Growth
Growth
Spirit Magi grow into the next Stage for every 100 Growth. They start at Stage 1 and can grow until they reach Stage 5. For every 5 Growth they have, Spirit Magi +1% Physique, +5% additional Skill Area, and a bonus every stage:
At Stage 2, +30% chance for them to use Enhanced Skill chance.
At Stage 3, their Enhanced Skills become stronger.
At Stage 4, their Empower Skills become stronger.
At Stage 5, they +25% additional damage, +10% additional Skill Area, and gain increased Movement Speed and Tracking Area.
The max Growth is 1000.
At Stage 2, +30% chance for them to use Enhanced Skill chance.
At Stage 3, their Enhanced Skills become stronger.
At Stage 4, their Empower Skills become stronger.
At Stage 5, they +25% additional damage, +10% additional Skill Area, and gain increased Movement Speed and Tracking Area.
The max Growth is 1000.
Legendary Gear /3
Call of Souls
Require lv 32
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 2 Growth for 2s when Minions land a Critical Strike, up to 50.
Friend Nemesis
Require lv 58
Require lv 58
+(150–200) gear Energy Shield
+(20–80)% Spirit Magus Skill Damage
If you have recently moved more than (40–50) m, Spirit Magi +(20–80) initial Growth
While Reconjuring , Spirit Magi regenerate (20–40)% Life per second
Spirit Magi take 1000 Secondary Physical Damage when you are not at Full Life . Interval: 0.5 s.
Troublemaker
Require lv 58
Require lv 58
+(90–150) Spirit Magi Critical Strike Rating
+(4–8)% Elemental Resistance
Gains Mini Tough Guy when using an Empower Skill. Cooldown: 10 s
Enemies defeated by Spirit Magi's Critical Strikes will explode, dealing Secondary Physical Damage equal to (10–15)% of the overflown damage to enemies within a 3m radius
For every 100 Growth a Spirit Magus has, +(12–15)% additional damage and -6% additional Attack and Cast Speed
+(50–70)% Sealed Mana Compensation for Spirit Magus Skills