Lucky

Lucky
Performs a random check or random roll twice and picks the result that benefits you the most
Talent /3
icon name profession
Well Matched
Blocks Lucky when Dual Wielding
+200% Multistrike chance for the next Main Skill used after Blocking
The Brave
Queer Angle
Damage dealt by Minions and you against Shocked enemies triggers Lucky
Bladerunner
Fluke
Critical Strikes have the Lucky effect while having at least 50 Fervor Rating
Ranger
Legendary Gear /7
Crosser
Require lv 12
  • +(120–140)% gear Physical Damage
  • +(20–25)% Attack Block Chance
  • Blocks an additional (20–30) Attack Damage
  • 60% chance to gain 1 stack of Tenacity Blessing when Blocking
  • Block Lucky when Tenacity Blessing is active
Everburn Thunderfire
Require lv 26
  • +(18–25) Strength and Dexterity
  • +(40–80)% chance to Ignite targets
  • +(40–80)% Shock chance
  • +1 Ignite limit for Shocked enemies
  • Lightning Damage has Luck effect against Ignited enemies
Siren's Blind Eyes
Require lv 34
  • +(150–200) Max Life
  • +(4–16)% Lightning Resistance
  • +(6–25)% Erosion Resistance
  • Critical Strike has the Lucky Effect against Blinded enemies
  • +(30–40)% chance to cause Blinding on hit
Rat King's Megagon Dice
Require lv 50
  • +(25–35)% Critical Strike Damage
  • +(6–30)% additional max damage
  • (-30–-6)% additional min damage
  • Randomly triggers one of the following effects every 5 s for 5 s
    Lucky Critical Strike
    Unlucky Damage
    Lucky Damage
    Unlucky Critical Strike
Breaking the Eternal Wrist
Require lv 65
  • +(16–20)% Attack and Cast Speed
  • +(15–25)% Elemental Damage
  • Gains Fervor after Devouring
  • When Devouring, if at least 50 Fervor Rating is devoured, randomly casts Lv. 20 Fixate, Safeguard Field, and Blizzard. Cooldown: 4s
  • When Devouring, Critical Strike gains the Lucky effect when at least 70 Fervor Rating is devoured. Lasts 2 s.
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings
Shadow of Thunderlight's Fury
Require lv 70
  • The Main Skill is supported by a Lv. 20 Electric Overload when an Elite is nearby.
  • +(80–100)% Spell Damage
  • +(120–180)% Critical Strike Rating
  • +40% Critical Strike Damage for skills cast by Spell Burst for every 1 stack(s) of Spell Burst Charge consumed when Spell Burst is activated
  • Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
  • Takes 200 Secondary Lightning Damage every second for every 1 Max Spell Burst
Fiend Crown
Require lv 78
  • +(12–16)% Minion Attack Speed
  • +(20–25)% Minion Movement Speed
  • +20% Minion Elemental Resistance
  • (-10–-6)% Sealed Mana
  • +(40–60)% Minion Critical Strike Damage
  • Minions gain Lucky upon a Critical Strike