Activation Medium: Root Attack

SS6Season
20
Mana Cost Multiplier
100.0%
Simple
Supports Attack Skills that deal damage.
Cannot support Passive Skills and Channeled Skills.
This skill can only be installed in the first Support Skill Slot of each Active Skill.
Automatically attempts to use a supported Attack Skill on the closest enemy when stopping moving. Interval: (0.2–0.3) s
The next time when a skill is automatically used, the supported skill +(10–20)% additional damage for every 1m of movement made, up to +(46–65)%. When performing a Multistrike, the bonus will last until the Multistrike ends.
SS5Season
Mana Cost Multiplier
100.0%

Supports Attack Skills that deal damage.
Cannot support Passive Skills and Channeled Skills.
This skill can only be installed in the first Support Skill Slot of each Active Skill.

  • Automatically attempts to use a supported Attack Skill on the closest enemy when stopping moving. Interval: (0.2–0.3) s
  • The next time when a skill is automatically used, the supported skill +(10–20)% additional damage for every 1m of movement made, up to +(46–65)%. When performing a Multistrike, the bonus will last until the Multistrike ends.
  • Progression /4
    Tier name
    3
  • Automatically attempts to use a supported Attack Skill on the closest enemy when stopping moving. Interval: (0.6–0.7) s
  • The next time when a skill is automatically used, the supported skill +(6–12)% additional damage for every 1m of movement made, up to +(26–45)%. When performing a Multistrike, the bonus will last until the Multistrike ends.
  • 2
  • Automatically attempts to use a supported Attack Skill on the closest enemy when stopping moving. Interval: (0.4–0.5) s
  • The next time when a skill is automatically used, the supported skill +(8–16)% additional damage for every 1m of movement made, up to +(36–55)%. When performing a Multistrike, the bonus will last until the Multistrike ends.
  • 1
  • Automatically attempts to use a supported Attack Skill on the closest enemy when stopping moving. Interval: (0.2–0.3) s
  • The next time when a skill is automatically used, the supported skill +(10–20)% additional damage for every 1m of movement made, up to +(46–65)%. When performing a Multistrike, the bonus will last until the Multistrike ends.
  • 0
  • Automatically attempts to use a supported Attack Skill on the closest enemy when stopping moving. Interval: (0.1–0.2) s
  • The next time when a skill is automatically used, the supported skill +(12–24)% additional damage for every 1m of movement made, up to +(66–78)%. When performing a Multistrike, the bonus will last until the Multistrike ends.