(16–18)% Physical Damage | 24 | 1000 |
6 | +(13–15)% Physical Damage | 12 | 1000 |
7 | +(8–12)% Physical Damage | 1 | 1000 |
0 | +(49–72)% Erosion Damage | 1 | 0 |
1 | +(37–48)% Erosion Damage | 72 | 158 |
2 | +(29–36)% Erosion Damage | 60 | 1000 |
3 | +(22–28)% Erosion Damage | 48 | 1000 |
4 | +(19–21)% Erosion Damage | 36 | 1000 |
5 | +(16–18)% Erosion Damage | 24 | 1000 |
6 | +(13–15)% Erosion Damage | 12 | 1000 |
7 | +(8–12)% Erosion Damage | 1 | 1000 |
0 | +(33–48)% Max Life -16% Life Regeneration Speed | 1 | 0 |
1 | +(22–32)% Max Life -16% Life Regeneration Speed | 78 | 158 |
2 | +(13–21)% Max Life -16% Life Regeneration Speed | 60 | 1000 |
3 | +(4–12)% Max Life -16% Life Regeneration Speed | 30 | 1000 |
0 | (-18–-13)% additional Physical Damage taken | 1 | 0 |
0 | Adds (12–16)% of Physical Damage as Lightning Damage | 1 | 0 |
1 | Adds (9–11)% of Physical Damage as Lightning Damage | 83 | 158 |
2 | Adds (6–8)% of Physical Damage as Lightning Damage | 72 | 1000 |
3 | Adds (3–5)% of Physical Damage as Lightning Damage | 60 | 1000 |
0 | +(5–6)% chance to avoid damage | 1 | 0 |
1 | +4% chance to avoid damage | 85 | 158 |
2 | +3% chance to avoid damage | 72 | 1000 |
3 | +2% chance to avoid damage | 60 | 1000 |
4 | +1% chance to avoid damage | 50 | 1000 |
0 | For every 5 m moved, gains 1 stack(s) of | 1 | 0 |
1 | For every 6 m moved, gains 1 stack(s) of | 83 | 158 |
0 | +2 additional refraction(s) for the Beam Skill | 1 | 0 |
1 | +1 additional refraction(s) for the Beam Skill | 83 | 158 |
0 | Damage Penetrates (11–15)% | 1 | 0 |
0 | +2 Lightning Skill Level | 1 | 0 |
0 | +2 Erosion Skill Level | 1 | 0 |
0 | +(13–18)% additional Evasion while moving | 1 | 0 |
0 | Damage Penetrates (11–15)% | 1 | 0 |
1 | Damage Penetrates (7–10)% | 78 | 158 |
2 | Damage Penetrates (4–6)% | 60 | 1000 |
3 | Damage Penetrates (1–3)% | 30 | 1000 |
0 | +2 Lightning Skill Level | 1 | 0 |
1 | +1 Lightning Skill Level | 85 | 158 |
0 | +(23–27)% additional Evasion while moving | 1 | 0 |
1 | +(18–22)% additional Evasion while moving | 83 | 158 |
2 | +(14–17)% additional Evasion while moving | 78 | 1000 |
3 | +(11–13)% additional Evasion while moving | 70 | 1000 |
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | +(25–32)% Fire Resistance | 1 | 0 |
1 | +(18–24)% Fire Resistance | 80 | 158 |
2 | +(13–17)% Fire Resistance | 72 | 1000 |
3 | +(8–12)% Fire Resistance | 66 | 1000 |
4 | +(3–7)% Fire Resistance | 60 | 1000 |
0 | +(25–32)% Cold Resistance | 1 | 0 |
1 | +(18–24)% Cold Resistance | 80 | 158 |
2 | +(13–17)% Cold Resistance | 72 | 1000 |
3 | +(8–12)% Cold Resistance | 66 | 1000 |
4 | +(3–7)% Cold Resistance | 60 | 1000 |
0 | +(25–32)% Lightning Resistance | 1 | 0 |
1 | +(18–24)% Lightning Resistance | 80 | 158 |
2 | +(13–17)% Lightning Resistance | 72 | 1000 |
3 | +(8–12)% Lightning Resistance | 66 | 1000 |
4 | +(3–7)% Lightning Resistance | 60 | 1000 |
0 | +(25–32)% Erosion Resistance | 1 | 0 |
1 | +(18–24)% Erosion Resistance | 80 | 158 |
2 | +(13–17)% Erosion Resistance | 72 | 1000 |
3 | +(8–12)% Erosion Resistance | 66 | 1000 |
4 | +(3–7)% Erosion Resistance | 60 | 1000 |
0 | +(21–30)% Minion | 1 | 0 |
1 | +(17–20)% Minion | 82 | 158 |
2 | +(13–16)% Minion | 78 | 1000 |
3 | +(9–12)% Minion | 70 | 1000 |
4 | +(5–8)% Minion | 60 | 1000 |
5 | +(3–4)% Minion | 50 | 1000 |
6 | +(1–2)% Minion | 37 | 1000 |
0 | +(61–90) Dexterity | 1 | 0 |
1 | +(47–60) Dexterity | 85 | 158 |
2 | +(36–46) Dexterity | 82 | 1000 |
3 | +(27–35) Dexterity | 78 | 1000 |
4 | +(18–26) Dexterity | 72 | 1000 |
5 | +(10–17) Dexterity | 66 | 1000 |
6 | +(3–9) Dexterity | 60 | 1000 |
7 | +(14–15) Dexterity | 21 | 1 |
8 | +(11–13) Dexterity | 20 | 1 |
9 | +(9–10) Dexterity | 20 | 1 |
10 | +(7–8) Dexterity | 15 | 1 |
11 | +(5–6) Dexterity | 10 | 1 |
12 | +(3–4) Dexterity | 1 | 1 |
0 | +(41–60) Strength and Dexterity | 1 | 0 |
1 | +(37–40) Strength and Dexterity | 85 | 158 |
2 | +(33–36) Strength and Dexterity | 82 | 1000 |
3 | +(29–32) Strength and Dexterity | 78 | 1000 |
4 | +(25–28) Strength and Dexterity | 72 | 1000 |
5 | +(21–24) Strength and Dexterity | 66 | 1000 |
6 | +(19–20) Strength and Dexterity | 60 | 1 |
7 | +(17–18) Strength and Dexterity | 30 | 1 |
8 | +(13–16) Strength and Dexterity | 25 | 1 |
9 | +(9–12) Strength and Dexterity | 20 | 1 |
10 | +(7–8) Strength and Dexterity | 15 | 1 |
11 | +(4–6) Strength and Dexterity | 10 | 1 |
12 | +3 Strength and Dexterity | 1 | 1 |
0 | +(41–60) Dexterity and Intelligence | 1 | 0 |
1 | +(37–40) Dexterity and Intelligence | 85 | 158 |
2 | +(33–36) Dexterity and Intelligence | 82 | 1000 |
3 | +(29–32) Dexterity and Intelligence | 78 | 1000 |
4 | +(25–28) Dexterity and Intelligence | 72 | 1000 |
5 | +(21–24) Dexterity and Intelligence | 66 | 1000 |
6 | +(19–20) Dexterity and Intelligence | 60 | 1 |
7 | +(17–18) Dexterity and Intelligence | 30 | 1 |
8 | +(13–16) Dexterity and Intelligence | 25 | 1 |
9 | +(9–12) Dexterity and Intelligence | 20 | 1 |
10 | +(7–8) Dexterity and Intelligence | 15 | 1 |
11 | +(4–6) Dexterity and Intelligence | 10 | 1 |
12 | +3 Dexterity and Intelligence | 1 | 1 |
0 | +(41–60)% Movement Speed | 1 | 0 |
1 | +(32–40)% Movement Speed | 72 | 158 |
2 | +(26–31)% Movement Speed | 60 | 1000 |
3 | +(20–25)% Movement Speed | 48 | 1000 |
4 | +(14–19)% Movement Speed | 36 | 1000 |
5 | +(10–13)% Movement Speed | 24 | 1000 |
6 | +(6–9)% Movement Speed | 12 | 1000 |
7 | +(2–5)% Movement Speed | 1 | 1000 |
0 | +(41–60)% Movement Speed if you haven't been hit recently | 1 | 0 |
0 | +(41–60)% | 1 | 0 |
1 | +(31–40)% | 85 | 158 |
2 | +(21–30)% | 72 | 1000 |
3 | +(11–20)% | 60 | 1000 |
0 | +(11–15)% chance to avoid | 1 | 0 |
0 | +(11–15)% chance to gain | 1 | 0 |
0 | +(21–25)% Aura Effect | 1 | 0 |
1 | +(14–20)% Aura Effect | 85 | 158 |
2 | +(8–13)% Aura Effect | 72 | 1000 |
3 | +(3–7)% Aura Effect | 60 | 1000 |
0 | +(13–18)% Dexterity | 1 | 0 |
1 | +(10–12)% Dexterity | 83 | 158 |
2 | +(7–9)% Dexterity | 72 | 1000 |
3 | +(4–6)% Dexterity | 60 | 1000 |
0 | +30% Movement Speed if you have evaded recently | 1 | 0 |
0 | +(21–30)% Cooldown Recovery Speed for Mobility Skills | 1 | 0 |
0 | 20% chance to gain | 1 | 0 |
0 | For every 100 | 1 | 0 |
1 | For every 100 | 83 | 158 |
2 | For every 100 | 72 | 1000 |
0 | (-50–-22)% additional DoT Damage taken | 1 | 0 |
1 | (-21–-17)% additional DoT Damage taken | 83 | 158 |
2 | (-16–-13)% additional DoT Damage taken | 78 | 1000 |
0 | +(41–60)% Movement Speed Own 1 additional stacks of | 1 | 0 |
0 | +(25–36)% Cooldown Recovery Speed | 1 | 0 |
0 | +(5–6)% | 1 | 0 |
0 | +(25–36)% | 1 | 0 |
0 | +(13–18)% Cooldown Recovery Speed | 1 | 0 |
1 | +(8–12)% Cooldown Recovery Speed | 78 | 158 |
2 | +(5–7)% Cooldown Recovery Speed | 60 | 1000 |
3 | +(2–4)% Cooldown Recovery Speed | 30 | 1000 |
0 | +(17–24)% | 1 | 0 |
1 | +(13–16)% | 83 | 158 |
2 | +(9–12)% | 78 | 1000 |
3 | +(6–8)% | 70 | 1000 |
0 | Own 2 additional stacks of | 1 | 0 |
Gear Empowerment /10
type1 | level | Energy | Refine |
---|---|---|---|
1 | 1 – 44 | 0 – 0 | Energy Core x1 |
1 | 45 – 49 | 1 – 9 | Energy Core x1 |
1 | 50 – 54 | 1 – 12 | Energy Core x1 |
1 | 55 – 59 | 1 – 15 | Energy Core x1 |
1 | 60 – 64 | 1 – 18 | Energy Core x4 |
1 | 65 – 69 | 1 – 21 | Energy Core x4 |
1 | 70 – 74 | 1 – 34 | Energy Core x8 |
1 | 75 – 79 | 1 – 48 | Energy Core x12 |
1 | 80 – 84 | 1 – 61 | Energy Core x16 |
1 | 85 – 100 | 1 – 61 | Energy Core x20 |
Dream Talking /8
After Dream Interpretation, select 1 Sweet Dream and 1 Nightmare, and replace the base affix. Shallow Dream Interpretation does not cost Readability. Gear that has undergone Dream Interpretation cannot be used for crafting.
Deep Dream Interpretation costs Readability and cannot be performed when Readability is 0. If the Dream Talking of a piece of Legendary gear is additionally selected, specified Sweet Dream affixes are guaranteed to appear in the options.
Change will re-randomize all values of Sweet Dreams and Nightmares.
Rewinding will restore a piece of gear to its original state before Dream Interpretation. However, Rewinding will not restore Readability.
type | name |
---|---|
Shallow Dream | Item level: 82 - 100 Cost: Shallow Dream Talking x5 |
Shallow Dream | Item level: 1 - 58 |
Shallow Dream | Item level: 59 - 81 Cost: Shallow Dream Talking x2 |
Deep Dream | Item level: 1 - 100 Cost: Profound Dream Talking x10 Cost: |
Changing Dream | Item level: 1 - 100 Cost: Undetermined Dream Talking x1 |
Rewind | Item level: 1 - 58 |
Rewind | Item level: 59 - 81 Cost: Shallow Dream Talking x2 |
Rewind | Item level: 82 - 100 Cost: Shallow Dream Talking x10 |