Thunderbolt Overload: Retribution (Magnificent)
SS7Season

20
Mana Cost Multiplier
110.0%
Simple
Supports Thunderbolt Overload.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+2 Jump(s) for the supported skill
After the supported skill's Projectiles land, they target an enemy with the highest rarity within 8m and Jump at the target. Projectiles Jump on the spot after the target is defeated
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+2 Jump(s) for the supported skill
After the supported skill's Projectiles land, they target an enemy with the highest rarity within 8m and Jump at the target. Projectiles Jump on the spot after the target is defeated
+2 Jump(s) for the supported skill
After the supported skill's Projectiles land, they target an enemy with the highest rarity within 8m and Jump at the target. Projectiles Jump on the spot after the target is defeated
After the supported skill's Projectiles land, they target an enemy with the highest rarity within 8m and Jump at the target. Projectiles Jump on the spot after the target is defeated
(-41.0–-40.0)% additional damage for the supported skill
SS6Season

20
Mana Cost Multiplier
110.0%
Simple
Supports Thunderbolt Overload.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+2 Jump(s) for the supported skill
After the supported skill's Projectiles land, they target an enemy with the highest rarity within 8m and Jump at the target. Projectiles Jump on the spot after the target is defeated
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+2 Jump(s) for the supported skill
After the supported skill's Projectiles land, they target an enemy with the highest rarity within 8m and Jump at the target. Projectiles Jump on the spot after the target is defeated
+2 Jump(s) for the supported skill
After the supported skill's Projectiles land, they target an enemy with the highest rarity within 8m and Jump at the target. Projectiles Jump on the spot after the target is defeated
After the supported skill's Projectiles land, they target an enemy with the highest rarity within 8m and Jump at the target. Projectiles Jump on the spot after the target is defeated
(-28.0–-27.0)% additional damage for the supported skill
Progression /3