DEX Boots /17
Rogue's Long Boots
Require lv 1
220 Evasion
Feet
Scout's Short Boots
Require lv 3
280 Evasion
Feet
Excavator's Waterproof Boots
Require lv 10
330 Evasion
Feet
Skirmisher's Leather Boots
Require lv 17
460 Evasion
Feet
Hunter's Leather Boots
Require lv 25
600 Evasion
Feet
Royal Agent's Short Boots
Require lv 32
780 Evasion
Feet
Prospector's Short Boots
Require lv 37
1010 Evasion
+5% Shock chance
Feet
Mercenary's Leather Boots
Require lv 37
1010 Evasion
Feet
Wild Dominator Long Boots
Require lv 42
1320 Evasion
Feet
Master Spy's Treads
Require lv 47
1580 Evasion
Feet
Grand Explorer's Heavy Boots
Require lv 52
1740 Evasion
+3% Lightning Resistance
Feet
Specialist Squad Leather Boots
Require lv 61
1910 Evasion
+(16–20)% chance to avoid Elemental Ailment
Feet
Watcher's Trail
Require lv 61
1920 Evasion
+5% Lightning Resistance
Feet
Eternal Night Stalker's Long Boots
Require lv 66
1920 Evasion
+(16–20)% chance to avoid Elemental Ailment
Feet
Boots of Calamity
Require lv 66
1860 Evasion
+10% Shock chance
Feet
Demon Slayer's Feet
Require lv 76
1980 Evasion
+4% Lightning and Cold Resistances
Feet
Secret Shadow's Shoes
Require lv 76
1800 Evasion
+1 Max Mobility Skill Charges
-20% additional damage for Mobility Skills
-20% additional damage for Mobility Skills
Feet
Legendary Gear /15
Thunder Channeling Prosthetics
Require lv 12
Require lv 12
Triggers Lv. 15 Chain of Lightning when using a Mobility Skill. Interval: 1 s
Triggers Lv. 15 Sparkle when using a Mobility Skill. Interval: 1 s
+48% Skill Area
+20% Spell Burst Charge Speed
-20% Movement Speed
Wind Chasers
Require lv 20
Require lv 20
+30% Projectile Speed
Movement Speed is fixed to 130% of the base value
+50% Aiming Skill Duration.
Royal Guard's Boots
Require lv 36
Require lv 36
+(75–100) Max Energy Shield
+(25–30)% Movement Speed
-20% Erosion Resistance
-5% additional Erosion Damage taken for every 10% of Missing Life
Lone Walker's Boots
Require lv 58
Require lv 58
<You have a random Lv. 20 Precise Bonus Damage Aura>
+50% Movement Speed when no allies are Nearby
+(20–80)% Aura effect when affected by 5 or more Auras
Auras only take effect on self
Endless Night
Require lv 58
Require lv 58
+1% Elemental Resistance for every (40–50) Dexterity
+(21–25)% Cooldown Recovery Speed when Agility Blessing is active
Valerie's Night Stroll
Require lv 58
Stealth Stab
Loses 20Blur Rating when landing a Critical Strike. Interval: 1 s
Require lv 58
Refresh Blur upon gaining Blur ; +(20–30)% Blur effect
Loses 20
Blade-dancer's Steps
Require lv 58
Require lv 58
+(40–50)% additional damage for Mobility Skills
When using a Mobility Skill, you can use 1 stack(s) of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3 s
Ralph's Footsteps
Require lv 58
Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
Require lv 58
+1% Fervor Effect every 0.5 s while Fervor is active, up to (75–100) stacks. Each stack lasts for 100 s
-50% additional Fervor Duration
Feline Steps
Require lv 58
Require lv 58
Max Agility Blessing Stacks: (8–9)
+10% Reaping Cooldown Recovery Speed per stack of Agility Blessing owned
Shadow of Thunderlight's Footsteps
Require lv 58
Require lv 58
+(175–200)% Multistrike chance on the next Main Skill when using a Mobility Skill
-60% additional min damage
Rat King's Escape Show
Require lv 58
Master Escapist
-15% additional Evasion
Require lv 58
For every 1 attack(s) evaded in the last 10s, +(3–4)% additional Movement Speed, up to 10 stacks (multiplies)
For every 1 Spell(s) evaded in the last 10s, +(3–4)% additional damage, up to 10 stacks (multiplies)
-15% additional Evasion
Crow's Plume
Require lv 58
Require lv 58
+50% chance to inflict Paralysis on hit
+50% chance to cause Blinding on hit
50% chance to inflict a stack of Slow on hit
Heels That Trap Illusions
Require lv 58
The new god is devouring Six Gods' blessings
Require lv 58
Main Skill is supported by Lv. (10–15) Reaping Agony
When Devouring , +66% additional Reaping Cooldown Recovery Speed for (3–4) s if at least 60 Blur Rating is devoured
-99% additional Blur Effect
-99% additional Reaping Duration
-99% additional Reaping Duration
Wriggling Tango
Require lv 58
Require lv 58
Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. (20–25) Blinding and Wind Projectiles. Main Skill is supported by Lv. (20–25) Increased Area and Slow Projectile.
When Movement Speed is not lower than 200% of the base value, -1% Movement Speed and +1% Projectile Speed for every 1m of movement made recently, up to 100%.
Heels of Hands
Require lv 58
Require lv 58
Triggers Lv. (10–20) Aim while standing still. Interval: 1 s
Triggers Lv. (10–20) Blurry Steps upon starting to move. Interval: 1 s
Triggers Lv. (10–20) Stoneskin when moving. Interval: 1 s
Legendary Gear Corroded /15
Thunder Channeling Prosthetics
Require lv 12
Require lv 12
Triggers Lv. 20 Chain of Lightning when using a Mobility Skill. Interval: 1 s
Triggers Lv. 20 Sparkle when using a Mobility Skill. Interval: 1 s
+68% Skill Area
+30% Spell Burst Charge Speed
-10% Movement Speed
Wind Chasers
Require lv 20
Require lv 20
+40% Projectile Speed
Movement Speed is fixed to 150% of the base value
+75% Aiming Skill Duration.
Royal Guard's Boots
Require lv 36
Require lv 36
+(150–180) Max Energy Shield
+(35–45)% Movement Speed
-10% Erosion Resistance
5% additional Erosion Damage for every 10% of Missing Life
Lone Walker's Boots
Require lv 58
Require lv 58
<You have a random Lv. 20 Precise Bonus Damage Aura>
+50% Movement Speed for Nearby allies and you
+(40–120)% Aura effect when affected by (4–6) or more Auras
-70% Aura Area
Endless Night
Require lv 58
Require lv 58
+1% Elemental Resistance for every (30–40) Dexterity
+(26–30)% Cooldown Recovery Speed when Agility Blessing is active
Valerie's Night Stroll
Require lv 58
Stealth Stab
Loses 10Blur Rating when landing a Critical Strike. Interval: 1 s
Require lv 58
Refresh Blur upon gaining Blur ; +(30–50)% Blur effect
Loses 10
Blade-dancer's Steps
Require lv 58
Require lv 58
+(50–60)% additional damage for Mobility Skills
When using a Mobility Skill, you can use 1 stack(s) of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.2 s
Ralph's Footsteps
Require lv 58
Fervor gains an additional base effect: +1% Movement, Attack, and Cast Speed for every 5 Fervor Rating
Require lv 58
+1% Fervor Effect every 0.5 s while Fervor is active, up to (125–150) stacks. Each stack lasts for 100 s
-30% additional Fervor Duration
Feline Steps
Require lv 58
Require lv 58
Max Agility Blessing Stacks: (10–11)
+(11–12)% Reaping Cooldown Recovery Speed per stack of Agility Blessing owned
Shadow of Thunderlight's Footsteps
Require lv 58
Require lv 58
+(225–250)% Multistrike chance on the next Main Skill when using a Mobility Skill
-50% additional min damage
Rat King's Escape Show
Require lv 58
Master Escapist
-10% additional Evasion
Require lv 58
For every 1 attack(s) evaded in the last 10s, +(5–6)% additional Movement Speed, up to 10 stacks (multiplies)
For every 1 Spell(s) evaded in the last 10s, +(5–6)% additional damage, up to 10 stacks (multiplies)
-10% additional Evasion
Crow's Plume
Require lv 58
Require lv 58
+100% chance to inflict Paralysis on hit
+100% chance to cause Blinding on hit
100% chance to inflict a stack of Slow on hit
Heels That Trap Illusions
Require lv 58
The new god is devouring Six Gods' blessings
+8%all stats
Require lv 58
Main Skill is supported by Lv. (25–20) Reaping Agony
When Devouring , +90% additional Reaping Cooldown Recovery Speed for 4 s if at least 60 Blur Rating is devoured
-66% additional Blur Effect
-66% additional Reaping Duration
-66% additional Reaping Duration
+8%
Wriggling Tango
Require lv 58
Require lv 58
Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. (26–30) Blinding and Wind Projectiles. Main Skill is supported by Lv. (26–30) Increased Area and Slow Projectile.
When Movement Speed is not lower than 200% of the base value, -1% Movement Speed and +1% Projectile Speed for every 1m of movement made recently, up to 200%.
Heels of Hands
Require lv 58
Require lv 58
Triggers Lv. (21–30) Aim while standing still. Interval: 1 s
Triggers Lv. (21–30) Blurry Steps upon starting to move. Interval: 1 s
Triggers Lv. (21–30) Stoneskin when moving. Interval: 1 s
Enchant /39
Unlocked after completing Chapter 3 Star's Fall - Shimmering Nightstar
Type | Effect | affix_type | Cost | Lv |
---|---|---|---|---|
Fire Resistance | +(3–6)% Fire Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Fire Resistance | +(7–9)% Fire Resistance | Suffix | Flame Sand x1 | Lv 70 |
Fire Resistance | +(10–12)% Fire Resistance | Suffix | Flame Sand x10 | Lv 80 |
Cold Resistance | +(3–6)% Cold Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Cold Resistance | +(7–9)% Cold Resistance | Suffix | Flame Sand x1 | Lv 70 |
Cold Resistance | +(10–12)% Cold Resistance | Suffix | Flame Sand x10 | Lv 80 |
Lightning Resistance | +(3–6)% Lightning Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Lightning Resistance | +(7–9)% Lightning Resistance | Suffix | Flame Sand x1 | Lv 70 |
Lightning Resistance | +(10–12)% Lightning Resistance | Suffix | Flame Sand x10 | Lv 80 |
Erosion Resistance | +(3–6)% Erosion Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Erosion Resistance | +(7–9)% Erosion Resistance | Suffix | Flame Sand x1 | Lv 70 |
Erosion Resistance | +(10–12)% Erosion Resistance | Suffix | Flame Sand x10 | Lv 80 |
Strength | +(8–10) Strength | Pre-fix | Ground Quartz x10 | Lv 30 |
Strength | +(11–13) Strength | Pre-fix | Flame Sand x1 | Lv 40 |
Strength | +(14–16) Strength | Pre-fix | Flame Sand x10 | Lv 50 |
Dexterity | +(8–10) Dexterity | Pre-fix | Ground Quartz x10 | Lv 30 |
Dexterity | +(11–13) Dexterity | Pre-fix | Flame Sand x1 | Lv 40 |
Dexterity | +(14–16) Dexterity | Pre-fix | Flame Sand x10 | Lv 50 |
Intelligence | +(8–10) Intelligence | Pre-fix | Ground Quartz x10 | Lv 30 |
Intelligence | +(11–13) Intelligence | Pre-fix | Flame Sand x1 | Lv 40 |
Intelligence | +(14–16) Intelligence | Pre-fix | Flame Sand x10 | Lv 50 |
Life | +(41–48) Max Life | Pre-fix | Ground Quartz x1 | Lv 30 |
Life | +(49–58) Max Life | Pre-fix | Ground Quartz x10 | Lv 40 |
Life | +(59–70) Max Life | Pre-fix | Flame Sand x1 | Lv 50 |
Life | +(71–83) Max Life | Pre-fix | Flame Sand x10 | Lv 60 |
Gear Evasion | +(528–632) gear Evasion | Pre-fix | Ground Quartz x1 | Lv 30 |
Gear Evasion | +(633–759) gear Evasion | Pre-fix | Ground Quartz x10 | Lv 40 |
Gear Evasion | +(760–910) gear Evasion | Pre-fix | Flame Sand x1 | Lv 50 |
Gear Evasion | +(911–1092) gear Evasion | Pre-fix | Flame Sand x10 | Lv 60 |
Gear Evasion % | +(19–21)% gear Evasion | Pre-fix | Ground Quartz x1 | Lv 30 |
Gear Evasion % | +(22–26)% gear Evasion | Pre-fix | Ground Quartz x10 | Lv 40 |
Gear Evasion % | +(27–31)% gear Evasion | Pre-fix | Flame Sand x1 | Lv 50 |
Gear Evasion % | +(32–37)% gear Evasion | Pre-fix | Flame Sand x10 | Lv 60 |
Movement Speed | +(17–18)% Movement Speed | Suffix | Ground Quartz x10 | Lv 30 |
Movement Speed | +(19–20)% Movement Speed | Suffix | Flame Sand x1 | Lv 40 |
Movement Speed | +(21–24)% Movement Speed | Suffix | Flame Sand x10 | Lv 50 |
Life; Gear Evasion | +28 Max Life, +200 gear Evasion | Pre-fix | Ground Quartz x10 | Lv 60 |
Life; Gear Evasion | +35 Max Life, +400 gear Evasion | Pre-fix | Flame Sand x1 | Lv 70 |
Life; Gear Evasion | +41 Max Life, +546 gear Evasion | Pre-fix | Flame Sand x10 | Lv 80 |
DEX Boots Craft
Tier | Modifier | Lv | Weight |
---|---|---|---|
0 | +(221–264) Max Life | 100 | 0 |
1 | +(176–220) Max Life | 72 | 313 |
2 | +(141–175) Max Life | 60 | 939 |
3 | +(110–140) Max Life | 48 | 4006 |
4 | +(79–109) Max Life | 36 | 20509 |
5 | +(53–78) Max Life | 24 | 20509 |
6 | +(31–52) Max Life | 12 | 20509 |
7 | +(11–30) Max Life | 1 | 20509 |
0 | Regenerates (121–180) Life per second | 100 | 0 |
1 | Regenerates (91–120) Life per second | 72 | 313 |
2 | Regenerates (69–90) Life per second | 60 | 939 |
3 | Regenerates (48–68) Life per second | 48 | 4006 |
4 | Regenerates (33–47) Life per second | 36 | 20509 |
5 | Regenerates (19–32) Life per second | 24 | 20509 |
6 | Regenerates (10–18) Life per second | 12 | 20509 |
7 | Regenerates (3–9) Life per second | 1 | 20509 |
0 | Regenerates (4–5)% of Life per second while moving | 100 | 0 |
1 | Regenerates (2–3)% of Life per second while moving | 78 | 313 |
2 | Regenerates 1% of Life per second while moving | 60 | 939 |
0 | +(2881–4320) gear Evasion | 100 | 0 |
1 | +(2200–2880) gear Evasion | 72 | 313 |
2 | +(1728–1910) gear Evasion | 60 | 939 |
3 | +(1200–1580) gear Evasion | 45 | 4006 |
4 | +(500–600) gear Evasion | 30 | 20509 |
5 | +(250–330) gear Evasion | 15 | 20509 |
6 | +(120–170) gear Evasion | 1 | 20509 |
0 | +(101–150)% gear Evasion | 1 | 0 |
0 | +(11–16)% chance to avoid Projectile Damage | 100 | 0 |
1 | +(6–10)% chance to avoid Projectile Damage | 83 | 313 |
2 | +(3–5)% chance to avoid Projectile Damage | 78 | 939 |
0 | +(49–72)% | 100 | 0 |
1 | +(37–48)% | 72 | 313 |
2 | +(29–36)% | 60 | 939 |
3 | +(22–28)% | 48 | 4006 |
4 | +(19–21)% | 36 | 20509 |
5 | +(16–18)% | 24 | 20509 |
6 | +(13–15)% | 12 | 20509 |
7 | +(8–12)% | 1 | 20509 |
0 | +(49–72)% Physical Damage | 100 | 0 |
1 | +(37–48)% Physical Damage | 72 | 313 |
2 | +(29–36)% Physical Damage | 60 | 939 |
3 | +(22–28)% Physical Damage | 48 | 4006 |
4 | +(19–21)% Physical Damage | 36 | 20509 |
5 | +(16–18)% Physical Damage | 24 | 20509 |
6 | +(13–15)% Physical Damage | 12 | 20509 |
7 | +(8–12)% Physical Damage | 1 | 20509 |
0 | +(49–72)% Erosion Damage | 100 | 0 |
1 | +(37–48)% Erosion Damage | 72 | 313 |
2 | +(29–36)% Erosion Damage | 60 | 939 |
3 | +(22–28)% Erosion Damage | 48 | 4006 |
4 | +(19–21)% Erosion Damage | 36 | 20509 |
5 | +(16–18)% Erosion Damage | 24 | 20509 |
6 | +(13–15)% Erosion Damage | 12 | 20509 |
7 | +(8–12)% Erosion Damage | 1 | 20509 |
0 | +(46–60) Dexterity | 100 | 0 |
1 | +(35–45) Dexterity | 75 | 313 |
2 | +(27–34) Dexterity | 60 | 939 |
3 | +(20–26) Dexterity | 45 | 4006 |
4 | +(14–19) Dexterity | 30 | 20509 |
5 | +(7–13) Dexterity | 15 | 20509 |
6 | +(2–6) Dexterity | 1 | 20509 |
0 | +(46–60) Intelligence | 100 | 0 |
1 | +(35–45) Intelligence | 75 | 313 |
2 | +(27–34) Intelligence | 60 | 939 |
3 | +(20–26) Intelligence | 45 | 4006 |
4 | +(14–19) Intelligence | 30 | 20509 |
5 | +(7–13) Intelligence | 15 | 20509 |
6 | +(2–6) Intelligence | 1 | 20509 |
0 | +(46–60) Strength | 100 | 0 |
1 | +(35–45) Strength | 75 | 313 |
2 | +(27–34) Strength | 60 | 939 |
3 | +(20–26) Strength | 45 | 4006 |
4 | +(14–19) Strength | 30 | 20509 |
5 | +(7–13) Strength | 15 | 20509 |
6 | +(2–6) Strength | 1 | 20509 |
0 | +(33–48)% Max Life -16% Life Regeneration Speed | 100 | 0 |
1 | +(22–32)% Max Life -16% Life Regeneration Speed | 78 | 313 |
2 | +(13–21)% Max Life -16% Life Regeneration Speed | 60 | 939 |
3 | +(4–12)% Max Life -16% Life Regeneration Speed | 30 | 4006 |
0 | (-18–-13)% additional Physical Damage taken | 1 | 0 |
0 | Adds (12–16)% of Physical Damage as Lightning Damage | 100 | 0 |
1 | Adds (9–11)% of Physical Damage as Lightning Damage | 83 | 313 |
2 | Adds (6–8)% of Physical Damage as Lightning Damage | 72 | 939 |
3 | Adds (3–5)% of Physical Damage as Lightning Damage | 60 | 4006 |
0 | +(5–6)% chance to avoid damage | 100 | 0 |
1 | +4% chance to avoid damage | 85 | 313 |
2 | +3% chance to avoid damage | 72 | 939 |
3 | +2% chance to avoid damage | 60 | 4006 |
4 | +1% chance to avoid damage | 50 | 20509 |
0 | For every 5 m moved, gains 1 stack(s) of | 100 | 0 |
1 | For every 6 m moved, gains 1 stack(s) of | 83 | 313 |
0 | +2 additional refraction(s) for the Beam Skill | 100 | 0 |
1 | +1 additional refraction(s) for the Beam Skill | 83 | 313 |
0 | +(13–18)% Dexterity | 100 | 0 |
1 | +(10–12)% Dexterity | 83 | 313 |
2 | +(7–9)% Dexterity | 72 | 939 |
3 | +(4–6)% Dexterity | 60 | 4006 |
0 | Damage Penetrates (11–15)% | 1 | 0 |
0 | +2 Lightning Skill Level | 1 | 0 |
0 | +2 Erosion Skill Level | 1 | 0 |
0 | +(13–18)% additional Evasion while moving | 1 | 0 |
0 | Damage Penetrates (11–15)% | 100 | 0 |
1 | Damage Penetrates (7–10)% | 78 | 313 |
2 | Damage Penetrates (4–6)% | 60 | 939 |
3 | Damage Penetrates (1–3)% | 30 | 4006 |
0 | +2 Lightning Skill Level | 100 | 0 |
1 | +1 Lightning Skill Level | 85 | 313 |
0 | +(23–27)% additional Evasion while moving | 100 | 0 |
1 | +(18–22)% additional Evasion while moving | 83 | 313 |
2 | +(14–17)% additional Evasion while moving | 78 | 939 |
3 | +(11–13)% additional Evasion while moving | 70 | 4006 |
Tier | Modifier | Lv | Weight |
---|---|---|---|
0 | +(25–32)% Fire Resistance | 100 | 0 |
1 | +(21–24)% Fire Resistance | 80 | 313 |
2 | +(16–20)% Fire Resistance | 72 | 939 |
3 | +(11–15)% Fire Resistance | 66 | 4006 |
4 | +(7–10)% Fire Resistance | 60 | 20509 |
5 | +(2–5)% Fire Resistance | 1 | 1 |
0 | +(25–32)% Cold Resistance | 100 | 0 |
1 | +(21–24)% Cold Resistance | 80 | 313 |
2 | +(16–20)% Cold Resistance | 72 | 939 |
3 | +(11–15)% Cold Resistance | 66 | 4006 |
4 | +(7–10)% Cold Resistance | 60 | 20509 |
5 | +(2–5)% Cold Resistance | 1 | 1 |
0 | +(25–32)% Lightning Resistance | 100 | 0 |
1 | +(21–24)% Lightning Resistance | 80 | 313 |
2 | +(16–20)% Lightning Resistance | 72 | 939 |
3 | +(11–15)% Lightning Resistance | 66 | 4006 |
4 | +(7–10)% Lightning Resistance | 60 | 20509 |
5 | +(2–5)% Lightning Resistance | 1 | 1 |
0 | +(25–32)% Erosion Resistance | 100 | 0 |
1 | +(21–24)% Erosion Resistance | 80 | 313 |
2 | +(16–20)% Erosion Resistance | 72 | 939 |
3 | +(11–15)% Erosion Resistance | 66 | 4006 |
4 | +(7–10)% Erosion Resistance | 60 | 20509 |
5 | +(2–5)% Erosion Resistance | 1 | 1 |
0 | +(21–30)% Minion | 100 | 0 |
1 | +(17–20)% Minion | 82 | 313 |
2 | +(13–16)% Minion | 78 | 939 |
3 | +(9–12)% Minion | 70 | 4006 |
4 | +(5–8)% Minion | 60 | 20509 |
5 | +(3–4)% Minion | 50 | 20509 |
6 | +(1–2)% Minion | 37 | 20509 |
0 | +(41–60) Strength and Dexterity | 100 | 0 |
0 | +(41–60) Dexterity and Intelligence | 100 | 0 |
0 | +(41–60)% Movement Speed | 100 | 0 |
1 | +(36–40)% Movement Speed | 75 | 313 |
2 | +(28–32)% Movement Speed | 60 | 939 |
3 | +(20–25)% Movement Speed | 30 | 4006 |
4 | +15% Movement Speed | 1 | 20509 |
0 | +(41–60)% Movement Speed if you haven't been hit recently | 1 | 0 |
0 | +(41–60)% | 100 | 0 |
1 | +(31–40)% | 85 | 313 |
2 | +(21–30)% | 72 | 939 |
3 | +(11–20)% | 60 | 4006 |
0 | +(11–15)% chance to avoid | 1 | 0 |
0 | +(11–15)% chance to gain | 1 | 0 |
0 | +(21–25)% Aura Effect | 100 | 0 |
1 | +(14–20)% Aura Effect | 85 | 313 |
2 | +(8–13)% Aura Effect | 72 | 939 |
3 | +(3–7)% Aura Effect | 60 | 4006 |
0 | +30% Movement Speed if you have evaded recently | 1 | 0 |
0 | +(21–30)% Cooldown Recovery Speed for Mobility Skills | 1 | 0 |
0 | 20% chance to gain | 1 | 0 |
0 | For every 100 | 100 | 0 |
1 | For every 100 | 83 | 313 |
2 | For every 100 | 72 | 939 |
0 | (-50–-22)% additional DoT Damage taken | 100 | 0 |
1 | (-21–-17)% additional DoT Damage taken | 83 | 313 |
2 | (-16–-13)% additional DoT Damage taken | 78 | 939 |
0 | +(41–60)% Movement Speed Own 1 additional stacks of | 1 | 0 |
0 | +(25–36)% Cooldown Recovery Speed | 1 | 0 |
0 | +(5–6)% | 1 | 0 |
0 | +(25–36)% | 1 | 0 |
0 | +(13–18)% Cooldown Recovery Speed | 100 | 0 |
1 | +(8–12)% Cooldown Recovery Speed | 78 | 313 |
2 | +(5–7)% Cooldown Recovery Speed | 60 | 939 |
3 | +(2–4)% Cooldown Recovery Speed | 30 | 4006 |
0 | +(17–24)% | 100 | 0 |
1 | +(13–16)% | 83 | 313 |
2 | +(9–12)% | 78 | 939 |
3 | +(6–8)% | 70 | 4006 |
0 | Own 2 additional stacks of | 1 | 0 |
DEX Boots Drop
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | +(221–264) Max Life | 100 | 1 |
1 | +(176–220) Max Life | 72 | 474 |
2 | +(141–175) Max Life | 60 | 3000 |
3 | +(110–140) Max Life | 48 | 3000 |
4 | +(79–109) Max Life | 36 | 3000 |
5 | +(53–78) Max Life | 24 | 3000 |
6 | +(31–52) Max Life | 12 | 3000 |
7 | +(11–30) Max Life | 1 | 3000 |
0 | Regenerates (121–180) Life per second | 100 | 1 |
1 | Regenerates (91–120) Life per second | 72 | 158 |
2 | Regenerates (69–90) Life per second | 60 | 1000 |
3 | Regenerates (48–68) Life per second | 48 | 1000 |
4 | Regenerates (33–47) Life per second | 36 | 1000 |
5 | Regenerates (19–32) Life per second | 24 | 1000 |
6 | Regenerates (10–18) Life per second | 12 | 1000 |
7 | Regenerates (3–9) Life per second | 1 | 1000 |
0 | Regenerates (4–5)% of Life per second while moving | 100 | 1 |
1 | Regenerates (2–3)% of Life per second while moving | 78 | 158 |
2 | Regenerates 1% of Life per second while moving | 60 | 1000 |
0 | +(2881–4320) gear Evasion | 100 | 1 |
1 | +(2200–2880) gear Evasion | 72 | 474 |
2 | +(1728–1910) gear Evasion | 60 | 3000 |
3 | +(1200–1580) gear Evasion | 45 | 3000 |
4 | +(500–600) gear Evasion | 30 | 3000 |
5 | +(250–330) gear Evasion | 15 | 3000 |
6 | +(120–170) gear Evasion | 1 | 3000 |
0 | +(101–150)% gear Evasion | 1 | 0 |
0 | +(11–16)% chance to avoid Projectile Damage | 100 | 1 |
1 | +(6–10)% chance to avoid Projectile Damage | 83 | 158 |
2 | +(3–5)% chance to avoid Projectile Damage | 78 | 1000 |
0 | +(49–72)% | 100 | 1 |
1 | +(37–48)% | 72 | 158 |
2 | +(29–36)% | 60 | 1000 |
3 | +(22–28)% | 48 | 1000 |
4 | +(19–21)% | 36 | 1000 |
5 | +(16–18)% | 24 | 1000 |
6 | +(13–15)% | 12 | 1000 |
7 | +(8–12)% | 1 | 1000 |
0 | +(49–72)% Physical Damage | 100 | 1 |
1 | +(37–48)% Physical Damage | 72 | 158 |
2 | +(29–36)% Physical Damage | 60 | 1000 |
3 | +(22–28)% Physical Damage | 48 | 1000 |
4 | +(19–21)% Physical Damage | 36 | 1000 |
5 | +(16–18)% Physical Damage | 24 | 1000 |
6 | +(13–15)% Physical Damage | 12 | 1000 |
7 | +(8–12)% Physical Damage | 1 | 1000 |
0 | +(49–72)% Erosion Damage | 100 | 1 |
1 | +(37–48)% Erosion Damage | 72 | 158 |
2 | +(29–36)% Erosion Damage | 60 | 1000 |
3 | +(22–28)% Erosion Damage | 48 | 1000 |
4 | +(19–21)% Erosion Damage | 36 | 1000 |
5 | +(16–18)% Erosion Damage | 24 | 1000 |
6 | +(13–15)% Erosion Damage | 12 | 1000 |
7 | +(8–12)% Erosion Damage | 1 | 1000 |
0 | +(46–60) Dexterity | 100 | 1 |
1 | +(35–45) Dexterity | 75 | 474 |
2 | +(27–34) Dexterity | 60 | 3000 |
3 | +(20–26) Dexterity | 45 | 3000 |
4 | +(14–19) Dexterity | 30 | 3000 |
5 | +(7–13) Dexterity | 15 | 3000 |
6 | +(2–6) Dexterity | 1 | 3000 |
0 | +(46–60) Intelligence | 100 | 1 |
1 | +(35–45) Intelligence | 75 | 474 |
2 | +(27–34) Intelligence | 60 | 3000 |
3 | +(20–26) Intelligence | 45 | 3000 |
4 | +(14–19) Intelligence | 30 | 3000 |
5 | +(7–13) Intelligence | 15 | 3000 |
6 | +(2–6) Intelligence | 1 | 3000 |
0 | +(46–60) Strength | 100 | 1 |
1 | +(35–45) Strength | 75 | 474 |
2 | +(27–34) Strength | 60 | 3000 |
3 | +(20–26) Strength | 45 | 3000 |
4 | +(14–19) Strength | 30 | 3000 |
5 | +(7–13) Strength | 15 | 3000 |
6 | +(2–6) Strength | 1 | 3000 |
0 | +(33–48)% Max Life -16% Life Regeneration Speed | 100 | 1 |
1 | +(22–32)% Max Life -16% Life Regeneration Speed | 78 | 158 |
2 | +(13–21)% Max Life -16% Life Regeneration Speed | 60 | 1000 |
3 | +(4–12)% Max Life -16% Life Regeneration Speed | 30 | 1000 |
0 | (-18–-13)% additional Physical Damage taken | 1 | 0 |
0 | Adds (12–16)% of Physical Damage as Lightning Damage | 100 | 1 |
1 | Adds (9–11)% of Physical Damage as Lightning Damage | 83 | 158 |
2 | Adds (6–8)% of Physical Damage as Lightning Damage | 72 | 1000 |
3 | Adds (3–5)% of Physical Damage as Lightning Damage | 60 | 1000 |
0 | +(5–6)% chance to avoid damage | 100 | 1 |
1 | +4% chance to avoid damage | 85 | 158 |
2 | +3% chance to avoid damage | 72 | 1000 |
3 | +2% chance to avoid damage | 60 | 1000 |
4 | +1% chance to avoid damage | 50 | 1000 |
0 | For every 5 m moved, gains 1 stack(s) of | 100 | 1 |
1 | For every 6 m moved, gains 1 stack(s) of | 83 | 158 |
0 | +2 additional refraction(s) for the Beam Skill | 100 | 1 |
1 | +1 additional refraction(s) for the Beam Skill | 83 | 158 |
0 | +(13–18)% Dexterity | 100 | 1 |
1 | +(10–12)% Dexterity | 83 | 158 |
2 | +(7–9)% Dexterity | 72 | 1000 |
3 | +(4–6)% Dexterity | 60 | 1000 |
0 | Damage Penetrates (11–15)% | 1 | 0 |
0 | +2 Lightning Skill Level | 1 | 0 |
0 | +2 Erosion Skill Level | 1 | 0 |
0 | +(13–18)% additional Evasion while moving | 1 | 0 |
0 | Damage Penetrates (11–15)% | 100 | 1 |
1 | Damage Penetrates (7–10)% | 78 | 158 |
2 | Damage Penetrates (4–6)% | 60 | 1000 |
3 | Damage Penetrates (1–3)% | 30 | 1000 |
0 | +2 Lightning Skill Level | 100 | 1 |
1 | +1 Lightning Skill Level | 85 | 158 |
0 | +(23–27)% additional Evasion while moving | 100 | 1 |
1 | +(18–22)% additional Evasion while moving | 83 | 158 |
2 | +(14–17)% additional Evasion while moving | 78 | 1000 |
3 | +(11–13)% additional Evasion while moving | 70 | 1000 |
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | +(25–32)% Fire Resistance | 100 | 1 |
1 | +(21–24)% Fire Resistance | 80 | 158 |
2 | +(16–20)% Fire Resistance | 72 | 1000 |
3 | +(11–15)% Fire Resistance | 66 | 1000 |
4 | +(7–10)% Fire Resistance | 60 | 1000 |
5 | +(2–5)% Fire Resistance | 1 | 1 |
0 | +(25–32)% Cold Resistance | 100 | 1 |
1 | +(21–24)% Cold Resistance | 80 | 158 |
2 | +(16–20)% Cold Resistance | 72 | 1000 |
3 | +(11–15)% Cold Resistance | 66 | 1000 |
4 | +(7–10)% Cold Resistance | 60 | 1000 |
5 | +(2–5)% Cold Resistance | 1 | 1 |
0 | +(25–32)% Lightning Resistance | 100 | 1 |
1 | +(21–24)% Lightning Resistance | 80 | 158 |
2 | +(16–20)% Lightning Resistance | 72 | 1000 |
3 | +(11–15)% Lightning Resistance | 66 | 1000 |
4 | +(7–10)% Lightning Resistance | 60 | 1000 |
5 | +(2–5)% Lightning Resistance | 1 | 1 |
0 | +(25–32)% Erosion Resistance | 100 | 1 |
1 | +(21–24)% Erosion Resistance | 80 | 158 |
2 | +(16–20)% Erosion Resistance | 72 | 1000 |
3 | +(11–15)% Erosion Resistance | 66 | 1000 |
4 | +(7–10)% Erosion Resistance | 60 | 1000 |
5 | +(2–5)% Erosion Resistance | 1 | 1 |
0 | +(21–30)% Minion | 100 | 1 |
1 | +(17–20)% Minion | 82 | 158 |
2 | +(13–16)% Minion | 78 | 1000 |
3 | +(9–12)% Minion | 70 | 1000 |
4 | +(5–8)% Minion | 60 | 1000 |
5 | +(3–4)% Minion | 50 | 1000 |
6 | +(1–2)% Minion | 37 | 1000 |
0 | +(41–60) Strength and Dexterity | 1 | 0 |
0 | +(41–60) Dexterity and Intelligence | 1 | 0 |
0 | +(41–60)% Movement Speed | 100 | 1 |
1 | +(36–40)% Movement Speed | 75 | 158 |
2 | +(28–32)% Movement Speed | 60 | 1000 |
3 | +(20–25)% Movement Speed | 30 | 1000 |
4 | +15% Movement Speed | 1 | 1000 |
0 | +(41–60)% Movement Speed if you haven't been hit recently | 1 | 0 |
0 | +(41–60)% | 100 | 1 |
1 | +(31–40)% | 85 | 158 |
2 | +(21–30)% | 72 | 1000 |
3 | +(11–20)% | 60 | 1000 |
0 | +(11–15)% chance to avoid | 1 | 0 |
0 | +(11–15)% chance to gain | 1 | 0 |
0 | +(21–25)% Aura Effect | 100 | 1 |
1 | +(14–20)% Aura Effect | 85 | 158 |
2 | +(8–13)% Aura Effect | 72 | 1000 |
3 | +(3–7)% Aura Effect | 60 | 1000 |
0 | +30% Movement Speed if you have evaded recently | 1 | 0 |
0 | +(21–30)% Cooldown Recovery Speed for Mobility Skills | 1 | 0 |
0 | 20% chance to gain | 1 | 0 |
0 | For every 100 | 100 | 1 |
1 | For every 100 | 83 | 158 |
2 | For every 100 | 72 | 1000 |
0 | (-50–-22)% additional DoT Damage taken | 100 | 1 |
1 | (-21–-17)% additional DoT Damage taken | 83 | 158 |
2 | (-16–-13)% additional DoT Damage taken | 78 | 1000 |
0 | +(41–60)% Movement Speed Own 1 additional stacks of | 1 | 0 |
0 | +(25–36)% Cooldown Recovery Speed | 1 | 0 |
0 | +(5–6)% | 1 | 0 |
0 | +(25–36)% | 1 | 0 |
0 | +(13–18)% Cooldown Recovery Speed | 100 | 1 |
1 | +(8–12)% Cooldown Recovery Speed | 78 | 158 |
2 | +(5–7)% Cooldown Recovery Speed | 60 | 1000 |
3 | +(2–4)% Cooldown Recovery Speed | 30 | 1000 |
0 | +(17–24)% | 100 | 1 |
1 | +(13–16)% | 83 | 158 |
2 | +(9–12)% | 78 | 1000 |
3 | +(6–8)% | 70 | 1000 |
0 | Own 2 additional stacks of | 1 | 0 |
DEX Boots Dream Talking Interpretation
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | Immune to | 1 | 1 |
1 | Immune to | 1 | 3 |
2 | Immune to | 1 | 8 |
0 | Immune to | 1 | 1 |
1 | Immune to | 1 | 3 |
2 | Immune to | 1 | 8 |
0 | Immune to | 1 | 1 |
1 | Immune to | 1 | 3 |
2 | Immune to | 1 | 8 |
0 | Immune to | 1 | 1 |
1 | Immune to | 1 | 3 |
2 | Immune to | 1 | 8 |
0 | Immune to | 1 | 1 |
1 | Immune to | 1 | 3 |
2 | Immune to | 1 | 8 |
0 | +(17–20)% Movement Speed | 1 | 1 |
1 | +(14–16)% Movement Speed | 1 | 3 |
2 | +(10–13)% Movement Speed | 1 | 8 |
0 | Regenerates 4% Mana per second while moving | 1 | 1 |
1 | Regenerates 3% Mana per second while moving | 1 | 3 |
2 | Regenerates 2% Mana per second while moving | 1 | 8 |
0 | Regenerates (5–6)% of Life per second while moving | 1 | 1 |
1 | Regenerates (4–5)% of Life per second while moving | 1 | 3 |
2 | Regenerates (3–4)% of Life per second while moving | 1 | 8 |
0 | +(26–30)% Max Life | 1 | 1 |
1 | +(22–25)% Max Life | 1 | 3 |
2 | +(17–21)% Max Life | 1 | 8 |
0 | +(25–30)% Max Energy Shield | 1 | 1 |
1 | +(22–24)% Max Energy Shield | 1 | 3 |
2 | +(16–21)% Max Energy Shield | 1 | 8 |
0 | +(6–7)% | 1 | 1 |
1 | +(5–6)% | 1 | 3 |
2 | +(4–5)% | 1 | 8 |
0 | +(6–7)% | 1 | 1 |
1 | +(5–6)% | 1 | 3 |
2 | +(4–5)% | 1 | 8 |
0 | +(6–7)% | 1 | 1 |
1 | +(5–6)% | 1 | 3 |
2 | +(4–5)% | 1 | 8 |
0 | +(6–7)% | 1 | 1 |
1 | +(5–6)% | 1 | 3 |
2 | +(4–5)% | 1 | 8 |
0 | +(16–20)% additional Movement Speed | 1 | 1 |
1 | +(12–15)% additional Movement Speed | 1 | 3 |
2 | +(8–11)% additional Movement Speed | 1 | 8 |
0 | Max | 1 | 1 |
1 | Max | 1 | 3 |
0 | Triggers Lv. (21–30) Burst of Anger when moving. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Burst of Anger when moving. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Burst of Anger when moving. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Brisk Wind when moving. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Brisk Wind when moving. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Brisk Wind when moving. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Blurry Steps upon starting to move. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Blurry Steps upon starting to move. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Blurry Steps upon starting to move. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Delayed Pain upon starting to move. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Delayed Pain upon starting to move. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Delayed Pain upon starting to move. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Thunderlight Bond upon stopping moving. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Thunderlight Bond upon stopping moving. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Thunderlight Bond upon stopping moving. Cooldown: 10 s | 1 | 8 |
0 | Triggers Lv. (21–30) Nourishment of Life upon stopping moving. Cooldown: 6 s | 1 | 1 |
1 | Triggers Lv. (11–20) Nourishment of Life upon stopping moving. Cooldown: 8 s | 1 | 3 |
2 | Triggers Lv. (1–10) Nourishment of Life upon stopping moving. Cooldown: 10 s | 1 | 8 |
Tier | Modifier | Level | Weight |
---|
Tier | Modifier | Level | Weight |
---|
Gear Empowerment /10
type1 | level | Energy | Refine |
---|---|---|---|
1 | 1 – 44 | 0 – 0 | Energy Core x1 |
1 | 45 – 49 | 1 – 9 | Energy Core x1 |
1 | 50 – 54 | 1 – 12 | Energy Core x1 |
1 | 55 – 59 | 1 – 15 | Energy Core x1 |
1 | 60 – 64 | 1 – 18 | Energy Core x4 |
1 | 65 – 69 | 1 – 21 | Energy Core x4 |
1 | 70 – 74 | 1 – 34 | Energy Core x8 |
1 | 75 – 79 | 1 – 48 | Energy Core x12 |
1 | 80 – 84 | 1 – 61 | Energy Core x16 |
1 | 85 – 100 | 1 – 61 | Energy Core x20 |
Dream Talking /7
After Dream Interpretation, select 1 Sweet Dream and 1 Nightmare, and replace the base affix. Shallow Dream Interpretation does not cost Readability. Gear that has undergone Dream Interpretation cannot be used for crafting.
Deep Dream Interpretation costs Readability and cannot be performed when Readability is 0. If the Dream Talking of a piece of Legendary gear is additionally selected, specified Sweet Dream affixes are guaranteed to appear in the options.
Change will re-randomize all values of Sweet Dreams and Nightmares.
Rewinding will restore a piece of gear to its original state before Dream Interpretation. However, Rewinding will not restore Readability.
type | name |
---|---|
Shallow Dream | Item level: 82 - 100 Cost: Shallow Dream Talking x5 |
Shallow Dream | Item level: 1 - 58 |
Shallow Dream | Item level: 59 - 81 Cost: Shallow Dream Talking x2 |
Deep Dream | Item level: 1 - 100 Cost: Profound Dream Talking x10 Cost: |
Rewind | Item level: 1 - 58 |
Rewind | Item level: 59 - 81 Cost: Shallow Dream Talking x2 |
Rewind | Item level: 82 - 100 Cost: Shallow Dream Talking x10 |