Ignite
Ignite
An Ailment that may be triggered on hit, dealing Fire Damage per second for 4s based on Base Ignite Damage. Unable to stack
Ignite cannot be inflicted when Base Ignite Damage is 0
Ignite cannot be inflicted when Base Ignite Damage is 0
20
Limited to cannons
Main Stat:
Strength
Mana Cost
2
Cast Speed
1 s
Effectiveness of added damage
221%
Simple
Casts the skill and bombards the ground under the caster's feet, dealing 221% Weapon Attack Damage, and then jumps backward.
All of the skill's Physical Damage will be converted to Fire Damage.
All of the skill's Physical Damage will be converted to Fire Damage.
Details
Rocket Jump:
Deals 221% Weapon Attack Damage.
Converts 100% of the skill's Physical Damage to Fire Damage
+20%Ignite chance
75% of the bonuses for Movement Speed is also applied to the additional Attack Speed of the skill, up to +60% additional Attack Speed
Deals 221% Weapon Attack Damage.
Converts 100% of the skill's Physical Damage to Fire Damage
+20%
75% of the bonuses for Movement Speed is also applied to the additional Attack Speed of the skill, up to +60% additional Attack Speed
20
Limited to Ranged weapons
Main Stat:
Dexterity
Mana Cost
5
Cast Speed
1 s
Cooldown
1 s
Effectiveness of added damage
256%
Simple
Casts this skill and shoots 1 Blazing Arrow, dealing 256% Weapon Attack Damage and additionally increasing Ignite Damage dealt.
This skill causes an explosion upon hitting anIgnited enemy, dealing True Damage equal to 100% of the Ignite DPS taken by the enemy to enemies within a 3m radius and dealing 5-5 Secondary Fire Damage.
All Physical Damage of this skill will be converted to Fire Damage.
This skill causes an explosion upon hitting an
All Physical Damage of this skill will be converted to Fire Damage.
Details
Burning Shot:
Deals 256% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
+30% additionalIgnite Damage for this skill
Converts 100% of the skill's Physical Damage to Fire Damage
+25%Ignite chance
Deals 256% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
+30% additional
Converts 100% of the skill's Physical Damage to Fire Damage
+25%
This skill causes an explosion upon hitting an Ignited enemy, dealing True Damage equal to 100% of the Ignite DPS taken by the enemy to enemies within a 3m radius. This effect's Cooldown for the same enemy: 5s
20
Mana Cost
15
Cast Speed
1 s
Cooldown
8 s
Simple
Casts the skill and Curses enemies within the target area. Cursed enemies take +20% additional Fire Damage and have a +10% chance to be Ignited .
Details
Casts the skill and Curses enemies within the target area.
+39% additional Fire Damage taken by Cursed enemies
+10% chance to beIgnited when you are hit by a Cursed enemy
Lasts 5s.
+39% additional Fire Damage taken by Cursed enemies
+10% chance to be
Lasts 5s.
20
Main Stat:
Strength, Intelligence
Sealed Mana
20%
Cast Speed
1 s
Simple
Activates Focus and gains a buff:
+7% additional Fire Damage
+10% chance toIgnite targets
Adds 2 - 2 BaseIgnite Damage
This skill gains 15 Focus Pts when inflicting Ignite. Upon defeating an enemy, there is a 100% chance to consume 40 Focus Pts and trigger this skill on the enemy, dealing True Damage equal to 25% of their Max Life to enemies within 3m.
Additionally increases this skill's area for each timeIgnite has been inflicted recently.
+7% additional Fire Damage
+10% chance to
Adds 2 - 2 Base
This skill gains 15 Focus Pts when inflicting Ignite. Upon defeating an enemy, there is a 100% chance to consume 40 Focus Pts and trigger this skill on the enemy, dealing True Damage equal to 25% of their Max Life to enemies within 3m.
Additionally increases this skill's area for each time
Details
Activates Focus and gains a buff:
+7% additional Fire Damage
+10% chance toIgnite targets
Adds 2 - 2 BaseIgnite Damage
+7% additional Fire Damage
+10% chance to
Adds 2 - 2 Base
Flame Focus:
This skill gains 15 Focus Pts when inflictingIgnite . This skill can be triggered up to 3 time(s) every 0.5 s
Upon defeating an enemy, there is a 100% chance to consume 40 Focus Pts of this skill and trigger this skill at the location of the defeated enemy, dealing True Damage equal to 25% of the defeated enemy's Max Life
+10% additional Skill Area for this skill for each time you inflictIgnite recently. Stacks up to 6 time(s)
This skill gains 15 Focus Pts when inflicting
Upon defeating an enemy, there is a 100% chance to consume 40 Focus Pts of this skill and trigger this skill at the location of the defeated enemy, dealing True Damage equal to 25% of the defeated enemy's Max Life
+10% additional Skill Area for this skill for each time you inflict
20
Cast Speed
1 s
Cooldown
0.5 s
Simple
Casts this skill and gains an Elixir Effect: Adds 11.2% of Physical Damage as Fire Damage. Replaces inflicted Ignite with Scorch . Lasts 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Details
Casts this skill and gains an Elixir Effect:
Adds 15% of Physical Damage as Fire Damage
TheIgnite inflicted is replaced with Scorch
Lasts for 3s
Adds 15% of Physical Damage as Fire Damage
The
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
20
Mana Cost Multiplier
110.0%
Simple
Supports skills that hit enemies.
The supported skill inflicts 1 additional stack(s) ofIgnite
For each stack ofIgnite an enemy has, the supported skill deals +9% additional Ignite Damage to the enemy, up to +27% .
The supported skill inflicts 1 additional stack(s) of
For each stack of
The supported skill inflicts 1 additional stack(s) of Ignite
For each stack ofIgnite an enemy has, the supported skill deals +9% additional Ignite Damage to the enemy, up to +27% .
For each stack of
20
Mana Cost Multiplier
110.0%
Simple
Supports skills that deal damage.
The supported skill cannot inflictIgnite , Frostbite or Numbed
+32% additionalElemental Damage for the supported skill
The supported skill cannot inflict
+32% additional
The supported skill cannot inflict Ignite , Frostbite or Numbed
+32% additionalElemental Damage for the supported skill
+32% additional
20
Mana Cost Multiplier
110.0%
Simple
Supports skills that hit enemies
Cannot support Minion Skills
EnemiesIgnited by the supported skill gain Ablaze
+16% additionalAblaze Effect for each enemy within 10 m Ignited by the supported skill, up to +80%
Cannot support Minion Skills
Enemies
+16% additional
Enemies Ignited by the supported skill gain Ablaze
+16% additionalAblaze Effect for each enemy within 10 m Ignited by the supported skill, up to +80%
+16% additional
20
Mana Cost Multiplier
110.0%
Simple
Supports Burning Shot.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When a Projectile of the supported skill hits, +20% additional damage for the explosion for every stack ofIgnite the enemy has
When a Projectile of the supported skill hits, +10% base radius for the explosion for every stack ofIgnite the enemy has
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When a Projectile of the supported skill hits, +20% additional damage for the explosion for every stack of
When a Projectile of the supported skill hits, +10% base radius for the explosion for every stack of
When a Projectile of the supported skill hits, +20% additional damage for the explosion for every stack of Ignite the enemy has
When a Projectile of the supported skill hits, +10% base radius for the explosion for every stack ofIgnite the enemy has
When a Projectile of the supported skill hits, +10% base radius for the explosion for every stack of
+(23–25)% additional damage for the supported skill
20
Mana Cost Multiplier
110.0%
Simple
Supports Burning Shot.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+25%Projectile Size for the supported skill
+15% additionalIgnite Duration for the supported skill
+15% additional Duration for the supported skill
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+25%
+15% additional
+15% additional Duration for the supported skill
+25% Projectile Size for the supported skill
+15% additionalIgnite Duration for the supported skill
+15% additional Duration for the supported skill
+15% additional
+15% additional Duration for the supported skill
+(16–18)% additional damage for the supported skill
20
Mana Cost Multiplier
110.0%
Simple
Supports Burning Shot.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When the supported skill's Projectiles cause an explosion, spreads 1 stack ofIgnite inflicted by the Projectiles this time to nearby targets
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
When the supported skill's Projectiles cause an explosion, spreads 1 stack of
When the supported skill's Projectiles cause an explosion, spreads 1 stack of Ignite inflicted by the Projectiles this time to nearby targets
When the supported skill's explosions deal damage, +(33–35)% additional Ignite Damage taken by enemies for 4 s
20
Mana Cost Multiplier
110.0%
Simple
Supports Burning Shot.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
The supported skill now has a 1 s cooldown
The supported skill no longer causes explosions on hit
The supported skill's Projectiles leave behind them a trail of fire thatIgnites enemies in the trail once every 0.06 s
Projectiles from the supported skill alwaysPenetrate
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
The supported skill now has a 1 s cooldown
The supported skill no longer causes explosions on hit
The supported skill's Projectiles leave behind them a trail of fire that
Projectiles from the supported skill always
The supported skill now has a 1 s cooldown\nThe supported skill no longer causes explosions on hit\nThe supported skill's Projectiles leave behind them a trail of fire that Ignites enemies in the trail once every 0.06 s
Projectiles from the supported skill alwaysPenetrate
Projectiles from the supported skill always
+(12–14)% additional damage for the supported skill
20
Mana Cost Multiplier
110.0%
Simple
Supports Hammer of Ash.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+30%Ignite chance for the supported skill
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+30%
+30% Ignite chance for the supported skill
Adds (231–266) - (429–494) Base Ignite Damage to the supported skill
20
Mana Cost Multiplier
110.0%
Simple
Supports Chromatic Shot.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Converts 100% of the supported skill's Physical Damage to Fire Damage
Adds 1 - 1 BaseIgnite Damage to the supported skill
+40%Ignite chance for the supported skill
The supported skill gains the Fire Tag
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Converts 100% of the supported skill's Physical Damage to Fire Damage
Adds 1 - 1 Base
+40%
The supported skill gains the Fire Tag
Converts 100% of the supported skill's Physical Damage to Fire Damage
Adds 1 - 1 BaseIgnite Damage to the supported skill
+40%Ignite chance for the supported skill
Adds 1 - 1 Base
+40%
+(23–25)% additional Hit Damage for the supported skill
20
Main Stat:
Strength, Intelligence
Sealed Mana
20%
Cast Speed
1 s
Simple
Activates Focus and gains a buff:
+9% additional Fire Damage
+15% chance toIgnite targets
Adds 2 - 2 BaseIgnite Damage
This skill gains 15 Focus Pts when inflicting Ignite. Upon defeating an enemy, there is a 100% chance to consume 40 Focus Pts and trigger this skill on the enemy, dealing Secondary Fire Damage equal to 25% of their Max Life to enemies within 3m (not affected by bonuses).
Additionally increases this skill's area for each timeIgnite has been inflicted recently.
+9% additional Fire Damage
+15% chance to
Adds 2 - 2 Base
This skill gains 15 Focus Pts when inflicting Ignite. Upon defeating an enemy, there is a 100% chance to consume 40 Focus Pts and trigger this skill on the enemy, dealing Secondary Fire Damage equal to 25% of their Max Life to enemies within 3m (not affected by bonuses).
Additionally increases this skill's area for each time
Details
Activates Focus and gains a buff:
+9% additional Fire Damage
+15% chance toIgnite targets
Adds 2 - 2 BaseIgnite Damage
+9% additional Fire Damage
+15% chance to
Adds 2 - 2 Base
Flame Focus:
This skill gains 15 Focus Pts when inflictingIgnite . This skill can be triggered up to 3 time(s) every 0.5 s
Upon defeating an enemy, there is a 100% chance to consume 40 Focus Pts of this skill and trigger this skill at the location of the defeated enemy, dealing True Damage equal to 25% of the defeated enemy's Max Life
+10% additional Skill Area for this skill for each time you inflictIgnite recently. Stacks up to 6 time(s)
+4% additional damage for this skill
This skill gains 15 Focus Pts when inflicting
Upon defeating an enemy, there is a 100% chance to consume 40 Focus Pts of this skill and trigger this skill at the location of the defeated enemy, dealing True Damage equal to 25% of the defeated enemy's Max Life
+10% additional Skill Area for this skill for each time you inflict
+4% additional damage for this skill
20
Cast Speed
0.65 s
Simple
Deals 50-50 Spell Fire Damage.
+1Penetration for the small fireballs split off from this skill
Gains a type of Elemental Resonance when inflictingIgnite , landing a Critical Strike with Lightning Damage, or inflicting Cold Infiltration
While having 3 types of Elemental Resonance, inflictsElemental Infiltration when this skill hits
+1
Gains a type of Elemental Resonance when inflicting
While having 3 types of Elemental Resonance, inflicts
+1 Penetration for the small fireballs split off from this skill
Gains a type of Elemental Resonance when inflictingIgnite , landing a Critical Strike with Lightning Damage, or inflicting Cold Infiltration
While having 3 types of Elemental Resonance, inflictsElemental Infiltration when this skill hits
Gains a type of Elemental Resonance when inflicting
While having 3 types of Elemental Resonance, inflicts
20
Cast Speed
0.65 s
Simple
Deals 50-50 Spell Fire Damage.
+1Penetration for the small fireballs split off from this skill
Gains a type of Elemental Resonance when inflictingIgnite , landing a Critical Strike with Lightning Damage, or inflicting Cold Infiltration
While having 3 types of Elemental Resonance, inflictsElemental Infiltration when this skill hits
+1
Gains a type of Elemental Resonance when inflicting
While having 3 types of Elemental Resonance, inflicts
+1 Penetration for the small fireballs split off from this skill
Gains a type of Elemental Resonance when inflictingIgnite , landing a Critical Strike with Lightning Damage, or inflicting Cold Infiltration
While having 3 types of Elemental Resonance, inflictsElemental Infiltration when this skill hits
Gains a type of Elemental Resonance when inflicting
While having 3 types of Elemental Resonance, inflicts
<随机辅助技能>
20
Cast Speed
0.65 s
Simple
Deals 50-50 Spell Fire Damage.
+1Penetration for the small fireballs split off from this skill
Gains a type of Elemental Resonance when inflictingIgnite , landing a Critical Strike with Lightning Damage, or inflicting Cold Infiltration
While having 3 types of Elemental Resonance, inflictsElemental Infiltration when this skill hits
+1
Gains a type of Elemental Resonance when inflicting
While having 3 types of Elemental Resonance, inflicts
+1 Penetration for the small fireballs split off from this skill
Gains a type of Elemental Resonance when inflictingIgnite , landing a Critical Strike with Lightning Damage, or inflicting Cold Infiltration
While having 3 types of Elemental Resonance, inflictsElemental Infiltration when this skill hits
Gains a type of Elemental Resonance when inflicting
While having 3 types of Elemental Resonance, inflicts
<随机辅助技能>
<随机辅助技能>
<空辅助技能栏位或随机辅助技能>
(-36–-30)% additional Ignite Damage taken
(-36–-30)%Ignite Effect received
(-36–-30)%
Install to replace a Micro Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
(-25–-20)% chance to Ignite targets
(-25–-20)% additionalIgnite Duration
+1Ignite limit
(-25–-20)% additional
+1
Install to replace a Medium Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
+(10–12)% additional Fire Damage against Ignited enemies
-30% chance toIgnite targets
-30% chance to
Install to replace a Medium Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
+(250–300)% Gear Physical Damage
Adds (13–15) - (17–19) Physical Damage to the gear
+25% chance to Ignite targets
Adds (200–250) - (350–400) Base Ignite Damage
When Ignite is inflicted, Ignite spreads and +(10–40)% additional Ignite Damage taken by Nearby enemies
This sword was once thrust into the chest of a nameless sorcerer,
and the flame on its blade has been burning till this day.
and the flame on its blade has been burning till this day.
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
+(40–60)% Ignite damage
+(40–60)% chance toIgnite targets
+(40–60)% chance to
Adds (32–37) - (41–45) Fire Damage to the gear
Adds (120–150) - (200–250) Base Ignite Damage
50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Everything decays in the heat that is no less than a sea of fire.
+1885 Gear Armor
+(2448–2592) Gear Armor
+(10–13)% Max Life
+(160–216)% Fire Damage
Converts (10–15)% of Physical Damage taken to Fire Damage
You cannot deal Fire Damage unless you are Ignited
+(300–400)% additional Ignite Damage taken
+(300–400)% additional Ignite Damage taken
You always receive +(2–3) Ignite Damage when there are enemies nearby
Wearing it is like staying in the dragon's lair.
+1615 Gear Armor
+(3000–4000) Gear Armor
+(30–40)% chance to Ignite targets
+1 Ignite limit
Inflicts 1 additional stack(s) ofIgnite
Inflicts 1 additional stack(s) of
Additionally increases Ignited enemies' Fire Resistance by 100%
I shall kiss you with the sun's prominence, hug you with the sun's corona, and love you with the sun's heart.
+779 gear Evasion
+25% chance to Ignite targets
-12% additional damage dealt by Blinded enemies
+20% additional damage to Blinded enemies
Just like the blinding sparkle, they disappear in the night after a brief splendid moment.
+329 Gear Armor
+20% Movement Speed
+25% chance to Ignite targets
+(30–40)% damage against Ignited enemies
Immune to Ignite
The unending flame. The unending sin.
+120 gear Energy Shield
+(300–400) gear Energy Shield
+(20–25)% additional Channeled Skill Damage for every 1 excess stack of Min Channeled Stacks
Immune to Trauma , Ignite , and Wilt when there are at least (3–4) excess stack(s) of Min Channeled Stacks
+(30–40)% Movement Speed while channeling
She swore not to turn back, tossing a coin of the living into the black water and wading into the dark waves of the Styx. When she reached the blessed lands, her soul had been pared down to nothing but sheer light.
+9% Fire Resistance
+120% Fire Damage
+(10–15)% chance to Ignite targets
Cannot inflict Reap
At the end of that battle, she jumped into the fire holding his finger bone.
+11% Fire Resistance
+(20–24)% Max Life and Max Energy Shield
+(3–5) Empower Skill Level
+(50–80)% chance to trigger Lv. 30 Bull's Rage and Burst of Anger on hit. Cooldown: 4s
+(20–30)% Fire and Lightning Resistance
Cannot inflict Ignite
When Fire stops burning, who did your anger stab?
+3 Intelligence
+(88–110) Max Life
+1 Fire Skill Level
+(5–11)% Fire Resistance
+(6–7)% Fire Penetration
[True Flame] When an enemy is Ignited , 65% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage
"Take my mindflame.
It shall temper your valor, pride, and stubborn.
May it light your road ahead."
It shall temper your valor, pride, and stubborn.
May it light your road ahead."
+10 Max Life
+(6–8)% All Stats
+(20–30)% Ailment Damage Enhancement
When Strength is greater than Dexterity, gains (20–24)% - (48–55)% of the added Flat Damage's value as Base Trauma Damage
When Intelligence is greater than Strength, gains 5% - 6% of the added Flat Damage's value as Base Wilt Damage
When Dexterity is greater than Intelligence, gains (15–18)% - (30–32)% of the added Flat Damage's value as Base Ignite Damage
You are witnessing a carnival that you don't belong to.
+18 Max Energy Shield
+(18–25) Strength and Dexterity
+20% chance to Ignite targets
Inflicts 1 additional stack(s) of Numbed
+1 Ignite limit for Numbed enemies
Lightning Damage has Luck effect against Ignited enemies
Who lights up the sky?
Who treasures their sins?
Who treasures their sins?
+15 Max Life
+(4–8)% Max Fire and Lightning Resistance
+(10–12)% Fire Resistance
+(10–12)% Lightning Resistance
Converts 20% of Physical Damage taken to Lightning Damage for each time you inflict Numbed recently, up to 40%
Converts 20% of Physical Damage taken to Fire Damage for each time you inflictIgnite recently, up to 40%
Converts 20% of Physical Damage taken to Fire Damage for each time you inflict
A tide of darkness that surges through the void. The flames, lightning, and you are all embraced within it.
So, the endless cycle of destiny starts to branch off in another direction.
So, the endless cycle of destiny starts to branch off in another direction.
Mercury Purged
When inflicting Frostbite , gains Baptism: Impassive for 8s
When inflictingIgnite , gains Baptism: Rage for 8s
When inflictingNumbed , gains Baptism: Indolent for 8s
Hero Trait Exclusive: Lightbringer Rosa | Unsullied Blade
When inflicting
When inflicting
Hero Trait Exclusive: Lightbringer Rosa | Unsullied Blade
Fire's Allure
Inflicts Scorch instead of Ignite
Nearby enemies within 10m -10% Fire Resistance for each stack ofScorch on them
Nearby enemies within 10m -10% Fire Resistance for each stack of
Fiery Fantasy
+3% additional Ignite Damage, up to +150%, for every +1% Ignite Chance above 100%
+3% additionalWilt Damage, up to +150%, for every +1% Wilt Chance above 100%
+3% additionalTrauma Damage, up to +150%, for every +1% Trauma Chance above 100%
+3% additional
+3% additional
Additional Ignite
该技能附加 1 - 1 基础点燃 伤害
该技能 +100%点燃 几率
该技能 +100%
Transmutation: Efficient Combustion
该技能 +150% 投射物速度
该技能 +100%点燃 几率
该技能附加 1 - 1 异常基础伤害
该技能 +2 投射物数量
该技能 +100%
该技能附加 1 - 1 异常基础伤害
该技能 +2 投射物数量
StarfireWarlord
+1 When Ignite is inflicted, it spreads to enemies within 10m. Interval: 0.3s (Max Active Divinity: 1)
True FlameWarlord
When an enemy is 


Legendary Medium TalentWarlord
+3% Source:Hero Trait -Prophecy of Revelation

Micro TalentWarlord
+2% Fire Penetration against +2% Minion Fire Penetration against

Legendary Medium TalentWarlord
Immune to Minions are immune to Fire Damage (Max Active Divinity: 1)

Legendary Medium TalentWarlord
对每有 1 层
Source:Hero Trait -Prophecy of Revelation

Legendary Medium TalentWarlord
+40% Legendary Medium TalentWarlord
The inflicted Source:Hero Trait -Prophecy of Revelation


Legendary Medium TalentWarlock
For every +2% Fire's Allure
Inflicts Nearby enemies within 10m -10% Fire Resistance for each stack of
Fiery Fantasy
+3% additional +3% additional
+3% additional
Adds 245 - 455 Base Ignite Damage
One-Handed Sword Basic Pre-fix
Reaps (0.13–0.18) s of Ignite Damage when dealing Damage Over Time. The effect has a 1 s Recovery Time against the same target
One-Handed Sword Basic Pre-fix
+(22–30)% additional Ignite Damage
One-Handed Sword Ultimate Pre-fix
Adds 490 - 910 Base Ignite Damage
Two-Handed Sword Basic Pre-fix
Reaps (0.25–0.36) s of Ignite Damage when dealing Damage Over Time. The effect has a 1 s Recovery Time against the same target
Two-Handed Sword Basic Pre-fix
+(43–60)% additional Ignite Damage
Two-Handed Sword Ultimate Pre-fix
+25% chance to Ignite targets
Two-Handed Sword Cursed Flame
Adds (200–250) - (350–400) Base Ignite Damage
Two-Handed Sword Cursed Flame
When Ignite is inflicted, Ignite spreads and +(10–40)% additional Ignite Damage taken by Nearby enemies
Two-Handed Sword Cursed Flame
Adds 245 - 455 Base Ignite Damage
Scepter Basic Suffix
+(36–48)% Ignite Duration
Scepter Advanced Suffix
Adds 490 - 910 Base Ignite Damage
Musket Basic Pre-fix
Reaps (0.25–0.36) s of Ignite Damage when dealing Damage Over Time. The effect has a 1 s Recovery Time against the same target
Musket Basic Pre-fix
+(43–60)% additional Ignite Damage
Musket Ultimate Pre-fix
+(40–60)% Ignite damage
+(40–60)% chance toIgnite targets
+(40–60)% chance to
Musket Scorching Wave
Adds (120–150) - (200–250) Base Ignite Damage
Musket Scorching Wave
50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Musket Scorching Wave
+(30–40)% chance to Ignite targets
STR Helmet Sun's Embrace
+1 Ignite limit
Inflicts 1 additional stack(s) ofIgnite
Inflicts 1 additional stack(s) of
STR Helmet Sun's Embrace
Additionally increases Ignited enemies' Fire Resistance by 100%
STR Helmet Sun's Embrace
You always receive +(2–3) Ignite Damage when there are enemies nearby
STR Chest Armor Dragon Breath Armor
+25% chance to Ignite targets
DEX Gloves Blinding Bracers
DEX Gloves Blinding Bracers
+25% chance to Ignite targets
STR Boots Boots of Sinned Fire
+(30–40)% damage against Ignited enemies
STR Boots Boots of Sinned Fire
Immune to Ignite
STR Boots Boots of Sinned Fire
Immune to Trauma , Ignite , and Wilt when there are at least (3–4) excess stack(s) of Min Channeled Stacks
INT Boots Beneath the Styx
[True Flame] When an enemy is Ignited , 65% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage
Necklace Magnus' Mindflame
+(10–15)% chance to Ignite targets
Ring Searing Finger Bone
Cannot inflict Ignite
Ring Frozen Flame
+1 Ignite limit
Belt Ultimate Pre-fix
Reaps 0.12 s of Damage Over Time when inflicting Ignite . The effect has a 1 s Recovery Time against the same target
Belt Basic Suffix
When Dexterity is greater than Intelligence, gains (15–18)% - (30–32)% of the added Flat Damage's value as Base Ignite Damage
+20% chance to Ignite targets
Belt Everburn Thunderfire
+1 Ignite limit for Numbed enemies
Belt Everburn Thunderfire
Lightning Damage has Luck effect against Ignited enemies
Belt Everburn Thunderfire
Converts 20% of Physical Damage taken to Lightning Damage for each time you inflict Numbed recently, up to 40%
Converts 20% of Physical Damage taken to Fire Damage for each time you inflictIgnite recently, up to 40%
Converts 20% of Physical Damage taken to Fire Damage for each time you inflict
Immune to Ignite Damage
-100%Ignite Effect received
-100%
Memory of Origin Fixed Affix
Immune to Ignite Damage
-100%Ignite Effect received
-100%
Memory of Discipline Fixed Affix
Immune to Ignite Damage
-100%Ignite Effect received
-100%
Memory of Progress Fixed Affix
Enemy deals +10% additional Fire Damage per stack of Ignite on it
Soul Candle Negative Affix
[Starfire] +1 Ignite limit
When Ignite is inflicted, it spreads to enemies within 10m. Interval: 0.3s
When Ignite is inflicted, it spreads to enemies within 10m. Interval: 0.3s
Legendary Divinity Slate Warlord
[True Flame] When an enemy is Ignited , 65% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage
Legendary Divinity Slate Warlord
[Fire's Allure] Inflicts Scorch instead of Ignite
Nearby enemies within 10m -10% Fire Resistance for each stack ofScorch on them
Nearby enemies within 10m -10% Fire Resistance for each stack of
Legendary Divinity Slate
[Fiery Fantasy] +3% additional Ignite Damage, up to +150% , for every +1% Ignite Chance above 100%
+3% additionalWilt Damage, up to +150% , for every +1% Wilt Chance above 100%
+3% additionalTrauma Damage, up to +150% , for every +1% Trauma Chance above 100%
+3% additional
+3% additional
Legendary Divinity Slate
[Starfire] +1 Ignite limit
When Ignite is inflicted, it spreads to enemies within 10m. Interval: 0.3s (Max Active Divinity: 1)
When Ignite is inflicted, it spreads to enemies within 10m. Interval: 0.3s (Max Active Divinity: 1)
Non-Legendary Divinity Slate Warlord
[True Flame] When an enemy is Ignited , 65% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage (Max Active Divinity: 1)
Non-Legendary Divinity Slate Warlord
[Micro Talent] +3% chance to Ignite targets
+6%Ignite chance for Minions
+6%
Non-Legendary Divinity Slate Warlord
[Medium Talent] +6% chance to Ignite targets
+12%Ignite chance for Minions
+12%
Non-Legendary Divinity Slate Warlord
[Legendary Medium Talent] +4% additional Fire Damage
+8% chance toIgnite targets
+8% chance to
Non-Legendary Divinity Slate Warlord
[Legendary Medium Talent] +3% Ignite Chance per stack of Tenacity Blessing
Source:Hero Trait -Prophecy of Revelation
Non-Legendary Divinity Slate Warlord
[Micro Talent] +2% Fire Penetration against Ignited enemies
+2% Minion Fire Penetration againstIgnited enemies
+2% Minion Fire Penetration against
Non-Legendary Divinity Slate Warlord
[Legendary Medium Talent] Immune to Ignite
Minions are immune to Fire Damage (Max Active Divinity: 1)
Minions are immune to Fire Damage (Max Active Divinity: 1)
Non-Legendary Divinity Slate Warlord
[Micro Talent] +9% Fire Damage Over Time
+9% Minion Fire Damage
Adds 10 - 10 BaseIgnite Damage
+9% Minion Fire Damage
Adds 10 - 10 Base
Non-Legendary Divinity Slate Warlord
[Legendary Medium Talent] 对点燃 敌人造成伤害时,获得 1 层坚韧祝福 ,间隔 0.1 秒
每有 1 层坚韧祝福 , +8 每秒施加加剧 值,最多叠加 18 层 (Max Active Divinity: 1)
每有 1 层
Source:Hero Trait -Prophecy of Revelation
Non-Legendary Divinity Slate Warlord
[Legendary Medium Talent] +40% Ignite Chance against enemies that haven't been Ignited (Max Active Divinity: 1)
Non-Legendary Divinity Slate Warlord
[Legendary Medium Talent] The inflicted Ignite is replaced with Scorch while having at least 10 stack(s) of Tenacity Blessing (Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Non-Legendary Divinity Slate Warlord
[Legendary Medium Talent] Inflicts 1 additional stack(s) of Ignite
Non-Legendary Divinity Slate Warlord
[Legendary Medium Talent] 至少拥有 10 层坚韧祝福 时,+1 点燃 上限
Source:Hero Trait -Prophecy of Revelation
Non-Legendary Divinity Slate Warlord
[Legendary Medium Talent] For every +2% Ignite , Wilt , and Trauma Chance, +1% Ignite , Wilt , and Trauma Damage respectively (Max Active Divinity: 1)
Non-Legendary Divinity Slate Warlock
[Fire's Allure] Inflicts Scorch instead of Ignite
Nearby enemies within 10m -10% Fire Resistance for each stack ofScorch on them
Nearby enemies within 10m -10% Fire Resistance for each stack of
Non-Legendary Divinity Slate
[Fiery Fantasy] +3% additional Ignite Damage, up to +150% , for every +1% Ignite Chance above 100%
+3% additionalWilt Damage, up to +150% , for every +1% Wilt Chance above 100%
+3% additionalTrauma Damage, up to +150% , for every +1% Trauma Chance above 100%
+3% additional
+3% additional
Non-Legendary Divinity Slate
Ignite
When inflicted on an enemy, Ignite deals Fire Damage Over Time equal to the Base Ignite Damage every second to the target.
By default, the maximum number of Ignite stacks is 1 but can be upgraded later. When multiple Ignite effects act on a unit simultaneously, the N (Ignite Stack Limit) stacks of Ignite with the highest damage will take effect.
After reaching max stacks of Ignite, the duration of Ignite effects that deal more damage will not be affected by subsequently inflicted Ignite effects that deal less damage.>
